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CassataGames

Rapid Fire

Mar 14th, 2023
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C# 0.29 KB | None | 0 0
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4.  
  5. public class RapidFire : DroneBehavior
  6. {
  7.     protected override void ApplyParameters()
  8.     {
  9.         DroneFire.semiAuto = false;
  10.         DroneFire.delayTime = 0.05f;
  11.         DroneFire.ammoMax += 7;
  12.     }
  13. }
  14.  
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