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Ruuuuduuuu

Jan 9th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  51. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  52. end
  53. for _,t in pairs(CAS.Actions) do
  54. for _,k in pairs(t.Keys) do
  55. if k==io.KeyCode then
  56. t.Function(t.Name,io.UserInputState,io)
  57. end
  58. end
  59. end
  60. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  61. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  62. end
  63. end)
  64. Event.Parent = NLS([==[
  65. local Player = game:GetService("Players").LocalPlayer
  66. local Event = script:WaitForChild("UserInput_Event")
  67. local Mouse = Player:GetMouse()
  68. local UIS = game:GetService("UserInputService")
  69. local input = function(io,a)
  70. if a then return end
  71. --Since InputObject is a client-side instance, we create and pass table instead
  72. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  73. end
  74. UIS.InputBegan:Connect(input)
  75. UIS.InputEnded:Connect(input)
  76. local h,t
  77. --Give the server mouse data 30 times every second, but only if the values changed
  78. --If player is not moving their mouse, client won't fire events
  79. while wait(1/30) do
  80. if h~=Mouse.Hit or t~=Mouse.Target then
  81. h,t=Mouse.Hit,Mouse.Target
  82. Event:FireServer({isMouse=true,Target=t,Hit=h})
  83. end
  84. end]==],Player.Character)
  85.  
  86. ----Sandboxed game object that allows the usage of client-side methods and services
  87. --Real game object
  88. local _rg = game
  89.  
  90. --Metatable for fake service
  91. local fsmt = {
  92. __index = function(self,k)
  93. local s = rawget(self,"_RealService")
  94. if s then
  95. return typeof(s[k])=="function"
  96. and function(_,...)return s[k](s,...)end or s[k]
  97. end
  98. end,
  99. __newindex = function(self,k,v)
  100. local s = rawget(self,"_RealService")
  101. if s then s[k]=v end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return rawget(self,s) or _rg:GetService(s)
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. RunService = FakeService({
  120. _btrs = {},
  121. RenderStepped = _rg:GetService("RunService").Heartbeat,
  122. BindToRenderStep = function(self,name,_,fun)
  123. self._btrs[name] = self.Heartbeat:Connect(fun)
  124. end,
  125. UnbindFromRenderStep = function(self,name)
  126. self._btrs[name]:Disconnect()
  127. end,
  128. },"RunService")
  129. }
  130. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  131. g.service = g.GetService
  132. FakeService(g,game)
  133. --Changing owner to fake player object to support owner:GetMouse()
  134. game,owner = g,g.Players.LocalPlayer
  135. end
  136. --By Rufus14
  137. --ears: 391268255
  138. --bamalam: 720451528
  139. --columb: 1202637744
  140.  
  141. --[[music = Instance.new("Sound", game.Players.LocalPlayer.Character.Torso)
  142. music.Volume = 10
  143. music.SoundId = "rbxassetid://1202637744"
  144. music.Looped = true
  145. music:Play()]]
  146. mouse = game.Players.LocalPlayer:GetMouse()
  147. gun = Instance.new("Part", game.Players.LocalPlayer.Character)
  148. gun:BreakJoints()
  149. gun.CanCollide = false
  150. gun.Name = "Ak-47"
  151. gun.Orientation = Vector3.new(0,0,0)
  152. mesh = Instance.new("SpecialMesh", gun)
  153. mesh.MeshId = "rbxassetid://477006495"
  154. mesh.TextureId = "rbxassetid://477006525"
  155. mesh.Scale = Vector3.new(0.04,0.04,0.04)
  156. weld = Instance.new("Weld", gun)
  157. weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
  158. weld.Part1 = gun
  159. weld.C0 = weld.C0 * CFrame.Angles(-1.5,0,0) * CFrame.new(0,0,-2.5)
  160. local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  161. rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  162. rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  163. rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  164. local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  165. lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  166. lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
  167. lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  168. shot = Instance.new("Sound", gun)
  169. shot.Volume = 10
  170. shot.SoundId = "rbxassetid://285234709"
  171. pump = Instance.new("Sound", gun)
  172. pump.Volume = 10
  173. pump.SoundId = "rbxassetid://255061173"
  174. pump.PlaybackSpeed = 0.7
  175. --[[function owtheedge()
  176. workspace.CurrentCamera.FieldOfView = 70 + music.PlaybackLoudness / 80
  177. end
  178. game:GetService("RunService").RenderStepped:connect(owtheedge)]]
  179. for i = 0,0.7 , 0.01 do
  180. weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
  181. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.399175882, -0.578536987, 0.978147507, 0.204753578, -0.0361040607, -0.0289359875, -0.0378959738, -0.998862624, -0.205888897, 0.978079677, -0.0311431047),i)
  182. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.472423553, 0.409558296, -1.4746933, 0.939692736, -0.342019886, -2.0985492e-06, 0.0238559935, 0.0655499771, -0.997564137, 0.341186911, 0.937403619, 0.0697560608),i)
  183. game:GetService("RunService").RenderStepped:wait()
  184. end
  185. using = false
  186. rapid = true
  187. debounce = false
  188. ammo = 30
  189.  
  190. function plai(key)
  191. key = key:lower()
  192. --[[ if key == "e" then
  193. if moosic then
  194. runkids.SoundId = "rbxassetid://665751753"
  195. runkids.Volume = 8
  196. runkids:Play()
  197. runkids.Looped = true
  198. runkids.TimePosition = 13
  199. end
  200. if not moosic then
  201. runkids:Stop()
  202. end
  203. end]]
  204. end
  205.  
  206. mouse.KeyDown:connect(plai)
  207. function rapid()
  208. rapid = true
  209. end
  210. mouse.Button1Down:connect(rapid)
  211. function notrapid()
  212. rapid = false
  213. end
  214. mouse.Button1Up:connect(notrapid)
  215.  
  216. function shoot()
  217.  
  218. if not rapid then
  219. rapid = true
  220. end
  221.  
  222. while rapid and debounce == false do
  223. shot:Play()
  224. rapid = true
  225. debounce = true
  226. for i = 1,1 do
  227. local missle = Instance.new("Part", workspace)
  228. missle:BreakJoints()
  229. missle.Name = "bullet"
  230. missle.BrickColor = BrickColor.Yellow()
  231. missle.CanCollide = false
  232. missle.Material = "Neon"
  233. missle.Size = Vector3.new(0.1,0.1,0.1)
  234. missle.CFrame = gun.CFrame * CFrame.new(0,0,2)
  235. missle.Transparency = 0
  236. local vel = Instance.new("BodyVelocity", missle)
  237. vel.Velocity = mouse.Hit.lookVector * math.random(500,500) + Vector3.new(math.random(-10,10),math.random(-10,10),0)
  238. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  239. local function hit(part)
  240. local hitval = math.random(40,65)
  241. local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
  242. if humanoid then
  243. if humanoid.Health == math.huge or humanoid.Health >= 600 then
  244. humanoid.Health = 100
  245. end
  246. if humanoid.MaxHealth == math.huge or humanoid.MaxHealth >= 600 then
  247. humanoid.MaxHealth = 100
  248. end
  249. if humanoid.Parent.Name == game.Players.LocalPlayer.Name then
  250.  
  251. else
  252. if humanoid.Health < hitval then
  253. humanoid.Health = 1
  254. humanoid.JumpPower = 0
  255. humanoid.PlatformStand = true
  256. humanoid.WalkSpeed = 0
  257. local findlefthip = humanoid.Parent.Torso:findFirstChild("Left Hip")
  258. if findlefthip then
  259. findlefthip:Remove()
  260. local glue = Instance.new("Glue", humanoid.Parent.Torso)
  261. glue.Part0 = humanoid.Parent.Torso
  262. glue.Part1 = humanoid.Parent["Left Leg"]
  263. glue.Name = "Left leg"
  264. local collider = Instance.new("Part", humanoid.Parent["Left Leg"])
  265. collider.Position = Vector3.new(0,999,0)
  266. collider.Size = Vector3.new(1.5, 1, 1)
  267. collider.Shape = "Cylinder"
  268. local weld = Instance.new("Weld", collider)
  269. weld.Part0 = humanoid.Parent["Left Leg"]
  270. weld.Part1 = collider
  271. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  272. collider.TopSurface = "Smooth"
  273. collider.BottomSurface = "Smooth"
  274. collider.formFactor = "Symmetric"
  275. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  276. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  277. collider.Transparency = 1
  278. end
  279. --
  280. local findrighthip = humanoid.Parent.Torso:findFirstChild("Right Hip")
  281. if findrighthip then
  282. findrighthip:Remove()
  283. local glue = Instance.new("Glue", humanoid.Parent.Torso)
  284. glue.Part0 = humanoid.Parent.Torso
  285. glue.Part1 = humanoid.Parent["Right Leg"]
  286. glue.Name = "Right leg"
  287. local collider = Instance.new("Part", humanoid.Parent["Right Leg"])
  288. collider.Position = Vector3.new(0,999,0)
  289. collider.Size = Vector3.new(1.5, 1, 1)
  290. collider.Shape = "Cylinder"
  291. local weld = Instance.new("Weld", collider)
  292. weld.Part0 = humanoid.Parent["Right Leg"]
  293. weld.Part1 = collider
  294. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  295. collider.TopSurface = "Smooth"
  296. collider.BottomSurface = "Smooth"
  297. collider.formFactor = "Symmetric"
  298. glue.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  299. glue.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  300. collider.Transparency = 1
  301. end
  302. --
  303. local findrightshoulder = humanoid.Parent.Torso:findFirstChild("Right Shoulder")
  304. if findrightshoulder then
  305. findrightshoulder:Remove()
  306. local glue = Instance.new("Glue", humanoid.Parent.Torso)
  307. glue.Part0 = humanoid.Parent.Torso
  308. glue.Part1 = humanoid.Parent["Right Arm"]
  309. glue.Name = "Right arm"
  310. local collider = Instance.new("Part", humanoid.Parent["Right Arm"])
  311. collider.Position = Vector3.new(0,999,0)
  312. collider.Size = Vector3.new(1.5, 1, 1)
  313. collider.Shape = "Cylinder"
  314. local weld = Instance.new("Weld", collider)
  315. weld.Part0 = humanoid.Parent["Right Arm"]
  316. weld.Part1 = collider
  317. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  318. collider.TopSurface = "Smooth"
  319. collider.BottomSurface = "Smooth"
  320. collider.formFactor = "Symmetric"
  321. glue.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  322. glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  323. collider.Transparency = 1
  324. end
  325. --
  326. local findleftshoulder = humanoid.Parent.Torso:findFirstChild("Left Shoulder")
  327. if findleftshoulder then
  328. findleftshoulder:Remove()
  329. local glue = Instance.new("Glue", humanoid.Parent.Torso)
  330. glue.Part0 = humanoid.Parent.Torso
  331. glue.Part1 = humanoid.Parent["Left Arm"]
  332. glue.Name = "Left arm"
  333. local collider = Instance.new("Part", humanoid.Parent["Left Arm"])
  334. collider.Position = Vector3.new(0,999,0)
  335. collider.Size = Vector3.new(1.5, 1, 1)
  336. collider.Shape = "Cylinder"
  337. local weld = Instance.new("Weld", collider)
  338. weld.Part0 = humanoid.Parent["Left Arm"]
  339. weld.Part1 = collider
  340. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  341. collider.TopSurface = "Smooth"
  342. collider.BottomSurface = "Smooth"
  343. collider.formFactor = "Symmetric"
  344. glue.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  345. glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  346. collider.Transparency = 1
  347. end
  348. local findhead = humanoid.Parent:findFirstChild("Head")
  349. if findhead then
  350. local attachment = Instance.new("Attachment", humanoid.Parent.Head)
  351. attachment.Position = Vector3.new(0, -0.5, 0)
  352. attachment.Name = "lol"
  353. attachment.Visible = false
  354. humanoid.Parent.Torso.NeckAttachment.Visible = false
  355. humanoid.Parent.Torso.NeckAttachment.Position = humanoid.Parent.Torso.NeckAttachment.Position + Vector3.new(0,0,0)
  356. local ball = Instance.new("BallSocketConstraint", humanoid.Parent)
  357. ball.Attachment0 = humanoid.Parent.Torso.NeckAttachment
  358. ball.Attachment1 = attachment
  359. ball.LimitsEnabled = true
  360. ball.TwistLimitsEnabled = true
  361. ball.UpperAngle = 90
  362. ball.Restitution = 0.5
  363. ball.TwistUpperAngle = 90
  364. ball.TwistLowerAngle = -90
  365. local collidepartofleftleg = Instance.new("Part", humanoid.Parent.Torso)
  366. collidepartofleftleg.Name = "Bone"
  367. collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
  368. collidepartofleftleg.Transparency = 1
  369. collidepartofleftleg:BreakJoints()
  370. local weeld = Instance.new("Weld", collidepartofleftleg)
  371. weeld.Part0 = collidepartofleftleg
  372. weeld.Part1 = humanoid.Parent["Head"]
  373. if humanoid.Parent.Torso:findFirstChild("Neck") then
  374. humanoid.Parent.Torso.Neck:destroy()
  375. end
  376. end
  377.  
  378. wait(10)
  379. humanoid.Health = 0
  380. else
  381. humanoid.Health = humanoid.Health - hitval
  382. end
  383. end
  384. else
  385. if part.Name == "Shotgun" or "bullet" then
  386.  
  387. else
  388. missle:destroy()
  389. end
  390. end
  391. end
  392. missle.Touched:connect(hit)
  393. end
  394. for i = 0,1 , 0.5 do
  395. weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
  396. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.491810799, -0.168943405, 0.978147507, 0.204753578, -0.0361040607, 0.0289353225, -0.306021929, -0.951584637, -0.205889001, 0.929745436, -0.305259228),i)
  397. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.472423553, 0.748803854, -1.02752113, 0.939693093, -0.342019022, -2.66768012e-07, -0.0711100101, -0.195373133, -0.978147566, 0.334545016, 0.919158578, -0.207911715),i)
  398. game:GetService("RunService").RenderStepped:wait()
  399. end
  400. --[[for i = 0,1 , 0.05 do
  401. weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
  402. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.491810799, -0.168943405, 0.978147507, 0.204753578, -0.0361040607, 0.0289353225, -0.306021929, -0.951584637, -0.205889001, 0.929745436, -0.305259228),i)
  403. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.201648712, 0.903478384, -1.75520706, 0.939693093, -0.342019022, -2.66768012e-07, -0.0711100101, -0.195373133, -0.978147566, 0.334545016, 0.919158578, -0.207911715),i)
  404. game:GetService("RunService").RenderStepped:wait()
  405. end
  406. pump:Play()
  407. for i = 0,1 , 0.05 do
  408. weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
  409. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.491810799, -0.168943405, 0.978147507, 0.204753578, -0.0361040607, 0.0289353225, -0.306021929, -0.951584637, -0.205889001, 0.929745436, -0.305259228),i)
  410. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.44393158, 0.765078783, -1.10408783, 0.939693093, -0.342019022, -2.66768012e-07, -0.0711100101, -0.195373133, -0.978147566, 0.334545016, 0.919158578, -0.207911715),i)
  411. game:GetService("RunService").RenderStepped:wait()
  412. end
  413. for i = 0,1 , 0.05 do
  414. weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
  415. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.491810799, -0.168943405, 0.978147507, 0.204753578, -0.0361040607, 0.0289353225, -0.306021929, -0.951584637, -0.205889001, 0.929745436, -0.305259228),i)
  416. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.201648712, 0.903478384, -1.75520706, 0.939693093, -0.342019022, -2.66768012e-07, -0.0711100101, -0.195373133, -0.978147566, 0.334545016, 0.919158578, -0.207911715),i)
  417. game:GetService("RunService").RenderStepped:wait()
  418. end]]
  419. for i = 0,0.7 , 0.5 do
  420. weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
  421. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.399175882, -0.578536987, 0.978147507, 0.204753578, -0.0361040607, -0.0289359875, -0.0378959738, -0.998862624, -0.205888897, 0.978079677, -0.0311431047),i)
  422. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.472423553, 0.409558296, -1.4746933, 0.939692736, -0.342019886, -2.0985492e-06, 0.0238559935, 0.0655499771, -0.997564137, 0.341186911, 0.937403619, 0.0697560608),i)
  423. game:GetService("RunService").RenderStepped:wait()
  424. end
  425. using = false
  426. wait(0.125)
  427. debounce = false
  428. end
  429. end
  430. mouse.Button1Down:connect(shoot)
  431. --lotushomerun was here
  432. --Do not leak
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