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Ryujinx Emulator log

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Nov 13th, 2021
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  1. 00:00:00.018 |I| Configuration LogValueChange: BackendThreading set to: Auto
  2. 00:00:00.019 |I| Configuration LogValueChange: ResScale set to: 2
  3. 00:00:00.020 |I| Configuration LogValueChange: ResScaleCustom set to: 1
  4. 00:00:00.020 |I| Configuration LogValueChange: MaxAnisotropy set to: -1
  5. 00:00:00.020 |I| Configuration LogValueChange: AspectRatio set to: Fixed16x9
  6. 00:00:00.023 |I| Configuration LogValueChange: EnableDockedMode set to: True
  7. 00:00:00.031 |I| Configuration LogValueChange: EnableVsync set to: True
  8. 00:00:00.031 |I| Configuration LogValueChange: EnableShaderCache set to: True
  9. 00:00:00.031 |I| Configuration LogValueChange: EnablePtc set to: True
  10. 00:00:00.031 |I| Configuration LogValueChange: EnableFsIntegrityChecks set to: True
  11. 00:00:00.031 |I| Configuration LogValueChange: FsGlobalAccessLogMode set to: 0
  12. 00:00:00.032 |I| Configuration LogValueChange: AudioBackend set to: SDL2
  13. 00:00:00.033 |I| Configuration LogValueChange: MemoryManagerMode set to: HostMappedUnsafe
  14. 00:00:00.033 |I| Configuration LogValueChange: ExpandRam set to: False
  15. 00:00:00.033 |I| Configuration LogValueChange: IgnoreMissingServices set to: False
  16. 00:00:00.037 |N| Application PrintSystemInfo: Ryujinx Version: 1.0.7104
  17. 00:00:00.040 |N| Application Print: Operating System: Microsoft Windows 10.0.19042 (X64)
  18. 00:00:00.040 |N| Application Print: CPU: Intel(R) Core(TM) i7-10700 CPU @ 2.90GHz ; 16 logical
  19. 00:00:00.041 |N| Application Print: RAM: Total 16097 MB ; Available 7471 MB
  20. 00:00:00.042 |N| Application PrintSystemInfo: Logs Enabled: Debug, Info, Warning, Error, Guest, AccessLog, Stub
  21. 00:00:00.042 |N| Application PrintSystemInfo: Launch Mode: UserProfile
  22. 00:00:00.062 |I| Gpu : Backend Threading (Auto): True
  23. 00:00:00.346 |N| Application LoadApplication: Using Firmware Version: 13.1.0
  24. 00:00:00.347 |I| Application LoadApplication: Loading as XCI.
  25. 00:00:00.425 |I| ModLoader QueryContentsDir: Searching mods for Title 0100000011D90000
  26. 00:00:00.433 |I| Application EnsureSaveData: Ensuring required savedata exists.
  27. 00:00:00.441 |I| Loader LoadExeFs: Loading rtld...
  28. 00:00:00.503 |I| Loader PrintRoSectionInfo: rtld:
  29. Module: nnrtld
  30. 00:00:00.503 |I| Loader LoadExeFs: Loading main...
  31. 00:00:01.155 |I| Loader PrintRoSectionInfo: main:
  32. Module: F:\jenkinsWorkSpace\workspace\_common\project\unity_project\Dpr\SwitchIL2CPPCache\il2cpp_cache\linkresult_101786CFED39242BC3CE9B0E886D7BD0\SwitchPlayer.nss
  33. SDK Libraries: SDK MW+UnityTechnologies+Unity-2019_4_27_f1
  34. SDK MW+Nintendo+NintendoSDK_libcurl-11_4_3-Release
  35. SDK MW+Nintendo+NintendoSDK_libz-11_4_3-Release
  36. SDK MW+Nintendo+NEX-4_6_13-appdl
  37. SDK MW+Nintendo+PIA_UNITY-0.33.2
  38. SDK MW+Nintendo+PiaSession-5_37_2
  39. SDK MW+Nintendo+PiaTransport-5_37_2
  40. SDK MW+Nintendo+NEX_DS-4_6_13
  41. SDK MW+Nintendo+NEX_R2-4_6_13
  42. SDK MW+Nintendo+NEX_RK-4_6_13
  43. SDK MW+Nintendo+NEX_CO-4_6_13
  44. SDK MW+Nintendo+NEX_SS-4_6_13
  45. SDK MW+Nintendo+NEX_UT-4_6_13
  46. SDK MW+Nintendo+PiaCommon-5_37_2
  47. SDK MW+Nintendo+Pia-5_37_2_58415
  48. SDK MW+Nintendo+PiaFramework-5_37_2
  49. SDK MW+Nintendo+PiaLan-5_37_2
  50. SDK MW+Nintendo+PiaLocal-5_37_2
  51. SDK MW+Nintendo+PiaNex-5_37_2-forNEX-4_6_5
  52. SDK MW+Nintendo+PiaReckoning-5_37_2
  53. SDK MW+Nintendo+PiaSync-5_37_2
  54. SDK MW+Nintendo+NEX_MM-4_6_13
  55. SDK MW+Nintendo+PiaClone-5_37_2
  56. 00:00:01.155 |I| Loader LoadExeFs: Loading subsdk0...
  57. 00:00:01.205 |I| Loader PrintRoSectionInfo: subsdk0:
  58. Module: multimedia
  59. SDK Libraries: SDK MW+Nintendo+NintendoSDK_movie-11_4_3-Release
  60. 00:00:01.205 |I| Loader LoadExeFs: Loading sdk...
  61. 00:00:01.314 |I| Loader PrintRoSectionInfo: sdk:
  62. Module: nnSdk
  63. FS SDK Version: 11.4.3
  64. SDK Libraries: SDK MW+Nintendo+NintendoSDK_libz-11_4_3-Release
  65. SDK MW+Nintendo+NintendoSdk_nnSdk-11_4_3-Release
  66. SDK MW+Nintendo+NintendoSDK_NVN-11_4_3-Release
  67. 00:00:01.364 |I| Ptc Initialize: Initializing Profiled Persistent Translation Cache (enabled: True).
  68. 00:00:01.648 |I| Ptc Load: Loaded Translation Cache (size: 23712704 bytes, translated functions: 21233).
  69. 00:00:01.656 |I| Ptc Load: Loaded Profiling Info (size: 71457 bytes, profiled functions: 21265).
  70. 00:00:01.818 |I| Loader LoadNsos: Loading image 0 at 0x0000000008000000...
  71. 00:00:01.820 |I| Loader LoadNsos: Loading image 1 at 0x0000000008004000...
  72. 00:00:01.844 |I| Loader LoadNsos: Loading image 2 at 0x000000000d01d000...
  73. 00:00:01.846 |I| Loader LoadNsos: Loading image 3 at 0x000000000d6c3000...
  74. 00:00:01.857 |I| ModLoader LoadCheats: Build ids found for title 0100000011D90000:
  75. 6F8B1226CC8CD958021D6BFD226EBF23F892AB9B000000000000000000000000
  76. EA058A067CBD6943A6CF65B4588B609800000000000000000000000000000000
  77. 507F19D1240D09D00992248E8A0FD77EBD784EB4000000000000000000000000
  78. 2D369D9999E3E10E665106F840FFFF9BDAA0BB8E000000000000000000000000
  79. 00:00:01.857 |I| Loader LoadNca: Application Loaded: Pokémon Brilliant Diamond v1.1.0 [0100000011d90000] [64-bit]
  80. 00:00:01.864 |I| GUI.WindowThread Hid Configure: Configured Controller JoyconPair to Player1
  81. 00:00:02.040 |I| GUI.WindowThread Hid SetupNpad: Connected Controller JoyconPair to Player1
  82. 00:00:02.056 |W| GUI.RenderLoop Gpu Initialize: OpenGL Debugging is enabled. Performance will be negatively impacted.
  83. 00:00:02.056 |N| GUI.RenderLoop Gpu PrintGpuInformation: Intel Intel(R) UHD Graphics 630 (3.3.0 - Build 26.20.100.8141)
  84. 00:00:02.069 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  85. CallStack= at System.Environment.get_StackTrace()
  86. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  87. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  88. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  89. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  90. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  91. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  92. at Ryujinx.Ui.RendererWidgetBase.Render()
  93. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  94. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  95. at System.Threading.ThreadHelper.ThreadStart()
  96. 00:00:02.069 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  97. CallStack= at System.Environment.get_StackTrace()
  98. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  99. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  100. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  101. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  102. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  103. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  104. at Ryujinx.Ui.RendererWidgetBase.Render()
  105. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  106. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  107. at System.Threading.ThreadHelper.ThreadStart()
  108. 00:00:02.070 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  109. CallStack= at System.Environment.get_StackTrace()
  110. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  111. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  112. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  113. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  114. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  115. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  116. at Ryujinx.Ui.RendererWidgetBase.Render()
  117. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  118. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  119. at System.Threading.ThreadHelper.ThreadStart()
  120. 00:00:02.070 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  121. CallStack= at System.Environment.get_StackTrace()
  122. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  123. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  124. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  125. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  126. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  127. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  128. at Ryujinx.Ui.RendererWidgetBase.Render()
  129. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  130. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  131. at System.Threading.ThreadHelper.ThreadStart()
  132. 00:00:02.070 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  133. CallStack= at System.Environment.get_StackTrace()
  134. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  135. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  136. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  137. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  138. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  139. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  140. at Ryujinx.Ui.RendererWidgetBase.Render()
  141. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  142. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  143. at System.Threading.ThreadHelper.ThreadStart()
  144. 00:00:02.070 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  145. CallStack= at System.Environment.get_StackTrace()
  146. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  147. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  148. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  149. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  150. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  151. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  152. at Ryujinx.Ui.RendererWidgetBase.Render()
  153. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  154. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  155. at System.Threading.ThreadHelper.ThreadStart()
  156. 00:00:02.070 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  157. CallStack= at System.Environment.get_StackTrace()
  158. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  159. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  160. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  161. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  162. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  163. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  164. at Ryujinx.Ui.RendererWidgetBase.Render()
  165. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  166. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  167. at System.Threading.ThreadHelper.ThreadStart()
  168. 00:00:02.070 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  169. CallStack= at System.Environment.get_StackTrace()
  170. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  171. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  172. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  173. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  174. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  175. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  176. at Ryujinx.Ui.RendererWidgetBase.Render()
  177. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  178. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  179. at System.Threading.ThreadHelper.ThreadStart()
  180. 00:00:02.070 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  181. CallStack= at System.Environment.get_StackTrace()
  182. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  183. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  184. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  185. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  186. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  187. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  188. at Ryujinx.Ui.RendererWidgetBase.Render()
  189. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  190. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  191. at System.Threading.ThreadHelper.ThreadStart()
  192. 00:00:02.070 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  193. CallStack= at System.Environment.get_StackTrace()
  194. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  195. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  196. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  197. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  198. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  199. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  200. at Ryujinx.Ui.RendererWidgetBase.Render()
  201. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  202. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  203. at System.Threading.ThreadHelper.ThreadStart()
  204. 00:00:02.070 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  205. CallStack= at System.Environment.get_StackTrace()
  206. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  207. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  208. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  209. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  210. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  211. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  212. at Ryujinx.Ui.RendererWidgetBase.Render()
  213. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  214. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  215. at System.Threading.ThreadHelper.ThreadStart()
  216. 00:00:02.070 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  217. CallStack= at System.Environment.get_StackTrace()
  218. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  219. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  220. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  221. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  222. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  223. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  224. at Ryujinx.Ui.RendererWidgetBase.Render()
  225. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  226. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  227. at System.Threading.ThreadHelper.ThreadStart()
  228. 00:00:02.070 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  229. CallStack= at System.Environment.get_StackTrace()
  230. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  231. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  232. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  233. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  234. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  235. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  236. at Ryujinx.Ui.RendererWidgetBase.Render()
  237. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  238. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  239. at System.Threading.ThreadHelper.ThreadStart()
  240. 00:00:02.071 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  241. CallStack= at System.Environment.get_StackTrace()
  242. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  243. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  244. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  245. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  246. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  247. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  248. at Ryujinx.Ui.RendererWidgetBase.Render()
  249. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  250. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  251. at System.Threading.ThreadHelper.ThreadStart()
  252. 00:00:02.071 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  253. CallStack= at System.Environment.get_StackTrace()
  254. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  255. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  256. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  257. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  258. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  259. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  260. at Ryujinx.Ui.RendererWidgetBase.Render()
  261. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  262. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  263. at System.Threading.ThreadHelper.ThreadStart()
  264. 00:00:02.071 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  265. CallStack= at System.Environment.get_StackTrace()
  266. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  267. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  268. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  269. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  270. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  271. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  272. at Ryujinx.Ui.RendererWidgetBase.Render()
  273. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  274. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  275. at System.Threading.ThreadHelper.ThreadStart()
  276. 00:00:02.071 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  277. CallStack= at System.Environment.get_StackTrace()
  278. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  279. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  280. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  281. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  282. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  283. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  284. at Ryujinx.Ui.RendererWidgetBase.Render()
  285. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  286. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  287. at System.Threading.ThreadHelper.ThreadStart()
  288. 00:00:02.071 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  289. CallStack= at System.Environment.get_StackTrace()
  290. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  291. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  292. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  293. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  294. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  295. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  296. at Ryujinx.Ui.RendererWidgetBase.Render()
  297. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  298. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  299. at System.Threading.ThreadHelper.ThreadStart()
  300. 00:00:02.071 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  301. CallStack= at System.Environment.get_StackTrace()
  302. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  303. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  304. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  305. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  306. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  307. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  308. at Ryujinx.Ui.RendererWidgetBase.Render()
  309. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  310. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  311. at System.Threading.ThreadHelper.ThreadStart()
  312. 00:00:02.071 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  313. CallStack= at System.Environment.get_StackTrace()
  314. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  315. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  316. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  317. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  318. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  319. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  320. at Ryujinx.Ui.RendererWidgetBase.Render()
  321. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  322. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  323. at System.Threading.ThreadHelper.ThreadStart()
  324. 00:00:02.071 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  325. CallStack= at System.Environment.get_StackTrace()
  326. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  327. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  328. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  329. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  330. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  331. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  332. at Ryujinx.Ui.RendererWidgetBase.Render()
  333. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  334. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  335. at System.Threading.ThreadHelper.ThreadStart()
  336. 00:00:02.071 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  337. CallStack= at System.Environment.get_StackTrace()
  338. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  339. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  340. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  341. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  342. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  343. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  344. at Ryujinx.Ui.RendererWidgetBase.Render()
  345. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  346. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  347. at System.Threading.ThreadHelper.ThreadStart()
  348. 00:00:02.071 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  349. CallStack= at System.Environment.get_StackTrace()
  350. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  351. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  352. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  353. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  354. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  355. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  356. at Ryujinx.Ui.RendererWidgetBase.Render()
  357. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  358. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  359. at System.Threading.ThreadHelper.ThreadStart()
  360. 00:00:02.072 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  361. CallStack= at System.Environment.get_StackTrace()
  362. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  363. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  364. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  365. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  366. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  367. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  368. at Ryujinx.Ui.RendererWidgetBase.Render()
  369. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  370. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  371. at System.Threading.ThreadHelper.ThreadStart()
  372. 00:00:02.072 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  373. CallStack= at System.Environment.get_StackTrace()
  374. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  375. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  376. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  377. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  378. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  379. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  380. at Ryujinx.Ui.RendererWidgetBase.Render()
  381. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  382. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  383. at System.Threading.ThreadHelper.ThreadStart()
  384. 00:00:02.072 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  385. CallStack= at System.Environment.get_StackTrace()
  386. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  387. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  388. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  389. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  390. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  391. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  392. at Ryujinx.Ui.RendererWidgetBase.Render()
  393. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  394. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  395. at System.Threading.ThreadHelper.ThreadStart()
  396. 00:00:02.072 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  397. CallStack= at System.Environment.get_StackTrace()
  398. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  399. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  400. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  401. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  402. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  403. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  404. at Ryujinx.Ui.RendererWidgetBase.Render()
  405. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  406. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  407. at System.Threading.ThreadHelper.ThreadStart()
  408. 00:00:02.072 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  409. CallStack= at System.Environment.get_StackTrace()
  410. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  411. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  412. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  413. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  414. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  415. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  416. at Ryujinx.Ui.RendererWidgetBase.Render()
  417. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  418. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  419. at System.Threading.ThreadHelper.ThreadStart()
  420. 00:00:02.072 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  421. CallStack= at System.Environment.get_StackTrace()
  422. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  423. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  424. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  425. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  426. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  427. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  428. at Ryujinx.Ui.RendererWidgetBase.Render()
  429. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  430. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  431. at System.Threading.ThreadHelper.ThreadStart()
  432. 00:00:02.072 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  433. CallStack= at System.Environment.get_StackTrace()
  434. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  435. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  436. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  437. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  438. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  439. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  440. at Ryujinx.Ui.RendererWidgetBase.Render()
  441. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  442. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  443. at System.Threading.ThreadHelper.ThreadStart()
  444. 00:00:02.072 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  445. CallStack= at System.Environment.get_StackTrace()
  446. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  447. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  448. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  449. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  450. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  451. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  452. at Ryujinx.Ui.RendererWidgetBase.Render()
  453. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  454. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  455. at System.Threading.ThreadHelper.ThreadStart()
  456. 00:00:02.072 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  457. CallStack= at System.Environment.get_StackTrace()
  458. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  459. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  460. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  461. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  462. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  463. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  464. at Ryujinx.Ui.RendererWidgetBase.Render()
  465. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  466. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  467. at System.Threading.ThreadHelper.ThreadStart()
  468. 00:00:02.072 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  469. CallStack= at System.Environment.get_StackTrace()
  470. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  471. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  472. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  473. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  474. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  475. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  476. at Ryujinx.Ui.RendererWidgetBase.Render()
  477. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  478. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  479. at System.Threading.ThreadHelper.ThreadStart()
  480. 00:00:02.073 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  481. CallStack= at System.Environment.get_StackTrace()
  482. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  483. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  484. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  485. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  486. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  487. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  488. at Ryujinx.Ui.RendererWidgetBase.Render()
  489. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  490. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  491. at System.Threading.ThreadHelper.ThreadStart()
  492. 00:00:02.073 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  493. CallStack= at System.Environment.get_StackTrace()
  494. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  495. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  496. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  497. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  498. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  499. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  500. at Ryujinx.Ui.RendererWidgetBase.Render()
  501. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  502. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  503. at System.Threading.ThreadHelper.ThreadStart()
  504. 00:00:02.073 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  505. CallStack= at System.Environment.get_StackTrace()
  506. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  507. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  508. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  509. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  510. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  511. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  512. at Ryujinx.Ui.RendererWidgetBase.Render()
  513. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  514. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  515. at System.Threading.ThreadHelper.ThreadStart()
  516. 00:00:02.073 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  517. CallStack= at System.Environment.get_StackTrace()
  518. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  519. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  520. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  521. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  522. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  523. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  524. at Ryujinx.Ui.RendererWidgetBase.Render()
  525. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  526. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  527. at System.Threading.ThreadHelper.ThreadStart()
  528. 00:00:02.073 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  529. CallStack= at System.Environment.get_StackTrace()
  530. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  531. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  532. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  533. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  534. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  535. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  536. at Ryujinx.Ui.RendererWidgetBase.Render()
  537. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  538. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  539. at System.Threading.ThreadHelper.ThreadStart()
  540. 00:00:02.073 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  541. CallStack= at System.Environment.get_StackTrace()
  542. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  543. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  544. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  545. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  546. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  547. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  548. at Ryujinx.Ui.RendererWidgetBase.Render()
  549. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  550. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  551. at System.Threading.ThreadHelper.ThreadStart()
  552. 00:00:02.073 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  553. CallStack= at System.Environment.get_StackTrace()
  554. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  555. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  556. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  557. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  558. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  559. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  560. at Ryujinx.Ui.RendererWidgetBase.Render()
  561. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  562. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  563. at System.Threading.ThreadHelper.ThreadStart()
  564. 00:00:02.073 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  565. CallStack= at System.Environment.get_StackTrace()
  566. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  567. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  568. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  569. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  570. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  571. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  572. at Ryujinx.Ui.RendererWidgetBase.Render()
  573. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  574. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  575. at System.Threading.ThreadHelper.ThreadStart()
  576. 00:00:02.073 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  577. CallStack= at System.Environment.get_StackTrace()
  578. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  579. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  580. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  581. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  582. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  583. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  584. at Ryujinx.Ui.RendererWidgetBase.Render()
  585. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  586. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  587. at System.Threading.ThreadHelper.ThreadStart()
  588. 00:00:02.073 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  589. CallStack= at System.Environment.get_StackTrace()
  590. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  591. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  592. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  593. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  594. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  595. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  596. at Ryujinx.Ui.RendererWidgetBase.Render()
  597. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  598. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  599. at System.Threading.ThreadHelper.ThreadStart()
  600. 00:00:02.074 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  601. CallStack= at System.Environment.get_StackTrace()
  602. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  603. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  604. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  605. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  606. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  607. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  608. at Ryujinx.Ui.RendererWidgetBase.Render()
  609. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  610. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  611. at System.Threading.ThreadHelper.ThreadStart()
  612. 00:00:02.074 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  613. CallStack= at System.Environment.get_StackTrace()
  614. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  615. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  616. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  617. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  618. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  619. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  620. at Ryujinx.Ui.RendererWidgetBase.Render()
  621. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  622. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  623. at System.Threading.ThreadHelper.ThreadStart()
  624. 00:00:02.074 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  625. CallStack= at System.Environment.get_StackTrace()
  626. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  627. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  628. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  629. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  630. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  631. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  632. at Ryujinx.Ui.RendererWidgetBase.Render()
  633. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  634. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  635. at System.Threading.ThreadHelper.ThreadStart()
  636. 00:00:02.074 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  637. CallStack= at System.Environment.get_StackTrace()
  638. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  639. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  640. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  641. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  642. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  643. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  644. at Ryujinx.Ui.RendererWidgetBase.Render()
  645. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  646. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  647. at System.Threading.ThreadHelper.ThreadStart()
  648. 00:00:02.074 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  649. CallStack= at System.Environment.get_StackTrace()
  650. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  651. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  652. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  653. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  654. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  655. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  656. at Ryujinx.Ui.RendererWidgetBase.Render()
  657. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  658. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  659. at System.Threading.ThreadHelper.ThreadStart()
  660. 00:00:02.074 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  661. CallStack= at System.Environment.get_StackTrace()
  662. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  663. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  664. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  665. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  666. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  667. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  668. at Ryujinx.Ui.RendererWidgetBase.Render()
  669. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  670. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  671. at System.Threading.ThreadHelper.ThreadStart()
  672. 00:00:02.074 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  673. CallStack= at System.Environment.get_StackTrace()
  674. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  675. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  676. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  677. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  678. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  679. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  680. at Ryujinx.Ui.RendererWidgetBase.Render()
  681. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  682. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  683. at System.Threading.ThreadHelper.ThreadStart()
  684. 00:00:02.074 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  685. CallStack= at System.Environment.get_StackTrace()
  686. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  687. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  688. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  689. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  690. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  691. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  692. at Ryujinx.Ui.RendererWidgetBase.Render()
  693. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  694. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  695. at System.Threading.ThreadHelper.ThreadStart()
  696. 00:00:02.075 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  697. CallStack= at System.Environment.get_StackTrace()
  698. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  699. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  700. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  701. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  702. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  703. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  704. at Ryujinx.Ui.RendererWidgetBase.Render()
  705. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  706. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  707. at System.Threading.ThreadHelper.ThreadStart()
  708. 00:00:02.075 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  709. CallStack= at System.Environment.get_StackTrace()
  710. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  711. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  712. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  713. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  714. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  715. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  716. at Ryujinx.Ui.RendererWidgetBase.Render()
  717. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  718. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  719. at System.Threading.ThreadHelper.ThreadStart()
  720. 00:00:02.075 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  721. CallStack= at System.Environment.get_StackTrace()
  722. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  723. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  724. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  725. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  726. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  727. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  728. at Ryujinx.Ui.RendererWidgetBase.Render()
  729. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  730. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  731. at System.Threading.ThreadHelper.ThreadStart()
  732. 00:00:02.075 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  733. CallStack= at System.Environment.get_StackTrace()
  734. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  735. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  736. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  737. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  738. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  739. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  740. at Ryujinx.Ui.RendererWidgetBase.Render()
  741. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  742. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  743. at System.Threading.ThreadHelper.ThreadStart()
  744. 00:00:02.075 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  745. CallStack= at System.Environment.get_StackTrace()
  746. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  747. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  748. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  749. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  750. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  751. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  752. at Ryujinx.Ui.RendererWidgetBase.Render()
  753. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  754. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  755. at System.Threading.ThreadHelper.ThreadStart()
  756. 00:00:02.075 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  757. CallStack= at System.Environment.get_StackTrace()
  758. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  759. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  760. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  761. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  762. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  763. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  764. at Ryujinx.Ui.RendererWidgetBase.Render()
  765. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  766. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  767. at System.Threading.ThreadHelper.ThreadStart()
  768. 00:00:02.075 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  769. CallStack= at System.Environment.get_StackTrace()
  770. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  771. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  772. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  773. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  774. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  775. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  776. at Ryujinx.Ui.RendererWidgetBase.Render()
  777. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  778. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  779. at System.Threading.ThreadHelper.ThreadStart()
  780. 00:00:02.075 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  781. CallStack= at System.Environment.get_StackTrace()
  782. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  783. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  784. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  785. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  786. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  787. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  788. at Ryujinx.Ui.RendererWidgetBase.Render()
  789. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  790. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  791. at System.Threading.ThreadHelper.ThreadStart()
  792. 00:00:02.075 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  793. CallStack= at System.Environment.get_StackTrace()
  794. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  795. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  796. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  797. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  798. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  799. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  800. at Ryujinx.Ui.RendererWidgetBase.Render()
  801. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  802. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  803. at System.Threading.ThreadHelper.ThreadStart()
  804. 00:00:02.075 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  805. CallStack= at System.Environment.get_StackTrace()
  806. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  807. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  808. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  809. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  810. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  811. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  812. at Ryujinx.Ui.RendererWidgetBase.Render()
  813. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  814. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  815. at System.Threading.ThreadHelper.ThreadStart()
  816. 00:00:02.076 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  817. CallStack= at System.Environment.get_StackTrace()
  818. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  819. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  820. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  821. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  822. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  823. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  824. at Ryujinx.Ui.RendererWidgetBase.Render()
  825. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  826. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  827. at System.Threading.ThreadHelper.ThreadStart()
  828. 00:00:02.076 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  829. CallStack= at System.Environment.get_StackTrace()
  830. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  831. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  832. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  833. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  834. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  835. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  836. at Ryujinx.Ui.RendererWidgetBase.Render()
  837. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  838. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  839. at System.Threading.ThreadHelper.ThreadStart()
  840. 00:00:02.076 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  841. CallStack= at System.Environment.get_StackTrace()
  842. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  843. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  844. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  845. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  846. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  847. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  848. at Ryujinx.Ui.RendererWidgetBase.Render()
  849. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  850. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  851. at System.Threading.ThreadHelper.ThreadStart()
  852. 00:00:02.076 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  853. CallStack= at System.Environment.get_StackTrace()
  854. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  855. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  856. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  857. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  858. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  859. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  860. at Ryujinx.Ui.RendererWidgetBase.Render()
  861. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  862. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  863. at System.Threading.ThreadHelper.ThreadStart()
  864. 00:00:02.076 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  865. CallStack= at System.Environment.get_StackTrace()
  866. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  867. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  868. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  869. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  870. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  871. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  872. at Ryujinx.Ui.RendererWidgetBase.Render()
  873. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  874. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  875. at System.Threading.ThreadHelper.ThreadStart()
  876. 00:00:02.076 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  877. CallStack= at System.Environment.get_StackTrace()
  878. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  879. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  880. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  881. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  882. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  883. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  884. at Ryujinx.Ui.RendererWidgetBase.Render()
  885. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  886. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  887. at System.Threading.ThreadHelper.ThreadStart()
  888. 00:00:02.076 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  889. CallStack= at System.Environment.get_StackTrace()
  890. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  891. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  892. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  893. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  894. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  895. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  896. at Ryujinx.Ui.RendererWidgetBase.Render()
  897. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  898. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  899. at System.Threading.ThreadHelper.ThreadStart()
  900. 00:00:02.076 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  901. CallStack= at System.Environment.get_StackTrace()
  902. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  903. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  904. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  905. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  906. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  907. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  908. at Ryujinx.Ui.RendererWidgetBase.Render()
  909. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  910. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  911. at System.Threading.ThreadHelper.ThreadStart()
  912. 00:00:02.076 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  913. CallStack= at System.Environment.get_StackTrace()
  914. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  915. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  916. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  917. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  918. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  919. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  920. at Ryujinx.Ui.RendererWidgetBase.Render()
  921. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  922. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  923. at System.Threading.ThreadHelper.ThreadStart()
  924. 00:00:02.076 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  925. CallStack= at System.Environment.get_StackTrace()
  926. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  927. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  928. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  929. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  930. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  931. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  932. at Ryujinx.Ui.RendererWidgetBase.Render()
  933. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  934. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  935. at System.Threading.ThreadHelper.ThreadStart()
  936. 00:00:02.076 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  937. CallStack= at System.Environment.get_StackTrace()
  938. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  939. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  940. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  941. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  942. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  943. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  944. at Ryujinx.Ui.RendererWidgetBase.Render()
  945. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  946. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  947. at System.Threading.ThreadHelper.ThreadStart()
  948. 00:00:02.077 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  949. CallStack= at System.Environment.get_StackTrace()
  950. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  951. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  952. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  953. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  954. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  955. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  956. at Ryujinx.Ui.RendererWidgetBase.Render()
  957. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  958. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  959. at System.Threading.ThreadHelper.ThreadStart()
  960. 00:00:02.077 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  961. CallStack= at System.Environment.get_StackTrace()
  962. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  963. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  964. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  965. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  966. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  967. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  968. at Ryujinx.Ui.RendererWidgetBase.Render()
  969. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  970. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  971. at System.Threading.ThreadHelper.ThreadStart()
  972. 00:00:02.077 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  973. CallStack= at System.Environment.get_StackTrace()
  974. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  975. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  976. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  977. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  978. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  979. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  980. at Ryujinx.Ui.RendererWidgetBase.Render()
  981. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  982. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  983. at System.Threading.ThreadHelper.ThreadStart()
  984. 00:00:02.077 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  985. CallStack= at System.Environment.get_StackTrace()
  986. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  987. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  988. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  989. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  990. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  991. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  992. at Ryujinx.Ui.RendererWidgetBase.Render()
  993. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  994. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  995. at System.Threading.ThreadHelper.ThreadStart()
  996. 00:00:02.077 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  997. CallStack= at System.Environment.get_StackTrace()
  998. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  999. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1000. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1001. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1002. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1003. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1004. at Ryujinx.Ui.RendererWidgetBase.Render()
  1005. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1006. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1007. at System.Threading.ThreadHelper.ThreadStart()
  1008. 00:00:02.077 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1009. CallStack= at System.Environment.get_StackTrace()
  1010. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1011. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1012. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1013. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1014. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1015. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1016. at Ryujinx.Ui.RendererWidgetBase.Render()
  1017. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1018. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1019. at System.Threading.ThreadHelper.ThreadStart()
  1020. 00:00:02.077 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1021. CallStack= at System.Environment.get_StackTrace()
  1022. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1023. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1024. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1025. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1026. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1027. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1028. at Ryujinx.Ui.RendererWidgetBase.Render()
  1029. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1030. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1031. at System.Threading.ThreadHelper.ThreadStart()
  1032. 00:00:02.077 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1033. CallStack= at System.Environment.get_StackTrace()
  1034. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1035. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1036. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1037. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1038. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1039. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1040. at Ryujinx.Ui.RendererWidgetBase.Render()
  1041. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1042. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1043. at System.Threading.ThreadHelper.ThreadStart()
  1044. 00:00:02.077 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1045. CallStack= at System.Environment.get_StackTrace()
  1046. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1047. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1048. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1049. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1050. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1051. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1052. at Ryujinx.Ui.RendererWidgetBase.Render()
  1053. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1054. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1055. at System.Threading.ThreadHelper.ThreadStart()
  1056. 00:00:02.077 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1057. CallStack= at System.Environment.get_StackTrace()
  1058. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1059. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1060. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1061. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1062. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1063. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1064. at Ryujinx.Ui.RendererWidgetBase.Render()
  1065. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1066. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1067. at System.Threading.ThreadHelper.ThreadStart()
  1068. 00:00:02.078 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1069. CallStack= at System.Environment.get_StackTrace()
  1070. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1071. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1072. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1073. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1074. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1075. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1076. at Ryujinx.Ui.RendererWidgetBase.Render()
  1077. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1078. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1079. at System.Threading.ThreadHelper.ThreadStart()
  1080. 00:00:02.078 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1081. CallStack= at System.Environment.get_StackTrace()
  1082. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1083. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1084. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1085. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1086. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1087. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1088. at Ryujinx.Ui.RendererWidgetBase.Render()
  1089. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1090. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1091. at System.Threading.ThreadHelper.ThreadStart()
  1092. 00:00:02.078 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1093. CallStack= at System.Environment.get_StackTrace()
  1094. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1095. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1096. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1097. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1098. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1099. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1100. at Ryujinx.Ui.RendererWidgetBase.Render()
  1101. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1102. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1103. at System.Threading.ThreadHelper.ThreadStart()
  1104. 00:00:02.078 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1105. CallStack= at System.Environment.get_StackTrace()
  1106. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1107. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1108. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1109. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1110. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1111. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1112. at Ryujinx.Ui.RendererWidgetBase.Render()
  1113. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1114. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1115. at System.Threading.ThreadHelper.ThreadStart()
  1116. 00:00:02.078 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1117. CallStack= at System.Environment.get_StackTrace()
  1118. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1119. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1120. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1121. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1122. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1123. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1124. at Ryujinx.Ui.RendererWidgetBase.Render()
  1125. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1126. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1127. at System.Threading.ThreadHelper.ThreadStart()
  1128. 00:00:02.078 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1129. CallStack= at System.Environment.get_StackTrace()
  1130. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1131. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1132. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1133. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1134. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1135. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1136. at Ryujinx.Ui.RendererWidgetBase.Render()
  1137. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1138. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1139. at System.Threading.ThreadHelper.ThreadStart()
  1140. 00:00:02.078 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1141. CallStack= at System.Environment.get_StackTrace()
  1142. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1143. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1144. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1145. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1146. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1147. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1148. at Ryujinx.Ui.RendererWidgetBase.Render()
  1149. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1150. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1151. at System.Threading.ThreadHelper.ThreadStart()
  1152. 00:00:02.078 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1153. CallStack= at System.Environment.get_StackTrace()
  1154. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1155. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1156. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1157. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1158. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1159. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1160. at Ryujinx.Ui.RendererWidgetBase.Render()
  1161. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1162. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1163. at System.Threading.ThreadHelper.ThreadStart()
  1164. 00:00:02.078 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1165. CallStack= at System.Environment.get_StackTrace()
  1166. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1167. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1168. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1169. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1170. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1171. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1172. at Ryujinx.Ui.RendererWidgetBase.Render()
  1173. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1174. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1175. at System.Threading.ThreadHelper.ThreadStart()
  1176. 00:00:02.078 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1177. CallStack= at System.Environment.get_StackTrace()
  1178. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1179. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1180. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1181. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1182. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1183. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1184. at Ryujinx.Ui.RendererWidgetBase.Render()
  1185. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1186. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1187. at System.Threading.ThreadHelper.ThreadStart()
  1188. 00:00:02.078 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1189. CallStack= at System.Environment.get_StackTrace()
  1190. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1191. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1192. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1193. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1194. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1195. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1196. at Ryujinx.Ui.RendererWidgetBase.Render()
  1197. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1198. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1199. at System.Threading.ThreadHelper.ThreadStart()
  1200. 00:00:02.079 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1201. CallStack= at System.Environment.get_StackTrace()
  1202. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1203. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1204. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1205. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1206. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1207. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1208. at Ryujinx.Ui.RendererWidgetBase.Render()
  1209. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1210. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1211. at System.Threading.ThreadHelper.ThreadStart()
  1212. 00:00:02.079 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1213. CallStack= at System.Environment.get_StackTrace()
  1214. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1215. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1216. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1217. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1218. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1219. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1220. at Ryujinx.Ui.RendererWidgetBase.Render()
  1221. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1222. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1223. at System.Threading.ThreadHelper.ThreadStart()
  1224. 00:00:02.079 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1225. CallStack= at System.Environment.get_StackTrace()
  1226. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1227. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1228. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1229. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1230. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1231. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1232. at Ryujinx.Ui.RendererWidgetBase.Render()
  1233. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1234. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1235. at System.Threading.ThreadHelper.ThreadStart()
  1236. 00:00:02.079 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1237. CallStack= at System.Environment.get_StackTrace()
  1238. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1239. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1240. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1241. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1242. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1243. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1244. at Ryujinx.Ui.RendererWidgetBase.Render()
  1245. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1246. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1247. at System.Threading.ThreadHelper.ThreadStart()
  1248. 00:00:02.079 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1249. CallStack= at System.Environment.get_StackTrace()
  1250. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1251. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1252. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1253. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1254. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1255. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1256. at Ryujinx.Ui.RendererWidgetBase.Render()
  1257. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1258. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1259. at System.Threading.ThreadHelper.ThreadStart()
  1260. 00:00:02.079 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1261. CallStack= at System.Environment.get_StackTrace()
  1262. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1263. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1264. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1265. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1266. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1267. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1268. at Ryujinx.Ui.RendererWidgetBase.Render()
  1269. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1270. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1271. at System.Threading.ThreadHelper.ThreadStart()
  1272. 00:00:02.079 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1273. CallStack= at System.Environment.get_StackTrace()
  1274. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1275. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1276. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1277. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1278. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1279. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1280. at Ryujinx.Ui.RendererWidgetBase.Render()
  1281. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1282. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1283. at System.Threading.ThreadHelper.ThreadStart()
  1284. 00:00:02.080 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in BeginQuery: (ID: 1946700115) Generic error
  1285. CallStack= at System.Environment.get_StackTrace()
  1286. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1287. at Ryujinx.Graphics.OpenGL.Queries.CounterQueueEvent..ctor(CounterQueue queue, QueryTarget type, UInt64 drawIndex)
  1288. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1289. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1290. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1291. at Ryujinx.Ui.RendererWidgetBase.Render()
  1292. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1293. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1294. at System.Threading.ThreadHelper.ThreadStart()
  1295. 00:00:02.080 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1296. CallStack= at System.Environment.get_StackTrace()
  1297. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1298. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1299. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1300. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1301. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1302. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1303. at Ryujinx.Ui.RendererWidgetBase.Render()
  1304. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1305. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1306. at System.Threading.ThreadHelper.ThreadStart()
  1307. 00:00:02.080 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1308. CallStack= at System.Environment.get_StackTrace()
  1309. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1310. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1311. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1312. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1313. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1314. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1315. at Ryujinx.Ui.RendererWidgetBase.Render()
  1316. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1317. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1318. at System.Threading.ThreadHelper.ThreadStart()
  1319. 00:00:02.080 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1320. CallStack= at System.Environment.get_StackTrace()
  1321. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1322. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1323. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1324. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1325. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1326. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1327. at Ryujinx.Ui.RendererWidgetBase.Render()
  1328. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1329. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1330. at System.Threading.ThreadHelper.ThreadStart()
  1331. 00:00:02.080 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1332. CallStack= at System.Environment.get_StackTrace()
  1333. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1334. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1335. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1336. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1337. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1338. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1339. at Ryujinx.Ui.RendererWidgetBase.Render()
  1340. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1341. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1342. at System.Threading.ThreadHelper.ThreadStart()
  1343. 00:00:02.080 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1344. CallStack= at System.Environment.get_StackTrace()
  1345. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1346. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1347. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1348. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1349. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1350. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1351. at Ryujinx.Ui.RendererWidgetBase.Render()
  1352. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1353. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1354. at System.Threading.ThreadHelper.ThreadStart()
  1355. 00:00:02.080 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1356. CallStack= at System.Environment.get_StackTrace()
  1357. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1358. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1359. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1360. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1361. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1362. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1363. at Ryujinx.Ui.RendererWidgetBase.Render()
  1364. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1365. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1366. at System.Threading.ThreadHelper.ThreadStart()
  1367. 00:00:02.081 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1368. CallStack= at System.Environment.get_StackTrace()
  1369. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1370. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1371. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1372. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1373. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1374. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1375. at Ryujinx.Ui.RendererWidgetBase.Render()
  1376. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1377. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1378. at System.Threading.ThreadHelper.ThreadStart()
  1379. 00:00:02.081 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1380. CallStack= at System.Environment.get_StackTrace()
  1381. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1382. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1383. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1384. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1385. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1386. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1387. at Ryujinx.Ui.RendererWidgetBase.Render()
  1388. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1389. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1390. at System.Threading.ThreadHelper.ThreadStart()
  1391. 00:00:02.081 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1392. CallStack= at System.Environment.get_StackTrace()
  1393. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1394. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1395. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1396. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1397. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1398. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1399. at Ryujinx.Ui.RendererWidgetBase.Render()
  1400. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1401. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1402. at System.Threading.ThreadHelper.ThreadStart()
  1403. 00:00:02.081 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1404. CallStack= at System.Environment.get_StackTrace()
  1405. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1406. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1407. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1408. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1409. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1410. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1411. at Ryujinx.Ui.RendererWidgetBase.Render()
  1412. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1413. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1414. at System.Threading.ThreadHelper.ThreadStart()
  1415. 00:00:02.081 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1416. CallStack= at System.Environment.get_StackTrace()
  1417. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1418. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1419. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1420. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1421. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1422. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1423. at Ryujinx.Ui.RendererWidgetBase.Render()
  1424. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1425. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1426. at System.Threading.ThreadHelper.ThreadStart()
  1427. 00:00:02.081 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1428. CallStack= at System.Environment.get_StackTrace()
  1429. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1430. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1431. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1432. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1433. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1434. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1435. at Ryujinx.Ui.RendererWidgetBase.Render()
  1436. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1437. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1438. at System.Threading.ThreadHelper.ThreadStart()
  1439. 00:00:02.081 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1440. CallStack= at System.Environment.get_StackTrace()
  1441. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1442. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1443. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1444. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1445. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1446. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1447. at Ryujinx.Ui.RendererWidgetBase.Render()
  1448. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1449. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1450. at System.Threading.ThreadHelper.ThreadStart()
  1451. 00:00:02.083 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1452. CallStack= at System.Environment.get_StackTrace()
  1453. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1454. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1455. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1456. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1457. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1458. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1459. at Ryujinx.Ui.RendererWidgetBase.Render()
  1460. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1461. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1462. at System.Threading.ThreadHelper.ThreadStart()
  1463. 00:00:02.083 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1464. CallStack= at System.Environment.get_StackTrace()
  1465. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1466. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1467. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1468. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1469. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1470. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1471. at Ryujinx.Ui.RendererWidgetBase.Render()
  1472. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1473. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1474. at System.Threading.ThreadHelper.ThreadStart()
  1475. 00:00:02.083 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1476. CallStack= at System.Environment.get_StackTrace()
  1477. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1478. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1479. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1480. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1481. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1482. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1483. at Ryujinx.Ui.RendererWidgetBase.Render()
  1484. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1485. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1486. at System.Threading.ThreadHelper.ThreadStart()
  1487. 00:00:02.083 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1488. CallStack= at System.Environment.get_StackTrace()
  1489. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1490. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1491. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1492. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1493. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1494. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1495. at Ryujinx.Ui.RendererWidgetBase.Render()
  1496. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1497. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1498. at System.Threading.ThreadHelper.ThreadStart()
  1499. 00:00:02.083 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1500. CallStack= at System.Environment.get_StackTrace()
  1501. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1502. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1503. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1504. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1505. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1506. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1507. at Ryujinx.Ui.RendererWidgetBase.Render()
  1508. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1509. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1510. at System.Threading.ThreadHelper.ThreadStart()
  1511. 00:00:02.083 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1512. CallStack= at System.Environment.get_StackTrace()
  1513. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1514. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1515. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1516. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1517. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1518. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1519. at Ryujinx.Ui.RendererWidgetBase.Render()
  1520. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1521. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1522. at System.Threading.ThreadHelper.ThreadStart()
  1523. 00:00:02.083 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1524. CallStack= at System.Environment.get_StackTrace()
  1525. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1526. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1527. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1528. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1529. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1530. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1531. at Ryujinx.Ui.RendererWidgetBase.Render()
  1532. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1533. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1534. at System.Threading.ThreadHelper.ThreadStart()
  1535. 00:00:02.084 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1536. CallStack= at System.Environment.get_StackTrace()
  1537. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1538. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1539. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1540. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1541. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1542. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1543. at Ryujinx.Ui.RendererWidgetBase.Render()
  1544. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1545. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1546. at System.Threading.ThreadHelper.ThreadStart()
  1547. 00:00:02.084 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1548. CallStack= at System.Environment.get_StackTrace()
  1549. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1550. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1551. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1552. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1553. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1554. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1555. at Ryujinx.Ui.RendererWidgetBase.Render()
  1556. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1557. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1558. at System.Threading.ThreadHelper.ThreadStart()
  1559. 00:00:02.084 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1560. CallStack= at System.Environment.get_StackTrace()
  1561. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1562. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1563. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1564. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1565. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1566. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1567. at Ryujinx.Ui.RendererWidgetBase.Render()
  1568. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1569. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1570. at System.Threading.ThreadHelper.ThreadStart()
  1571. 00:00:02.084 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1572. CallStack= at System.Environment.get_StackTrace()
  1573. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1574. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1575. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1576. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1577. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1578. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1579. at Ryujinx.Ui.RendererWidgetBase.Render()
  1580. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1581. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1582. at System.Threading.ThreadHelper.ThreadStart()
  1583. 00:00:02.084 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1584. CallStack= at System.Environment.get_StackTrace()
  1585. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1586. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1587. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1588. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1589. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1590. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1591. at Ryujinx.Ui.RendererWidgetBase.Render()
  1592. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1593. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1594. at System.Threading.ThreadHelper.ThreadStart()
  1595. 00:00:02.084 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1596. CallStack= at System.Environment.get_StackTrace()
  1597. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1598. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1599. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1600. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1601. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1602. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1603. at Ryujinx.Ui.RendererWidgetBase.Render()
  1604. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1605. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1606. at System.Threading.ThreadHelper.ThreadStart()
  1607. 00:00:02.084 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1608. CallStack= at System.Environment.get_StackTrace()
  1609. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1610. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1611. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1612. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1613. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1614. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1615. at Ryujinx.Ui.RendererWidgetBase.Render()
  1616. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1617. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1618. at System.Threading.ThreadHelper.ThreadStart()
  1619. 00:00:02.084 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1620. CallStack= at System.Environment.get_StackTrace()
  1621. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1622. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1623. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1624. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1625. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1626. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1627. at Ryujinx.Ui.RendererWidgetBase.Render()
  1628. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1629. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1630. at System.Threading.ThreadHelper.ThreadStart()
  1631. 00:00:02.084 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1632. CallStack= at System.Environment.get_StackTrace()
  1633. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1634. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1635. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1636. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1637. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1638. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1639. at Ryujinx.Ui.RendererWidgetBase.Render()
  1640. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1641. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1642. at System.Threading.ThreadHelper.ThreadStart()
  1643. 00:00:02.084 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1644. CallStack= at System.Environment.get_StackTrace()
  1645. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1646. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1647. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1648. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1649. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1650. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1651. at Ryujinx.Ui.RendererWidgetBase.Render()
  1652. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1653. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1654. at System.Threading.ThreadHelper.ThreadStart()
  1655. 00:00:02.084 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1656. CallStack= at System.Environment.get_StackTrace()
  1657. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1658. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1659. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1660. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1661. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1662. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1663. at Ryujinx.Ui.RendererWidgetBase.Render()
  1664. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1665. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1666. at System.Threading.ThreadHelper.ThreadStart()
  1667. 00:00:02.084 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1668. CallStack= at System.Environment.get_StackTrace()
  1669. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1670. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1671. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1672. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1673. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1674. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1675. at Ryujinx.Ui.RendererWidgetBase.Render()
  1676. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1677. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1678. at System.Threading.ThreadHelper.ThreadStart()
  1679. 00:00:02.085 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1680. CallStack= at System.Environment.get_StackTrace()
  1681. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1682. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1683. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1684. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1685. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1686. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1687. at Ryujinx.Ui.RendererWidgetBase.Render()
  1688. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1689. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1690. at System.Threading.ThreadHelper.ThreadStart()
  1691. 00:00:02.085 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1692. CallStack= at System.Environment.get_StackTrace()
  1693. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1694. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1695. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1696. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1697. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1698. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1699. at Ryujinx.Ui.RendererWidgetBase.Render()
  1700. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1701. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1702. at System.Threading.ThreadHelper.ThreadStart()
  1703. 00:00:02.085 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1704. CallStack= at System.Environment.get_StackTrace()
  1705. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1706. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1707. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1708. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1709. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1710. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1711. at Ryujinx.Ui.RendererWidgetBase.Render()
  1712. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1713. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1714. at System.Threading.ThreadHelper.ThreadStart()
  1715. 00:00:02.085 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1716. CallStack= at System.Environment.get_StackTrace()
  1717. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1718. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1719. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1720. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1721. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1722. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1723. at Ryujinx.Ui.RendererWidgetBase.Render()
  1724. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1725. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1726. at System.Threading.ThreadHelper.ThreadStart()
  1727. 00:00:02.085 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1728. CallStack= at System.Environment.get_StackTrace()
  1729. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1730. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1731. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1732. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1733. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1734. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1735. at Ryujinx.Ui.RendererWidgetBase.Render()
  1736. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1737. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1738. at System.Threading.ThreadHelper.ThreadStart()
  1739. 00:00:02.085 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1740. CallStack= at System.Environment.get_StackTrace()
  1741. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1742. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1743. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1744. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1745. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1746. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1747. at Ryujinx.Ui.RendererWidgetBase.Render()
  1748. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1749. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1750. at System.Threading.ThreadHelper.ThreadStart()
  1751. 00:00:02.085 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1752. CallStack= at System.Environment.get_StackTrace()
  1753. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1754. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1755. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1756. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1757. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1758. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1759. at Ryujinx.Ui.RendererWidgetBase.Render()
  1760. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1761. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1762. at System.Threading.ThreadHelper.ThreadStart()
  1763. 00:00:02.085 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1764. CallStack= at System.Environment.get_StackTrace()
  1765. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1766. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1767. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1768. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1769. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1770. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1771. at Ryujinx.Ui.RendererWidgetBase.Render()
  1772. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1773. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1774. at System.Threading.ThreadHelper.ThreadStart()
  1775. 00:00:02.085 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1776. CallStack= at System.Environment.get_StackTrace()
  1777. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1778. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1779. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1780. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1781. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1782. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1783. at Ryujinx.Ui.RendererWidgetBase.Render()
  1784. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1785. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1786. at System.Threading.ThreadHelper.ThreadStart()
  1787. 00:00:02.085 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1788. CallStack= at System.Environment.get_StackTrace()
  1789. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1790. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1791. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1792. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1793. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1794. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1795. at Ryujinx.Ui.RendererWidgetBase.Render()
  1796. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1797. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1798. at System.Threading.ThreadHelper.ThreadStart()
  1799. 00:00:02.086 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1800. CallStack= at System.Environment.get_StackTrace()
  1801. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1802. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1803. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1804. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1805. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1806. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1807. at Ryujinx.Ui.RendererWidgetBase.Render()
  1808. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1809. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1810. at System.Threading.ThreadHelper.ThreadStart()
  1811. 00:00:02.086 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1812. CallStack= at System.Environment.get_StackTrace()
  1813. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1814. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1815. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1816. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1817. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1818. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1819. at Ryujinx.Ui.RendererWidgetBase.Render()
  1820. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1821. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1822. at System.Threading.ThreadHelper.ThreadStart()
  1823. 00:00:02.086 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1824. CallStack= at System.Environment.get_StackTrace()
  1825. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1826. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1827. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1828. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1829. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1830. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1831. at Ryujinx.Ui.RendererWidgetBase.Render()
  1832. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1833. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1834. at System.Threading.ThreadHelper.ThreadStart()
  1835. 00:00:02.086 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1836. CallStack= at System.Environment.get_StackTrace()
  1837. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1838. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1839. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1840. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1841. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1842. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1843. at Ryujinx.Ui.RendererWidgetBase.Render()
  1844. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1845. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1846. at System.Threading.ThreadHelper.ThreadStart()
  1847. 00:00:02.086 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1848. CallStack= at System.Environment.get_StackTrace()
  1849. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1850. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1851. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1852. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1853. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1854. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1855. at Ryujinx.Ui.RendererWidgetBase.Render()
  1856. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1857. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1858. at System.Threading.ThreadHelper.ThreadStart()
  1859. 00:00:02.086 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1860. CallStack= at System.Environment.get_StackTrace()
  1861. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1862. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1863. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1864. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1865. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1866. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1867. at Ryujinx.Ui.RendererWidgetBase.Render()
  1868. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1869. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1870. at System.Threading.ThreadHelper.ThreadStart()
  1871. 00:00:02.086 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1872. CallStack= at System.Environment.get_StackTrace()
  1873. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1874. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1875. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1876. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1877. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1878. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1879. at Ryujinx.Ui.RendererWidgetBase.Render()
  1880. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1881. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1882. at System.Threading.ThreadHelper.ThreadStart()
  1883. 00:00:02.086 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1884. CallStack= at System.Environment.get_StackTrace()
  1885. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1886. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1887. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1888. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1889. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1890. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1891. at Ryujinx.Ui.RendererWidgetBase.Render()
  1892. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1893. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1894. at System.Threading.ThreadHelper.ThreadStart()
  1895. 00:00:02.086 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1896. CallStack= at System.Environment.get_StackTrace()
  1897. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1898. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1899. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1900. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1901. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1902. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1903. at Ryujinx.Ui.RendererWidgetBase.Render()
  1904. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1905. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1906. at System.Threading.ThreadHelper.ThreadStart()
  1907. 00:00:02.086 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1908. CallStack= at System.Environment.get_StackTrace()
  1909. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1910. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1911. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1912. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1913. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1914. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1915. at Ryujinx.Ui.RendererWidgetBase.Render()
  1916. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1917. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1918. at System.Threading.ThreadHelper.ThreadStart()
  1919. 00:00:02.086 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1920. CallStack= at System.Environment.get_StackTrace()
  1921. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1922. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1923. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1924. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1925. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1926. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1927. at Ryujinx.Ui.RendererWidgetBase.Render()
  1928. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1929. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1930. at System.Threading.ThreadHelper.ThreadStart()
  1931. 00:00:02.087 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1932. CallStack= at System.Environment.get_StackTrace()
  1933. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1934. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1935. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1936. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1937. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1938. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1939. at Ryujinx.Ui.RendererWidgetBase.Render()
  1940. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1941. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1942. at System.Threading.ThreadHelper.ThreadStart()
  1943. 00:00:02.087 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1944. CallStack= at System.Environment.get_StackTrace()
  1945. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1946. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1947. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1948. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1949. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1950. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1951. at Ryujinx.Ui.RendererWidgetBase.Render()
  1952. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1953. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1954. at System.Threading.ThreadHelper.ThreadStart()
  1955. 00:00:02.087 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1956. CallStack= at System.Environment.get_StackTrace()
  1957. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1958. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1959. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1960. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1961. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1962. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1963. at Ryujinx.Ui.RendererWidgetBase.Render()
  1964. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1965. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1966. at System.Threading.ThreadHelper.ThreadStart()
  1967. 00:00:02.087 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1968. CallStack= at System.Environment.get_StackTrace()
  1969. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1970. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1971. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1972. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1973. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1974. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1975. at Ryujinx.Ui.RendererWidgetBase.Render()
  1976. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1977. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1978. at System.Threading.ThreadHelper.ThreadStart()
  1979. 00:00:02.087 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1980. CallStack= at System.Environment.get_StackTrace()
  1981. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1982. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1983. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1984. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1985. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1986. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1987. at Ryujinx.Ui.RendererWidgetBase.Render()
  1988. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  1989. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  1990. at System.Threading.ThreadHelper.ThreadStart()
  1991. 00:00:02.087 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  1992. CallStack= at System.Environment.get_StackTrace()
  1993. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  1994. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  1995. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  1996. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  1997. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  1998. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  1999. at Ryujinx.Ui.RendererWidgetBase.Render()
  2000. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2001. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2002. at System.Threading.ThreadHelper.ThreadStart()
  2003. 00:00:02.087 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2004. CallStack= at System.Environment.get_StackTrace()
  2005. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2006. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2007. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2008. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2009. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2010. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2011. at Ryujinx.Ui.RendererWidgetBase.Render()
  2012. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2013. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2014. at System.Threading.ThreadHelper.ThreadStart()
  2015. 00:00:02.087 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2016. CallStack= at System.Environment.get_StackTrace()
  2017. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2018. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2019. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2020. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2021. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2022. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2023. at Ryujinx.Ui.RendererWidgetBase.Render()
  2024. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2025. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2026. at System.Threading.ThreadHelper.ThreadStart()
  2027. 00:00:02.087 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2028. CallStack= at System.Environment.get_StackTrace()
  2029. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2030. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2031. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2032. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2033. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2034. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2035. at Ryujinx.Ui.RendererWidgetBase.Render()
  2036. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2037. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2038. at System.Threading.ThreadHelper.ThreadStart()
  2039. 00:00:02.087 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2040. CallStack= at System.Environment.get_StackTrace()
  2041. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2042. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2043. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2044. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2045. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2046. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2047. at Ryujinx.Ui.RendererWidgetBase.Render()
  2048. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2049. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2050. at System.Threading.ThreadHelper.ThreadStart()
  2051. 00:00:02.087 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2052. CallStack= at System.Environment.get_StackTrace()
  2053. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2054. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2055. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2056. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2057. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2058. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2059. at Ryujinx.Ui.RendererWidgetBase.Render()
  2060. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2061. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2062. at System.Threading.ThreadHelper.ThreadStart()
  2063. 00:00:02.088 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2064. CallStack= at System.Environment.get_StackTrace()
  2065. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2066. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2067. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2068. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2069. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2070. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2071. at Ryujinx.Ui.RendererWidgetBase.Render()
  2072. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2073. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2074. at System.Threading.ThreadHelper.ThreadStart()
  2075. 00:00:02.088 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2076. CallStack= at System.Environment.get_StackTrace()
  2077. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2078. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2079. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2080. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2081. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2082. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2083. at Ryujinx.Ui.RendererWidgetBase.Render()
  2084. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2085. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2086. at System.Threading.ThreadHelper.ThreadStart()
  2087. 00:00:02.088 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2088. CallStack= at System.Environment.get_StackTrace()
  2089. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2090. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2091. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2092. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2093. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2094. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2095. at Ryujinx.Ui.RendererWidgetBase.Render()
  2096. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2097. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2098. at System.Threading.ThreadHelper.ThreadStart()
  2099. 00:00:02.088 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2100. CallStack= at System.Environment.get_StackTrace()
  2101. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2102. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2103. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2104. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2105. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2106. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2107. at Ryujinx.Ui.RendererWidgetBase.Render()
  2108. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2109. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2110. at System.Threading.ThreadHelper.ThreadStart()
  2111. 00:00:02.088 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2112. CallStack= at System.Environment.get_StackTrace()
  2113. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2114. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2115. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2116. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2117. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2118. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2119. at Ryujinx.Ui.RendererWidgetBase.Render()
  2120. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2121. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2122. at System.Threading.ThreadHelper.ThreadStart()
  2123. 00:00:02.088 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2124. CallStack= at System.Environment.get_StackTrace()
  2125. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2126. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2127. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2128. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2129. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2130. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2131. at Ryujinx.Ui.RendererWidgetBase.Render()
  2132. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2133. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2134. at System.Threading.ThreadHelper.ThreadStart()
  2135. 00:00:02.088 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2136. CallStack= at System.Environment.get_StackTrace()
  2137. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2138. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2139. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2140. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2141. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2142. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2143. at Ryujinx.Ui.RendererWidgetBase.Render()
  2144. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2145. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2146. at System.Threading.ThreadHelper.ThreadStart()
  2147. 00:00:02.088 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2148. CallStack= at System.Environment.get_StackTrace()
  2149. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2150. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2151. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2152. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2153. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2154. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2155. at Ryujinx.Ui.RendererWidgetBase.Render()
  2156. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2157. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2158. at System.Threading.ThreadHelper.ThreadStart()
  2159. 00:00:02.088 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2160. CallStack= at System.Environment.get_StackTrace()
  2161. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2162. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2163. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2164. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2165. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2166. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2167. at Ryujinx.Ui.RendererWidgetBase.Render()
  2168. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2169. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2170. at System.Threading.ThreadHelper.ThreadStart()
  2171. 00:00:02.089 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2172. CallStack= at System.Environment.get_StackTrace()
  2173. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2174. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2175. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2176. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2177. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2178. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2179. at Ryujinx.Ui.RendererWidgetBase.Render()
  2180. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2181. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2182. at System.Threading.ThreadHelper.ThreadStart()
  2183. 00:00:02.089 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2184. CallStack= at System.Environment.get_StackTrace()
  2185. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2186. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2187. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2188. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2189. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2190. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2191. at Ryujinx.Ui.RendererWidgetBase.Render()
  2192. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2193. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2194. at System.Threading.ThreadHelper.ThreadStart()
  2195. 00:00:02.089 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2196. CallStack= at System.Environment.get_StackTrace()
  2197. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2198. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2199. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2200. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2201. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2202. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2203. at Ryujinx.Ui.RendererWidgetBase.Render()
  2204. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2205. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2206. at System.Threading.ThreadHelper.ThreadStart()
  2207. 00:00:02.089 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2208. CallStack= at System.Environment.get_StackTrace()
  2209. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2210. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2211. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2212. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2213. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2214. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2215. at Ryujinx.Ui.RendererWidgetBase.Render()
  2216. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2217. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2218. at System.Threading.ThreadHelper.ThreadStart()
  2219. 00:00:02.089 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2220. CallStack= at System.Environment.get_StackTrace()
  2221. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2222. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2223. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2224. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2225. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2226. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2227. at Ryujinx.Ui.RendererWidgetBase.Render()
  2228. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2229. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2230. at System.Threading.ThreadHelper.ThreadStart()
  2231. 00:00:02.089 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2232. CallStack= at System.Environment.get_StackTrace()
  2233. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2234. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2235. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2236. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2237. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2238. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2239. at Ryujinx.Ui.RendererWidgetBase.Render()
  2240. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2241. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2242. at System.Threading.ThreadHelper.ThreadStart()
  2243. 00:00:02.089 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2244. CallStack= at System.Environment.get_StackTrace()
  2245. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2246. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2247. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2248. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2249. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2250. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2251. at Ryujinx.Ui.RendererWidgetBase.Render()
  2252. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2253. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2254. at System.Threading.ThreadHelper.ThreadStart()
  2255. 00:00:02.089 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2256. CallStack= at System.Environment.get_StackTrace()
  2257. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2258. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2259. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2260. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2261. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2262. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2263. at Ryujinx.Ui.RendererWidgetBase.Render()
  2264. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2265. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2266. at System.Threading.ThreadHelper.ThreadStart()
  2267. 00:00:02.089 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2268. CallStack= at System.Environment.get_StackTrace()
  2269. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2270. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2271. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2272. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2273. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2274. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2275. at Ryujinx.Ui.RendererWidgetBase.Render()
  2276. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2277. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2278. at System.Threading.ThreadHelper.ThreadStart()
  2279. 00:00:02.089 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2280. CallStack= at System.Environment.get_StackTrace()
  2281. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2282. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2283. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2284. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2285. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2286. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2287. at Ryujinx.Ui.RendererWidgetBase.Render()
  2288. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2289. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2290. at System.Threading.ThreadHelper.ThreadStart()
  2291. 00:00:02.089 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2292. CallStack= at System.Environment.get_StackTrace()
  2293. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2294. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2295. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2296. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2297. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2298. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2299. at Ryujinx.Ui.RendererWidgetBase.Render()
  2300. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2301. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2302. at System.Threading.ThreadHelper.ThreadStart()
  2303. 00:00:02.090 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2304. CallStack= at System.Environment.get_StackTrace()
  2305. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2306. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2307. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2308. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2309. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2310. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2311. at Ryujinx.Ui.RendererWidgetBase.Render()
  2312. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2313. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2314. at System.Threading.ThreadHelper.ThreadStart()
  2315. 00:00:02.090 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2316. CallStack= at System.Environment.get_StackTrace()
  2317. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2318. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2319. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2320. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2321. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2322. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2323. at Ryujinx.Ui.RendererWidgetBase.Render()
  2324. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2325. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2326. at System.Threading.ThreadHelper.ThreadStart()
  2327. 00:00:02.090 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2328. CallStack= at System.Environment.get_StackTrace()
  2329. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2330. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2331. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2332. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2333. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2334. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2335. at Ryujinx.Ui.RendererWidgetBase.Render()
  2336. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2337. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2338. at System.Threading.ThreadHelper.ThreadStart()
  2339. 00:00:02.090 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2340. CallStack= at System.Environment.get_StackTrace()
  2341. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2342. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2343. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2344. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2345. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2346. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2347. at Ryujinx.Ui.RendererWidgetBase.Render()
  2348. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2349. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2350. at System.Threading.ThreadHelper.ThreadStart()
  2351. 00:00:02.090 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2352. CallStack= at System.Environment.get_StackTrace()
  2353. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2354. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2355. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2356. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2357. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2358. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2359. at Ryujinx.Ui.RendererWidgetBase.Render()
  2360. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2361. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2362. at System.Threading.ThreadHelper.ThreadStart()
  2363. 00:00:02.090 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2364. CallStack= at System.Environment.get_StackTrace()
  2365. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2366. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2367. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2368. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2369. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2370. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2371. at Ryujinx.Ui.RendererWidgetBase.Render()
  2372. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2373. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2374. at System.Threading.ThreadHelper.ThreadStart()
  2375. 00:00:02.090 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2376. CallStack= at System.Environment.get_StackTrace()
  2377. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2378. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2379. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2380. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2381. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2382. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2383. at Ryujinx.Ui.RendererWidgetBase.Render()
  2384. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2385. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2386. at System.Threading.ThreadHelper.ThreadStart()
  2387. 00:00:02.090 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2388. CallStack= at System.Environment.get_StackTrace()
  2389. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2390. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2391. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2392. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2393. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2394. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2395. at Ryujinx.Ui.RendererWidgetBase.Render()
  2396. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2397. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2398. at System.Threading.ThreadHelper.ThreadStart()
  2399. 00:00:02.090 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2400. CallStack= at System.Environment.get_StackTrace()
  2401. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2402. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2403. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2404. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2405. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2406. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2407. at Ryujinx.Ui.RendererWidgetBase.Render()
  2408. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2409. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2410. at System.Threading.ThreadHelper.ThreadStart()
  2411. 00:00:02.090 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2412. CallStack= at System.Environment.get_StackTrace()
  2413. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2414. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2415. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2416. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2417. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2418. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2419. at Ryujinx.Ui.RendererWidgetBase.Render()
  2420. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2421. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2422. at System.Threading.ThreadHelper.ThreadStart()
  2423. 00:00:02.090 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2424. CallStack= at System.Environment.get_StackTrace()
  2425. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2426. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2427. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2428. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2429. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2430. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2431. at Ryujinx.Ui.RendererWidgetBase.Render()
  2432. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2433. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2434. at System.Threading.ThreadHelper.ThreadStart()
  2435. 00:00:02.091 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2436. CallStack= at System.Environment.get_StackTrace()
  2437. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2438. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2439. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2440. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2441. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2442. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2443. at Ryujinx.Ui.RendererWidgetBase.Render()
  2444. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2445. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2446. at System.Threading.ThreadHelper.ThreadStart()
  2447. 00:00:02.091 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2448. CallStack= at System.Environment.get_StackTrace()
  2449. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2450. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2451. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2452. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2453. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2454. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2455. at Ryujinx.Ui.RendererWidgetBase.Render()
  2456. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2457. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2458. at System.Threading.ThreadHelper.ThreadStart()
  2459. 00:00:02.091 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2460. CallStack= at System.Environment.get_StackTrace()
  2461. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2462. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2463. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2464. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2465. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2466. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2467. at Ryujinx.Ui.RendererWidgetBase.Render()
  2468. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2469. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2470. at System.Threading.ThreadHelper.ThreadStart()
  2471. 00:00:02.091 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2472. CallStack= at System.Environment.get_StackTrace()
  2473. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2474. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2475. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2476. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2477. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2478. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2479. at Ryujinx.Ui.RendererWidgetBase.Render()
  2480. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2481. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2482. at System.Threading.ThreadHelper.ThreadStart()
  2483. 00:00:02.091 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GenQueries: (ID: 3303803479) Generic error
  2484. CallStack= at System.Environment.get_StackTrace()
  2485. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2486. at OpenTK.Graphics.OpenGL.GL.GenQuery()
  2487. at Ryujinx.Graphics.OpenGL.Queries.BufferedQuery..ctor(QueryTarget type)
  2488. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2489. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2490. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2491. at Ryujinx.Ui.RendererWidgetBase.Render()
  2492. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2493. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2494. at System.Threading.ThreadHelper.ThreadStart()
  2495. 00:00:02.091 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in BeginQuery: (ID: 1946700115) Generic error
  2496. CallStack= at System.Environment.get_StackTrace()
  2497. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2498. at Ryujinx.Graphics.OpenGL.Queries.CounterQueueEvent..ctor(CounterQueue queue, QueryTarget type, UInt64 drawIndex)
  2499. at Ryujinx.Graphics.OpenGL.Queries.CounterQueue..ctor(CounterType type)
  2500. at Ryujinx.Graphics.OpenGL.Queries.Counters.Initialize()
  2501. at Ryujinx.Graphics.OpenGL.Renderer.Initialize(GraphicsDebugLevel glLogLevel)
  2502. at Ryujinx.Ui.RendererWidgetBase.Render()
  2503. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2504. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2505. at System.Threading.ThreadHelper.ThreadStart()
  2506. 00:00:02.112 |I| GPU.MainThread Gpu EnsureArchiveUpToDate: Updating cache collection archive C:\Users\VONTHADM\AppData\Roaming\Ryujinx\games\0100000011d90000\cache\shader\guest\program\cache.zip...
  2507. 00:00:02.120 |I| GPU.MainThread Gpu EnsureArchiveUpToDate: Updated cache collection archive C:\Users\VONTHADM\AppData\Roaming\Ryujinx\games\0100000011d90000\cache\shader\guest\program\cache.zip.
  2508. 00:00:02.124 |I| GPU.MainThread Gpu EnsureArchiveUpToDate: Updating cache collection archive C:\Users\VONTHADM\AppData\Roaming\Ryujinx\games\0100000011d90000\cache\shader\opengl\glsl\host\cache.zip...
  2509. 00:00:02.129 |I| GPU.MainThread Gpu EnsureArchiveUpToDate: Updated cache collection archive C:\Users\VONTHADM\AppData\Roaming\Ryujinx\games\0100000011d90000\cache\shader\opengl\glsl\host\cache.zip.
  2510. 00:00:02.143 |I| CacheCollection.Worker.program Gpu EnsureArchiveUpToDate: Updating cache collection archive C:\Users\VONTHADM\AppData\Roaming\Ryujinx\games\0100000011d90000\cache\shader\guest\program\cache.zip...
  2511. 00:00:02.143 |I| CacheCollection.Worker.host Gpu EnsureArchiveUpToDate: Updating cache collection archive C:\Users\VONTHADM\AppData\Roaming\Ryujinx\games\0100000011d90000\cache\shader\opengl\glsl\host\cache.zip...
  2512. 00:00:02.150 |I| CacheCollection.Worker.program Gpu EnsureArchiveUpToDate: Updated cache collection archive C:\Users\VONTHADM\AppData\Roaming\Ryujinx\games\0100000011d90000\cache\shader\guest\program\cache.zip.
  2513. 00:00:02.150 |I| CacheCollection.Worker.host Gpu EnsureArchiveUpToDate: Updated cache collection archive C:\Users\VONTHADM\AppData\Roaming\Ryujinx\games\0100000011d90000\cache\shader\opengl\glsl\host\cache.zip.
  2514. 00:00:02.150 |I| GPU.MainThread Gpu Initialize: Shader cache loaded 0 entries.
  2515. 00:00:02.373 |I| HLE.GuestThread.14 Ptc LoadTranslations: 21230 translated functions loaded
  2516. 00:00:02.380 |I| HLE.GuestThread.14 Ptc MakeAndSaveTranslations: 0 of 35 functions translated | Thread count: 15
  2517. 00:00:02.496 |I| HLE.GuestThread.14 Ptc MakeAndSaveTranslations: 35 of 35 functions translated | Thread count: 15 in 0.1150702 s
  2518. 00:00:02.661 |S| HLE.OsThread.15 ServiceAm GetAppletResourceUserId: Stubbed.
  2519. 00:00:02.669 |S| HLE.OsThread.15 ServiceAm AcquireForegroundRights: Stubbed.
  2520. 00:00:02.669 |S| HLE.OsThread.15 ServiceAm SetFocusHandlingMode: Stubbed. {unknownFlag1: False ; unknownFlag2: False ; unknownFlag3: True}
  2521. 00:00:02.670 |S| HLE.OsThread.15 ServiceAm SetOutOfFocusSuspendingEnabled: Stubbed. {outOfFocusSuspendingEnabled: False}
  2522. 00:00:02.677 |W| HLE.GuestThread.14 KernelSvc PrintResult: SendSyncRequest64 returned error PortRemoteClosed.
  2523. 00:00:02.679 |W| HLE.GuestThread.14 KernelSvc PrintResult: SendSyncRequest64 returned error PortRemoteClosed.
  2524. 00:00:02.679 |W| HLE.GuestThread.14 KernelSvc PrintResult: SendSyncRequest64 returned error PortRemoteClosed.
  2525. 00:00:02.680 |S| HLE.OsThread.15 ServicePctl Initialize: Stubbed.
  2526. 00:00:02.716 |S| HLE.OsThread.9 ServiceNv FinishInitialize: Stubbed.
  2527. 00:00:02.720 |S| HLE.OsThread.15 ServiceAm SetRestartMessageEnabled: Stubbed. {restartMessageEnabled: True}
  2528. 00:00:02.720 |S| HLE.OsThread.15 ServiceAm SetPerformanceModeChangedNotification: Stubbed. {performanceModeChangedNotification: True}
  2529. 00:00:02.720 |S| HLE.OsThread.15 ServiceAm SetOperationModeChangedNotification: Stubbed. {operationModeChangedNotification: True}
  2530. 00:00:03.192 |I| Ptc Save: Saved Translation Cache (size: 23770706 bytes, translated functions: 21268).
  2531. 00:00:03.241 |S| HLE.OsThread.5 ServiceBsd RegisterClient: Stubbed.
  2532. 00:00:03.241 |S| HLE.OsThread.5 ServiceBsd StartMonitoring: Stubbed. {unknown0: 0}
  2533. 00:00:03.535 |S| HLE.OsThread.15 ServiceSsl SetInterfaceVersion: Stubbed. {interfaceVersion: 3}
  2534. 00:00:03.543 |S| HLE.OsThread.8 ServiceHid ActivateTouchScreen: Stubbed. {appletResourceUserId: 1}
  2535. 00:00:03.544 |S| HLE.OsThread.8 ServiceHid ActivateNpadWithRevision: Stubbed. {appletResourceUserId: 4294967296 ; revision: 3}
  2536. 00:00:03.545 |S| HLE.OsThread.8 ServiceHid SetSupportedNpadStyleSet: Stubbed. {appletResourceUserId: 4294967296 ; type: ProController, Handheld, JoyconPair}
  2537. 00:00:03.548 |S| HLE.OsThread.8 ServiceHid SetSupportedNpadIdType: Stubbed. 9 Handheld,Player1,Player2,Player3,Player4,Player5,Player6,Player7,Player8
  2538. 00:00:03.566 |S| HLE.OsThread.9 ServiceNv InitializeEx: Stubbed.
  2539. 00:00:03.577 |I| HLE.OsThread.9 ServiceNv Create: Created map 1 with size 0x00001000!
  2540. 00:00:03.587 |I| HLE.OsThread.9 ServiceNv Create: Created map 2 with size 0x00010000!
  2541. 00:00:03.588 |S| HLE.OsThread.9 ServiceNv GetActiveSlotMask: Stubbed.
  2542. 00:00:03.589 |I| HLE.OsThread.9 ServiceNv Create: Created map 3 with size 0x00001000!
  2543. 00:00:03.634 |S| HLE.OsThread.9 ServiceNv SetNvMapFd: Stubbed.
  2544. 00:00:03.635 |S| HLE.OsThread.9 ServiceNv AllocGpfifoEx2: Stubbed.
  2545. 00:00:03.635 |S| HLE.OsThread.9 ServiceNv AllocObjCtx: Stubbed.
  2546. 00:00:03.636 |S| HLE.OsThread.9 ServiceNv SetErrorNotifier: Stubbed.
  2547. 00:00:03.636 |S| HLE.OsThread.9 ServiceNv SetUserData: Stubbed.
  2548. 00:00:03.637 |S| HLE.OsThread.9 ServiceNv SetTimeout: Stubbed.
  2549. 00:00:03.637 |S| HLE.OsThread.9 ServiceNv SetTimeslice: Stubbed.
  2550. 00:00:03.637 |I| HLE.OsThread.9 ServiceNv Create: Created map 4 with size 0x00100000!
  2551. 00:00:03.638 |I| HLE.OsThread.9 ServiceNv Create: Created map 5 with size 0x0004b000!
  2552. 00:00:03.639 |S| HLE.OsThread.9 ServiceNv ZcullBind: Stubbed.
  2553. 00:00:03.645 |I| HLE.OsThread.15 SurfaceFlinger CreateLayerFromId: Creating layer 1
  2554. 00:00:03.647 |I| HLE.OsThread.15 SurfaceFlinger CreateLayerFromId: Creating layer 2
  2555. 00:00:03.655 |I| HLE.OsThread.9 ServiceNv Create: Created map 6 with size 0x00054000!
  2556. 00:00:03.660 |I| HLE.OsThread.9 ServiceNv Create: Created map 7 with size 0x02001000!
  2557. 00:00:03.663 |I| HLE.OsThread.9 ServiceNv Create: Created map 8 with size 0x01000000!
  2558. 00:00:03.667 |I| HLE.OsThread.9 ServiceNv Create: Created map 9 with size 0x021d0000!
  2559. 00:00:03.684 |I| HLE.OsThread.9 ServiceNv Create: Created map 10 with size 0x01000000!
  2560. 00:00:03.695 |I| HLE.OsThread.9 ServiceNv Create: Created map 11 with size 0x01000000!
  2561. 00:00:03.698 |I| HLE.OsThread.9 ServiceNv Create: Created map 12 with size 0x01000000!
  2562. 00:00:03.703 |W| HLE.GuestThread.14 KernelSvc PrintResult: SendSyncRequest64 returned error PortRemoteClosed.
  2563. 00:00:03.705 |I| HLE.OsThread.7 AudioRenderer AcquireSessionId: Registered new output (0)
  2564. 00:00:03.709 |W| HLE.GuestThread.14 KernelSvc PrintResult: SendSyncRequest64 returned error PortRemoteClosed.
  2565. 00:00:03.792 |I| HLE.OsThread.7 Audio EnsureAudioStreamSetup: New audio stream setup with a target sample count of 1024
  2566. 00:00:04.034 |S| HLE.OsThread.8 ServiceHid SetSupportedNpadIdType: Stubbed. 2 Player1,Handheld
  2567. 00:00:04.034 |S| HLE.OsThread.8 ServiceHid SetSupportedNpadStyleSet: Stubbed. {appletResourceUserId: 4294967296 ; type: ProController, Handheld, JoyconPair}
  2568. 00:00:09.329 |S| HLE.OsThread.15 ServiceAcc InitializeApplicationInfo: Stubbed. {TitleId: 72057594337361920}
  2569. 00:00:09.332 |S| HLE.OsThread.15 ServiceAcc IsUserAccountSwitchLocked: Stubbed.
  2570. 00:00:14.090 |I| HLE.OsThread.9 ServiceNv Create: Created map 13 with size 0x00020000!
  2571. 00:00:15.150 |W| HLE.GuestThread.14 KernelSvc PrintResult: SendSyncRequest64 returned error PortRemoteClosed.
  2572. 00:00:15.151 |S| HLE.OsThread.6 ServiceAudio GetActiveChannelCount: Stubbed.
  2573. 00:00:15.151 |W| HLE.GuestThread.14 KernelSvc PrintResult: SendSyncRequest64 returned error PortRemoteClosed.
  2574. 00:00:15.153 |W| HLE.GuestThread.14 KernelSvc PrintResult: SendSyncRequest64 returned error PortRemoteClosed.
  2575. 00:00:15.154 |W| HLE.GuestThread.14 KernelSvc PrintResult: SendSyncRequest64 returned error PortRemoteClosed.
  2576. 00:00:15.154 |W| HLE.GuestThread.14 KernelSvc PrintResult: SendSyncRequest64 returned error PortRemoteClosed.
  2577. 00:00:15.155 |S| HLE.OsThread.6 ServiceAudio QueryAudioDeviceOutputEvent: Stubbed.
  2578. 00:00:15.155 |W| HLE.GuestThread.14 KernelSvc PrintResult: SendSyncRequest64 returned error PortRemoteClosed.
  2579. 00:00:15.183 |W| HLE.GuestThread.49 KernelSvc PrintResult: SendSyncRequest64 returned error PortRemoteClosed.
  2580. 00:00:15.183 |W| HLE.GuestThread.49 KernelSvc PrintResult: SendSyncRequest64 returned error PortRemoteClosed.
  2581. 00:00:15.184 |W| HLE.GuestThread.49 KernelSvc PrintResult: SendSyncRequest64 returned error PortRemoteClosed.
  2582. 00:00:15.184 |S| HLE.OsThread.6 ServiceAudio GetActiveChannelCount: Stubbed.
  2583. 00:00:15.184 |W| HLE.GuestThread.49 KernelSvc PrintResult: SendSyncRequest64 returned error PortRemoteClosed.
  2584. 00:00:15.257 |S| HLE.OsThread.15 ServiceAm SetFocusHandlingMode: Stubbed. {unknownFlag1: False ; unknownFlag2: False ; unknownFlag3: True}
  2585. 00:00:15.257 |S| HLE.OsThread.15 ServiceAm SetOutOfFocusSuspendingEnabled: Stubbed. {outOfFocusSuspendingEnabled: False}
  2586. 00:00:15.268 |I| HLE.OsThread.7 AudioRenderer AcquireSessionId: Registered new output (1)
  2587. 00:00:15.269 |W| HLE.GuestThread.49 KernelSvc PrintResult: SendSyncRequest64 returned error PortRemoteClosed.
  2588. 00:00:15.296 |I| HLE.OsThread.7 Audio EnsureAudioStreamSetup: New audio stream setup with a target sample count of 1024
  2589. 00:00:15.341 |S| HLE.OsThread.9 ServiceNv ZbcSetTable: Stubbed.
  2590. 00:00:15.341 |S| HLE.OsThread.9 ServiceNv GetActiveSlotMask: Stubbed.
  2591. 00:00:15.668 |W| HLE.OsThread.9 ServiceNv Wait: GPU processing thread is too slow, waiting on CPU...
  2592. 00:00:16.670 |E| HLE.OsThread.9 Gpu WaitOnSyncpoint: Wait on syncpoint 1 for threshold 2 took more than 1000ms, resuming execution...
  2593. 00:00:23.435 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_COMPILE error has been generated. GLSL compile failed for shader 607, "": WARNING: 0:3: '#extension' : 'GL_ARB_gpu_shader_int64' is not supported WARNING: 0:4: '#extension' : 'GL_KHR_shader_subgroup_basic' is not supported WARNING: 0:5: '#extension' : 'GL_KHR_shader_subgroup_ballot' is not supported WARNING: 0:7: '#extension' : 'GL_EXT_shader_image_load_formatted' is not supported WARNING: 0:8: '#extension' : 'GL_EXT_texture_shadow_lod' is not supported ERROR: 0:191: 'gl_Layer' : undeclared identifier
  2594. CallStack= at System.Environment.get_StackTrace()
  2595. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2596. at Ryujinx.Graphics.OpenGL.Shader..ctor(ShaderStage stage, String code)
  2597. at Ryujinx.Graphics.OpenGL.Renderer.CompileShader(ShaderStage stage, String code)
  2598. at Ryujinx.Graphics.GAL.Multithreading.Resources.ThreadedShader.EnsureCreated()
  2599. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.<>c.<Create>b__7_0(IShader shader)
  2600. at System.Linq.Enumerable.SelectArrayIterator`2.ToArray()
  2601. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.Create(IRenderer renderer)
  2602. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  2603. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  2604. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  2605. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2606. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2607. at System.Threading.ThreadHelper.ThreadStart()
  2608. 00:00:23.435 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_LINK error has been generated. GLSL link failed for program 609, "": Attached vertex shader is not compiled.
  2609. CallStack= at System.Environment.get_StackTrace()
  2610. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2611. at Ryujinx.Graphics.OpenGL.Program..ctor(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  2612. at Ryujinx.Graphics.OpenGL.Renderer.CreateProgram(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  2613. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  2614. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  2615. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  2616. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2617. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2618. at System.Threading.ThreadHelper.ThreadStart()
  2619. 00:00:32.518 |I| Ptc Save: Saved Profiling Info (size: 71520 bytes, profiled functions: 21283).
  2620. 00:00:39.845 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in UseProgram: (ID: 1001309929) Generic error
  2621. CallStack= at System.Environment.get_StackTrace()
  2622. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2623. at Ryujinx.Graphics.OpenGL.Pipeline.SetProgram(IProgram program)
  2624. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_67(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  2625. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  2626. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2627. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2628. at System.Threading.ThreadHelper.ThreadStart()
  2629. 00:04:36.813 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_COMPILE error has been generated. GLSL compile failed for shader 8410, "": WARNING: 0:3: '#extension' : 'GL_ARB_gpu_shader_int64' is not supported WARNING: 0:4: '#extension' : 'GL_KHR_shader_subgroup_basic' is not supported WARNING: 0:5: '#extension' : 'GL_KHR_shader_subgroup_ballot' is not supported WARNING: 0:7: '#extension' : 'GL_EXT_shader_image_load_formatted' is not supported WARNING: 0:8: '#extension' : 'GL_EXT_texture_shadow_lod' is not supported ERROR: 0:126: 'gl_Layer' : undeclared identifier
  2630. CallStack= at System.Environment.get_StackTrace()
  2631. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2632. at Ryujinx.Graphics.OpenGL.Shader..ctor(ShaderStage stage, String code)
  2633. at Ryujinx.Graphics.OpenGL.Renderer.CompileShader(ShaderStage stage, String code)
  2634. at Ryujinx.Graphics.GAL.Multithreading.Resources.ThreadedShader.EnsureCreated()
  2635. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.<>c.<Create>b__7_0(IShader shader)
  2636. at System.Linq.Enumerable.SelectArrayIterator`2.ToArray()
  2637. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.Create(IRenderer renderer)
  2638. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  2639. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  2640. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  2641. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2642. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2643. at System.Threading.ThreadHelper.ThreadStart()
  2644. 00:04:36.813 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_LINK error has been generated. GLSL link failed for program 8412, "": Attached vertex shader is not compiled.
  2645. CallStack= at System.Environment.get_StackTrace()
  2646. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2647. at Ryujinx.Graphics.OpenGL.Program..ctor(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  2648. at Ryujinx.Graphics.OpenGL.Renderer.CreateProgram(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  2649. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  2650. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  2651. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  2652. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2653. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2654. at System.Threading.ThreadHelper.ThreadStart()
  2655. 00:04:40.043 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_COMPILE error has been generated. GLSL compile failed for shader 8585, "": WARNING: 0:3: '#extension' : 'GL_ARB_gpu_shader_int64' is not supported WARNING: 0:4: '#extension' : 'GL_KHR_shader_subgroup_basic' is not supported WARNING: 0:5: '#extension' : 'GL_KHR_shader_subgroup_ballot' is not supported WARNING: 0:7: '#extension' : 'GL_EXT_shader_image_load_formatted' is not supported WARNING: 0:8: '#extension' : 'GL_EXT_texture_shadow_lod' is not supported ERROR: 0:60: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:60: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'highp uint' (or there is no acceptable conversion) ERROR: 0:60: '=' : cannot convert from 'highp float' to 'highp uint' ERROR: 0:64: 'subgroupBroadcast' : undeclared identifier ERROR: 0:65: 'subgroupBroadcast' : function name expected ERROR: 0:65: 'subgroupBroadcast' : function is not known ERROR: 0:72: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:72: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'float' and a right operand of type 'const uint' (or there is no acceptable conversion)
  2656. CallStack= at System.Environment.get_StackTrace()
  2657. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2658. at Ryujinx.Graphics.OpenGL.Shader..ctor(ShaderStage stage, String code)
  2659. at Ryujinx.Graphics.OpenGL.Renderer.CompileShader(ShaderStage stage, String code)
  2660. at Ryujinx.Graphics.GAL.Multithreading.Resources.ThreadedShader.EnsureCreated()
  2661. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.<>c.<Create>b__7_0(IShader shader)
  2662. at System.Linq.Enumerable.SelectArrayIterator`2.ToArray()
  2663. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.Create(IRenderer renderer)
  2664. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  2665. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  2666. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  2667. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2668. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2669. at System.Threading.ThreadHelper.ThreadStart()
  2670. 00:04:40.043 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_LINK error has been generated. GLSL link failed for program 8586, "": Attached fragment shader is not compiled.
  2671. CallStack= at System.Environment.get_StackTrace()
  2672. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2673. at Ryujinx.Graphics.OpenGL.Program..ctor(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  2674. at Ryujinx.Graphics.OpenGL.Renderer.CreateProgram(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  2675. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  2676. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  2677. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  2678. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2679. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2680. at System.Threading.ThreadHelper.ThreadStart()
  2681. 00:04:40.062 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_COMPILE error has been generated. GLSL compile failed for shader 8588, "": WARNING: 0:3: '#extension' : 'GL_ARB_gpu_shader_int64' is not supported WARNING: 0:4: '#extension' : 'GL_KHR_shader_subgroup_basic' is not supported WARNING: 0:5: '#extension' : 'GL_KHR_shader_subgroup_ballot' is not supported WARNING: 0:7: '#extension' : 'GL_EXT_shader_image_load_formatted' is not supported WARNING: 0:8: '#extension' : 'GL_EXT_texture_shadow_lod' is not supported ERROR: 0:60: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:60: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'highp uint' (or there is no acceptable conversion) ERROR: 0:60: '=' : cannot convert from 'highp float' to 'highp uint' ERROR: 0:64: 'subgroupBroadcast' : undeclared identifier ERROR: 0:65: 'subgroupBroadcast' : function name expected ERROR: 0:65: 'subgroupBroadcast' : function is not known ERROR: 0:72: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:72: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'float' and a right operand of type 'const uint' (or there is no acceptable conversion)
  2682. CallStack= at System.Environment.get_StackTrace()
  2683. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2684. at Ryujinx.Graphics.OpenGL.Shader..ctor(ShaderStage stage, String code)
  2685. at Ryujinx.Graphics.OpenGL.Renderer.CompileShader(ShaderStage stage, String code)
  2686. at Ryujinx.Graphics.GAL.Multithreading.Resources.ThreadedShader.EnsureCreated()
  2687. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.<>c.<Create>b__7_0(IShader shader)
  2688. at System.Linq.Enumerable.SelectArrayIterator`2.ToArray()
  2689. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.Create(IRenderer renderer)
  2690. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  2691. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  2692. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  2693. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2694. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2695. at System.Threading.ThreadHelper.ThreadStart()
  2696. 00:04:40.062 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_LINK error has been generated. GLSL link failed for program 8589, "": Attached fragment shader is not compiled.
  2697. CallStack= at System.Environment.get_StackTrace()
  2698. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2699. at Ryujinx.Graphics.OpenGL.Program..ctor(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  2700. at Ryujinx.Graphics.OpenGL.Renderer.CreateProgram(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  2701. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  2702. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  2703. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  2704. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2705. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2706. at System.Threading.ThreadHelper.ThreadStart()
  2707. 00:04:40.069 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_COMPILE error has been generated. GLSL compile failed for shader 8591, "": WARNING: 0:3: '#extension' : 'GL_ARB_gpu_shader_int64' is not supported WARNING: 0:4: '#extension' : 'GL_KHR_shader_subgroup_basic' is not supported WARNING: 0:5: '#extension' : 'GL_KHR_shader_subgroup_ballot' is not supported WARNING: 0:7: '#extension' : 'GL_EXT_shader_image_load_formatted' is not supported WARNING: 0:8: '#extension' : 'GL_EXT_texture_shadow_lod' is not supported ERROR: 0:62: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:62: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'highp uint' (or there is no acceptable conversion) ERROR: 0:62: '=' : cannot convert from 'highp float' to 'highp uint' ERROR: 0:66: 'subgroupBroadcast' : undeclared identifier ERROR: 0:67: 'subgroupBroadcast' : function name expected ERROR: 0:67: 'subgroupBroadcast' : function is not known ERROR: 0:74: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:74: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'float' and a right operand of type 'const uint' (or there is no acceptable conversion)
  2708. CallStack= at System.Environment.get_StackTrace()
  2709. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2710. at Ryujinx.Graphics.OpenGL.Shader..ctor(ShaderStage stage, String code)
  2711. at Ryujinx.Graphics.OpenGL.Renderer.CompileShader(ShaderStage stage, String code)
  2712. at Ryujinx.Graphics.GAL.Multithreading.Resources.ThreadedShader.EnsureCreated()
  2713. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.<>c.<Create>b__7_0(IShader shader)
  2714. at System.Linq.Enumerable.SelectArrayIterator`2.ToArray()
  2715. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.Create(IRenderer renderer)
  2716. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  2717. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  2718. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  2719. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2720. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2721. at System.Threading.ThreadHelper.ThreadStart()
  2722. 00:04:40.069 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_LINK error has been generated. GLSL link failed for program 8592, "": Attached fragment shader is not compiled.
  2723. CallStack= at System.Environment.get_StackTrace()
  2724. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2725. at Ryujinx.Graphics.OpenGL.Program..ctor(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  2726. at Ryujinx.Graphics.OpenGL.Renderer.CreateProgram(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  2727. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  2728. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  2729. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  2730. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2731. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2732. at System.Threading.ThreadHelper.ThreadStart()
  2733. 00:04:40.757 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_COMPILE error has been generated. GLSL compile failed for shader 8594, "": WARNING: 0:3: '#extension' : 'GL_ARB_gpu_shader_int64' is not supported WARNING: 0:4: '#extension' : 'GL_KHR_shader_subgroup_basic' is not supported WARNING: 0:5: '#extension' : 'GL_KHR_shader_subgroup_ballot' is not supported WARNING: 0:7: '#extension' : 'GL_EXT_shader_image_load_formatted' is not supported WARNING: 0:8: '#extension' : 'GL_EXT_texture_shadow_lod' is not supported ERROR: 0:62: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:62: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'highp uint' (or there is no acceptable conversion) ERROR: 0:62: '=' : cannot convert from 'highp float' to 'highp uint' ERROR: 0:66: 'subgroupBroadcast' : undeclared identifier ERROR: 0:67: 'subgroupBroadcast' : function name expected ERROR: 0:67: 'subgroupBroadcast' : function is not known ERROR: 0:74: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:74: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'float' and a right operand of type 'const uint' (or there is no acceptable conversion)
  2734. CallStack= at System.Environment.get_StackTrace()
  2735. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2736. at Ryujinx.Graphics.OpenGL.Shader..ctor(ShaderStage stage, String code)
  2737. at Ryujinx.Graphics.OpenGL.Renderer.CompileShader(ShaderStage stage, String code)
  2738. at Ryujinx.Graphics.GAL.Multithreading.Resources.ThreadedShader.EnsureCreated()
  2739. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.<>c.<Create>b__7_0(IShader shader)
  2740. at System.Linq.Enumerable.SelectArrayIterator`2.ToArray()
  2741. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.Create(IRenderer renderer)
  2742. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  2743. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  2744. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  2745. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2746. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2747. at System.Threading.ThreadHelper.ThreadStart()
  2748. 00:04:40.757 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_LINK error has been generated. GLSL link failed for program 8595, "": Attached fragment shader is not compiled.
  2749. CallStack= at System.Environment.get_StackTrace()
  2750. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2751. at Ryujinx.Graphics.OpenGL.Program..ctor(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  2752. at Ryujinx.Graphics.OpenGL.Renderer.CreateProgram(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  2753. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  2754. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  2755. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  2756. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2757. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2758. at System.Threading.ThreadHelper.ThreadStart()
  2759. 00:04:41.888 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_COMPILE error has been generated. GLSL compile failed for shader 8597, "": WARNING: 0:3: '#extension' : 'GL_ARB_gpu_shader_int64' is not supported WARNING: 0:4: '#extension' : 'GL_KHR_shader_subgroup_basic' is not supported WARNING: 0:5: '#extension' : 'GL_KHR_shader_subgroup_ballot' is not supported WARNING: 0:7: '#extension' : 'GL_EXT_shader_image_load_formatted' is not supported WARNING: 0:8: '#extension' : 'GL_EXT_texture_shadow_lod' is not supported ERROR: 0:60: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:60: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'highp uint' (or there is no acceptable conversion) ERROR: 0:60: '=' : cannot convert from 'highp float' to 'highp uint' ERROR: 0:64: 'subgroupBroadcast' : undeclared identifier ERROR: 0:65: 'subgroupBroadcast' : function name expected ERROR: 0:65: 'subgroupBroadcast' : function is not known ERROR: 0:72: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:72: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'float' and a right operand of type 'const uint' (or there is no acceptable conversion)
  2760. CallStack= at System.Environment.get_StackTrace()
  2761. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2762. at Ryujinx.Graphics.OpenGL.Shader..ctor(ShaderStage stage, String code)
  2763. at Ryujinx.Graphics.OpenGL.Renderer.CompileShader(ShaderStage stage, String code)
  2764. at Ryujinx.Graphics.GAL.Multithreading.Resources.ThreadedShader.EnsureCreated()
  2765. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.<>c.<Create>b__7_0(IShader shader)
  2766. at System.Linq.Enumerable.SelectArrayIterator`2.ToArray()
  2767. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.Create(IRenderer renderer)
  2768. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  2769. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  2770. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  2771. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2772. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2773. at System.Threading.ThreadHelper.ThreadStart()
  2774. 00:04:41.888 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_LINK error has been generated. GLSL link failed for program 8598, "": Attached fragment shader is not compiled.
  2775. CallStack= at System.Environment.get_StackTrace()
  2776. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2777. at Ryujinx.Graphics.OpenGL.Program..ctor(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  2778. at Ryujinx.Graphics.OpenGL.Renderer.CreateProgram(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  2779. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  2780. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  2781. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  2782. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2783. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2784. at System.Threading.ThreadHelper.ThreadStart()
  2785. 00:04:41.908 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_COMPILE error has been generated. GLSL compile failed for shader 8600, "": WARNING: 0:3: '#extension' : 'GL_ARB_gpu_shader_int64' is not supported WARNING: 0:4: '#extension' : 'GL_KHR_shader_subgroup_basic' is not supported WARNING: 0:5: '#extension' : 'GL_KHR_shader_subgroup_ballot' is not supported WARNING: 0:7: '#extension' : 'GL_EXT_shader_image_load_formatted' is not supported WARNING: 0:8: '#extension' : 'GL_EXT_texture_shadow_lod' is not supported ERROR: 0:60: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:60: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'highp uint' (or there is no acceptable conversion) ERROR: 0:60: '=' : cannot convert from 'highp float' to 'highp uint' ERROR: 0:64: 'subgroupBroadcast' : undeclared identifier ERROR: 0:65: 'subgroupBroadcast' : function name expected ERROR: 0:65: 'subgroupBroadcast' : function is not known ERROR: 0:72: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:72: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'float' and a right operand of type 'const uint' (or there is no acceptable conversion)
  2786. CallStack= at System.Environment.get_StackTrace()
  2787. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2788. at Ryujinx.Graphics.OpenGL.Shader..ctor(ShaderStage stage, String code)
  2789. at Ryujinx.Graphics.OpenGL.Renderer.CompileShader(ShaderStage stage, String code)
  2790. at Ryujinx.Graphics.GAL.Multithreading.Resources.ThreadedShader.EnsureCreated()
  2791. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.<>c.<Create>b__7_0(IShader shader)
  2792. at System.Linq.Enumerable.SelectArrayIterator`2.ToArray()
  2793. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.Create(IRenderer renderer)
  2794. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  2795. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  2796. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  2797. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2798. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2799. at System.Threading.ThreadHelper.ThreadStart()
  2800. 00:04:41.908 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_LINK error has been generated. GLSL link failed for program 8601, "": Attached fragment shader is not compiled.
  2801. CallStack= at System.Environment.get_StackTrace()
  2802. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2803. at Ryujinx.Graphics.OpenGL.Program..ctor(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  2804. at Ryujinx.Graphics.OpenGL.Renderer.CreateProgram(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  2805. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  2806. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  2807. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  2808. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2809. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2810. at System.Threading.ThreadHelper.ThreadStart()
  2811. 00:04:41.936 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_COMPILE error has been generated. GLSL compile failed for shader 8603, "": WARNING: 0:3: '#extension' : 'GL_ARB_gpu_shader_int64' is not supported WARNING: 0:4: '#extension' : 'GL_KHR_shader_subgroup_basic' is not supported WARNING: 0:5: '#extension' : 'GL_KHR_shader_subgroup_ballot' is not supported WARNING: 0:7: '#extension' : 'GL_EXT_shader_image_load_formatted' is not supported WARNING: 0:8: '#extension' : 'GL_EXT_texture_shadow_lod' is not supported ERROR: 0:62: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:62: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'highp uint' (or there is no acceptable conversion) ERROR: 0:62: '=' : cannot convert from 'highp float' to 'highp uint' ERROR: 0:66: 'subgroupBroadcast' : undeclared identifier ERROR: 0:67: 'subgroupBroadcast' : function name expected ERROR: 0:67: 'subgroupBroadcast' : function is not known ERROR: 0:74: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:74: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'float' and a right operand of type 'const uint' (or there is no acceptable conversion)
  2812. CallStack= at System.Environment.get_StackTrace()
  2813. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2814. at Ryujinx.Graphics.OpenGL.Shader..ctor(ShaderStage stage, String code)
  2815. at Ryujinx.Graphics.OpenGL.Renderer.CompileShader(ShaderStage stage, String code)
  2816. at Ryujinx.Graphics.GAL.Multithreading.Resources.ThreadedShader.EnsureCreated()
  2817. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.<>c.<Create>b__7_0(IShader shader)
  2818. at System.Linq.Enumerable.SelectArrayIterator`2.ToArray()
  2819. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.Create(IRenderer renderer)
  2820. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  2821. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  2822. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  2823. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2824. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2825. at System.Threading.ThreadHelper.ThreadStart()
  2826. 00:04:41.936 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_LINK error has been generated. GLSL link failed for program 8604, "": Attached fragment shader is not compiled.
  2827. CallStack= at System.Environment.get_StackTrace()
  2828. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2829. at Ryujinx.Graphics.OpenGL.Program..ctor(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  2830. at Ryujinx.Graphics.OpenGL.Renderer.CreateProgram(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  2831. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  2832. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  2833. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  2834. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2835. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2836. at System.Threading.ThreadHelper.ThreadStart()
  2837. 00:04:41.947 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_COMPILE error has been generated. GLSL compile failed for shader 8606, "": WARNING: 0:3: '#extension' : 'GL_ARB_gpu_shader_int64' is not supported WARNING: 0:4: '#extension' : 'GL_KHR_shader_subgroup_basic' is not supported WARNING: 0:5: '#extension' : 'GL_KHR_shader_subgroup_ballot' is not supported WARNING: 0:7: '#extension' : 'GL_EXT_shader_image_load_formatted' is not supported WARNING: 0:8: '#extension' : 'GL_EXT_texture_shadow_lod' is not supported ERROR: 0:62: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:62: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'highp uint' (or there is no acceptable conversion) ERROR: 0:62: '=' : cannot convert from 'highp float' to 'highp uint' ERROR: 0:66: 'subgroupBroadcast' : undeclared identifier ERROR: 0:67: 'subgroupBroadcast' : function name expected ERROR: 0:67: 'subgroupBroadcast' : function is not known ERROR: 0:74: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:74: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'float' and a right operand of type 'const uint' (or there is no acceptable conversion)
  2838. CallStack= at System.Environment.get_StackTrace()
  2839. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2840. at Ryujinx.Graphics.OpenGL.Shader..ctor(ShaderStage stage, String code)
  2841. at Ryujinx.Graphics.OpenGL.Renderer.CompileShader(ShaderStage stage, String code)
  2842. at Ryujinx.Graphics.GAL.Multithreading.Resources.ThreadedShader.EnsureCreated()
  2843. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.<>c.<Create>b__7_0(IShader shader)
  2844. at System.Linq.Enumerable.SelectArrayIterator`2.ToArray()
  2845. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.Create(IRenderer renderer)
  2846. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  2847. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  2848. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  2849. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2850. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2851. at System.Threading.ThreadHelper.ThreadStart()
  2852. 00:04:41.947 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_LINK error has been generated. GLSL link failed for program 8607, "": Attached fragment shader is not compiled.
  2853. CallStack= at System.Environment.get_StackTrace()
  2854. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2855. at Ryujinx.Graphics.OpenGL.Program..ctor(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  2856. at Ryujinx.Graphics.OpenGL.Renderer.CreateProgram(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  2857. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  2858. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  2859. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  2860. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2861. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2862. at System.Threading.ThreadHelper.ThreadStart()
  2863. 00:04:41.974 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_COMPILE error has been generated. GLSL compile failed for shader 8609, "": WARNING: 0:3: '#extension' : 'GL_ARB_gpu_shader_int64' is not supported WARNING: 0:4: '#extension' : 'GL_KHR_shader_subgroup_basic' is not supported WARNING: 0:5: '#extension' : 'GL_KHR_shader_subgroup_ballot' is not supported WARNING: 0:7: '#extension' : 'GL_EXT_shader_image_load_formatted' is not supported WARNING: 0:8: '#extension' : 'GL_EXT_texture_shadow_lod' is not supported ERROR: 0:60: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:60: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'highp uint' (or there is no acceptable conversion) ERROR: 0:60: '=' : cannot convert from 'highp float' to 'highp uint' ERROR: 0:64: 'subgroupBroadcast' : undeclared identifier ERROR: 0:65: 'subgroupBroadcast' : function name expected ERROR: 0:65: 'subgroupBroadcast' : function is not known ERROR: 0:72: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:72: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'float' and a right operand of type 'const uint' (or there is no acceptable conversion)
  2864. CallStack= at System.Environment.get_StackTrace()
  2865. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2866. at Ryujinx.Graphics.OpenGL.Shader..ctor(ShaderStage stage, String code)
  2867. at Ryujinx.Graphics.OpenGL.Renderer.CompileShader(ShaderStage stage, String code)
  2868. at Ryujinx.Graphics.GAL.Multithreading.Resources.ThreadedShader.EnsureCreated()
  2869. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.<>c.<Create>b__7_0(IShader shader)
  2870. at System.Linq.Enumerable.SelectArrayIterator`2.ToArray()
  2871. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.Create(IRenderer renderer)
  2872. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  2873. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  2874. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  2875. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2876. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2877. at System.Threading.ThreadHelper.ThreadStart()
  2878. 00:04:41.975 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_LINK error has been generated. GLSL link failed for program 8610, "": Attached fragment shader is not compiled.
  2879. CallStack= at System.Environment.get_StackTrace()
  2880. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2881. at Ryujinx.Graphics.OpenGL.Program..ctor(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  2882. at Ryujinx.Graphics.OpenGL.Renderer.CreateProgram(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  2883. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  2884. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  2885. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  2886. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2887. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2888. at System.Threading.ThreadHelper.ThreadStart()
  2889. 00:04:41.986 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_COMPILE error has been generated. GLSL compile failed for shader 8612, "": WARNING: 0:3: '#extension' : 'GL_ARB_gpu_shader_int64' is not supported WARNING: 0:4: '#extension' : 'GL_KHR_shader_subgroup_basic' is not supported WARNING: 0:5: '#extension' : 'GL_KHR_shader_subgroup_ballot' is not supported WARNING: 0:7: '#extension' : 'GL_EXT_shader_image_load_formatted' is not supported WARNING: 0:8: '#extension' : 'GL_EXT_texture_shadow_lod' is not supported ERROR: 0:60: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:60: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'highp uint' (or there is no acceptable conversion) ERROR: 0:60: '=' : cannot convert from 'highp float' to 'highp uint' ERROR: 0:64: 'subgroupBroadcast' : undeclared identifier ERROR: 0:65: 'subgroupBroadcast' : function name expected ERROR: 0:65: 'subgroupBroadcast' : function is not known ERROR: 0:72: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:72: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'float' and a right operand of type 'const uint' (or there is no acceptable conversion)
  2890. CallStack= at System.Environment.get_StackTrace()
  2891. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2892. at Ryujinx.Graphics.OpenGL.Shader..ctor(ShaderStage stage, String code)
  2893. at Ryujinx.Graphics.OpenGL.Renderer.CompileShader(ShaderStage stage, String code)
  2894. at Ryujinx.Graphics.GAL.Multithreading.Resources.ThreadedShader.EnsureCreated()
  2895. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.<>c.<Create>b__7_0(IShader shader)
  2896. at System.Linq.Enumerable.SelectArrayIterator`2.ToArray()
  2897. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.Create(IRenderer renderer)
  2898. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  2899. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  2900. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  2901. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2902. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2903. at System.Threading.ThreadHelper.ThreadStart()
  2904. 00:04:41.986 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_LINK error has been generated. GLSL link failed for program 8613, "": Attached fragment shader is not compiled.
  2905. CallStack= at System.Environment.get_StackTrace()
  2906. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2907. at Ryujinx.Graphics.OpenGL.Program..ctor(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  2908. at Ryujinx.Graphics.OpenGL.Renderer.CreateProgram(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  2909. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  2910. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  2911. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  2912. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2913. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2914. at System.Threading.ThreadHelper.ThreadStart()
  2915. 00:04:42.062 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_COMPILE error has been generated. GLSL compile failed for shader 8615, "": WARNING: 0:3: '#extension' : 'GL_ARB_gpu_shader_int64' is not supported WARNING: 0:4: '#extension' : 'GL_KHR_shader_subgroup_basic' is not supported WARNING: 0:5: '#extension' : 'GL_KHR_shader_subgroup_ballot' is not supported WARNING: 0:7: '#extension' : 'GL_EXT_shader_image_load_formatted' is not supported WARNING: 0:8: '#extension' : 'GL_EXT_texture_shadow_lod' is not supported ERROR: 0:62: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:62: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'highp uint' (or there is no acceptable conversion) ERROR: 0:62: '=' : cannot convert from 'highp float' to 'highp uint' ERROR: 0:66: 'subgroupBroadcast' : undeclared identifier ERROR: 0:67: 'subgroupBroadcast' : function name expected ERROR: 0:67: 'subgroupBroadcast' : function is not known ERROR: 0:74: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:74: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'float' and a right operand of type 'const uint' (or there is no acceptable conversion)
  2916. CallStack= at System.Environment.get_StackTrace()
  2917. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2918. at Ryujinx.Graphics.OpenGL.Shader..ctor(ShaderStage stage, String code)
  2919. at Ryujinx.Graphics.OpenGL.Renderer.CompileShader(ShaderStage stage, String code)
  2920. at Ryujinx.Graphics.GAL.Multithreading.Resources.ThreadedShader.EnsureCreated()
  2921. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.<>c.<Create>b__7_0(IShader shader)
  2922. at System.Linq.Enumerable.SelectArrayIterator`2.ToArray()
  2923. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.Create(IRenderer renderer)
  2924. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  2925. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  2926. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  2927. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2928. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2929. at System.Threading.ThreadHelper.ThreadStart()
  2930. 00:04:42.062 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_LINK error has been generated. GLSL link failed for program 8616, "": Attached fragment shader is not compiled.
  2931. CallStack= at System.Environment.get_StackTrace()
  2932. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2933. at Ryujinx.Graphics.OpenGL.Program..ctor(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  2934. at Ryujinx.Graphics.OpenGL.Renderer.CreateProgram(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  2935. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  2936. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  2937. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  2938. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2939. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2940. at System.Threading.ThreadHelper.ThreadStart()
  2941. 00:04:42.078 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_COMPILE error has been generated. GLSL compile failed for shader 8618, "": WARNING: 0:3: '#extension' : 'GL_ARB_gpu_shader_int64' is not supported WARNING: 0:4: '#extension' : 'GL_KHR_shader_subgroup_basic' is not supported WARNING: 0:5: '#extension' : 'GL_KHR_shader_subgroup_ballot' is not supported WARNING: 0:7: '#extension' : 'GL_EXT_shader_image_load_formatted' is not supported WARNING: 0:8: '#extension' : 'GL_EXT_texture_shadow_lod' is not supported ERROR: 0:62: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:62: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'highp uint' (or there is no acceptable conversion) ERROR: 0:62: '=' : cannot convert from 'highp float' to 'highp uint' ERROR: 0:66: 'subgroupBroadcast' : undeclared identifier ERROR: 0:67: 'subgroupBroadcast' : function name expected ERROR: 0:67: 'subgroupBroadcast' : function is not known ERROR: 0:74: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:74: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'float' and a right operand of type 'const uint' (or there is no acceptable conversion)
  2942. CallStack= at System.Environment.get_StackTrace()
  2943. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2944. at Ryujinx.Graphics.OpenGL.Shader..ctor(ShaderStage stage, String code)
  2945. at Ryujinx.Graphics.OpenGL.Renderer.CompileShader(ShaderStage stage, String code)
  2946. at Ryujinx.Graphics.GAL.Multithreading.Resources.ThreadedShader.EnsureCreated()
  2947. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.<>c.<Create>b__7_0(IShader shader)
  2948. at System.Linq.Enumerable.SelectArrayIterator`2.ToArray()
  2949. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.Create(IRenderer renderer)
  2950. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  2951. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  2952. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  2953. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2954. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2955. at System.Threading.ThreadHelper.ThreadStart()
  2956. 00:04:42.079 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_LINK error has been generated. GLSL link failed for program 8619, "": Attached fragment shader is not compiled.
  2957. CallStack= at System.Environment.get_StackTrace()
  2958. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2959. at Ryujinx.Graphics.OpenGL.Program..ctor(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  2960. at Ryujinx.Graphics.OpenGL.Renderer.CreateProgram(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  2961. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  2962. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  2963. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  2964. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2965. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2966. at System.Threading.ThreadHelper.ThreadStart()
  2967. 00:04:42.126 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_COMPILE error has been generated. GLSL compile failed for shader 8621, "": WARNING: 0:3: '#extension' : 'GL_ARB_gpu_shader_int64' is not supported WARNING: 0:4: '#extension' : 'GL_KHR_shader_subgroup_basic' is not supported WARNING: 0:5: '#extension' : 'GL_KHR_shader_subgroup_ballot' is not supported WARNING: 0:7: '#extension' : 'GL_EXT_shader_image_load_formatted' is not supported WARNING: 0:8: '#extension' : 'GL_EXT_texture_shadow_lod' is not supported ERROR: 0:60: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:60: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'highp uint' (or there is no acceptable conversion) ERROR: 0:60: '=' : cannot convert from 'highp float' to 'highp uint' ERROR: 0:64: 'subgroupBroadcast' : undeclared identifier ERROR: 0:65: 'subgroupBroadcast' : function name expected ERROR: 0:65: 'subgroupBroadcast' : function is not known ERROR: 0:72: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:72: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'float' and a right operand of type 'const uint' (or there is no acceptable conversion)
  2968. CallStack= at System.Environment.get_StackTrace()
  2969. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2970. at Ryujinx.Graphics.OpenGL.Shader..ctor(ShaderStage stage, String code)
  2971. at Ryujinx.Graphics.OpenGL.Renderer.CompileShader(ShaderStage stage, String code)
  2972. at Ryujinx.Graphics.GAL.Multithreading.Resources.ThreadedShader.EnsureCreated()
  2973. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.<>c.<Create>b__7_0(IShader shader)
  2974. at System.Linq.Enumerable.SelectArrayIterator`2.ToArray()
  2975. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.Create(IRenderer renderer)
  2976. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  2977. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  2978. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  2979. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2980. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2981. at System.Threading.ThreadHelper.ThreadStart()
  2982. 00:04:42.126 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_LINK error has been generated. GLSL link failed for program 8622, "": Attached fragment shader is not compiled.
  2983. CallStack= at System.Environment.get_StackTrace()
  2984. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2985. at Ryujinx.Graphics.OpenGL.Program..ctor(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  2986. at Ryujinx.Graphics.OpenGL.Renderer.CreateProgram(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  2987. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  2988. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  2989. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  2990. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  2991. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  2992. at System.Threading.ThreadHelper.ThreadStart()
  2993. 00:04:42.218 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_COMPILE error has been generated. GLSL compile failed for shader 8624, "": WARNING: 0:3: '#extension' : 'GL_ARB_gpu_shader_int64' is not supported WARNING: 0:4: '#extension' : 'GL_KHR_shader_subgroup_basic' is not supported WARNING: 0:5: '#extension' : 'GL_KHR_shader_subgroup_ballot' is not supported WARNING: 0:7: '#extension' : 'GL_EXT_shader_image_load_formatted' is not supported WARNING: 0:8: '#extension' : 'GL_EXT_texture_shadow_lod' is not supported ERROR: 0:60: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:60: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'highp uint' (or there is no acceptable conversion) ERROR: 0:60: '=' : cannot convert from 'highp float' to 'highp uint' ERROR: 0:64: 'subgroupBroadcast' : undeclared identifier ERROR: 0:65: 'subgroupBroadcast' : function name expected ERROR: 0:65: 'subgroupBroadcast' : function is not known ERROR: 0:72: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:72: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'float' and a right operand of type 'const uint' (or there is no acceptable conversion)
  2994. CallStack= at System.Environment.get_StackTrace()
  2995. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  2996. at Ryujinx.Graphics.OpenGL.Shader..ctor(ShaderStage stage, String code)
  2997. at Ryujinx.Graphics.OpenGL.Renderer.CompileShader(ShaderStage stage, String code)
  2998. at Ryujinx.Graphics.GAL.Multithreading.Resources.ThreadedShader.EnsureCreated()
  2999. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.<>c.<Create>b__7_0(IShader shader)
  3000. at System.Linq.Enumerable.SelectArrayIterator`2.ToArray()
  3001. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.Create(IRenderer renderer)
  3002. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  3003. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3004. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3005. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3006. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3007. at System.Threading.ThreadHelper.ThreadStart()
  3008. 00:04:42.218 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_LINK error has been generated. GLSL link failed for program 8625, "": Attached fragment shader is not compiled.
  3009. CallStack= at System.Environment.get_StackTrace()
  3010. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3011. at Ryujinx.Graphics.OpenGL.Program..ctor(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  3012. at Ryujinx.Graphics.OpenGL.Renderer.CreateProgram(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  3013. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  3014. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3015. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3016. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3017. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3018. at System.Threading.ThreadHelper.ThreadStart()
  3019. 00:04:42.235 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_COMPILE error has been generated. GLSL compile failed for shader 8627, "": WARNING: 0:3: '#extension' : 'GL_ARB_gpu_shader_int64' is not supported WARNING: 0:4: '#extension' : 'GL_KHR_shader_subgroup_basic' is not supported WARNING: 0:5: '#extension' : 'GL_KHR_shader_subgroup_ballot' is not supported WARNING: 0:7: '#extension' : 'GL_EXT_shader_image_load_formatted' is not supported WARNING: 0:8: '#extension' : 'GL_EXT_texture_shadow_lod' is not supported ERROR: 0:62: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:62: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'highp uint' (or there is no acceptable conversion) ERROR: 0:62: '=' : cannot convert from 'highp float' to 'highp uint' ERROR: 0:66: 'subgroupBroadcast' : undeclared identifier ERROR: 0:67: 'subgroupBroadcast' : function name expected ERROR: 0:67: 'subgroupBroadcast' : function is not known ERROR: 0:74: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:74: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'float' and a right operand of type 'const uint' (or there is no acceptable conversion)
  3020. CallStack= at System.Environment.get_StackTrace()
  3021. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3022. at Ryujinx.Graphics.OpenGL.Shader..ctor(ShaderStage stage, String code)
  3023. at Ryujinx.Graphics.OpenGL.Renderer.CompileShader(ShaderStage stage, String code)
  3024. at Ryujinx.Graphics.GAL.Multithreading.Resources.ThreadedShader.EnsureCreated()
  3025. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.<>c.<Create>b__7_0(IShader shader)
  3026. at System.Linq.Enumerable.SelectArrayIterator`2.ToArray()
  3027. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.Create(IRenderer renderer)
  3028. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  3029. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3030. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3031. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3032. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3033. at System.Threading.ThreadHelper.ThreadStart()
  3034. 00:04:42.235 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_LINK error has been generated. GLSL link failed for program 8628, "": Attached fragment shader is not compiled.
  3035. CallStack= at System.Environment.get_StackTrace()
  3036. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3037. at Ryujinx.Graphics.OpenGL.Program..ctor(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  3038. at Ryujinx.Graphics.OpenGL.Renderer.CreateProgram(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  3039. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  3040. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3041. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3042. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3043. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3044. at System.Threading.ThreadHelper.ThreadStart()
  3045. 00:04:42.303 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_COMPILE error has been generated. GLSL compile failed for shader 8630, "": WARNING: 0:3: '#extension' : 'GL_ARB_gpu_shader_int64' is not supported WARNING: 0:4: '#extension' : 'GL_KHR_shader_subgroup_basic' is not supported WARNING: 0:5: '#extension' : 'GL_KHR_shader_subgroup_ballot' is not supported WARNING: 0:7: '#extension' : 'GL_EXT_shader_image_load_formatted' is not supported WARNING: 0:8: '#extension' : 'GL_EXT_texture_shadow_lod' is not supported ERROR: 0:62: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:62: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'highp uint' (or there is no acceptable conversion) ERROR: 0:62: '=' : cannot convert from 'highp float' to 'highp uint' ERROR: 0:66: 'subgroupBroadcast' : undeclared identifier ERROR: 0:67: 'subgroupBroadcast' : function name expected ERROR: 0:67: 'subgroupBroadcast' : function is not known ERROR: 0:74: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:74: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'float' and a right operand of type 'const uint' (or there is no acceptable conversion)
  3046. CallStack= at System.Environment.get_StackTrace()
  3047. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3048. at Ryujinx.Graphics.OpenGL.Shader..ctor(ShaderStage stage, String code)
  3049. at Ryujinx.Graphics.OpenGL.Renderer.CompileShader(ShaderStage stage, String code)
  3050. at Ryujinx.Graphics.GAL.Multithreading.Resources.ThreadedShader.EnsureCreated()
  3051. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.<>c.<Create>b__7_0(IShader shader)
  3052. at System.Linq.Enumerable.SelectArrayIterator`2.ToArray()
  3053. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.Create(IRenderer renderer)
  3054. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  3055. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3056. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3057. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3058. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3059. at System.Threading.ThreadHelper.ThreadStart()
  3060. 00:04:42.303 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_LINK error has been generated. GLSL link failed for program 8631, "": Attached fragment shader is not compiled.
  3061. CallStack= at System.Environment.get_StackTrace()
  3062. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3063. at Ryujinx.Graphics.OpenGL.Program..ctor(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  3064. at Ryujinx.Graphics.OpenGL.Renderer.CreateProgram(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  3065. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  3066. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3067. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3068. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3069. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3070. at System.Threading.ThreadHelper.ThreadStart()
  3071. 00:04:42.329 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_COMPILE error has been generated. GLSL compile failed for shader 8633, "": WARNING: 0:3: '#extension' : 'GL_ARB_gpu_shader_int64' is not supported WARNING: 0:4: '#extension' : 'GL_KHR_shader_subgroup_basic' is not supported WARNING: 0:5: '#extension' : 'GL_KHR_shader_subgroup_ballot' is not supported WARNING: 0:7: '#extension' : 'GL_EXT_shader_image_load_formatted' is not supported WARNING: 0:8: '#extension' : 'GL_EXT_texture_shadow_lod' is not supported ERROR: 0:63: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:63: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'highp uint' (or there is no acceptable conversion) ERROR: 0:63: '=' : cannot convert from 'highp float' to 'highp uint' ERROR: 0:67: 'subgroupBroadcast' : undeclared identifier ERROR: 0:68: 'subgroupBroadcast' : function name expected ERROR: 0:68: 'subgroupBroadcast' : function is not known ERROR: 0:75: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:75: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'float' and a right operand of type 'const uint' (or there is no acceptable conversion)
  3072. CallStack= at System.Environment.get_StackTrace()
  3073. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3074. at Ryujinx.Graphics.OpenGL.Shader..ctor(ShaderStage stage, String code)
  3075. at Ryujinx.Graphics.OpenGL.Renderer.CompileShader(ShaderStage stage, String code)
  3076. at Ryujinx.Graphics.GAL.Multithreading.Resources.ThreadedShader.EnsureCreated()
  3077. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.<>c.<Create>b__7_0(IShader shader)
  3078. at System.Linq.Enumerable.SelectArrayIterator`2.ToArray()
  3079. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.Create(IRenderer renderer)
  3080. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  3081. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3082. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3083. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3084. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3085. at System.Threading.ThreadHelper.ThreadStart()
  3086. 00:04:42.329 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_LINK error has been generated. GLSL link failed for program 8634, "": Attached fragment shader is not compiled.
  3087. CallStack= at System.Environment.get_StackTrace()
  3088. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3089. at Ryujinx.Graphics.OpenGL.Program..ctor(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  3090. at Ryujinx.Graphics.OpenGL.Renderer.CreateProgram(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  3091. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  3092. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3093. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3094. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3095. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3096. at System.Threading.ThreadHelper.ThreadStart()
  3097. 00:04:42.426 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_COMPILE error has been generated. GLSL compile failed for shader 8636, "": WARNING: 0:3: '#extension' : 'GL_ARB_gpu_shader_int64' is not supported WARNING: 0:4: '#extension' : 'GL_KHR_shader_subgroup_basic' is not supported WARNING: 0:5: '#extension' : 'GL_KHR_shader_subgroup_ballot' is not supported WARNING: 0:7: '#extension' : 'GL_EXT_shader_image_load_formatted' is not supported WARNING: 0:8: '#extension' : 'GL_EXT_texture_shadow_lod' is not supported ERROR: 0:63: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:63: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'highp uint' (or there is no acceptable conversion) ERROR: 0:63: '=' : cannot convert from 'highp float' to 'highp uint' ERROR: 0:67: 'subgroupBroadcast' : undeclared identifier ERROR: 0:68: 'subgroupBroadcast' : function name expected ERROR: 0:68: 'subgroupBroadcast' : function is not known ERROR: 0:75: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:75: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'float' and a right operand of type 'const uint' (or there is no acceptable conversion)
  3098. CallStack= at System.Environment.get_StackTrace()
  3099. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3100. at Ryujinx.Graphics.OpenGL.Shader..ctor(ShaderStage stage, String code)
  3101. at Ryujinx.Graphics.OpenGL.Renderer.CompileShader(ShaderStage stage, String code)
  3102. at Ryujinx.Graphics.GAL.Multithreading.Resources.ThreadedShader.EnsureCreated()
  3103. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.<>c.<Create>b__7_0(IShader shader)
  3104. at System.Linq.Enumerable.SelectArrayIterator`2.ToArray()
  3105. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.Create(IRenderer renderer)
  3106. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  3107. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3108. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3109. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3110. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3111. at System.Threading.ThreadHelper.ThreadStart()
  3112. 00:04:42.426 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_LINK error has been generated. GLSL link failed for program 8637, "": Attached fragment shader is not compiled.
  3113. CallStack= at System.Environment.get_StackTrace()
  3114. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3115. at Ryujinx.Graphics.OpenGL.Program..ctor(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  3116. at Ryujinx.Graphics.OpenGL.Renderer.CreateProgram(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  3117. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  3118. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3119. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3120. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3121. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3122. at System.Threading.ThreadHelper.ThreadStart()
  3123. 00:04:42.457 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_COMPILE error has been generated. GLSL compile failed for shader 8639, "": WARNING: 0:3: '#extension' : 'GL_ARB_gpu_shader_int64' is not supported WARNING: 0:4: '#extension' : 'GL_KHR_shader_subgroup_basic' is not supported WARNING: 0:5: '#extension' : 'GL_KHR_shader_subgroup_ballot' is not supported WARNING: 0:7: '#extension' : 'GL_EXT_shader_image_load_formatted' is not supported WARNING: 0:8: '#extension' : 'GL_EXT_texture_shadow_lod' is not supported ERROR: 0:65: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:65: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'highp uint' (or there is no acceptable conversion) ERROR: 0:65: '=' : cannot convert from 'highp float' to 'highp uint' ERROR: 0:69: 'subgroupBroadcast' : undeclared identifier ERROR: 0:70: 'subgroupBroadcast' : function name expected ERROR: 0:70: 'subgroupBroadcast' : function is not known ERROR: 0:77: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:77: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'float' and a right operand of type 'const uint' (or there is no acceptable conversion)
  3124. CallStack= at System.Environment.get_StackTrace()
  3125. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3126. at Ryujinx.Graphics.OpenGL.Shader..ctor(ShaderStage stage, String code)
  3127. at Ryujinx.Graphics.OpenGL.Renderer.CompileShader(ShaderStage stage, String code)
  3128. at Ryujinx.Graphics.GAL.Multithreading.Resources.ThreadedShader.EnsureCreated()
  3129. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.<>c.<Create>b__7_0(IShader shader)
  3130. at System.Linq.Enumerable.SelectArrayIterator`2.ToArray()
  3131. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.Create(IRenderer renderer)
  3132. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  3133. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3134. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3135. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3136. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3137. at System.Threading.ThreadHelper.ThreadStart()
  3138. 00:04:42.457 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_LINK error has been generated. GLSL link failed for program 8640, "": Attached fragment shader is not compiled.
  3139. CallStack= at System.Environment.get_StackTrace()
  3140. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3141. at Ryujinx.Graphics.OpenGL.Program..ctor(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  3142. at Ryujinx.Graphics.OpenGL.Renderer.CreateProgram(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  3143. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  3144. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3145. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3146. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3147. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3148. at System.Threading.ThreadHelper.ThreadStart()
  3149. 00:04:42.536 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_COMPILE error has been generated. GLSL compile failed for shader 8642, "": WARNING: 0:3: '#extension' : 'GL_ARB_gpu_shader_int64' is not supported WARNING: 0:4: '#extension' : 'GL_KHR_shader_subgroup_basic' is not supported WARNING: 0:5: '#extension' : 'GL_KHR_shader_subgroup_ballot' is not supported WARNING: 0:7: '#extension' : 'GL_EXT_shader_image_load_formatted' is not supported WARNING: 0:8: '#extension' : 'GL_EXT_texture_shadow_lod' is not supported ERROR: 0:65: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:65: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'highp uint' (or there is no acceptable conversion) ERROR: 0:65: '=' : cannot convert from 'highp float' to 'highp uint' ERROR: 0:69: 'subgroupBroadcast' : undeclared identifier ERROR: 0:70: 'subgroupBroadcast' : function name expected ERROR: 0:70: 'subgroupBroadcast' : function is not known ERROR: 0:77: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:77: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'float' and a right operand of type 'const uint' (or there is no acceptable conversion)
  3150. CallStack= at System.Environment.get_StackTrace()
  3151. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3152. at Ryujinx.Graphics.OpenGL.Shader..ctor(ShaderStage stage, String code)
  3153. at Ryujinx.Graphics.OpenGL.Renderer.CompileShader(ShaderStage stage, String code)
  3154. at Ryujinx.Graphics.GAL.Multithreading.Resources.ThreadedShader.EnsureCreated()
  3155. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.<>c.<Create>b__7_0(IShader shader)
  3156. at System.Linq.Enumerable.SelectArrayIterator`2.ToArray()
  3157. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.Create(IRenderer renderer)
  3158. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  3159. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3160. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3161. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3162. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3163. at System.Threading.ThreadHelper.ThreadStart()
  3164. 00:04:42.536 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_LINK error has been generated. GLSL link failed for program 8643, "": Attached fragment shader is not compiled.
  3165. CallStack= at System.Environment.get_StackTrace()
  3166. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3167. at Ryujinx.Graphics.OpenGL.Program..ctor(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  3168. at Ryujinx.Graphics.OpenGL.Renderer.CreateProgram(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  3169. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  3170. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3171. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3172. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3173. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3174. at System.Threading.ThreadHelper.ThreadStart()
  3175. 00:04:42.585 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_COMPILE error has been generated. GLSL compile failed for shader 8645, "": WARNING: 0:3: '#extension' : 'GL_ARB_gpu_shader_int64' is not supported WARNING: 0:4: '#extension' : 'GL_KHR_shader_subgroup_basic' is not supported WARNING: 0:5: '#extension' : 'GL_KHR_shader_subgroup_ballot' is not supported WARNING: 0:7: '#extension' : 'GL_EXT_shader_image_load_formatted' is not supported WARNING: 0:8: '#extension' : 'GL_EXT_texture_shadow_lod' is not supported ERROR: 0:63: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:63: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'highp uint' (or there is no acceptable conversion) ERROR: 0:63: '=' : cannot convert from 'highp float' to 'highp uint' ERROR: 0:67: 'subgroupBroadcast' : undeclared identifier ERROR: 0:68: 'subgroupBroadcast' : function name expected ERROR: 0:68: 'subgroupBroadcast' : function is not known ERROR: 0:75: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:75: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'float' and a right operand of type 'const uint' (or there is no acceptable conversion)
  3176. CallStack= at System.Environment.get_StackTrace()
  3177. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3178. at Ryujinx.Graphics.OpenGL.Shader..ctor(ShaderStage stage, String code)
  3179. at Ryujinx.Graphics.OpenGL.Renderer.CompileShader(ShaderStage stage, String code)
  3180. at Ryujinx.Graphics.GAL.Multithreading.Resources.ThreadedShader.EnsureCreated()
  3181. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.<>c.<Create>b__7_0(IShader shader)
  3182. at System.Linq.Enumerable.SelectArrayIterator`2.ToArray()
  3183. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.Create(IRenderer renderer)
  3184. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  3185. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3186. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3187. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3188. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3189. at System.Threading.ThreadHelper.ThreadStart()
  3190. 00:04:42.585 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_LINK error has been generated. GLSL link failed for program 8646, "": Attached fragment shader is not compiled.
  3191. CallStack= at System.Environment.get_StackTrace()
  3192. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3193. at Ryujinx.Graphics.OpenGL.Program..ctor(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  3194. at Ryujinx.Graphics.OpenGL.Renderer.CreateProgram(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  3195. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  3196. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3197. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3198. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3199. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3200. at System.Threading.ThreadHelper.ThreadStart()
  3201. 00:04:42.605 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_COMPILE error has been generated. GLSL compile failed for shader 8648, "": WARNING: 0:3: '#extension' : 'GL_ARB_gpu_shader_int64' is not supported WARNING: 0:4: '#extension' : 'GL_KHR_shader_subgroup_basic' is not supported WARNING: 0:5: '#extension' : 'GL_KHR_shader_subgroup_ballot' is not supported WARNING: 0:7: '#extension' : 'GL_EXT_shader_image_load_formatted' is not supported WARNING: 0:8: '#extension' : 'GL_EXT_texture_shadow_lod' is not supported ERROR: 0:63: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:63: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'highp uint' (or there is no acceptable conversion) ERROR: 0:63: '=' : cannot convert from 'highp float' to 'highp uint' ERROR: 0:67: 'subgroupBroadcast' : undeclared identifier ERROR: 0:68: 'subgroupBroadcast' : function name expected ERROR: 0:68: 'subgroupBroadcast' : function is not known ERROR: 0:75: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:75: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'float' and a right operand of type 'const uint' (or there is no acceptable conversion)
  3202. CallStack= at System.Environment.get_StackTrace()
  3203. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3204. at Ryujinx.Graphics.OpenGL.Shader..ctor(ShaderStage stage, String code)
  3205. at Ryujinx.Graphics.OpenGL.Renderer.CompileShader(ShaderStage stage, String code)
  3206. at Ryujinx.Graphics.GAL.Multithreading.Resources.ThreadedShader.EnsureCreated()
  3207. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.<>c.<Create>b__7_0(IShader shader)
  3208. at System.Linq.Enumerable.SelectArrayIterator`2.ToArray()
  3209. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.Create(IRenderer renderer)
  3210. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  3211. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3212. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3213. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3214. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3215. at System.Threading.ThreadHelper.ThreadStart()
  3216. 00:04:42.605 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_LINK error has been generated. GLSL link failed for program 8649, "": Attached fragment shader is not compiled.
  3217. CallStack= at System.Environment.get_StackTrace()
  3218. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3219. at Ryujinx.Graphics.OpenGL.Program..ctor(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  3220. at Ryujinx.Graphics.OpenGL.Renderer.CreateProgram(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  3221. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  3222. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3223. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3224. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3225. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3226. at System.Threading.ThreadHelper.ThreadStart()
  3227. 00:04:42.641 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_COMPILE error has been generated. GLSL compile failed for shader 8651, "": WARNING: 0:3: '#extension' : 'GL_ARB_gpu_shader_int64' is not supported WARNING: 0:4: '#extension' : 'GL_KHR_shader_subgroup_basic' is not supported WARNING: 0:5: '#extension' : 'GL_KHR_shader_subgroup_ballot' is not supported WARNING: 0:7: '#extension' : 'GL_EXT_shader_image_load_formatted' is not supported WARNING: 0:8: '#extension' : 'GL_EXT_texture_shadow_lod' is not supported ERROR: 0:65: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:65: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'highp uint' (or there is no acceptable conversion) ERROR: 0:65: '=' : cannot convert from 'highp float' to 'highp uint' ERROR: 0:69: 'subgroupBroadcast' : undeclared identifier ERROR: 0:70: 'subgroupBroadcast' : function name expected ERROR: 0:70: 'subgroupBroadcast' : function is not known ERROR: 0:77: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:77: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'float' and a right operand of type 'const uint' (or there is no acceptable conversion)
  3228. CallStack= at System.Environment.get_StackTrace()
  3229. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3230. at Ryujinx.Graphics.OpenGL.Shader..ctor(ShaderStage stage, String code)
  3231. at Ryujinx.Graphics.OpenGL.Renderer.CompileShader(ShaderStage stage, String code)
  3232. at Ryujinx.Graphics.GAL.Multithreading.Resources.ThreadedShader.EnsureCreated()
  3233. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.<>c.<Create>b__7_0(IShader shader)
  3234. at System.Linq.Enumerable.SelectArrayIterator`2.ToArray()
  3235. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.Create(IRenderer renderer)
  3236. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  3237. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3238. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3239. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3240. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3241. at System.Threading.ThreadHelper.ThreadStart()
  3242. 00:04:42.641 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_LINK error has been generated. GLSL link failed for program 8652, "": Attached fragment shader is not compiled.
  3243. CallStack= at System.Environment.get_StackTrace()
  3244. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3245. at Ryujinx.Graphics.OpenGL.Program..ctor(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  3246. at Ryujinx.Graphics.OpenGL.Renderer.CreateProgram(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  3247. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  3248. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3249. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3250. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3251. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3252. at System.Threading.ThreadHelper.ThreadStart()
  3253. 00:04:42.686 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_COMPILE error has been generated. GLSL compile failed for shader 8654, "": WARNING: 0:3: '#extension' : 'GL_ARB_gpu_shader_int64' is not supported WARNING: 0:4: '#extension' : 'GL_KHR_shader_subgroup_basic' is not supported WARNING: 0:5: '#extension' : 'GL_KHR_shader_subgroup_ballot' is not supported WARNING: 0:7: '#extension' : 'GL_EXT_shader_image_load_formatted' is not supported WARNING: 0:8: '#extension' : 'GL_EXT_texture_shadow_lod' is not supported ERROR: 0:65: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:65: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'highp uint' (or there is no acceptable conversion) ERROR: 0:65: '=' : cannot convert from 'highp float' to 'highp uint' ERROR: 0:69: 'subgroupBroadcast' : undeclared identifier ERROR: 0:70: 'subgroupBroadcast' : function name expected ERROR: 0:70: 'subgroupBroadcast' : function is not known ERROR: 0:77: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:77: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'float' and a right operand of type 'const uint' (or there is no acceptable conversion)
  3254. CallStack= at System.Environment.get_StackTrace()
  3255. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3256. at Ryujinx.Graphics.OpenGL.Shader..ctor(ShaderStage stage, String code)
  3257. at Ryujinx.Graphics.OpenGL.Renderer.CompileShader(ShaderStage stage, String code)
  3258. at Ryujinx.Graphics.GAL.Multithreading.Resources.ThreadedShader.EnsureCreated()
  3259. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.<>c.<Create>b__7_0(IShader shader)
  3260. at System.Linq.Enumerable.SelectArrayIterator`2.ToArray()
  3261. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.Create(IRenderer renderer)
  3262. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  3263. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3264. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3265. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3266. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3267. at System.Threading.ThreadHelper.ThreadStart()
  3268. 00:04:42.687 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_LINK error has been generated. GLSL link failed for program 8655, "": Attached fragment shader is not compiled.
  3269. CallStack= at System.Environment.get_StackTrace()
  3270. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3271. at Ryujinx.Graphics.OpenGL.Program..ctor(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  3272. at Ryujinx.Graphics.OpenGL.Renderer.CreateProgram(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  3273. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  3274. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3275. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3276. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3277. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3278. at System.Threading.ThreadHelper.ThreadStart()
  3279. 00:04:43.552 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_COMPILE error has been generated. GLSL compile failed for shader 8657, "": WARNING: 0:3: '#extension' : 'GL_ARB_gpu_shader_int64' is not supported WARNING: 0:4: '#extension' : 'GL_KHR_shader_subgroup_basic' is not supported WARNING: 0:5: '#extension' : 'GL_KHR_shader_subgroup_ballot' is not supported WARNING: 0:7: '#extension' : 'GL_EXT_shader_image_load_formatted' is not supported WARNING: 0:8: '#extension' : 'GL_EXT_texture_shadow_lod' is not supported ERROR: 0:63: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:63: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'highp uint' (or there is no acceptable conversion) ERROR: 0:63: '=' : cannot convert from 'highp float' to 'highp uint' ERROR: 0:67: 'subgroupBroadcast' : undeclared identifier ERROR: 0:68: 'subgroupBroadcast' : function name expected ERROR: 0:68: 'subgroupBroadcast' : function is not known ERROR: 0:75: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:75: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'float' and a right operand of type 'const uint' (or there is no acceptable conversion)
  3280. CallStack= at System.Environment.get_StackTrace()
  3281. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3282. at Ryujinx.Graphics.OpenGL.Shader..ctor(ShaderStage stage, String code)
  3283. at Ryujinx.Graphics.OpenGL.Renderer.CompileShader(ShaderStage stage, String code)
  3284. at Ryujinx.Graphics.GAL.Multithreading.Resources.ThreadedShader.EnsureCreated()
  3285. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.<>c.<Create>b__7_0(IShader shader)
  3286. at System.Linq.Enumerable.SelectArrayIterator`2.ToArray()
  3287. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.Create(IRenderer renderer)
  3288. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  3289. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3290. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3291. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3292. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3293. at System.Threading.ThreadHelper.ThreadStart()
  3294. 00:04:43.552 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_LINK error has been generated. GLSL link failed for program 8658, "": Attached fragment shader is not compiled.
  3295. CallStack= at System.Environment.get_StackTrace()
  3296. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3297. at Ryujinx.Graphics.OpenGL.Program..ctor(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  3298. at Ryujinx.Graphics.OpenGL.Renderer.CreateProgram(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  3299. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  3300. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3301. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3302. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3303. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3304. at System.Threading.ThreadHelper.ThreadStart()
  3305. 00:04:44.436 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_COMPILE error has been generated. GLSL compile failed for shader 8660, "": WARNING: 0:3: '#extension' : 'GL_ARB_gpu_shader_int64' is not supported WARNING: 0:4: '#extension' : 'GL_KHR_shader_subgroup_basic' is not supported WARNING: 0:5: '#extension' : 'GL_KHR_shader_subgroup_ballot' is not supported WARNING: 0:7: '#extension' : 'GL_EXT_shader_image_load_formatted' is not supported WARNING: 0:8: '#extension' : 'GL_EXT_texture_shadow_lod' is not supported ERROR: 0:63: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:63: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'highp uint' (or there is no acceptable conversion) ERROR: 0:63: '=' : cannot convert from 'highp float' to 'highp uint' ERROR: 0:67: 'subgroupBroadcast' : undeclared identifier ERROR: 0:68: 'subgroupBroadcast' : function name expected ERROR: 0:68: 'subgroupBroadcast' : function is not known ERROR: 0:75: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:75: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'float' and a right operand of type 'const uint' (or there is no acceptable conversion)
  3306. CallStack= at System.Environment.get_StackTrace()
  3307. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3308. at Ryujinx.Graphics.OpenGL.Shader..ctor(ShaderStage stage, String code)
  3309. at Ryujinx.Graphics.OpenGL.Renderer.CompileShader(ShaderStage stage, String code)
  3310. at Ryujinx.Graphics.GAL.Multithreading.Resources.ThreadedShader.EnsureCreated()
  3311. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.<>c.<Create>b__7_0(IShader shader)
  3312. at System.Linq.Enumerable.SelectArrayIterator`2.ToArray()
  3313. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.Create(IRenderer renderer)
  3314. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  3315. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3316. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3317. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3318. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3319. at System.Threading.ThreadHelper.ThreadStart()
  3320. 00:04:44.436 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_LINK error has been generated. GLSL link failed for program 8661, "": Attached fragment shader is not compiled.
  3321. CallStack= at System.Environment.get_StackTrace()
  3322. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3323. at Ryujinx.Graphics.OpenGL.Program..ctor(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  3324. at Ryujinx.Graphics.OpenGL.Renderer.CreateProgram(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  3325. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  3326. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3327. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3328. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3329. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3330. at System.Threading.ThreadHelper.ThreadStart()
  3331. 00:04:44.479 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_COMPILE error has been generated. GLSL compile failed for shader 8663, "": WARNING: 0:3: '#extension' : 'GL_ARB_gpu_shader_int64' is not supported WARNING: 0:4: '#extension' : 'GL_KHR_shader_subgroup_basic' is not supported WARNING: 0:5: '#extension' : 'GL_KHR_shader_subgroup_ballot' is not supported WARNING: 0:7: '#extension' : 'GL_EXT_shader_image_load_formatted' is not supported WARNING: 0:8: '#extension' : 'GL_EXT_texture_shadow_lod' is not supported ERROR: 0:65: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:65: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'highp uint' (or there is no acceptable conversion) ERROR: 0:65: '=' : cannot convert from 'highp float' to 'highp uint' ERROR: 0:69: 'subgroupBroadcast' : undeclared identifier ERROR: 0:70: 'subgroupBroadcast' : function name expected ERROR: 0:70: 'subgroupBroadcast' : function is not known ERROR: 0:77: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:77: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'float' and a right operand of type 'const uint' (or there is no acceptable conversion)
  3332. CallStack= at System.Environment.get_StackTrace()
  3333. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3334. at Ryujinx.Graphics.OpenGL.Shader..ctor(ShaderStage stage, String code)
  3335. at Ryujinx.Graphics.OpenGL.Renderer.CompileShader(ShaderStage stage, String code)
  3336. at Ryujinx.Graphics.GAL.Multithreading.Resources.ThreadedShader.EnsureCreated()
  3337. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.<>c.<Create>b__7_0(IShader shader)
  3338. at System.Linq.Enumerable.SelectArrayIterator`2.ToArray()
  3339. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.Create(IRenderer renderer)
  3340. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  3341. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3342. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3343. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3344. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3345. at System.Threading.ThreadHelper.ThreadStart()
  3346. 00:04:44.479 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_LINK error has been generated. GLSL link failed for program 8664, "": Attached fragment shader is not compiled.
  3347. CallStack= at System.Environment.get_StackTrace()
  3348. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3349. at Ryujinx.Graphics.OpenGL.Program..ctor(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  3350. at Ryujinx.Graphics.OpenGL.Renderer.CreateProgram(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  3351. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  3352. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3353. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3354. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3355. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3356. at System.Threading.ThreadHelper.ThreadStart()
  3357. 00:04:44.501 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_COMPILE error has been generated. GLSL compile failed for shader 8666, "": WARNING: 0:3: '#extension' : 'GL_ARB_gpu_shader_int64' is not supported WARNING: 0:4: '#extension' : 'GL_KHR_shader_subgroup_basic' is not supported WARNING: 0:5: '#extension' : 'GL_KHR_shader_subgroup_ballot' is not supported WARNING: 0:7: '#extension' : 'GL_EXT_shader_image_load_formatted' is not supported WARNING: 0:8: '#extension' : 'GL_EXT_texture_shadow_lod' is not supported ERROR: 0:65: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:65: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'highp uint' (or there is no acceptable conversion) ERROR: 0:65: '=' : cannot convert from 'highp float' to 'highp uint' ERROR: 0:69: 'subgroupBroadcast' : undeclared identifier ERROR: 0:70: 'subgroupBroadcast' : function name expected ERROR: 0:70: 'subgroupBroadcast' : function is not known ERROR: 0:77: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:77: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'float' and a right operand of type 'const uint' (or there is no acceptable conversion)
  3358. CallStack= at System.Environment.get_StackTrace()
  3359. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3360. at Ryujinx.Graphics.OpenGL.Shader..ctor(ShaderStage stage, String code)
  3361. at Ryujinx.Graphics.OpenGL.Renderer.CompileShader(ShaderStage stage, String code)
  3362. at Ryujinx.Graphics.GAL.Multithreading.Resources.ThreadedShader.EnsureCreated()
  3363. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.<>c.<Create>b__7_0(IShader shader)
  3364. at System.Linq.Enumerable.SelectArrayIterator`2.ToArray()
  3365. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.Create(IRenderer renderer)
  3366. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  3367. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3368. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3369. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3370. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3371. at System.Threading.ThreadHelper.ThreadStart()
  3372. 00:04:44.501 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_LINK error has been generated. GLSL link failed for program 8667, "": Attached fragment shader is not compiled.
  3373. CallStack= at System.Environment.get_StackTrace()
  3374. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3375. at Ryujinx.Graphics.OpenGL.Program..ctor(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  3376. at Ryujinx.Graphics.OpenGL.Renderer.CreateProgram(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  3377. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  3378. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3379. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3380. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3381. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3382. at System.Threading.ThreadHelper.ThreadStart()
  3383. 00:04:44.538 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_COMPILE error has been generated. GLSL compile failed for shader 8669, "": WARNING: 0:3: '#extension' : 'GL_ARB_gpu_shader_int64' is not supported WARNING: 0:4: '#extension' : 'GL_KHR_shader_subgroup_basic' is not supported WARNING: 0:5: '#extension' : 'GL_KHR_shader_subgroup_ballot' is not supported WARNING: 0:7: '#extension' : 'GL_EXT_shader_image_load_formatted' is not supported WARNING: 0:8: '#extension' : 'GL_EXT_texture_shadow_lod' is not supported ERROR: 0:63: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:63: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'highp uint' (or there is no acceptable conversion) ERROR: 0:63: '=' : cannot convert from 'highp float' to 'highp uint' ERROR: 0:67: 'subgroupBroadcast' : undeclared identifier ERROR: 0:68: 'subgroupBroadcast' : function name expected ERROR: 0:68: 'subgroupBroadcast' : function is not known ERROR: 0:75: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:75: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'float' and a right operand of type 'const uint' (or there is no acceptable conversion)
  3384. CallStack= at System.Environment.get_StackTrace()
  3385. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3386. at Ryujinx.Graphics.OpenGL.Shader..ctor(ShaderStage stage, String code)
  3387. at Ryujinx.Graphics.OpenGL.Renderer.CompileShader(ShaderStage stage, String code)
  3388. at Ryujinx.Graphics.GAL.Multithreading.Resources.ThreadedShader.EnsureCreated()
  3389. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.<>c.<Create>b__7_0(IShader shader)
  3390. at System.Linq.Enumerable.SelectArrayIterator`2.ToArray()
  3391. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.Create(IRenderer renderer)
  3392. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  3393. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3394. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3395. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3396. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3397. at System.Threading.ThreadHelper.ThreadStart()
  3398. 00:04:44.538 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_LINK error has been generated. GLSL link failed for program 8670, "": Attached fragment shader is not compiled.
  3399. CallStack= at System.Environment.get_StackTrace()
  3400. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3401. at Ryujinx.Graphics.OpenGL.Program..ctor(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  3402. at Ryujinx.Graphics.OpenGL.Renderer.CreateProgram(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  3403. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  3404. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3405. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3406. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3407. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3408. at System.Threading.ThreadHelper.ThreadStart()
  3409. 00:04:44.554 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_COMPILE error has been generated. GLSL compile failed for shader 8672, "": WARNING: 0:3: '#extension' : 'GL_ARB_gpu_shader_int64' is not supported WARNING: 0:4: '#extension' : 'GL_KHR_shader_subgroup_basic' is not supported WARNING: 0:5: '#extension' : 'GL_KHR_shader_subgroup_ballot' is not supported WARNING: 0:7: '#extension' : 'GL_EXT_shader_image_load_formatted' is not supported WARNING: 0:8: '#extension' : 'GL_EXT_texture_shadow_lod' is not supported ERROR: 0:63: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:63: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'highp uint' (or there is no acceptable conversion) ERROR: 0:63: '=' : cannot convert from 'highp float' to 'highp uint' ERROR: 0:67: 'subgroupBroadcast' : undeclared identifier ERROR: 0:68: 'subgroupBroadcast' : function name expected ERROR: 0:68: 'subgroupBroadcast' : function is not known ERROR: 0:75: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:75: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'float' and a right operand of type 'const uint' (or there is no acceptable conversion)
  3410. CallStack= at System.Environment.get_StackTrace()
  3411. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3412. at Ryujinx.Graphics.OpenGL.Shader..ctor(ShaderStage stage, String code)
  3413. at Ryujinx.Graphics.OpenGL.Renderer.CompileShader(ShaderStage stage, String code)
  3414. at Ryujinx.Graphics.GAL.Multithreading.Resources.ThreadedShader.EnsureCreated()
  3415. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.<>c.<Create>b__7_0(IShader shader)
  3416. at System.Linq.Enumerable.SelectArrayIterator`2.ToArray()
  3417. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.Create(IRenderer renderer)
  3418. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  3419. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3420. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3421. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3422. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3423. at System.Threading.ThreadHelper.ThreadStart()
  3424. 00:04:44.554 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_LINK error has been generated. GLSL link failed for program 8673, "": Attached fragment shader is not compiled.
  3425. CallStack= at System.Environment.get_StackTrace()
  3426. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3427. at Ryujinx.Graphics.OpenGL.Program..ctor(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  3428. at Ryujinx.Graphics.OpenGL.Renderer.CreateProgram(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  3429. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  3430. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3431. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3432. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3433. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3434. at System.Threading.ThreadHelper.ThreadStart()
  3435. 00:04:44.590 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_COMPILE error has been generated. GLSL compile failed for shader 8675, "": WARNING: 0:3: '#extension' : 'GL_ARB_gpu_shader_int64' is not supported WARNING: 0:4: '#extension' : 'GL_KHR_shader_subgroup_basic' is not supported WARNING: 0:5: '#extension' : 'GL_KHR_shader_subgroup_ballot' is not supported WARNING: 0:7: '#extension' : 'GL_EXT_shader_image_load_formatted' is not supported WARNING: 0:8: '#extension' : 'GL_EXT_texture_shadow_lod' is not supported ERROR: 0:65: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:65: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'highp uint' (or there is no acceptable conversion) ERROR: 0:65: '=' : cannot convert from 'highp float' to 'highp uint' ERROR: 0:69: 'subgroupBroadcast' : undeclared identifier ERROR: 0:70: 'subgroupBroadcast' : function name expected ERROR: 0:70: 'subgroupBroadcast' : function is not known ERROR: 0:77: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:77: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'float' and a right operand of type 'const uint' (or there is no acceptable conversion)
  3436. CallStack= at System.Environment.get_StackTrace()
  3437. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3438. at Ryujinx.Graphics.OpenGL.Shader..ctor(ShaderStage stage, String code)
  3439. at Ryujinx.Graphics.OpenGL.Renderer.CompileShader(ShaderStage stage, String code)
  3440. at Ryujinx.Graphics.GAL.Multithreading.Resources.ThreadedShader.EnsureCreated()
  3441. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.<>c.<Create>b__7_0(IShader shader)
  3442. at System.Linq.Enumerable.SelectArrayIterator`2.ToArray()
  3443. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.Create(IRenderer renderer)
  3444. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  3445. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3446. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3447. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3448. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3449. at System.Threading.ThreadHelper.ThreadStart()
  3450. 00:04:44.590 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_LINK error has been generated. GLSL link failed for program 8676, "": Attached fragment shader is not compiled.
  3451. CallStack= at System.Environment.get_StackTrace()
  3452. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3453. at Ryujinx.Graphics.OpenGL.Program..ctor(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  3454. at Ryujinx.Graphics.OpenGL.Renderer.CreateProgram(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  3455. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  3456. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3457. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3458. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3459. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3460. at System.Threading.ThreadHelper.ThreadStart()
  3461. 00:04:44.633 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_COMPILE error has been generated. GLSL compile failed for shader 8678, "": WARNING: 0:3: '#extension' : 'GL_ARB_gpu_shader_int64' is not supported WARNING: 0:4: '#extension' : 'GL_KHR_shader_subgroup_basic' is not supported WARNING: 0:5: '#extension' : 'GL_KHR_shader_subgroup_ballot' is not supported WARNING: 0:7: '#extension' : 'GL_EXT_shader_image_load_formatted' is not supported WARNING: 0:8: '#extension' : 'GL_EXT_texture_shadow_lod' is not supported ERROR: 0:65: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:65: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'highp uint' (or there is no acceptable conversion) ERROR: 0:65: '=' : cannot convert from 'highp float' to 'highp uint' ERROR: 0:69: 'subgroupBroadcast' : undeclared identifier ERROR: 0:70: 'subgroupBroadcast' : function name expected ERROR: 0:70: 'subgroupBroadcast' : function is not known ERROR: 0:77: 'gl_SubgroupInvocationID' : undeclared identifier ERROR: 0:77: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'float' and a right operand of type 'const uint' (or there is no acceptable conversion)
  3462. CallStack= at System.Environment.get_StackTrace()
  3463. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3464. at Ryujinx.Graphics.OpenGL.Shader..ctor(ShaderStage stage, String code)
  3465. at Ryujinx.Graphics.OpenGL.Renderer.CompileShader(ShaderStage stage, String code)
  3466. at Ryujinx.Graphics.GAL.Multithreading.Resources.ThreadedShader.EnsureCreated()
  3467. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.<>c.<Create>b__7_0(IShader shader)
  3468. at System.Linq.Enumerable.SelectArrayIterator`2.ToArray()
  3469. at Ryujinx.Graphics.GAL.Multithreading.Resources.Programs.SourceProgramRequest.Create(IRenderer renderer)
  3470. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  3471. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3472. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3473. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3474. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3475. at System.Threading.ThreadHelper.ThreadStart()
  3476. 00:04:44.633 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: SHADER_ID_LINK error has been generated. GLSL link failed for program 8679, "": Attached fragment shader is not compiled.
  3477. CallStack= at System.Environment.get_StackTrace()
  3478. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3479. at Ryujinx.Graphics.OpenGL.Program..ctor(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  3480. at Ryujinx.Graphics.OpenGL.Renderer.CreateProgram(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors)
  3481. at Ryujinx.Graphics.GAL.Multithreading.Resources.ProgramQueue.ProcessQueue()
  3482. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_3(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3483. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3484. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3485. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3486. at System.Threading.ThreadHelper.ThreadStart()
  3487. 00:04:52.189 |W| HLE.OsThread.9 ServiceNv Wait: GPU processing thread is too slow, waiting on CPU...
  3488. 00:04:53.190 |E| HLE.OsThread.9 Gpu WaitOnSyncpoint: Wait on syncpoint 1 for threshold 6 took more than 1000ms, resuming execution...
  3489. 00:05:02.523 |I| Ptc Save: Saved Profiling Info (size: 71809 bytes, profiled functions: 21365).
  3490. 00:05:09.708 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in UseProgram: (ID: 1001309929) Generic error
  3491. CallStack= at System.Environment.get_StackTrace()
  3492. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3493. at Ryujinx.Graphics.OpenGL.Pipeline.SetProgram(IProgram program)
  3494. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_67(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3495. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3496. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3497. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3498. at System.Threading.ThreadHelper.ThreadStart()
  3499. 00:05:11.016 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in UseProgram: (ID: 1001309929) Generic error
  3500. CallStack= at System.Environment.get_StackTrace()
  3501. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3502. at Ryujinx.Graphics.OpenGL.Pipeline.SetProgram(IProgram program)
  3503. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_67(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3504. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3505. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3506. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3507. at System.Threading.ThreadHelper.ThreadStart()
  3508. 00:05:11.027 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in UseProgram: (ID: 1001309929) Generic error
  3509. CallStack= at System.Environment.get_StackTrace()
  3510. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3511. at Ryujinx.Graphics.OpenGL.Pipeline.SetProgram(IProgram program)
  3512. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_67(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3513. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3514. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3515. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3516. at System.Threading.ThreadHelper.ThreadStart()
  3517. 00:05:11.037 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in UseProgram: (ID: 1001309929) Generic error
  3518. CallStack= at System.Environment.get_StackTrace()
  3519. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3520. at Ryujinx.Graphics.OpenGL.Pipeline.SetProgram(IProgram program)
  3521. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_67(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3522. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3523. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3524. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3525. at System.Threading.ThreadHelper.ThreadStart()
  3526. 00:05:11.043 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in UseProgram: (ID: 1001309929) Generic error
  3527. CallStack= at System.Environment.get_StackTrace()
  3528. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3529. at Ryujinx.Graphics.OpenGL.Pipeline.SetProgram(IProgram program)
  3530. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_67(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3531. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3532. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3533. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3534. at System.Threading.ThreadHelper.ThreadStart()
  3535. 00:05:11.043 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in UseProgram: (ID: 1001309929) Generic error
  3536. CallStack= at System.Environment.get_StackTrace()
  3537. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3538. at Ryujinx.Graphics.OpenGL.Pipeline.SetProgram(IProgram program)
  3539. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_67(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3540. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3541. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3542. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3543. at System.Threading.ThreadHelper.ThreadStart()
  3544. 00:05:11.049 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in UseProgram: (ID: 1001309929) Generic error
  3545. CallStack= at System.Environment.get_StackTrace()
  3546. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3547. at Ryujinx.Graphics.OpenGL.Pipeline.SetProgram(IProgram program)
  3548. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_67(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3549. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3550. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3551. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3552. at System.Threading.ThreadHelper.ThreadStart()
  3553. 00:05:11.055 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in UseProgram: (ID: 1001309929) Generic error
  3554. CallStack= at System.Environment.get_StackTrace()
  3555. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3556. at Ryujinx.Graphics.OpenGL.Pipeline.SetProgram(IProgram program)
  3557. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_67(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3558. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3559. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3560. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3561. at System.Threading.ThreadHelper.ThreadStart()
  3562. 00:05:11.055 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in UseProgram: (ID: 1001309929) Generic error
  3563. CallStack= at System.Environment.get_StackTrace()
  3564. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3565. at Ryujinx.Graphics.OpenGL.Pipeline.SetProgram(IProgram program)
  3566. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_67(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3567. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3568. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3569. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3570. at System.Threading.ThreadHelper.ThreadStart()
  3571. 00:05:11.066 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in UseProgram: (ID: 1001309929) Generic error
  3572. CallStack= at System.Environment.get_StackTrace()
  3573. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3574. at Ryujinx.Graphics.OpenGL.Pipeline.SetProgram(IProgram program)
  3575. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_67(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3576. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3577. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3578. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3579. at System.Threading.ThreadHelper.ThreadStart()
  3580. 00:05:11.077 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in UseProgram: (ID: 1001309929) Generic error
  3581. CallStack= at System.Environment.get_StackTrace()
  3582. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3583. at Ryujinx.Graphics.OpenGL.Pipeline.SetProgram(IProgram program)
  3584. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_67(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3585. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3586. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3587. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3588. at System.Threading.ThreadHelper.ThreadStart()
  3589. 00:05:11.083 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in UseProgram: (ID: 1001309929) Generic error
  3590. CallStack= at System.Environment.get_StackTrace()
  3591. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3592. at Ryujinx.Graphics.OpenGL.Pipeline.SetProgram(IProgram program)
  3593. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_67(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3594. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3595. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3596. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3597. at System.Threading.ThreadHelper.ThreadStart()
  3598. 00:05:11.089 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in UseProgram: (ID: 1001309929) Generic error
  3599. CallStack= at System.Environment.get_StackTrace()
  3600. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3601. at Ryujinx.Graphics.OpenGL.Pipeline.SetProgram(IProgram program)
  3602. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_67(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3603. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3604. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3605. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3606. at System.Threading.ThreadHelper.ThreadStart()
  3607. 00:05:11.096 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in UseProgram: (ID: 1001309929) Generic error
  3608. CallStack= at System.Environment.get_StackTrace()
  3609. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3610. at Ryujinx.Graphics.OpenGL.Pipeline.SetProgram(IProgram program)
  3611. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_67(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3612. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3613. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3614. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3615. at System.Threading.ThreadHelper.ThreadStart()
  3616. 00:05:11.103 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in UseProgram: (ID: 1001309929) Generic error
  3617. CallStack= at System.Environment.get_StackTrace()
  3618. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3619. at Ryujinx.Graphics.OpenGL.Pipeline.SetProgram(IProgram program)
  3620. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_67(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3621. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3622. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3623. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3624. at System.Threading.ThreadHelper.ThreadStart()
  3625. 00:05:11.103 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in UseProgram: (ID: 1001309929) Generic error
  3626. CallStack= at System.Environment.get_StackTrace()
  3627. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3628. at Ryujinx.Graphics.OpenGL.Pipeline.SetProgram(IProgram program)
  3629. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_67(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3630. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3631. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3632. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3633. at System.Threading.ThreadHelper.ThreadStart()
  3634. 00:05:11.111 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in UseProgram: (ID: 1001309929) Generic error
  3635. CallStack= at System.Environment.get_StackTrace()
  3636. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3637. at Ryujinx.Graphics.OpenGL.Pipeline.SetProgram(IProgram program)
  3638. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_67(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3639. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3640. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3641. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3642. at System.Threading.ThreadHelper.ThreadStart()
  3643. 00:05:11.128 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in UseProgram: (ID: 1001309929) Generic error
  3644. CallStack= at System.Environment.get_StackTrace()
  3645. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3646. at Ryujinx.Graphics.OpenGL.Pipeline.SetProgram(IProgram program)
  3647. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_67(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3648. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3649. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3650. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3651. at System.Threading.ThreadHelper.ThreadStart()
  3652. 00:05:11.940 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in UseProgram: (ID: 1001309929) Generic error
  3653. CallStack= at System.Environment.get_StackTrace()
  3654. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3655. at Ryujinx.Graphics.OpenGL.Pipeline.SetProgram(IProgram program)
  3656. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_67(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3657. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3658. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3659. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3660. at System.Threading.ThreadHelper.ThreadStart()
  3661. 00:05:12.964 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in UseProgram: (ID: 1001309929) Generic error
  3662. CallStack= at System.Environment.get_StackTrace()
  3663. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3664. at Ryujinx.Graphics.OpenGL.Pipeline.SetProgram(IProgram program)
  3665. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_67(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3666. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3667. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3668. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3669. at System.Threading.ThreadHelper.ThreadStart()
  3670. 00:05:12.967 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in UseProgram: (ID: 1001309929) Generic error
  3671. CallStack= at System.Environment.get_StackTrace()
  3672. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3673. at Ryujinx.Graphics.OpenGL.Pipeline.SetProgram(IProgram program)
  3674. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_67(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3675. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3676. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3677. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3678. at System.Threading.ThreadHelper.ThreadStart()
  3679. 00:05:12.969 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in UseProgram: (ID: 1001309929) Generic error
  3680. CallStack= at System.Environment.get_StackTrace()
  3681. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3682. at Ryujinx.Graphics.OpenGL.Pipeline.SetProgram(IProgram program)
  3683. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_67(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3684. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3685. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3686. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3687. at System.Threading.ThreadHelper.ThreadStart()
  3688. 00:05:12.976 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in UseProgram: (ID: 1001309929) Generic error
  3689. CallStack= at System.Environment.get_StackTrace()
  3690. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3691. at Ryujinx.Graphics.OpenGL.Pipeline.SetProgram(IProgram program)
  3692. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_67(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3693. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3694. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3695. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3696. at System.Threading.ThreadHelper.ThreadStart()
  3697. 00:05:12.976 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in UseProgram: (ID: 1001309929) Generic error
  3698. CallStack= at System.Environment.get_StackTrace()
  3699. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3700. at Ryujinx.Graphics.OpenGL.Pipeline.SetProgram(IProgram program)
  3701. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_67(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3702. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3703. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3704. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3705. at System.Threading.ThreadHelper.ThreadStart()
  3706. 00:05:12.980 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in UseProgram: (ID: 1001309929) Generic error
  3707. CallStack= at System.Environment.get_StackTrace()
  3708. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3709. at Ryujinx.Graphics.OpenGL.Pipeline.SetProgram(IProgram program)
  3710. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_67(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3711. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3712. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3713. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3714. at System.Threading.ThreadHelper.ThreadStart()
  3715. 00:05:12.988 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in UseProgram: (ID: 1001309929) Generic error
  3716. CallStack= at System.Environment.get_StackTrace()
  3717. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3718. at Ryujinx.Graphics.OpenGL.Pipeline.SetProgram(IProgram program)
  3719. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_67(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3720. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3721. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3722. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3723. at System.Threading.ThreadHelper.ThreadStart()
  3724. 00:05:12.997 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in UseProgram: (ID: 1001309929) Generic error
  3725. CallStack= at System.Environment.get_StackTrace()
  3726. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3727. at Ryujinx.Graphics.OpenGL.Pipeline.SetProgram(IProgram program)
  3728. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_67(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3729. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3730. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3731. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3732. at System.Threading.ThreadHelper.ThreadStart()
  3733. 00:05:13.110 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in UseProgram: (ID: 1001309929) Generic error
  3734. CallStack= at System.Environment.get_StackTrace()
  3735. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3736. at Ryujinx.Graphics.OpenGL.Pipeline.SetProgram(IProgram program)
  3737. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_67(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3738. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3739. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3740. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3741. at System.Threading.ThreadHelper.ThreadStart()
  3742. 00:05:13.119 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in UseProgram: (ID: 1001309929) Generic error
  3743. CallStack= at System.Environment.get_StackTrace()
  3744. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3745. at Ryujinx.Graphics.OpenGL.Pipeline.SetProgram(IProgram program)
  3746. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_67(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3747. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3748. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3749. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3750. at System.Threading.ThreadHelper.ThreadStart()
  3751. 00:05:13.120 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in UseProgram: (ID: 1001309929) Generic error
  3752. CallStack= at System.Environment.get_StackTrace()
  3753. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3754. at Ryujinx.Graphics.OpenGL.Pipeline.SetProgram(IProgram program)
  3755. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_67(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3756. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3757. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3758. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3759. at System.Threading.ThreadHelper.ThreadStart()
  3760. 00:05:13.127 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in UseProgram: (ID: 1001309929) Generic error
  3761. CallStack= at System.Environment.get_StackTrace()
  3762. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3763. at Ryujinx.Graphics.OpenGL.Pipeline.SetProgram(IProgram program)
  3764. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_67(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3765. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3766. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3767. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3768. at System.Threading.ThreadHelper.ThreadStart()
  3769. 00:05:13.128 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in UseProgram: (ID: 1001309929) Generic error
  3770. CallStack= at System.Environment.get_StackTrace()
  3771. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3772. at Ryujinx.Graphics.OpenGL.Pipeline.SetProgram(IProgram program)
  3773. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_67(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3774. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3775. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3776. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3777. at System.Threading.ThreadHelper.ThreadStart()
  3778. 00:05:13.129 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in UseProgram: (ID: 1001309929) Generic error
  3779. CallStack= at System.Environment.get_StackTrace()
  3780. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3781. at Ryujinx.Graphics.OpenGL.Pipeline.SetProgram(IProgram program)
  3782. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_67(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3783. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3784. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3785. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3786. at System.Threading.ThreadHelper.ThreadStart()
  3787. 00:05:17.867 |E| GUI.RenderLoop Gpu GLERROR: DebugSeverityHigh: Error has been generated. GL error GL_INVALID_OPERATION in GetProgramBinary: (ID: 3208304567) Generic error
  3788. CallStack= at System.Environment.get_StackTrace()
  3789. at Ryujinx.Graphics.OpenGL.Debugger.GLDebugHandler(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam)
  3790. at OpenTK.Graphics.OpenGL.GL.GetProgramBinary[T4](Int32 program, Int32 bufSize, Int32& length, BinaryFormat& binaryFormat, T4[] binary)
  3791. at Ryujinx.Graphics.OpenGL.Program.GetBinary()
  3792. at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_18(Span`1 memory, ThreadedRenderer threaded, IRenderer renderer)
  3793. at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop()
  3794. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  3795. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  3796. at System.Threading.ThreadHelper.ThreadStart()
  3797. 00:05:17.931 |I| HLE.OsThread.9 ServiceNv Create: Created map 14 with size 0x01000000!
  3798. 00:05:18.326 |I| HLE.OsThread.9 ServiceNv Create: Created map 15 with size 0x01000000!
  3799. 00:05:18.432 |I| HLE.OsThread.9 ServiceNv Create: Created map 16 with size 0x01000000!
  3800. 00:05:18.491 |I| HLE.OsThread.9 ServiceNv Create: Created map 17 with size 0x01000000!
  3801. 00:05:18.762 |I| HLE.OsThread.9 ServiceNv DecrementMapRefCount: Deleted map 12!
  3802. 00:05:20.120 |I| HLE.OsThread.9 ServiceNv Create: Created map 12 with size 0x01000000!
  3803. 00:05:22.086 |I| HLE.OsThread.9 ServiceNv Create: Created map 18 with size 0x01000000!
  3804. 00:05:22.156 |I| HLE.OsThread.9 ServiceNv Create: Created map 19 with size 0x01000000!
  3805. 00:05:22.485 |I| HLE.OsThread.9 ServiceNv DecrementMapRefCount: Deleted map 19!
  3806. 00:05:24.418 |I| HLE.OsThread.9 ServiceNv Create: Created map 19 with size 0x01000000!
  3807. 00:05:24.563 |S| HLE.OsThread.15 ServiceAm SetExpectedMasterVolume: Stubbed.
  3808. 00:05:24.664 |I| HLE.OsThread.9 ServiceNv Create: Created map 20 with size 0x01000000!
  3809. 00:05:24.707 |I| HLE.OsThread.9 ServiceNv Create: Created map 21 with size 0x01000000!
  3810. 00:05:25.653 |I| HLE.OsThread.9 ServiceNv Create: Created map 22 with size 0x01000000!
  3811. 00:05:26.021 |I| HLE.OsThread.9 ServiceNv Create: Created map 23 with size 0x01000000!
  3812. 00:05:26.353 |I| HLE.OsThread.9 ServiceNv Create: Created map 24 with size 0x01000000!
  3813. 00:05:26.591 |I| HLE.OsThread.9 ServiceNv Create: Created map 25 with size 0x01000000!
  3814. 00:05:26.652 |I| HLE.OsThread.9 ServiceNv Create: Created map 26 with size 0x01000000!
  3815. 00:05:26.753 |I| HLE.OsThread.9 ServiceNv Create: Created map 27 with size 0x01000000!
  3816. 00:05:27.063 |I| HLE.OsThread.9 ServiceNv DecrementMapRefCount: Deleted map 22!
  3817. 00:05:28.128 |S| HLE.OsThread.9 ServiceNv ZbcSetTable: Stubbed.
  3818. 00:05:28.128 |S| HLE.OsThread.9 ServiceNv GetActiveSlotMask: Stubbed.
  3819. 00:05:28.221 |I| HLE.OsThread.9 ServiceNv Create: Created map 22 with size 0x01000000!
  3820. 00:05:28.920 |I| HLE.OsThread.9 ServiceNv DecrementMapRefCount: Deleted map 22!
  3821. 00:05:29.081 |I| HLE.OsThread.9 ServiceNv Create: Created map 22 with size 0x01000000!
  3822. 00:05:32.519 |I| Ptc Save: Saved Profiling Info (size: 88707 bytes, profiled functions: 26095).
  3823. 00:06:02.526 |I| Ptc Save: Saved Profiling Info (size: 88756 bytes, profiled functions: 26099).
  3824. 00:06:26.196 |S| HLE.OsThread.8 ServiceHid StartSixAxisSensor: Stubbed. {appletResourceUserId: 4294967296 ; sixAxisSensorHandle: 5}
  3825. 00:06:26.196 |S| HLE.OsThread.8 ServiceHid StartSixAxisSensor: Stubbed. {appletResourceUserId: 4294967296 ; sixAxisSensorHandle: 65541}
  3826. 00:06:31.280 |I| HLE.OsThread.9 ServiceNv Create: Created map 28 with size 0x01000000!
  3827. 00:06:31.291 |I| HLE.OsThread.9 ServiceNv Create: Created map 29 with size 0x01000000!
  3828. 00:06:31.419 |I| HLE.OsThread.9 ServiceNv Create: Created map 30 with size 0x01000000!
  3829. 00:06:31.489 |I| HLE.OsThread.9 ServiceNv DecrementMapRefCount: Deleted map 23!
  3830. 00:06:31.785 |I| HLE.OsThread.9 ServiceNv DecrementMapRefCount: Deleted map 30!
  3831. 00:06:32.117 |I| HLE.OsThread.9 ServiceNv Create: Created map 23 with size 0x01000000!
  3832. 00:06:32.524 |I| Ptc Save: Saved Profiling Info (size: 93190 bytes, profiled functions: 27352).
  3833. 00:06:32.752 |I| HLE.OsThread.9 ServiceNv Create: Created map 30 with size 0x01000000!
  3834. 00:06:33.119 |I| HLE.OsThread.9 ServiceNv DecrementMapRefCount: Deleted map 23!
  3835. 00:06:34.628 |I| HLE.OsThread.9 ServiceNv Create: Created map 23 with size 0x00060000!
  3836. 00:06:34.703 |S| HLE.OsThread.9 ServiceNv ZbcSetTable: Stubbed.
  3837. 00:06:34.703 |S| HLE.OsThread.9 ServiceNv GetActiveSlotMask: Stubbed.
  3838. 00:06:34.744 |I| HLE.OsThread.9 ServiceNv Create: Created map 31 with size 0x01000000!
  3839. 00:06:34.838 |I| HLE.OsThread.9 ServiceNv DecrementMapRefCount: Deleted map 13!
  3840. 00:06:34.996 |W| GUI.RenderLoop Gpu GLPERF: DebugSeverityMedium: API_ID_RECOMPILE_FRAGMENT_SHADER performance warning has been generated. Fragment shader recompiled due to state change.
  3841. 00:06:35.004 |W| GUI.RenderLoop Gpu GLPERF: DebugSeverityMedium: API_ID_RECOMPILE_FRAGMENT_SHADER performance warning has been generated. Fragment shader recompiled due to state change.
  3842. 00:06:35.008 |W| GUI.RenderLoop Gpu GLPERF: DebugSeverityMedium: API_ID_RECOMPILE_FRAGMENT_SHADER performance warning has been generated. Fragment shader recompiled due to state change.
  3843. 00:06:35.042 |W| HLE.OsThread.9 ServiceNv Wait: GPU processing thread is too slow, waiting on CPU...
  3844. 00:07:02.522 |I| Ptc Save: Saved Profiling Info (size: 99617 bytes, profiled functions: 29096).
  3845. 00:07:32.522 |I| Ptc Save: Saved Profiling Info (size: 99614 bytes, profiled functions: 29096).
  3846. 00:08:02.524 |I| Ptc Save: Saved Profiling Info (size: 99620 bytes, profiled functions: 29097).
  3847. 00:08:32.521 |I| Ptc Save: Saved Profiling Info (size: 99622 bytes, profiled functions: 29097).
  3848. 00:09:02.520 |I| Ptc Save: Saved Profiling Info (size: 99624 bytes, profiled functions: 29097).
  3849. 00:10:02.525 |I| Ptc Save: Saved Profiling Info (size: 99640 bytes, profiled functions: 29097).
  3850. 00:11:02.520 |I| Ptc Save: Saved Profiling Info (size: 99648 bytes, profiled functions: 29097).
  3851. 00:12:02.524 |I| Ptc Save: Saved Profiling Info (size: 99654 bytes, profiled functions: 29098).
  3852. 00:13:02.519 |I| Ptc Save: Saved Profiling Info (size: 99660 bytes, profiled functions: 29098).
  3853. 00:14:02.523 |I| Ptc Save: Saved Profiling Info (size: 99663 bytes, profiled functions: 29098).
  3854. 00:14:32.527 |I| Ptc Save: Saved Profiling Info (size: 99673 bytes, profiled functions: 29099).
  3855. 00:15:02.512 |I| Ptc Save: Saved Profiling Info (size: 99680 bytes, profiled functions: 29099).
  3856. 00:16:02.526 |I| Ptc Save: Saved Profiling Info (size: 99679 bytes, profiled functions: 29099).
  3857. 00:17:02.526 |I| Ptc Save: Saved Profiling Info (size: 99685 bytes, profiled functions: 29099).
  3858. 00:18:02.523 |I| Ptc Save: Saved Profiling Info (size: 99689 bytes, profiled functions: 29099).
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