Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ?using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class CloseUI : MonoBehaviour {
- public void ClosePanel()
- {
- if (this.transform.parent != null)
- {
- this.transform.parent.gameObject.SetActive(false);
- }
- }
- /*
- Copyright Shadowplay Coding 2017 - see www.shadowplaycoding.com for licensing details
- Removing this comment forfits any rights given to the user under licensing.
- */
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement