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ovagames

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Feb 15th, 2018
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  1. Update v1.0.2 Changelog:
  2. ________________________________________
  3.  
  4. -Bug Fixes-
  5. High
  6. • Fixed an issue where PA man would get stuck underground if the player skipped a cutscene in mission 7
  7. • Fixed an issue where playing/not playing the tutorial level could affect the player's total mutagen
  8. • Fixed an issue where Swarmer units were not able to move after a Blitzit's attack
  9. • Addressed a bug that could cause High Turnover and/or the Buffet achievements to reset their totals
  10.  
  11. Medium
  12. • Fixed an issue where the Matriarch would not appear in a cutscene if she was in a hiding spot beforehand
  13. • Fixed a quit confirmation screen that was not localized
  14. • Fixed an issue where loading an autosave into the campaign menu would result in no music being played
  15.  
  16. If the game is crashing for you, even after verifying your game's cache, please try running the game in DX9 by choosing the DirectX 9 start-up option.
  17.  
  18. Play Attack of the Earthlings (DirectX 9)
  19. AttackOfTheEarthlings.exe -force-d3d9
  20.  
  21.  
  22. Update v1.0.1 Changelog:
  23. ________________________________________
  24.  
  25. Hot-Fix for controls until we get full keybinding support:
  26. You can now zoom by pressing '-/_' & '=/+' as well as using a scroll wheel
  27. • You can now move the camera around by using the arrow keys'←''→''↑''↓' as well as WASD
  28.  
  29. We are hoping to add full keybinding support soon! :)
  30.  
  31. -Bug Fixes-
  32. High:
  33. • Fixed a shader that rendered bright pink everywhere in DX9
  34. • Fixed an issue with high aspect ratios not displaying the continue/restart button on the score menu
  35. • Matriatch should now teleport to the correct position if in overwatch when mission 3 trap cutscene is triggered
  36. • Pressing ESC during the mission 4 intro cutscene should now display the correct pause overlay
  37. -PA announcer & Trevor should no longer be able to appear in the same spot during mission 7
  38.  
  39. Medium:
  40. • Galactoil drift achievement will now always be awarded if a player takes exactly 21 turns to complete mission 5
  41. • Added a blocker so units cannot be spawned inside the "time since last incident" model in M1
  42. • Party music should not double play if the party cutscene is skipped by player
  43. • Exit doors should not show the 'use door' icon when the player mouses over them
  44. • Doors that were unlocked in Mission 4 when the Matriarch was released should no longer show the locked tooltip
  45. • The correct music now plays after loading a save in M2 after the Overseer has become visible
  46. • Drones killed when a new Drone is created should play their death animation as they dissolve
  47. • Motivatios should not play new messages before their current message has finished
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