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- [6/3/2026 3:33:59 PM.018] Started new log on 6/3/2026 3:33:59 PM.018
- [6/3/2026 3:33:59 PM.019] ====================================================================================================
- [6/3/2026 3:33:59 PM.016] Log path: S:\common\Grand Theft Auto V\RagePluginHook.log
- [6/3/2026 3:33:59 PM.019] Log verbosity: Trivial
- [6/3/2026 3:33:59 PM.022] Initializing input system
- [6/3/2026 3:33:59 PM.023] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_0".
- [6/3/2026 3:33:59 PM.023] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_3".
- [6/3/2026 3:33:59 PM.023] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_2".
- [6/3/2026 3:33:59 PM.024] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_1".
- [6/3/2026 3:33:59 PM.025] Initializing game console
- [6/3/2026 3:33:59 PM.047] Console key has been set to F4 (key code: 115)
- [6/3/2026 3:33:59 PM.166] Initializing console variable "ConsoleScrollAmount".
- [6/3/2026 3:33:59 PM.166] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
- [6/3/2026 3:33:59 PM.169] Read value: <null>
- [6/3/2026 3:33:59 PM.169] Initializing console variable "ConsoleKey".
- [6/3/2026 3:33:59 PM.169] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [6/3/2026 3:33:59 PM.170] Read value: <null>
- [6/3/2026 3:33:59 PM.170] Initializing console variable "PluginTimeoutThreshold".
- [6/3/2026 3:33:59 PM.170] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [6/3/2026 3:33:59 PM.173] Read value: 800
- [6/3/2026 3:33:59 PM.173] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [6/3/2026 3:33:59 PM.173] Initializing console variable "AlwaysShowConsoleOutput".
- [6/3/2026 3:33:59 PM.173] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [6/3/2026 3:33:59 PM.174] Read value: <null>
- [6/3/2026 3:33:59 PM.174] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
- [6/3/2026 3:33:59 PM.174] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
- [6/3/2026 3:33:59 PM.174] Read value: <null>
- [6/3/2026 3:33:59 PM.174] Initializing console variable "ShowOnScreenWarnings".
- [6/3/2026 3:33:59 PM.174] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
- [6/3/2026 3:33:59 PM.175] Read value: <null>
- [6/3/2026 3:33:59 PM.175] Console initialized
- [6/3/2026 3:33:59 PM.175] Initializing forms manager
- [6/3/2026 3:33:59 PM.177] Cleaning temp folder
- [6/3/2026 3:33:59 PM.179] Version: RAGE Plugin Hook v1.130.1406.17682 for Grand Theft Auto V
- [6/3/2026 3:33:59 PM.207] ================ RAGE Plugin Hook ================
- [6/3/2026 3:33:59 PM.218] Waiting for launcher interop
- [6/3/2026 3:33:59 PM.290] Detected Windows 10 Ultimate N (64-bit) (10.0.22000.0)!
- [6/3/2026 3:33:59 PM.303] Checking game support
- [6/3/2026 3:33:59 PM.566] Product name: Grand Theft Auto V
- [6/3/2026 3:33:59 PM.566] Product version: 1.0.3788.0
- [6/3/2026 3:33:59 PM.566] Is steam version: True
- [6/3/2026 3:33:59 PM.566] Is enhanced version: False
- [6/3/2026 3:34:09 PM.579] Initializing DirectX
- [6/3/2026 3:34:09 PM.581] Initializing Direct3D
- [6/3/2026 3:34:09 PM.581] Getting game swap chain
- [6/3/2026 3:34:09 PM.605] Swap Chain created: 0x6FFFE2072078
- [6/3/2026 3:34:09 PM.605] Swap Chain VTable: 0xB97CE0
- [6/3/2026 3:34:09 PM.605] 0x48018B4810498B48;0x8D48D2894140408B;0xD03948FFFFFFEB15
- [6/3/2026 3:34:09 PM.605] D3D11Present: 0x6FFFFC001470
- [6/3/2026 3:34:09 PM.605] D3D11ResizeBuffers: 0x6FFFFBFFF900
- [6/3/2026 3:34:09 PM.605] D3D11ResizeTarget: 0x6FFFFBFFF680
- [6/3/2026 3:34:09 PM.605] D3D11SetFullscreenState: 0x6FFFFC000800
- [6/3/2026 3:34:09 PM.606] Direct3D initialized
- [6/3/2026 3:34:09 PM.606] Initialized DirectX
- [6/3/2026 3:34:09 PM.606] Direct3D watcher thread spawned
- [6/3/2026 3:34:09 PM.613] Getting device
- [6/3/2026 3:34:09 PM.613] Retrieved device
- [6/3/2026 3:34:09 PM.613] Initializing D3D11 Renderer
- [6/3/2026 3:34:09 PM.613] Creating wrapper
- [6/3/2026 3:34:10 PM.107] Direct3D watcher thread ended
- [6/3/2026 3:34:10 PM.195] Wrapper created
- [6/3/2026 3:34:10 PM.199] Effect created
- [6/3/2026 3:34:10 PM.199] Creating buffer
- [6/3/2026 3:34:10 PM.199] Created buffer
- [6/3/2026 3:34:10 PM.199] Creating blend state
- [6/3/2026 3:34:10 PM.199] Created blend state
- [6/3/2026 3:34:10 PM.199] Done with creation
- [6/3/2026 3:34:10 PM.201] [d3d11] Linear sampler state created successfully.
- [6/3/2026 3:34:10 PM.204] [d3d11] Fullscreen vertex shader compiled successfully.
- [6/3/2026 3:34:10 PM.206] [d3d11] Fullscreen pixel shader compiled successfully.
- [6/3/2026 3:34:10 PM.208] [d3d11] Alpha pixel shader compiled successfully.
- [6/3/2026 3:34:10 PM.264] Initializing texture system.
- [6/3/2026 3:34:10 PM.264] Initializing texture system; phase 1
- [6/3/2026 3:34:10 PM.264] Initializing texture system; phase 2
- [6/3/2026 3:34:10 PM.269] Initializing texture system; phase 3
- [6/3/2026 3:34:10 PM.269] Initializing texture system; phase 4
- [6/3/2026 3:34:10 PM.277] Initializing texture system; phase 5
- [6/3/2026 3:34:10 PM.278] Initializing texture system; phase 6
- [6/3/2026 3:34:10 PM.279] Initializing texture system; phase 7
- [6/3/2026 3:34:10 PM.281] Initializing texture system; phase 8
- [6/3/2026 3:34:10 PM.281] Initializing texture system; phase 9
- [6/3/2026 3:34:10 PM.282] Initializing texture system; phase 10
- [6/3/2026 3:34:10 PM.285] Initializing texture system; phase 11
- [6/3/2026 3:34:10 PM.285] Initializing texture system; phase 12
- [6/3/2026 3:34:10 PM.287] Initializing texture system; phase 13
- [6/3/2026 3:34:10 PM.287] Initializing texture system; phase 14
- [6/3/2026 3:34:10 PM.738] LoadingScreenMsg: Initializing game support
- [6/3/2026 3:34:10 PM.988] Initializing game support
- [6/3/2026 3:34:11 PM.503] Current PedPool Capacity: 256
- [6/3/2026 3:34:11 PM.503] Current PedPool Capacity: 000000000A9C9900
- [6/3/2026 3:34:11 PM.503] PedPool found at: 000000000A9C9900
- [6/3/2026 3:34:11 PM.503] Current PedPool Capacity: 256
- [6/3/2026 3:34:11 PM.587] CollectionsArraySize found: 4184
- [6/3/2026 3:34:12 PM.103] LoadingScreenMsg: Velocity limit removed
- [6/3/2026 3:34:12 PM.416] Compatibility level: 0
- [6/3/2026 3:34:12 PM.416] Supported version detected
- [6/3/2026 3:34:12 PM.416] ==================================================
- [6/3/2026 3:34:12 PM.416] LoadingScreenMsg: Patching code
- [6/3/2026 3:34:12 PM.667] LoadingScreenMsg: Waiting for game initialization
- [6/3/2026 3:34:12 PM.917] Waiting for game initialization
- [6/3/2026 3:34:13 PM.017] LoadingScreenMsg: Initializing core
- [6/3/2026 3:34:13 PM.268] Initializing hook
- [6/3/2026 3:34:13 PM.268] LoadingScreenMsg: Completing interoperability
- [6/3/2026 3:34:13 PM.518] Completing interoperability
- [6/3/2026 3:34:13 PM.518] Initialization code 1.
- [6/3/2026 3:34:13 PM.518] Initialization code 2.
- [6/3/2026 3:34:13 PM.518] Initialization code 3.
- [6/3/2026 3:34:13 PM.526] 1 Address: 0x00006FFFDFD1812C
- [6/3/2026 3:34:13 PM.526] Calling func 1
- [6/3/2026 3:34:13 PM.546] 2 Address: 0x00006FFFE0941E02
- [6/3/2026 3:34:13 PM.546] 3 Address: 0x00006FFFDF2C5E8A
- [6/3/2026 3:34:13 PM.573] Address: 0x00006FFFE0941DAC
- [6/3/2026 3:34:13 PM.573] Unknown var: 0x00006FFFE19C7CA0
- [6/3/2026 3:34:13 PM.573] Initialization code 4.
- [6/3/2026 3:34:13 PM.573] Initialization code 5.
- [6/3/2026 3:34:13 PM.573] Completing interoperability, phase 1
- [6/3/2026 3:34:13 PM.573] Completing interoperability, phase 2
- [6/3/2026 3:34:13 PM.573] Highest ID is: 0x46
- [6/3/2026 3:34:13 PM.573] Completing interoperability, phase 3
- [6/3/2026 3:34:13 PM.573] Completing interoperability, phase 4
- [6/3/2026 3:34:13 PM.573] Completing interoperability, phase 5
- [6/3/2026 3:34:13 PM.573] Completing interoperability, phase 6
- [6/3/2026 3:34:13 PM.573] Completing interoperability, phase 7
- [6/3/2026 3:34:13 PM.573] Highest ID after injection is: 0x7fffffff
- [6/3/2026 3:34:13 PM.573] LoadingScreenMsg:
- [6/3/2026 3:34:13 PM.579] LML not initialized. Attempting to initialize...
- [6/3/2026 3:34:13 PM.579] Initializing LML interop...
- [6/3/2026 3:34:13 PM.579] LML initialization failed. You can safely ignore this.
- [6/3/2026 3:34:13 PM.824] LoadingScreenMsg: Loading Story Mode
- [6/3/2026 3:34:29 PM.139] Initializing console variable "IsDeveloperModeEnabled".
- [6/3/2026 3:34:29 PM.139] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
- [6/3/2026 3:34:29 PM.139] Read value: <null>
- [6/3/2026 3:34:29 PM.139] Initializing console variable "TimeScale".
- [6/3/2026 3:34:29 PM.139] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
- [6/3/2026 3:34:29 PM.140] Read value: <null>
- [6/3/2026 3:34:29 PM.151] Loading plugin from path: S:\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
- [6/3/2026 3:34:29 PM.156] Loading plugin "S:\common\Grand Theft Auto V\Plugins\LSPD First Response.dll".
- [6/3/2026 3:34:29 PM.199] AppDomainPool::InitializeAppDomain: Creating new app domain "LSPD First Response_AppDomain".
- [6/3/2026 3:34:29 PM.199] Creating new instance of RemotePlugin in new AppDomain: "LSPD First Response_AppDomain".
- [6/3/2026 3:34:29 PM.233] Initializing remote plugin: "LSPD First Response_AppDomain".
- [6/3/2026 3:34:29 PM.256] <UNLOADED PLUGIN>: Initializing input system
- [6/3/2026 3:34:29 PM.256] <UNLOADED PLUGIN>: Initializing game console
- [6/3/2026 3:34:29 PM.258] <UNLOADED PLUGIN>: Initializing forms manager
- [6/3/2026 3:34:29 PM.377] Initialized remote plugin: "LSPD First Response_AppDomain".
- [6/3/2026 3:34:29 PM.377] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
- [6/3/2026 3:34:29 PM.397] LSPD First Response: [TRACE] Started loading LSPDFR
- [6/3/2026 3:34:29 PM.397] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.9572.22921)
- [6/3/2026 3:34:29 PM.398] LSPD First Response: [INFO] Compiled on 17 Mar 2026 16:44:01 UTC
- [6/3/2026 3:34:29 PM.398] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
- [6/3/2026 3:34:30 PM.294] LSPD First Response: WARNING! Plugin "LSPD First Response" was terminated because it caused the game to freeze (Freeze was caused by game fiber: Plugin "LSPD First Response" main fiber).
- [6/3/2026 3:34:30 PM.304] LSPD First Response: [FATAL] Forced termination
- [6/3/2026 3:34:30 PM.308] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
- [6/3/2026 3:34:30 PM.368] LSPD First Response: [INFO] LSPDFR has shut down
- [6/3/2026 3:34:30 PM.456] LML not initialized. Attempting to initialize...
- [6/3/2026 3:34:30 PM.456] Initializing LML interop...
- [6/3/2026 3:34:30 PM.456] LML initialization failed. You can safely ignore this.
- [6/3/2026 3:34:30 PM.479] LML not initialized. Attempting to initialize...
- [6/3/2026 3:34:30 PM.479] Initializing LML interop...
- [6/3/2026 3:34:30 PM.479] LML initialization failed. You can safely ignore this.
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