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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- // Needed core files
- using BattleCore;
- using BattleCore.Events;
- using BattleCorePsyOps;
- namespace ABot
- {
- [Behavior("Main", "true", "0.01", "PsyOps", "Main module for controlling Battle")]
- public class Main:BotEventListener
- {
- public override void Dispose()
- {
- throw new NotImplementedException();
- }
- }
- }
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