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- Set current directory to /home/7d2d/7d2d
- Found path: /home/7d2d/7d2d/7DaysToDieServer.x86_64
- Mono path[0] = '/home/7d2d/7d2d/7DaysToDieServer_Data/Managed'
- Mono config path = '/home/7d2d/7d2d/7DaysToDieServer_Data/MonoBleedingEdge/etc'
- Preloaded 'libMagick.so'
- Preloaded 'libeac_server.so'
- Preloaded 'libeasyanticheat.so'
- Preloaded 'libgetrss.so'
- Preloaded 'libsteam_api.so'
- Preloaded 'steamclient.so'
- Unable to preload the following plugins:
- libMouseLib.so
- libeac_server.so
- libeasyanticheat.so
- libgetrss.so
- libsteam_api.so
- steamclient.so
- libMouseLib.so
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Null
- GfxDevice: creating device client; threaded=0
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.189 seconds
- UnloadTime: 1.187888 ms
- 2020-01-03T20:41:16 0.112 INF Awake
- 2020-01-03T20:41:16 0.214 INF Version: Alpha 18.2 (b5) Compatibility Version: Alpha 18.2, Build: Linux 64 Bit
- 2020-01-03T20:41:16 0.215 INF System information:
- 2020-01-03T20:41:16 0.284 INF OS: Linux 4.15 Ubuntu 18.04 64bit
- 2020-01-03T20:41:16 0.285 INF CPU: Intel(R) Xeon(R) CPU E5-2630 v4 @ 2.20GHz (cores: 4)
- 2020-01-03T20:41:16 0.285 INF RAM: 7976 MB
- 2020-01-03T20:41:16 0.285 INF GPU: Null Device (128 MB)
- 2020-01-03T20:41:16 0.287 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0)
- 2020-01-03T20:41:16 0.313 INF Last played version: Alpha 18.2
- 2020-01-03T20:41:16 0.314 INF Local UTC offset: 1 hours
- 2020-01-03T20:41:16 0.326 INF Command line arguments: ./7DaysToDieServer.x86_64 -logfile ./7DaysToDieServer_Data/output_log__2020-01-03__20-41-14.txt -quit -batchmode -nographics -dedicated -configfile=serverconfig.xml
- 2020-01-03T20:41:16 0.329 INF Parsing server configfile: /home/7d2d/7d2d/7DaysToDieServer_Data/../serverconfig.xml
- 2020-01-03T20:41:16 0.459 INF Parsing server configfile successfully completed
- 2020-01-03T20:41:16 0.460 INF Starting dedicated server level=Kykoland game name=Kykoland
- 2020-01-03T20:41:16 0.460 INF Maximum allowed players: 20
- 2020-01-03T20:41:16 0.460 INF Game mode: GameModeSurvival
- 2020-01-03T20:41:16 0.460 INF Dedicated server only build
- 2020-01-03T20:41:16 0.462 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2020-01-03T20:41:16 0.463 INF Starting PlayerInputManager...
- 2020-01-03T20:41:16 0.499 INF InControl (version 1.6.17 build 9143, native module = False, XInput = False)
- 2020-01-03T20:41:16 0.793 INF Starting UserProfileManager...
- 2020-01-03T20:41:16 0.929 INF Occlusion: Awake
- 2020-01-03T20:41:16 0.933 INF Texture quality is set to 3
- 2020-01-03T20:41:16 1.036 INF [MODS] Start loading
- 2020-01-03T20:41:16 1.041 INF [MODS] Trying to load from Allocs_CommandExtensions
- 2020-01-03T20:41:16 1.063 INF [MODS] Found ModAPI in AllocsCommands.dll, creating instance
- 2020-01-03T20:41:16 1.063 INF [MODS] Loaded Mod: Allocs command extensions (20)
- 2020-01-03T20:41:16 1.064 INF [MODS] Trying to load from Allocs_CommonFunc
- 2020-01-03T20:41:16 1.066 INF [MODS] Found ModAPI in 7dtd-server-fixes.dll, creating instance
- 2020-01-03T20:41:16 1.067 INF [MODS] Loaded Mod: Allocs server fixes (23)
- 2020-01-03T20:41:16 1.067 INF [MODS] Trying to load from Allocs_WebAndMapRendering
- 2020-01-03T20:41:16 1.069 INF [MODS] Found ModAPI in MapRendering.dll, creating instance
- 2020-01-03T20:41:16 1.069 INF [MODS] Loaded Mod: Allocs MapRendering and Webinterface (33)
- 2020-01-03T20:41:16 1.069 INF [MODS] Trying to load from BCManager
- 2020-01-03T20:41:16 1.071 INF [MODS] Found ModAPI in BCManager.dll, creating instance
- 2020-01-03T20:41:16 1.073 INF [MODS] Loaded Mod: Bad Company Manager (4.2.1 (18.1))
- 2020-01-03T20:41:16 1.073 INF [MODS] Initializing mod code
- 2020-01-03T20:41:16 1.083 INF (BCM) Loading server config.
- 2020-01-03T20:41:17 1.188 INF [MODS] Loading done
- 2020-01-03T20:41:17 1.203 INF Loading permissions file at '/home/7d2d/7Saves/serveradmin.xml'
- 2020-01-03T20:41:17 1.233 INF Loading permissions file done.
- 2020-01-03T20:41:19 3.975 INF UMA Overlay loading took 1800 ms
- 2020-01-03T20:41:19 3.978 INF UMA Slot loading took 3 ms
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- 2020-01-03T20:41:21 5.474 INF WorldStaticData.Init() needed 1.486s
- 2020-01-03T20:41:21 5.491 INF Started Telnet on 9000
- 2020-01-03T20:41:21 5.508 INF Awake done in 5397 ms
- 2020-01-03T20:41:21 5.546 INF NET: Starting server protocols
- 2020-01-03T20:41:21 5.548 INF [NET] Disabling protocol: SteamNetworking
- Fallback handler could not load library /home/7d2d/7d2d/7DaysToDieServer_Data/Mono/libKernel32
- Fallback handler could not load library /home/7d2d/7d2d/7DaysToDieServer_Data/Mono/libKernel32.so
- Fallback handler could not load library /home/7d2d/7d2d/7DaysToDieServer_Data/Mono/Kernel32
- Fallback handler could not load library /home/7d2d/7d2d/7DaysToDieServer_Data/Mono/libKernel32
- Fallback handler could not load library /home/7d2d/7d2d/7DaysToDieServer_Data/Mono/libKernel32.so
- Fallback handler could not load library /home/7d2d/7d2d/7DaysToDieServer_Data/Mono/libKernel32
- 2020-01-03T20:41:21 5.608 INF NET: LiteNetLib server started
- 2020-01-03T20:41:21 5.614 INF StartGame
- 2020-01-03T20:41:21 5.868 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = True
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 16
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = True
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 3
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = Kykoland
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18.2
- GamePref.GameWorld = Kykoland
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 0
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 100
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 131072
- GamePref.NoGraphicsMode = True
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsFieldOfView = 65
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 1
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 2
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 1
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTerrainQuality = 3
- GamePref.OptionsTextureFilter = 1
- GamePref.OptionsTextureQuality = 1
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 1
- GamePref.OptionsUMATextureQuality = 1
- GamePref.OptionsViewDistance = 6
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0.5
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId =
- GamePref.PlayerKillingMode = 3
- GamePref.PlayerName = Player
- GamePref.PlayerSafeZoneHours = 5
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = /home/7d2d/7Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription = KykoLand un lugar maravilloso donde sobrevivir, disfruta y rolea con la gente!. Para entrar deberás ser suscriptor del canal o ser viewer regular. Antes de entrar hablar con Kyko para que recibir la contraseña
- GamePref.ServerDisabledNetworkProtocols = SteamNetworking
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText = Bienvenido al servidor. Respeta las normas y preparate, porque la noche es fria y alberga horrores... No te olvides de rolear con los demás jugadores y divertirte, eso sobretodo
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 20
- GamePref.ServerMaxWorldTransferSpeedKiBs = 1300
- GamePref.ServerName = PBEKykoLand
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL = https://www.twitch.tv/kykowne
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = True
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 9000
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = /home/7d2d/.local/share/7DaysToDie
- GamePref.WorldGenSeed = Kykoland
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2020-01-03T20:41:21 5.969 INF StartAsServer
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- 2020-01-03T20:41:37 21.508 INF Block IDs with mapping
- 2020-01-03T20:41:37 21.509 INF BlockIDs from Mapping
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- 2020-01-03T20:41:42 26.438 INF Item IDs with mapping
- 2020-01-03T20:41:42 26.439 INF ItemIDs from Mapping
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: ./Runtime/Camera/ReflectionProbes.cpp Line: 269)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- 2020-01-03T20:41:58 42.818 INF createWorld: Kykoland, Kykoland, GameModeSurvival
- 2020-01-03T20:41:58 42.819 INF Occlusion: Disabled
- 2020-01-03T20:41:58 42.883 INF Started thread ChunkRegeneration
- 2020-01-03T20:41:58 42.883 INF Started thread ChunkCalc
- 2020-01-03T20:41:58 43.013 INF World.Load: Kykoland
- 2020-01-03T20:41:58 43.021 ERR Exception reading world header at pos 0:
- 2020-01-03T20:41:58 43.022 EXC Attempted to read past the end of the stream.
- EndOfStreamException: Attempted to read past the end of the stream.
- at PooledBinaryReader.ReadChar () [0x00011] in <5db1b98a7f084ae580ac27893e46e92b>:0
- at PooledBinaryReader.ReadWrite (System.Char _value) [0x00000] in <5db1b98a7f084ae580ac27893e46e92b>:0
- at WorldState.SaveLoad (System.String _filename, System.Boolean _load, System.Boolean _warnOnDifferentVersion, System.Boolean _infOnDiferentVersion) [0x00093] in <5db1b98a7f084ae580ac27893e46e92b>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- Logger:masterLogException(Exception)
- Logger:Exception(Exception)
- Log:Exception(Exception)
- WorldState:SaveLoad(String, Boolean, Boolean, Boolean)
- WorldState:Load(String, Boolean, Boolean)
- <LoadWorld>d__58:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- <createWorld>d__182:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <5db1b98a7f084ae580ac27893e46e92b> Line: 0)
- 2020-01-03T20:41:58 43.039 WRN Failed loading world header file: /home/7d2d/7Saves/Kykoland/Kykoland/main.ttw
- 2020-01-03T20:41:58 43.041 INF Trying backup header: /home/7d2d/7Saves/Kykoland/Kykoland/main.ttw.bak
- 2020-01-03T20:41:58 43.072 INF BloodMoon SetDay: day 21, last day 14, freq 7, range 0
- 2020-01-03T20:41:58 43.076 INF BloodMoon SetDay: day 21, last day 14, freq 7, range 0
- 2020-01-03T20:42:16 60.977 INF Started thread GenerateChunks
- 2020-01-03T20:42:17 61.994 INF Loading dtm raw file took 967ms
- 2020-01-03T20:42:18 62.906 INF Biomes image size w= 8192, h = 8192
- 2020-01-03T20:42:20 64.118 INF Loading and creating biomes took 2120ms
- 2020-01-03T20:42:25 69.351 INF Loading and creating shader control textures took 5232ms
- 2020-01-03T20:42:28 72.832 INF Loading and parsing of generator took 3480ms
- 2020-01-03T20:42:28 72.996 INF Started thread SaveChunks /home/7d2d/7Saves/Kykoland/Kykoland/Region
- 2020-01-03T20:42:32 76.540 INF [DECO] read 765/2692
- 2020-01-03T20:42:34 78.322 INF AstarManager Init
- 2020-01-03T20:42:35 79.188 INF Weather Packages Created FROM BIOMES
- 2020-01-03T20:42:35 79.188 INF createWorld() done
- 2020-01-03T20:42:35 79.190 INF Calculating world hashes
- 2020-01-03T20:42:35 79.193 INF Loading players.xml
- 2020-01-03T20:42:35 79.279 INF Loaded player
- 2020-01-03T20:42:35 79.386 INF VehicleManager /home/7d2d/7Saves/Kykoland/Kykoland/vehicles.dat, loaded 6
- 2020-01-03T20:42:35 79.505 INF [EAC] Starting EAC server
- 2020-01-03T20:42:35 79.531 INF [EAC] Log: [EAC Server] [Info] [SetLogCallback] Procedure: 0x41015300 LogLevel: Verb.
- 2020-01-03T20:42:35 79.531 INF [EAC] Log: [EAC Server] [Info] [Initialize] ServerName: '7 Days To Die' RegisterTimeout: 60.
- 2020-01-03T20:42:35 79.540 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 1h EventName: 'game_round_start' Parameters: { map_name (string) }.
- 2020-01-03T20:42:35 79.540 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 2h EventName: 'game_round_end' Parameters: { winning_team_id (uint32) }.
- 2020-01-03T20:42:35 79.540 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 3h EventName: 'player_spawn' Parameters: { player (client), team_id (uint32), character_id (uint32) }.
- 2020-01-03T20:42:35 79.540 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 4h EventName: 'player_despawn' Parameters: { player (client), player_death (uint32), player_killer (client) }.
- 2020-01-03T20:42:35 79.540 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 5h EventName: 'player_revive' Parameters: { player_revived (client), player_reviving (client) }.
- 2020-01-03T20:42:35 79.540 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 6h EventName: 'player_tick' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_health (uint32), player_tickflags (uint32) }.
- 2020-01-03T20:42:35 79.541 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 7h EventName: 'player_useweapon' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_fov (uint32), weapon_id (uint32), melee_attack (uint32) }.
- 2020-01-03T20:42:35 79.541 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 8h EventName: 'player_takedamage' Parameters: { player_victim (client), player_victim_position (vec3f), player_victim_viewrotation (quat), player_attacker (client), player_attacker_position (vec3f), player_attacker_viewrotation (quat), player_attacker_fov (uint32), weapon_id (uint32), hitbone_id (uint32), damage_taken (uint32), damage_flags (uint32) }.
- 2020-01-03T20:42:35 79.541 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 9h EventName: 'player_downed' Parameters: { player_victim (client), player_attacker (client) }.
- 2020-01-03T20:42:35 79.541 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: Ah EventName: 'player_death' Parameters: { victim (client), victim_shots_fired (uint64), victim_shots_landed (uint64), attacker (client), attacker_shots_fired (uint64), attacker_shots_landed (uint64) }.
- 2020-01-03T20:42:35 79.541 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: Bh EventName: 'game_round_start_v2' Parameters: { map_name (string), mode_name (string), round_time_seconds (uint32), start_frame_number (uint64), start_delta_seconds (uint32) }.
- 2020-01-03T20:42:35 79.620 INF [DECO] written 765/2692
- 2020-01-03T20:42:35 79.699 INF Loading permissions file at '/home/7d2d/7Saves/webpermissions.xml'
- 2020-01-03T20:42:35 79.700 INF Loading permissions file done.
- 2020-01-03T20:42:35 79.740 INF Started Webserver on 8082
- 2020-01-03T20:42:52 96.112 INF Web:IconHandler: Icons loaded - 16369 ms
- 2020-01-03T20:42:52 96.117 INF (BCM) Loading world config.
- 2020-01-03T20:42:52 96.126 INF (BCM) It's Alive!!! (AIEvents Activated)
- 2020-01-03T20:42:52 96.126 INF StartGame done
- 2020-01-03T20:42:52 96.126 INF Started thread NeuronInvoker
- 2020-01-03T20:42:53 97.104 INF [Steamworks.NET] GameServer.Init successful
- 2020-01-03T20:42:53 97.113 INF [Steamworks.NET] Making server public
- 2020-01-03T20:42:54 98.826 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90131636304571392, public IP=213.136.91.139
- 2020-01-03T20:42:58 102.598 INF Calculating hashes took 23407 ms (world size 651 MiB)
- 2020-01-03T20:43:27 131.261 INF NET: LiteNetLib: Connect from: 95.60.216.157:53078
- 2020-01-03T20:43:27 131.267 INF Started thread NCS_Reader_0_0
- 2020-01-03T20:43:27 131.267 INF Started thread NCS_Writer_0_0
- 2020-01-03T20:43:27 131.271 INF Started thread NCS_Reader_0_1
- 2020-01-03T20:43:27 131.271 INF Started thread NCS_Writer_0_1
- 2020-01-03T20:43:27 131.272 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
- 2020-01-03T20:43:27 131.277 INF NPCID.Write
- 2020-01-03T20:43:27 131.371 INF NPPL.Read
- 2020-01-03T20:43:27 131.399 INF PlayerLogin: Franky/Alpha 18.2
- 2020-01-03T20:43:27 131.400 INF Client IP: 95.60.216.157
- 2020-01-03T20:43:27 131.402 INF [Steamworks.NET] Auth.AuthenticateUser()
- 2020-01-03T20:43:27 131.413 INF [Steamworks.NET] Authenticating player: Franky SteamId: 76561198013525582 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
- 2020-01-03T20:43:27 131.807 INF [Steamworks.NET] Authentication callback. ID: 76561198013525582, owner: 76561198013525582, result: k_EAuthSessionResponseOK
- 2020-01-03T20:43:27 131.807 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:43:27 131.807 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:43:27 131.810 INF [EAC] Log: [EAC Server] [Info] [RegisterClient] Client: 0x1 PlayerGUID: 76561198013525582 PlayerIP: 95.60.216.157 OwnerGUID: 76561198013525582 PlayerName: Franky
- 2020-01-03T20:43:28 132.096 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x1 Session: 1 Status: Client Authenticated Message: Client authenticated.
- 2020-01-03T20:43:28 132.110 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
- 2020-01-03T20:43:28 132.200 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (1/2). Client: 0x1.
- 2020-01-03T20:43:28 132.500 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (2/2). Client: 0x1
- 2020-01-03T20:43:28 132.500 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x1 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
- 2020-01-03T20:43:28 132.547 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
- 2020-01-03T20:43:28 132.547 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:43:28 132.548 INF Allowing player with id 76561198013525582
- 2020-01-03T20:43:28 132.747 INF RequestToEnterGame: 76561198013525582/Franky
- 2020-01-03T20:43:28 132.750 INF [DECO] written 765/2692
- 2020-01-03T20:43:51 155.802 INF Time: 2.12m FPS: 20.00 Heap: 2385.3MB Max: 2385.3MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (0) Items: 0 CO: 0 RSS: 3606.3MB
- 2020-01-03T20:44:15 179.298 INF Telnet connection from: 95.60.216.157:62284
- 2020-01-03T20:44:15 179.299 INF Started thread TelnetClient_95.60.216.157:62284
- 2020-01-03T20:44:21 185.837 INF Time: 2.62m FPS: 20.00 Heap: 2387.6MB Max: 2387.6MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (0) Items: 0 CO: 0 RSS: 3606.3MB
- 2020-01-03T20:44:33 197.742 INF RequestToSpawnPlayer: 171, Franky, 6
- 2020-01-03T20:44:33 197.837 INF Created player with id=171
- 2020-01-03T20:44:33 197.842 WRN InitBreadCrumbs Franky (1151.4, 51.1, 1487.9)
- 2020-01-03T20:44:34 198.207 INF Player connected, entityid=171, name=Franky, steamid=76561198013525582, steamOwner=76561198013525582, ip=95.60.216.157
- 2020-01-03T20:44:34 198.209 INF (BCM) Saving server players config to /home/7d2d/7Saves/BCMDataV4.0.0/PlayersConfig.bin
- 2020-01-03T20:44:35 200.003 INF GMSG: Player 'Franky' joined the game
- 2020-01-03T20:44:35 200.005 INF Player set to online: 76561198013525582
- 2020-01-03T20:44:35 200.024 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: 1151, 51, 1487): EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:44:37 202.059 INF Player Franky disconnected after 0.1 minutes
- 2020-01-03T20:44:38 202.274 INF Player set to offline: 76561198013525582
- 2020-01-03T20:44:38 202.283 INF (BCM) Saving server players config to /home/7d2d/7Saves/BCMDataV4.0.0/PlayersConfig.bin
- 2020-01-03T20:44:38 202.284 INF Player disconnected: EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:44:38 202.285 INF [EAC] FreeUser: EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:44:38 202.286 INF [EAC] Log: [EAC Server] [Info] [UnregisterClient] Client: 0x1 PlayerGUID: 76561198013525582
- 2020-01-03T20:44:38 202.291 INF GMSG: Player 'Franky' left the game
- 2020-01-03T20:44:38 202.292 WRN NET: LiteNetLib: SendData requested for unknown client EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:44:38 202.306 INF Exited thread NCS_Reader_0_0
- 2020-01-03T20:44:38 202.306 INF Exited thread NCS_Reader_0_1
- 2020-01-03T20:44:38 202.306 INF Exited thread NCS_Writer_0_0
- 2020-01-03T20:44:38 202.306 INF Exited thread NCS_Writer_0_1
- 2020-01-03T20:44:38 202.316 INF NET: LiteNetLib: Client disconnect from: 95.60.216.157:53078 (RemoteConnectionClose)
- 2020-01-03T20:44:45 210.030 INF Clearing all pools
- 2020-01-03T20:44:52 216.106 INF Time: 3.12m FPS: 20.30 Heap: 2353.5MB Max: 2387.6MB Chunks: 4 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (5) Items: 0 CO: 0 RSS: 3634.8MB
- 2020-01-03T20:45:11 236.001 INF NET: LiteNetLib: Connect from: 95.60.216.157:51630
- 2020-01-03T20:45:11 236.010 INF Started thread NCS_Reader_1_0
- 2020-01-03T20:45:11 236.011 INF Started thread NCS_Writer_1_0
- 2020-01-03T20:45:11 236.021 INF Started thread NCS_Reader_1_1
- 2020-01-03T20:45:11 236.021 INF Started thread NCS_Writer_1_1
- 2020-01-03T20:45:11 236.021 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
- 2020-01-03T20:45:11 236.023 INF NPCID.Write
- 2020-01-03T20:45:12 236.118 INF NPPL.Read
- 2020-01-03T20:45:12 236.131 INF PlayerLogin: Franky/Alpha 18.2
- 2020-01-03T20:45:12 236.131 INF Client IP: 95.60.216.157
- 2020-01-03T20:45:12 236.131 INF [Steamworks.NET] Auth.AuthenticateUser()
- 2020-01-03T20:45:12 236.132 INF [Steamworks.NET] Authenticating player: Franky SteamId: 76561198013525582 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
- 2020-01-03T20:45:12 236.531 INF [Steamworks.NET] Authentication callback. ID: 76561198013525582, owner: 76561198013525582, result: k_EAuthSessionResponseOK
- 2020-01-03T20:45:12 236.532 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:45:12 236.532 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:45:12 236.532 INF [EAC] Log: [EAC Server] [Info] [RegisterClient] Client: 0x2 PlayerGUID: 76561198013525582 PlayerIP: 95.60.216.157 OwnerGUID: 76561198013525582 PlayerName: Franky
- 2020-01-03T20:45:12 236.837 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x2 Session: 2 Status: Client Authenticated Message: Client authenticated.
- 2020-01-03T20:45:12 236.838 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
- 2020-01-03T20:45:12 237.009 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (1/2). Client: 0x2.
- 2020-01-03T20:45:13 237.309 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (2/2). Client: 0x2
- 2020-01-03T20:45:13 237.310 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x2 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
- 2020-01-03T20:45:13 237.337 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
- 2020-01-03T20:45:13 237.337 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:45:13 237.337 INF Allowing player with id 76561198013525582
- 2020-01-03T20:45:13 237.537 INF RequestToEnterGame: 76561198013525582/Franky
- 2020-01-03T20:45:13 237.538 INF [DECO] written 765/2692
- 2020-01-03T20:45:22 246.137 INF Time: 3.62m FPS: 20.18 Heap: 2377.8MB Max: 2387.6MB Chunks: 4 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (5) Items: 0 CO: 0 RSS: 3634.9MB
- 2020-01-03T20:45:45 269.919 INF RequestToSpawnPlayer: 171, Franky, 6
- 2020-01-03T20:45:45 269.930 INF Created player with id=171
- 2020-01-03T20:45:45 269.930 WRN InitBreadCrumbs Franky (1151.4, 51.1, 1487.9)
- 2020-01-03T20:45:45 269.939 INF Player connected, entityid=171, name=Franky, steamid=76561198013525582, steamOwner=76561198013525582, ip=95.60.216.157
- 2020-01-03T20:45:45 269.940 INF (BCM) Saving server players config to /home/7d2d/7Saves/BCMDataV4.0.0/PlayersConfig.bin
- 2020-01-03T20:45:47 271.528 INF GMSG: Player 'Franky' joined the game
- 2020-01-03T20:45:47 271.529 INF Player set to online: 76561198013525582
- 2020-01-03T20:45:47 271.536 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: 1151, 51, 1487): EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- Calling Animator.GotoState on Synchronize layer
- (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2020-01-03T20:45:49 274.033 INF Player Franky disconnected after 0.1 minutes
- 2020-01-03T20:45:50 274.219 INF Player set to offline: 76561198013525582
- 2020-01-03T20:45:50 274.228 INF (BCM) Saving server players config to /home/7d2d/7Saves/BCMDataV4.0.0/PlayersConfig.bin
- 2020-01-03T20:45:50 274.228 INF Player disconnected: EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:45:50 274.229 INF [EAC] FreeUser: EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:45:50 274.229 INF [EAC] Log: [EAC Server] [Info] [UnregisterClient] Client: 0x2 PlayerGUID: 76561198013525582
- 2020-01-03T20:45:50 274.229 INF GMSG: Player 'Franky' left the game
- 2020-01-03T20:45:50 274.229 INF Exited thread NCS_Reader_1_0
- 2020-01-03T20:45:50 274.230 INF Exited thread NCS_Writer_1_0
- 2020-01-03T20:45:50 274.230 INF Exited thread NCS_Reader_1_1
- 2020-01-03T20:45:50 274.230 INF Exited thread NCS_Writer_1_1
- 2020-01-03T20:45:50 274.230 INF NET: LiteNetLib: Client disconnect from: 95.60.216.157:51630 (DisconnectPeerCalled)
- 2020-01-03T20:45:52 276.167 INF Time: 4.12m FPS: 21.86 Heap: 2417.7MB Max: 2417.7MB Chunks: 225 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (7) Items: 0 CO: 0 RSS: 3637.7MB
- 2020-01-03T20:45:54 278.601 INF NET: LiteNetLib: Connect from: 95.60.216.157:62787
- 2020-01-03T20:45:54 278.609 INF Started thread NCS_Reader_2_0
- 2020-01-03T20:45:54 278.610 INF Started thread NCS_Writer_2_0
- 2020-01-03T20:45:54 278.619 INF Started thread NCS_Reader_2_1
- 2020-01-03T20:45:54 278.619 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
- 2020-01-03T20:45:54 278.619 INF Started thread NCS_Writer_2_1
- 2020-01-03T20:45:54 278.622 INF NPCID.Write
- 2020-01-03T20:45:54 278.689 INF NPPL.Read
- 2020-01-03T20:45:54 278.701 INF PlayerLogin: Franky/Alpha 18.2
- 2020-01-03T20:45:54 278.701 INF Client IP: 95.60.216.157
- 2020-01-03T20:45:54 278.701 INF [Steamworks.NET] Auth.AuthenticateUser()
- 2020-01-03T20:45:54 278.702 INF [Steamworks.NET] Authenticating player: Franky SteamId: 76561198013525582 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
- 2020-01-03T20:45:54 279.050 INF [Steamworks.NET] Authentication callback. ID: 76561198013525582, owner: 76561198013525582, result: k_EAuthSessionResponseOK
- 2020-01-03T20:45:54 279.050 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:45:54 279.050 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:45:54 279.050 INF [EAC] Log: [EAC Server] [Info] [RegisterClient] Client: 0x3 PlayerGUID: 76561198013525582 PlayerIP: 95.60.216.157 OwnerGUID: 76561198013525582 PlayerName: Franky
- 2020-01-03T20:45:55 279.351 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x3 Session: 3 Status: Client Authenticated Message: Client authenticated.
- 2020-01-03T20:45:55 279.351 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
- 2020-01-03T20:45:55 279.498 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (1/2). Client: 0x3.
- 2020-01-03T20:45:55 279.799 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (2/2). Client: 0x3
- 2020-01-03T20:45:55 279.799 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x3 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
- 2020-01-03T20:45:55 279.801 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
- 2020-01-03T20:45:55 279.801 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:45:55 279.801 INF Allowing player with id 76561198013525582
- 2020-01-03T20:45:55 280.000 INF RequestToEnterGame: 76561198013525582/Franky
- 2020-01-03T20:45:55 280.001 INF [DECO] written 765/2692
- 2020-01-03T20:45:57 282.001 INF Clearing all pools
- 2020-01-03T20:46:22 306.212 INF Time: 4.62m FPS: 20.00 Heap: 2440.9MB Max: 2440.9MB Chunks: 225 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (7) Items: 0 CO: 0 RSS: 3637.7MB
- 2020-01-03T20:46:23 307.887 INF RequestToSpawnPlayer: 171, Franky, 6
- 2020-01-03T20:46:23 307.899 INF Created player with id=171
- 2020-01-03T20:46:23 307.899 WRN InitBreadCrumbs Franky (1151.4, 51.1, 1487.9)
- 2020-01-03T20:46:23 307.908 INF Player connected, entityid=171, name=Franky, steamid=76561198013525582, steamOwner=76561198013525582, ip=95.60.216.157
- 2020-01-03T20:46:23 307.908 INF (BCM) Saving server players config to /home/7d2d/7Saves/BCMDataV4.0.0/PlayersConfig.bin
- 2020-01-03T20:46:25 309.120 INF GMSG: Player 'Franky' joined the game
- 2020-01-03T20:46:25 309.120 INF Player set to online: 76561198013525582
- 2020-01-03T20:46:25 309.127 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: 1151, 51, 1487): EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- Calling Animator.GotoState on Synchronize layer
- (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2020-01-03T20:46:26 310.495 INF Player Franky disconnected after 0.0 minutes
- 2020-01-03T20:46:26 310.680 INF Player set to offline: 76561198013525582
- 2020-01-03T20:46:26 310.688 INF (BCM) Saving server players config to /home/7d2d/7Saves/BCMDataV4.0.0/PlayersConfig.bin
- 2020-01-03T20:46:26 310.689 INF Player disconnected: EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:46:26 310.689 INF [EAC] FreeUser: EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:46:26 310.689 INF [EAC] Log: [EAC Server] [Info] [UnregisterClient] Client: 0x3 PlayerGUID: 76561198013525582
- 2020-01-03T20:46:26 310.689 INF GMSG: Player 'Franky' left the game
- 2020-01-03T20:46:26 310.690 INF Exited thread NCS_Reader_2_0
- 2020-01-03T20:46:26 310.690 INF Exited thread NCS_Writer_2_1
- 2020-01-03T20:46:26 310.690 INF NET: LiteNetLib: Client disconnect from: 95.60.216.157:62787 (RemoteConnectionClose)
- 2020-01-03T20:46:26 310.690 INF Exited thread NCS_Reader_2_1
- 2020-01-03T20:46:26 310.690 INF Exited thread NCS_Writer_2_0
- 2020-01-03T20:46:31 315.497 INF NET: LiteNetLib: Connect from: 95.60.216.157:62801
- 2020-01-03T20:46:31 315.506 INF Started thread NCS_Reader_3_0
- 2020-01-03T20:46:31 315.506 INF Started thread NCS_Writer_3_0
- 2020-01-03T20:46:31 315.515 INF Started thread NCS_Reader_3_1
- 2020-01-03T20:46:31 315.515 INF Started thread NCS_Writer_3_1
- 2020-01-03T20:46:31 315.515 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
- 2020-01-03T20:46:31 315.518 INF NPCID.Write
- 2020-01-03T20:46:31 315.586 INF NPPL.Read
- 2020-01-03T20:46:31 315.627 INF PlayerLogin: Franky/Alpha 18.2
- 2020-01-03T20:46:31 315.627 INF Client IP: 95.60.216.157
- 2020-01-03T20:46:31 315.627 INF [Steamworks.NET] Auth.AuthenticateUser()
- 2020-01-03T20:46:31 315.628 INF [Steamworks.NET] Authenticating player: Franky SteamId: 76561198013525582 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
- 2020-01-03T20:46:31 315.977 INF [Steamworks.NET] Authentication callback. ID: 76561198013525582, owner: 76561198013525582, result: k_EAuthSessionResponseOK
- 2020-01-03T20:46:31 315.977 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:46:31 315.977 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:46:31 315.978 INF [EAC] Log: [EAC Server] [Info] [RegisterClient] Client: 0x4 PlayerGUID: 76561198013525582 PlayerIP: 95.60.216.157 OwnerGUID: 76561198013525582 PlayerName: Franky
- 2020-01-03T20:46:32 316.328 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x4 Session: 4 Status: Client Authenticated Message: Client authenticated.
- 2020-01-03T20:46:32 316.328 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
- 2020-01-03T20:46:32 316.433 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (1/2). Client: 0x4.
- 2020-01-03T20:46:32 316.733 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (2/2). Client: 0x4
- 2020-01-03T20:46:32 316.733 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x4 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely.
- 2020-01-03T20:46:32 316.778 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
- 2020-01-03T20:46:32 316.778 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:46:32 316.778 INF Allowing player with id 76561198013525582
- 2020-01-03T20:46:32 316.977 INF RequestToEnterGame: 76561198013525582/Franky
- 2020-01-03T20:46:32 316.977 INF [DECO] written 765/2692
- 2020-01-03T20:46:34 318.477 INF Clearing all pools
- 2020-01-03T20:46:52 336.250 INF Time: 5.12m FPS: 20.00 Heap: 2380.4MB Max: 2440.9MB Chunks: 4 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (8) Items: 0 CO: 0 RSS: 3638.1MB
- 2020-01-03T20:47:00 344.423 INF RequestToSpawnPlayer: 171, Franky, 6
- 2020-01-03T20:47:00 344.430 INF Created player with id=171
- 2020-01-03T20:47:00 344.431 WRN InitBreadCrumbs Franky (1151.4, 51.1, 1487.9)
- 2020-01-03T20:47:00 344.438 INF Player connected, entityid=171, name=Franky, steamid=76561198013525582, steamOwner=76561198013525582, ip=95.60.216.157
- 2020-01-03T20:47:00 344.438 INF (BCM) Saving server players config to /home/7d2d/7Saves/BCMDataV4.0.0/PlayersConfig.bin
- 2020-01-03T20:47:01 345.700 INF GMSG: Player 'Franky' joined the game
- 2020-01-03T20:47:01 345.700 INF Player set to online: 76561198013525582
- 2020-01-03T20:47:01 345.707 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: 1151, 51, 1487): EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- Calling Animator.GotoState on Synchronize layer
- (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2020-01-03T20:47:03 347.202 INF Player Franky disconnected after 0.0 minutes
- 2020-01-03T20:47:03 347.384 INF Player set to offline: 76561198013525582
- 2020-01-03T20:47:03 347.394 INF (BCM) Saving server players config to /home/7d2d/7Saves/BCMDataV4.0.0/PlayersConfig.bin
- 2020-01-03T20:47:03 347.395 INF Player disconnected: EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:47:03 347.395 INF [EAC] FreeUser: EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:47:03 347.395 INF [EAC] Log: [EAC Server] [Info] [UnregisterClient] Client: 0x4 PlayerGUID: 76561198013525582
- 2020-01-03T20:47:03 347.395 INF GMSG: Player 'Franky' left the game
- 2020-01-03T20:47:03 347.396 INF Exited thread NCS_Reader_3_0
- 2020-01-03T20:47:03 347.396 INF NET: LiteNetLib: Client disconnect from: 95.60.216.157:62801 (RemoteConnectionClose)
- 2020-01-03T20:47:03 347.396 INF Exited thread NCS_Writer_3_1
- 2020-01-03T20:47:03 347.400 INF Exited thread NCS_Reader_3_1
- 2020-01-03T20:47:03 347.400 INF Exited thread NCS_Writer_3_0
- 2020-01-03T20:47:11 355.199 INF Clearing all pools
- 2020-01-03T20:47:22 366.255 INF Time: 5.62m FPS: 20.00 Heap: 2416.7MB Max: 2440.9MB Chunks: 225 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (7) Items: 0 CO: 0 RSS: 3640.0MB
- 2020-01-03T20:47:23 367.250 INF NET: LiteNetLib: Connect from: 95.60.216.157:63941
- 2020-01-03T20:47:23 367.257 INF Started thread NCS_Reader_4_0
- 2020-01-03T20:47:23 367.257 INF Started thread NCS_Writer_4_0
- 2020-01-03T20:47:23 367.267 INF Started thread NCS_Reader_4_1
- 2020-01-03T20:47:23 367.267 INF Started thread NCS_Writer_4_1
- 2020-01-03T20:47:23 367.267 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
- 2020-01-03T20:47:23 367.270 INF NPCID.Write
- 2020-01-03T20:47:23 367.372 INF NPPL.Read
- 2020-01-03T20:47:23 367.380 INF PlayerLogin: Franky/Alpha 18.2
- 2020-01-03T20:47:23 367.380 INF Client IP: 95.60.216.157
- 2020-01-03T20:47:23 367.380 INF [Steamworks.NET] Auth.AuthenticateUser()
- 2020-01-03T20:47:23 367.381 INF [Steamworks.NET] Authenticating player: Franky SteamId: 76561198013525582 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
- 2020-01-03T20:47:23 367.730 INF [Steamworks.NET] Authentication callback. ID: 76561198013525582, owner: 76561198013525582, result: k_EAuthSessionResponseOK
- 2020-01-03T20:47:23 367.731 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:47:23 367.731 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:47:23 367.731 INF [EAC] Log: [EAC Server] [Info] [RegisterClient] Client: 0x5 PlayerGUID: 76561198013525582 PlayerIP: 95.60.216.157 OwnerGUID: 76561198013525582 PlayerName: Franky
- 2020-01-03T20:47:23 368.030 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x5 Session: 5 Status: Client Authenticated Message: Client authenticated.
- 2020-01-03T20:47:23 368.030 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
- 2020-01-03T20:47:24 368.175 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (1/2). Client: 0x5.
- 2020-01-03T20:47:24 368.476 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (2/2). Client: 0x5
- 2020-01-03T20:47:24 368.476 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x5 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely.
- 2020-01-03T20:47:24 368.480 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
- 2020-01-03T20:47:24 368.481 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:47:24 368.481 INF Allowing player with id 76561198013525582
- 2020-01-03T20:47:24 368.681 INF RequestToEnterGame: 76561198013525582/Franky
- 2020-01-03T20:47:24 368.681 INF [DECO] written 765/2692
- 2020-01-03T20:47:52 396.282 INF Time: 6.12m FPS: 20.00 Heap: 2440.8MB Max: 2440.9MB Chunks: 225 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (7) Items: 0 CO: 0 RSS: 3640.0MB
- eac_server.so [x64] :: OnLoad()
- mono_fdhandle_insert: duplicate File fd 0
- Receiving unhandled NULL exception
- #0 0x007fc735a2c801 in abort
- #1 0x007fc73338412c in mono_dl_fallback_unregister
- #2 0x007fc7333944d8 in monoeg_g_logv
- #3 0x007fc73339456b in monoeg_g_log
- #4 0x007fc73337734c in mono_reflection_get_custom_attrs_data
- #5 0x007fc7332c4b6d in mono_unity_jit_cleanup
- #6 0x007fc7332efc5e in mono_install_unhandled_exception_hook
- #7 0x00000040baf165 in (wrapper managed-to-native) System.IO.MonoIO:Open (char*,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,System.IO.FileOptions,System.IO.MonoIOError&)
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