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Munchy2007

PunTutPart4_14

Sep 9th, 2016
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C# 0.17 KB | None | 0 0
  1. defaultSpawnPoint = new GameObject("Default SpawnPoint");
  2. defaultSpawnPoint.transform.position = new Vector3(0,0.5f,0);
  3. defaultSpawnPoint.transform.SetParent(transform,false);
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