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- I'm replaying Dragon Warrior VII so you don't have to ;]
- The original release of Dragon Warrior VII has a really awesome monster class system, with many complicated trees for intermediate and advanced classes, much more than the original classes in the game, and a lot of them offer some really cool stuff:
- http://shrines.rpgclassics.com/psx/dw7/images/monsterclass.gif
- However, a huge problem is that the monster hearts to get these are incredibly tough, as there's only a few on the field and the majority of them are locked behind very low drop rates from enemies in battle.
- I've wanted to replay dw7 for some time now, so I figured I'd replay with this arbitrary ruleset, where 4 of each monster heart is added to the bag so everyone can become any beginner monster class, but the rule/challenge is to not use any normal human classes.
- Won't matter until we get to Dharma, but should be fun!
- =====
- Hero:
- LizardMan, Dumbira -> Gerion
- Boltrat -> Andreal
- Dumbira, Lipsy, EvilTurtle -> Varanus
- Gigamute
- Maribel:
- Healer, Hork, JewelBag -> DeadNoble
- Berserker, Mimic -> EvilWell
- Lipsy -> CosmoBog
- WoePriest
- Gabo:
- BombCrag, Berserker -> Golem
- BoltRat -> ProtoMech -> EvilMech
- Dumbira, Lipsy, EvilTurtle -> Varanus
- Esterk
- Melvin:
- Mimic, Hork -> CurseLamp
- EvilTurtle, Wyvern, Florajay -> SkyDevil
- JewelBag -> HellGiant
- Budoo
- Aira:
- Berserker, Mimic -> EvilWell
- Florajay -> Rosevine
- EvilTurtle, Wyvern, Florajay -> SkyDevil
- RainHawk
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