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- <Property name="Trigger" value="GcPlayerNearbyEvent.xml">
- <Property name="RequirePlayerAction" value="OnFoot" />
- <Property name="Distance" value="15" />
- <Property name="Angle" value="360" />
- <Property name="AnglePlayerRelative" value="False" />
- <Property name="AngleOffset" value="0" />
- <Property name="AngleReflected" value="False" />
- <Property name="AngleMinDistance" value="1" />
- <Property name="DistanceCheckType" value="Radius" />
- <Property name="Inverse" value="True" />
- <Property name="OnlyForLocalPlayer" value="False" />
- <Property name="IncludeAllPhysics" value="False" />
- <Property name="IncludeMobileNPCs" value="False" />
- <Property name="TeleporterCountsAsPlayer" value="True" />
- </Property>
- <Property value="GcCreatureNearbyEvent.xml">
- <Property name="AlertTable">
- <Property value="GcCreatureAlertData.xml">
- <Property name="AlertTarget" value="GcCreatureTypes.xml">
- <Property name="CreatureType" value="Prey" />
- </Property>
- <Property name="AlertInitiator" value="GcCreatureTypes.xml">
- <Property name="CreatureType" value="Drone" />
- </Property>
- <Property name="HearingRange" value="15" />
- <Property name="SightRange" value="15" />
- <Property name="SightAngle" value="60" />
- <Property name="FleeRange" value="10" />
- </Property>
- <Property value="GcCreatureAlertData.xml">
- <Property name="AlertTarget" value="GcCreatureTypes.xml">
- <Property name="CreatureType" value="Passive" />
- </Property>
- <Property name="AlertInitiator" value="GcCreatureTypes.xml">
- <Property name="CreatureType" value="Drone" />
- </Property>
- <Property name="HearingRange" value="15" />
- <Property name="SightRange" value="15" />
- <Property name="SightAngle" value="60" />
- <Property name="FleeRange" value="10" />
- </Property>
- </Property>
- <Property name="Inverse" value="False" />
- </Property>
- CreatureType =
- {
- None, Bird, FlyingLizard, FlyingSnake, Butterfly, Beetle, Fish, Shark, Crab, Snake, Dino, Antelope, Rodent,
- Cat, Fiend, Drone, Quad, Walker, Predator, PlayerPredator, Prey, Passive, FishPredator, FishPrey, FiendFishSmall, FiendFishBig, Jellyfish,
- RockCreature, MiniFiend, Weird, Brainless
- }
- <Property name="Trigger" value="GcAnimFrameEvent.xml">
- <Property name="Anim" value="IDLE" />
- <Property name="FrameStart" value="1270" />
- <Property name="StartFromEnd" value="False" />
- </Property>
- <Property value="GcGoToStateAction.xml">
- <Property name="State" value="START" />
- <Property name="Broadcast" value="False" />
- <Property name="BroadcastLevel" value="Scene" />
- </Property>
- <Property value="GcNodeActivationAction.xml">
- <Property name="NodeActiveState" value="Deactivate" />
- <Property name="Name" value="Steamer" />
- <Property name="SceneToAdd" value="" />
- <Property name="IncludePhysics" value="False" />
- <Property name="NotifyNPC" value="False" />
- <Property name="UseMasterModel" value="True" />
- <Property name="UseLocalNode" value="False" />
- <Property name="RestartEmitters" value="False" />
- <Property name="AffectModels" value="False" />
- </Property>
- <Property value="GcDestroyAction.xml">
- <Property name="DestroyAll" value="True" />
- <Property name="UseDestructables" value="False" />
- <Property name="PlayEffect" value="FIREWORKEND" />
- </Property>
- <Property value="GcParticleAction.xml">
- <Property name="Effect" value="FIREWORKEXP03" />
- <Property name="Joint" value="ExplodeLOC" />
- <Property name="Exact" value="True" />
- <Property name="FindRange" value="GcBroadcastLevel.xml">
- <Property name="GalaxyMarkerType" value="Scene" />
- </Property>
- </Property>
- <Property value="GcPlayAudioAction.xml">
- <Property name="Sound" value="Gas_Bastard_Pop" />
- <Property name="UseOcclusion" value="False" />
- <Property name="OcclusionRadius" value="2" />
- </Property>
- <Property value="GcPainAction.xml">
- <Property name="Damage" value="GASPLANT" />
- <Property name="Radius" value="7" />
- <Property name="RadiusBasedDamage" value="False" />
- <Property name="AffectsPlayer" value="True" />
- <Property name="RetriggerTime" value="5" />
- </Property>
- <Property value="GcHazardAction.xml">
- <Property name="Hazard" value="GcHazardModifiers.xml">
- <Property name="HazardModifier" value="4" />
- </Property>
- <Property name="Strength" value="202" />
- <Property name="Radius" value="15" />
- <Property name="RadiusBasedStrength" value="False" />
- </Property>
- <Property value="GcPlayAnimAction.xml">
- <Property name="Anim" value="INFLATE" />
- </Property>
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