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Jan 3rd, 2020
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  1. Set current directory to /home/7d2d/7d2d
  2. Found path: /home/7d2d/7d2d/7DaysToDieServer.x86_64
  3. Mono path[0] = '/home/7d2d/7d2d/7DaysToDieServer_Data/Managed'
  4. Mono config path = '/home/7d2d/7d2d/7DaysToDieServer_Data/MonoBleedingEdge/etc'
  5. Preloaded 'libMagick.so'
  6. Preloaded 'libeac_server.so'
  7. Preloaded 'libeasyanticheat.so'
  8. Preloaded 'libgetrss.so'
  9. Preloaded 'libsteam_api.so'
  10. Preloaded 'steamclient.so'
  11. Unable to preload the following plugins:
  12. libMouseLib.so
  13. libeac_server.so
  14. libeasyanticheat.so
  15. libgetrss.so
  16. libsteam_api.so
  17. steamclient.so
  18. libMouseLib.so
  19. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  20. Forcing GfxDevice: Null
  21. GfxDevice: creating device client; threaded=0
  22. NullGfxDevice:
  23. Version: NULL 1.0 [1.0]
  24. Renderer: Null Device
  25. Vendor: Unity Technologies
  26. Begin MonoManager ReloadAssembly
  27. - Completed reload, in 0.189 seconds
  28. UnloadTime: 1.187888 ms
  29. 2020-01-03T20:41:16 0.112 INF Awake
  30. 2020-01-03T20:41:16 0.214 INF Version: Alpha 18.2 (b5) Compatibility Version: Alpha 18.2, Build: Linux 64 Bit
  31. 2020-01-03T20:41:16 0.215 INF System information:
  32. 2020-01-03T20:41:16 0.284 INF OS: Linux 4.15 Ubuntu 18.04 64bit
  33. 2020-01-03T20:41:16 0.285 INF CPU: Intel(R) Xeon(R) CPU E5-2630 v4 @ 2.20GHz (cores: 4)
  34. 2020-01-03T20:41:16 0.285 INF RAM: 7976 MB
  35. 2020-01-03T20:41:16 0.285 INF GPU: Null Device (128 MB)
  36. 2020-01-03T20:41:16 0.287 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0)
  37. 2020-01-03T20:41:16 0.313 INF Last played version: Alpha 18.2
  38. 2020-01-03T20:41:16 0.314 INF Local UTC offset: 1 hours
  39. 2020-01-03T20:41:16 0.326 INF Command line arguments: ./7DaysToDieServer.x86_64 -logfile ./7DaysToDieServer_Data/output_log__2020-01-03__20-41-14.txt -quit -batchmode -nographics -dedicated -configfile=serverconfig.xml
  40. 2020-01-03T20:41:16 0.329 INF Parsing server configfile: /home/7d2d/7d2d/7DaysToDieServer_Data/../serverconfig.xml
  41. 2020-01-03T20:41:16 0.459 INF Parsing server configfile successfully completed
  42. 2020-01-03T20:41:16 0.460 INF Starting dedicated server level=Kykoland game name=Kykoland
  43. 2020-01-03T20:41:16 0.460 INF Maximum allowed players: 20
  44. 2020-01-03T20:41:16 0.460 INF Game mode: GameModeSurvival
  45. 2020-01-03T20:41:16 0.460 INF Dedicated server only build
  46. 2020-01-03T20:41:16 0.462 INF Not running in Big Picture Mode, no on-screen keyboard available
  47. 2020-01-03T20:41:16 0.463 INF Starting PlayerInputManager...
  48. 2020-01-03T20:41:16 0.499 INF InControl (version 1.6.17 build 9143, native module = False, XInput = False)
  49. 2020-01-03T20:41:16 0.793 INF Starting UserProfileManager...
  50. 2020-01-03T20:41:16 0.929 INF Occlusion: Awake
  51. 2020-01-03T20:41:16 0.933 INF Texture quality is set to 3
  52. 2020-01-03T20:41:16 1.036 INF [MODS] Start loading
  53. 2020-01-03T20:41:16 1.041 INF [MODS] Trying to load from Allocs_CommandExtensions
  54. 2020-01-03T20:41:16 1.063 INF [MODS] Found ModAPI in AllocsCommands.dll, creating instance
  55. 2020-01-03T20:41:16 1.063 INF [MODS] Loaded Mod: Allocs command extensions (20)
  56. 2020-01-03T20:41:16 1.064 INF [MODS] Trying to load from Allocs_CommonFunc
  57. 2020-01-03T20:41:16 1.066 INF [MODS] Found ModAPI in 7dtd-server-fixes.dll, creating instance
  58. 2020-01-03T20:41:16 1.067 INF [MODS] Loaded Mod: Allocs server fixes (23)
  59. 2020-01-03T20:41:16 1.067 INF [MODS] Trying to load from Allocs_WebAndMapRendering
  60. 2020-01-03T20:41:16 1.069 INF [MODS] Found ModAPI in MapRendering.dll, creating instance
  61. 2020-01-03T20:41:16 1.069 INF [MODS] Loaded Mod: Allocs MapRendering and Webinterface (33)
  62. 2020-01-03T20:41:16 1.069 INF [MODS] Trying to load from BCManager
  63. 2020-01-03T20:41:16 1.071 INF [MODS] Found ModAPI in BCManager.dll, creating instance
  64. 2020-01-03T20:41:16 1.073 INF [MODS] Loaded Mod: Bad Company Manager (4.2.1 (18.1))
  65. 2020-01-03T20:41:16 1.073 INF [MODS] Initializing mod code
  66. 2020-01-03T20:41:16 1.083 INF (BCM) Loading server config.
  67. 2020-01-03T20:41:17 1.188 INF [MODS] Loading done
  68. 2020-01-03T20:41:17 1.203 INF Loading permissions file at '/home/7d2d/7Saves/serveradmin.xml'
  69. 2020-01-03T20:41:17 1.233 INF Loading permissions file done.
  70. 2020-01-03T20:41:19 3.975 INF UMA Overlay loading took 1800 ms
  71. 2020-01-03T20:41:19 3.978 INF UMA Slot loading took 3 ms
  72. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  73. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  74. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  75. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  76. 2020-01-03T20:41:21 5.474 INF WorldStaticData.Init() needed 1.486s
  77. 2020-01-03T20:41:21 5.491 INF Started Telnet on 9000
  78. 2020-01-03T20:41:21 5.508 INF Awake done in 5397 ms
  79. 2020-01-03T20:41:21 5.546 INF NET: Starting server protocols
  80. 2020-01-03T20:41:21 5.548 INF [NET] Disabling protocol: SteamNetworking
  81. Fallback handler could not load library /home/7d2d/7d2d/7DaysToDieServer_Data/Mono/libKernel32
  82. Fallback handler could not load library /home/7d2d/7d2d/7DaysToDieServer_Data/Mono/libKernel32.so
  83. Fallback handler could not load library /home/7d2d/7d2d/7DaysToDieServer_Data/Mono/Kernel32
  84. Fallback handler could not load library /home/7d2d/7d2d/7DaysToDieServer_Data/Mono/libKernel32
  85. Fallback handler could not load library /home/7d2d/7d2d/7DaysToDieServer_Data/Mono/libKernel32.so
  86. Fallback handler could not load library /home/7d2d/7d2d/7DaysToDieServer_Data/Mono/libKernel32
  87. 2020-01-03T20:41:21 5.608 INF NET: LiteNetLib server started
  88. 2020-01-03T20:41:21 5.614 INF StartGame
  89. 2020-01-03T20:41:21 5.868 INF Persistent GamePrefs saved
  90. GamePref.AdminFileName = serveradmin.xml
  91. GamePref.AirDropFrequency = 72
  92. GamePref.AirDropMarker = False
  93. GamePref.AutopilotMode = 0
  94. GamePref.BedrollDeadZoneSize = 15
  95. GamePref.BedrollExpiryTime = 45
  96. GamePref.BlockDamageAI = 100
  97. GamePref.BlockDamageAIBM = 100
  98. GamePref.BlockDamagePlayer = 100
  99. GamePref.BloodMoonEnemyCount = 8
  100. GamePref.BloodMoonFrequency = 7
  101. GamePref.BloodMoonRange = 0
  102. GamePref.BloodMoonWarning = 8
  103. GamePref.BuildCreate = False
  104. GamePref.ConnectToServerIP = 127.0.0.1
  105. GamePref.ConnectToServerPort = 26900
  106. GamePref.ControlPanelEnabled = True
  107. GamePref.ControlPanelPort = 8080
  108. GamePref.CraftTimer =
  109. GamePref.CreateLevelDim = 8
  110. GamePref.CreateLevelName = My Level
  111. GamePref.CreativeMenuEnabled = False
  112. GamePref.DayCount = 3
  113. GamePref.DayLightLength = 16
  114. GamePref.DayNightLength = 60
  115. GamePref.DebugMenuEnabled = False
  116. GamePref.DebugMenuShowTasks = False
  117. GamePref.DebugStopEnemiesMoving = False
  118. GamePref.DropOnDeath = 1
  119. GamePref.DropOnQuit = 0
  120. GamePref.DynamicSpawner =
  121. GamePref.EACEnabled = True
  122. GamePref.EnemyDifficulty = 0
  123. GamePref.EnemySpawnMode = True
  124. GamePref.FavoriteServersList =
  125. GamePref.FragLimit = 20
  126. GamePref.GameDifficulty = 3
  127. GamePref.GameGuidClient =
  128. GamePref.GameMode = GameModeSurvival
  129. GamePref.GameName = Kykoland
  130. GamePref.GameNameClient = My Game
  131. GamePref.GameVersion = Alpha 18.2
  132. GamePref.GameWorld = Kykoland
  133. GamePref.HideCommandExecutionLog = 0
  134. GamePref.JoiningOptions = True
  135. GamePref.LandClaimCount = 1
  136. GamePref.LandClaimDeadZone = 30
  137. GamePref.LandClaimDecayMode = 0
  138. GamePref.LandClaimExpiryTime = 7
  139. GamePref.LandClaimOfflineDurabilityModifier = 4
  140. GamePref.LandClaimOnlineDurabilityModifier = 4
  141. GamePref.LandClaimSize = 41
  142. GamePref.LastGameResetRevision = 0
  143. GamePref.LastLoadedPrefab =
  144. GamePref.LastLoadedPrefabSize =
  145. GamePref.LootAbundance = 100
  146. GamePref.LootRespawnDays = 30
  147. GamePref.LootTimer =
  148. GamePref.MatchLength = 10
  149. GamePref.MaxSpawnedAnimals = 100
  150. GamePref.MaxSpawnedZombies = 60
  151. GamePref.MaxUncoveredMapChunksPerPlayer = 131072
  152. GamePref.NoGraphicsMode = True
  153. GamePref.OptionsAA = 1
  154. GamePref.OptionsAllowController = True
  155. GamePref.OptionsAmbientVolumeLevel = 1
  156. GamePref.OptionsAudioOcclusion = False
  157. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  158. GamePref.OptionsControllerVibration = True
  159. GamePref.OptionsDeferredLighting = True
  160. GamePref.OptionsDisableChunkLODs = False
  161. GamePref.OptionsDynamicMusicDailyTime = 0.3
  162. GamePref.OptionsDynamicMusicEnabled = False
  163. GamePref.OptionsFieldOfView = 65
  164. GamePref.OptionsFieldOfViewNew = 65
  165. GamePref.OptionsForegroundGlobalOpacity = 1
  166. GamePref.OptionsGamma = 0.375
  167. GamePref.OptionsGfxBloom = True
  168. GamePref.OptionsGfxDOF = False
  169. GamePref.OptionsGfxMotionBlur = 1
  170. GamePref.OptionsGfxOcclusion = True
  171. GamePref.OptionsGfxSSAO = True
  172. GamePref.OptionsGfxSSReflections = 1
  173. GamePref.OptionsGfxSunShafts = True
  174. GamePref.OptionsGraphicsQuality = 2
  175. GamePref.OptionsGrassDistance = 1
  176. GamePref.OptionsHudOpacity = 1
  177. GamePref.OptionsHudSize = 2
  178. GamePref.OptionsInterfaceSensitivity = 0.75
  179. GamePref.OptionsInvertMouse = False
  180. GamePref.OptionsJournalPopup = True
  181. GamePref.OptionsLODDistance = 0.5
  182. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  183. GamePref.OptionsMicVolumeLevel = 0.75
  184. GamePref.OptionsMouseSensitivity = 0.5
  185. GamePref.OptionsMusicVolumeLevel = 0.2
  186. GamePref.OptionsOverallAudioVolumeLevel = 1
  187. GamePref.OptionsPlayChanceFrequency = 3
  188. GamePref.OptionsPlayChanceProbability = 0.983
  189. GamePref.OptionsPlayerModel = playerMale
  190. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  191. GamePref.OptionsPOICulling = 1
  192. GamePref.OptionsReflectedShadows = False
  193. GamePref.OptionsReflectionBounces = 0
  194. GamePref.OptionsReflectionCullList = Default
  195. GamePref.OptionsReflectionFarClip = 3000
  196. GamePref.OptionsReflectionQuality = 1
  197. GamePref.OptionsReflectionRefreshMode = ViaScripting
  198. GamePref.OptionsReflectionRefreshRate = 0
  199. GamePref.OptionsReflectionShadowDistance = 60
  200. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  201. GamePref.OptionsResolution = 0
  202. GamePref.OptionsScreenBoundsValue = 1
  203. GamePref.OptionsShadowDistance = 1
  204. GamePref.OptionsShowCompass = True
  205. GamePref.OptionsShowCrosshair = True
  206. GamePref.OptionsStabSpawnBlocksOnGround = True
  207. GamePref.OptionsStreamingMipmapsBudget = 4096
  208. GamePref.OptionsStreamingMipmapsEnabled = True
  209. GamePref.OptionsTempCelsius = False
  210. GamePref.OptionsTerrainQuality = 3
  211. GamePref.OptionsTextureFilter = 1
  212. GamePref.OptionsTextureQuality = 1
  213. GamePref.OptionsTreeDistance = 4
  214. GamePref.OptionsTreeQuality = 1
  215. GamePref.OptionsUMATextureQuality = 1
  216. GamePref.OptionsViewDistance = 6
  217. GamePref.OptionsVoiceChatEnabled = True
  218. GamePref.OptionsVoiceVolumeLevel = 0.75
  219. GamePref.OptionsVsync = 1
  220. GamePref.OptionsWaterParticleLimiter = 0.5
  221. GamePref.OptionsWaterQuality = 1
  222. GamePref.OptionsZoomMouseSensitivity = 0.5
  223. GamePref.PartySharedKillRange = 100
  224. GamePref.PersistentPlayerProfiles = False
  225. GamePref.PlayerAutologin = False
  226. GamePref.PlayerId =
  227. GamePref.PlayerKillingMode = 3
  228. GamePref.PlayerName = Player
  229. GamePref.PlayerSafeZoneHours = 5
  230. GamePref.PlayerSafeZoneLevel = 5
  231. GamePref.PlayerToken =
  232. GamePref.RebuildMap = False
  233. GamePref.SaveGameFolder = /home/7d2d/7Saves
  234. GamePref.SelectionContextMode = 0
  235. GamePref.SelectionOperationMode = 0
  236. GamePref.ServerAdminSlots = 0
  237. GamePref.ServerAdminSlotsPermission = 0
  238. GamePref.ServerDescription = KykoLand un lugar maravilloso donde sobrevivir, disfruta y rolea con la gente!. Para entrar deberás ser suscriptor del canal o ser viewer regular. Antes de entrar hablar con Kyko para que recibir la contraseña
  239. GamePref.ServerDisabledNetworkProtocols = SteamNetworking
  240. GamePref.ServerIP =
  241. GamePref.ServerIsPublic = True
  242. GamePref.ServerLoginConfirmationText = Bienvenido al servidor. Respeta las normas y preparate, porque la noche es fria y alberga horrores... No te olvides de rolear con los demás jugadores y divertirte, eso sobretodo
  243. GamePref.ServerMaxAllowedViewDistance = 12
  244. GamePref.ServerMaxPlayerCount = 20
  245. GamePref.ServerMaxWorldTransferSpeedKiBs = 1300
  246. GamePref.ServerName = PBEKykoLand
  247. GamePref.ServerPort = 26900
  248. GamePref.ServerReservedSlots = 0
  249. GamePref.ServerReservedSlotsPermission = 100
  250. GamePref.ServerVisibility = 2
  251. GamePref.ServerWebsiteURL = https://www.twitch.tv/kykowne
  252. GamePref.ShowFriendPlayerOnMap = True
  253. GamePref.TelnetEnabled = True
  254. GamePref.TelnetFailedLoginLimit = 10
  255. GamePref.TelnetFailedLoginsBlocktime = 10
  256. GamePref.TelnetPort = 9000
  257. GamePref.TerminalWindowEnabled = True
  258. GamePref.UNUSED_OptionsBloom =
  259. GamePref.UNUSED_OptionsDOF =
  260. GamePref.UNUSED_OptionsImageEffects =
  261. GamePref.UNUSED_OptionsMotionBlur =
  262. GamePref.UNUSED_OptionsObjectBlur =
  263. GamePref.UNUSED_OptionsSSAO =
  264. GamePref.UNUSED_OptionsSunShafts =
  265. GamePref.UserDataFolder = /home/7d2d/.local/share/7DaysToDie
  266. GamePref.WorldGenSeed = Kykoland
  267. GamePref.WorldGenSize = 8192
  268. GamePref.XPMultiplier = 100
  269. GamePref.ZombieBMMove = 3
  270. GamePref.ZombieFeralMove = 3
  271. GamePref.ZombieMove = 0
  272. GamePref.ZombieMoveNight = 3
  273. GamePref.ZombiePlayers = True
  274. GameStat.AirDropFrequency = 0
  275. GameStat.AirDropMarker = False
  276. GameStat.AllowedViewDistance = 12
  277. GameStat.AnimalCount = 0
  278. GameStat.AutoParty = False
  279. GameStat.BedrollExpiryTime = 45
  280. GameStat.BlockDamagePlayer = 100
  281. GameStat.BloodMoonDay = 0
  282. GameStat.BloodMoonEnemyCount = 8
  283. GameStat.BloodMoonWarning = 8
  284. GameStat.ChunkStabilityEnabled = True
  285. GameStat.CraftTimer =
  286. GameStat.CurrentRoundIx = 0
  287. GameStat.DayLightLength = 18
  288. GameStat.DayLimitActive = False
  289. GameStat.DayLimitThisRound = 0
  290. GameStat.DropOnDeath = 1
  291. GameStat.DropOnQuit = 0
  292. GameStat.EnemyCount = 0
  293. GameStat.EnemyDifficulty = Normal
  294. GameStat.EnemySpawnMode = True
  295. GameStat.FragLimitActive = False
  296. GameStat.FragLimitThisRound = 0
  297. GameStat.GameDifficulty = 2
  298. GameStat.GameDifficultyBonus = 1
  299. GameStat.GameModeId = 0
  300. GameStat.GameState = 0
  301. GameStat.GlobalMessageToShow =
  302. GameStat.IsCreativeMenuEnabled = False
  303. GameStat.IsFlyingEnabled = False
  304. GameStat.IsPlayerCollisionEnabled = True
  305. GameStat.IsPlayerDamageEnabled = True
  306. GameStat.IsResetMapOnRestart = False
  307. GameStat.IsSaveSupplyCrates = True
  308. GameStat.IsSpawnEnemies = True
  309. GameStat.IsSpawnNearOtherPlayer = False
  310. GameStat.IsTeleportEnabled = False
  311. GameStat.IsVersionCheckDone = False
  312. GameStat.LandClaimCount = 1
  313. GameStat.LandClaimDeadZone = 30
  314. GameStat.LandClaimDecayMode = 0
  315. GameStat.LandClaimExpiryTime = 3
  316. GameStat.LandClaimOfflineDurabilityModifier = 32
  317. GameStat.LandClaimOnlineDurabilityModifier = 32
  318. GameStat.LandClaimSize = 41
  319. GameStat.LoadScene =
  320. GameStat.LootTimer =
  321. GameStat.OptionsPOICulling = 0
  322. GameStat.PartySharedKillRange = 100
  323. GameStat.PlayerKillingMode = KillStrangersOnly
  324. GameStat.ScoreDiedMultiplier = -5
  325. GameStat.ScorePlayerKillMultiplier = 1
  326. GameStat.ScoreZombieKillMultiplier = 1
  327. GameStat.ShowAllPlayersOnMap = False
  328. GameStat.ShowFriendPlayerOnMap = True
  329. GameStat.ShowSpawnWindow = False
  330. GameStat.ShowWindow =
  331. GameStat.ShowZombieCounter = False
  332. GameStat.TimeLimitActive = False
  333. GameStat.TimeLimitThisRound = 0
  334. GameStat.TimeOfDayIncPerSec = 20
  335. GameStat.XPMultiplier = 100
  336. GameStat.ZombieHordeMeter = False
  337. 2020-01-03T20:41:21 5.969 INF StartAsServer
  338. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  339. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  340. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  341. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  342. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  343. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  344. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  345. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  346. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  347. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  348. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  349. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  350. 2020-01-03T20:41:37 21.508 INF Block IDs with mapping
  351. 2020-01-03T20:41:37 21.509 INF BlockIDs from Mapping
  352. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  353. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  354. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  355. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  356. 2020-01-03T20:41:42 26.438 INF Item IDs with mapping
  357. 2020-01-03T20:41:42 26.439 INF ItemIDs from Mapping
  358. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  359. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  360. HDR Render Texture not supported, disabling HDR on reflection probe.
  361.  
  362. (Filename: ./Runtime/Camera/ReflectionProbes.cpp Line: 269)
  363.  
  364. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  365. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  366. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  367. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  368. 2020-01-03T20:41:58 42.818 INF createWorld: Kykoland, Kykoland, GameModeSurvival
  369. 2020-01-03T20:41:58 42.819 INF Occlusion: Disabled
  370. 2020-01-03T20:41:58 42.883 INF Started thread ChunkRegeneration
  371. 2020-01-03T20:41:58 42.883 INF Started thread ChunkCalc
  372. 2020-01-03T20:41:58 43.013 INF World.Load: Kykoland
  373. 2020-01-03T20:41:58 43.021 ERR Exception reading world header at pos 0:
  374. 2020-01-03T20:41:58 43.022 EXC Attempted to read past the end of the stream.
  375. EndOfStreamException: Attempted to read past the end of the stream.
  376. at PooledBinaryReader.ReadChar () [0x00011] in <5db1b98a7f084ae580ac27893e46e92b>:0
  377. at PooledBinaryReader.ReadWrite (System.Char _value) [0x00000] in <5db1b98a7f084ae580ac27893e46e92b>:0
  378. at WorldState.SaveLoad (System.String _filename, System.Boolean _load, System.Boolean _warnOnDifferentVersion, System.Boolean _infOnDiferentVersion) [0x00093] in <5db1b98a7f084ae580ac27893e46e92b>:0
  379. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  380. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  381. UnityEngine.Logger:LogException(Exception, Object)
  382. UnityEngine.Debug:LogException(Exception)
  383. Logger:masterLogException(Exception)
  384. Logger:Exception(Exception)
  385. Log:Exception(Exception)
  386. WorldState:SaveLoad(String, Boolean, Boolean, Boolean)
  387. WorldState:Load(String, Boolean, Boolean)
  388. <LoadWorld>d__58:MoveNext()
  389. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  390. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  391. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  392. <createWorld>d__182:MoveNext()
  393. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  394.  
  395. (Filename: <5db1b98a7f084ae580ac27893e46e92b> Line: 0)
  396.  
  397. 2020-01-03T20:41:58 43.039 WRN Failed loading world header file: /home/7d2d/7Saves/Kykoland/Kykoland/main.ttw
  398. 2020-01-03T20:41:58 43.041 INF Trying backup header: /home/7d2d/7Saves/Kykoland/Kykoland/main.ttw.bak
  399. 2020-01-03T20:41:58 43.072 INF BloodMoon SetDay: day 21, last day 14, freq 7, range 0
  400. 2020-01-03T20:41:58 43.076 INF BloodMoon SetDay: day 21, last day 14, freq 7, range 0
  401. 2020-01-03T20:42:16 60.977 INF Started thread GenerateChunks
  402. 2020-01-03T20:42:17 61.994 INF Loading dtm raw file took 967ms
  403. 2020-01-03T20:42:18 62.906 INF Biomes image size w= 8192, h = 8192
  404. 2020-01-03T20:42:20 64.118 INF Loading and creating biomes took 2120ms
  405. 2020-01-03T20:42:25 69.351 INF Loading and creating shader control textures took 5232ms
  406. 2020-01-03T20:42:28 72.832 INF Loading and parsing of generator took 3480ms
  407. 2020-01-03T20:42:28 72.996 INF Started thread SaveChunks /home/7d2d/7Saves/Kykoland/Kykoland/Region
  408. 2020-01-03T20:42:32 76.540 INF [DECO] read 765/2692
  409. 2020-01-03T20:42:34 78.322 INF AstarManager Init
  410. 2020-01-03T20:42:35 79.188 INF Weather Packages Created FROM BIOMES
  411. 2020-01-03T20:42:35 79.188 INF createWorld() done
  412. 2020-01-03T20:42:35 79.190 INF Calculating world hashes
  413. 2020-01-03T20:42:35 79.193 INF Loading players.xml
  414. 2020-01-03T20:42:35 79.279 INF Loaded player
  415. 2020-01-03T20:42:35 79.386 INF VehicleManager /home/7d2d/7Saves/Kykoland/Kykoland/vehicles.dat, loaded 6
  416. 2020-01-03T20:42:35 79.505 INF [EAC] Starting EAC server
  417. 2020-01-03T20:42:35 79.531 INF [EAC] Log: [EAC Server] [Info] [SetLogCallback] Procedure: 0x41015300 LogLevel: Verb.
  418. 2020-01-03T20:42:35 79.531 INF [EAC] Log: [EAC Server] [Info] [Initialize] ServerName: '7 Days To Die' RegisterTimeout: 60.
  419. 2020-01-03T20:42:35 79.540 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 1h EventName: 'game_round_start' Parameters: { map_name (string) }.
  420. 2020-01-03T20:42:35 79.540 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 2h EventName: 'game_round_end' Parameters: { winning_team_id (uint32) }.
  421. 2020-01-03T20:42:35 79.540 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 3h EventName: 'player_spawn' Parameters: { player (client), team_id (uint32), character_id (uint32) }.
  422. 2020-01-03T20:42:35 79.540 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 4h EventName: 'player_despawn' Parameters: { player (client), player_death (uint32), player_killer (client) }.
  423. 2020-01-03T20:42:35 79.540 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 5h EventName: 'player_revive' Parameters: { player_revived (client), player_reviving (client) }.
  424. 2020-01-03T20:42:35 79.540 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 6h EventName: 'player_tick' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_health (uint32), player_tickflags (uint32) }.
  425. 2020-01-03T20:42:35 79.541 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 7h EventName: 'player_useweapon' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_fov (uint32), weapon_id (uint32), melee_attack (uint32) }.
  426. 2020-01-03T20:42:35 79.541 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 8h EventName: 'player_takedamage' Parameters: { player_victim (client), player_victim_position (vec3f), player_victim_viewrotation (quat), player_attacker (client), player_attacker_position (vec3f), player_attacker_viewrotation (quat), player_attacker_fov (uint32), weapon_id (uint32), hitbone_id (uint32), damage_taken (uint32), damage_flags (uint32) }.
  427. 2020-01-03T20:42:35 79.541 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 9h EventName: 'player_downed' Parameters: { player_victim (client), player_attacker (client) }.
  428. 2020-01-03T20:42:35 79.541 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: Ah EventName: 'player_death' Parameters: { victim (client), victim_shots_fired (uint64), victim_shots_landed (uint64), attacker (client), attacker_shots_fired (uint64), attacker_shots_landed (uint64) }.
  429. 2020-01-03T20:42:35 79.541 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: Bh EventName: 'game_round_start_v2' Parameters: { map_name (string), mode_name (string), round_time_seconds (uint32), start_frame_number (uint64), start_delta_seconds (uint32) }.
  430. 2020-01-03T20:42:35 79.620 INF [DECO] written 765/2692
  431. 2020-01-03T20:42:35 79.699 INF Loading permissions file at '/home/7d2d/7Saves/webpermissions.xml'
  432. 2020-01-03T20:42:35 79.700 INF Loading permissions file done.
  433. 2020-01-03T20:42:35 79.740 INF Started Webserver on 8082
  434. 2020-01-03T20:42:52 96.112 INF Web:IconHandler: Icons loaded - 16369 ms
  435. 2020-01-03T20:42:52 96.117 INF (BCM) Loading world config.
  436. 2020-01-03T20:42:52 96.126 INF (BCM) It's Alive!!! (AIEvents Activated)
  437. 2020-01-03T20:42:52 96.126 INF StartGame done
  438. 2020-01-03T20:42:52 96.126 INF Started thread NeuronInvoker
  439. 2020-01-03T20:42:53 97.104 INF [Steamworks.NET] GameServer.Init successful
  440. 2020-01-03T20:42:53 97.113 INF [Steamworks.NET] Making server public
  441. 2020-01-03T20:42:54 98.826 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90131636304571392, public IP=213.136.91.139
  442. 2020-01-03T20:42:58 102.598 INF Calculating hashes took 23407 ms (world size 651 MiB)
  443. 2020-01-03T20:43:27 131.261 INF NET: LiteNetLib: Connect from: 95.60.216.157:53078
  444. 2020-01-03T20:43:27 131.267 INF Started thread NCS_Reader_0_0
  445. 2020-01-03T20:43:27 131.267 INF Started thread NCS_Writer_0_0
  446. 2020-01-03T20:43:27 131.271 INF Started thread NCS_Reader_0_1
  447. 2020-01-03T20:43:27 131.271 INF Started thread NCS_Writer_0_1
  448. 2020-01-03T20:43:27 131.272 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
  449. 2020-01-03T20:43:27 131.277 INF NPCID.Write
  450. 2020-01-03T20:43:27 131.371 INF NPPL.Read
  451. 2020-01-03T20:43:27 131.399 INF PlayerLogin: Franky/Alpha 18.2
  452. 2020-01-03T20:43:27 131.400 INF Client IP: 95.60.216.157
  453. 2020-01-03T20:43:27 131.402 INF [Steamworks.NET] Auth.AuthenticateUser()
  454. 2020-01-03T20:43:27 131.413 INF [Steamworks.NET] Authenticating player: Franky SteamId: 76561198013525582 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
  455. 2020-01-03T20:43:27 131.807 INF [Steamworks.NET] Authentication callback. ID: 76561198013525582, owner: 76561198013525582, result: k_EAuthSessionResponseOK
  456. 2020-01-03T20:43:27 131.807 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
  457. 2020-01-03T20:43:27 131.807 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
  458. 2020-01-03T20:43:27 131.810 INF [EAC] Log: [EAC Server] [Info] [RegisterClient] Client: 0x1 PlayerGUID: 76561198013525582 PlayerIP: 95.60.216.157 OwnerGUID: 76561198013525582 PlayerName: Franky
  459. 2020-01-03T20:43:28 132.096 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x1 Session: 1 Status: Client Authenticated Message: Client authenticated.
  460. 2020-01-03T20:43:28 132.110 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
  461. 2020-01-03T20:43:28 132.200 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (1/2). Client: 0x1.
  462. 2020-01-03T20:43:28 132.500 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (2/2). Client: 0x1
  463. 2020-01-03T20:43:28 132.500 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x1 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
  464. 2020-01-03T20:43:28 132.547 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
  465. 2020-01-03T20:43:28 132.547 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
  466. 2020-01-03T20:43:28 132.548 INF Allowing player with id 76561198013525582
  467. 2020-01-03T20:43:28 132.747 INF RequestToEnterGame: 76561198013525582/Franky
  468. 2020-01-03T20:43:28 132.750 INF [DECO] written 765/2692
  469. 2020-01-03T20:43:51 155.802 INF Time: 2.12m FPS: 20.00 Heap: 2385.3MB Max: 2385.3MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (0) Items: 0 CO: 0 RSS: 3606.3MB
  470. 2020-01-03T20:44:15 179.298 INF Telnet connection from: 95.60.216.157:62284
  471. 2020-01-03T20:44:15 179.299 INF Started thread TelnetClient_95.60.216.157:62284
  472. 2020-01-03T20:44:21 185.837 INF Time: 2.62m FPS: 20.00 Heap: 2387.6MB Max: 2387.6MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (0) Items: 0 CO: 0 RSS: 3606.3MB
  473. 2020-01-03T20:44:33 197.742 INF RequestToSpawnPlayer: 171, Franky, 6
  474. 2020-01-03T20:44:33 197.837 INF Created player with id=171
  475. 2020-01-03T20:44:33 197.842 WRN InitBreadCrumbs Franky (1151.4, 51.1, 1487.9)
  476. 2020-01-03T20:44:34 198.207 INF Player connected, entityid=171, name=Franky, steamid=76561198013525582, steamOwner=76561198013525582, ip=95.60.216.157
  477. 2020-01-03T20:44:34 198.209 INF (BCM) Saving server players config to /home/7d2d/7Saves/BCMDataV4.0.0/PlayersConfig.bin
  478. 2020-01-03T20:44:35 200.003 INF GMSG: Player 'Franky' joined the game
  479. 2020-01-03T20:44:35 200.005 INF Player set to online: 76561198013525582
  480. 2020-01-03T20:44:35 200.024 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: 1151, 51, 1487): EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
  481. 2020-01-03T20:44:37 202.059 INF Player Franky disconnected after 0.1 minutes
  482. 2020-01-03T20:44:38 202.274 INF Player set to offline: 76561198013525582
  483. 2020-01-03T20:44:38 202.283 INF (BCM) Saving server players config to /home/7d2d/7Saves/BCMDataV4.0.0/PlayersConfig.bin
  484. 2020-01-03T20:44:38 202.284 INF Player disconnected: EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
  485. 2020-01-03T20:44:38 202.285 INF [EAC] FreeUser: EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
  486. 2020-01-03T20:44:38 202.286 INF [EAC] Log: [EAC Server] [Info] [UnregisterClient] Client: 0x1 PlayerGUID: 76561198013525582
  487. 2020-01-03T20:44:38 202.291 INF GMSG: Player 'Franky' left the game
  488. 2020-01-03T20:44:38 202.292 WRN NET: LiteNetLib: SendData requested for unknown client EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
  489. 2020-01-03T20:44:38 202.306 INF Exited thread NCS_Reader_0_0
  490. 2020-01-03T20:44:38 202.306 INF Exited thread NCS_Reader_0_1
  491. 2020-01-03T20:44:38 202.306 INF Exited thread NCS_Writer_0_0
  492. 2020-01-03T20:44:38 202.306 INF Exited thread NCS_Writer_0_1
  493. 2020-01-03T20:44:38 202.316 INF NET: LiteNetLib: Client disconnect from: 95.60.216.157:53078 (RemoteConnectionClose)
  494. 2020-01-03T20:44:45 210.030 INF Clearing all pools
  495. 2020-01-03T20:44:52 216.106 INF Time: 3.12m FPS: 20.30 Heap: 2353.5MB Max: 2387.6MB Chunks: 4 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (5) Items: 0 CO: 0 RSS: 3634.8MB
  496. 2020-01-03T20:45:11 236.001 INF NET: LiteNetLib: Connect from: 95.60.216.157:51630
  497. 2020-01-03T20:45:11 236.010 INF Started thread NCS_Reader_1_0
  498. 2020-01-03T20:45:11 236.011 INF Started thread NCS_Writer_1_0
  499. 2020-01-03T20:45:11 236.021 INF Started thread NCS_Reader_1_1
  500. 2020-01-03T20:45:11 236.021 INF Started thread NCS_Writer_1_1
  501. 2020-01-03T20:45:11 236.021 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
  502. 2020-01-03T20:45:11 236.023 INF NPCID.Write
  503. 2020-01-03T20:45:12 236.118 INF NPPL.Read
  504. 2020-01-03T20:45:12 236.131 INF PlayerLogin: Franky/Alpha 18.2
  505. 2020-01-03T20:45:12 236.131 INF Client IP: 95.60.216.157
  506. 2020-01-03T20:45:12 236.131 INF [Steamworks.NET] Auth.AuthenticateUser()
  507. 2020-01-03T20:45:12 236.132 INF [Steamworks.NET] Authenticating player: Franky SteamId: 76561198013525582 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
  508. 2020-01-03T20:45:12 236.531 INF [Steamworks.NET] Authentication callback. ID: 76561198013525582, owner: 76561198013525582, result: k_EAuthSessionResponseOK
  509. 2020-01-03T20:45:12 236.532 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
  510. 2020-01-03T20:45:12 236.532 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
  511. 2020-01-03T20:45:12 236.532 INF [EAC] Log: [EAC Server] [Info] [RegisterClient] Client: 0x2 PlayerGUID: 76561198013525582 PlayerIP: 95.60.216.157 OwnerGUID: 76561198013525582 PlayerName: Franky
  512. 2020-01-03T20:45:12 236.837 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x2 Session: 2 Status: Client Authenticated Message: Client authenticated.
  513. 2020-01-03T20:45:12 236.838 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
  514. 2020-01-03T20:45:12 237.009 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (1/2). Client: 0x2.
  515. 2020-01-03T20:45:13 237.309 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (2/2). Client: 0x2
  516. 2020-01-03T20:45:13 237.310 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x2 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
  517. 2020-01-03T20:45:13 237.337 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
  518. 2020-01-03T20:45:13 237.337 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
  519. 2020-01-03T20:45:13 237.337 INF Allowing player with id 76561198013525582
  520. 2020-01-03T20:45:13 237.537 INF RequestToEnterGame: 76561198013525582/Franky
  521. 2020-01-03T20:45:13 237.538 INF [DECO] written 765/2692
  522. 2020-01-03T20:45:22 246.137 INF Time: 3.62m FPS: 20.18 Heap: 2377.8MB Max: 2387.6MB Chunks: 4 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (5) Items: 0 CO: 0 RSS: 3634.9MB
  523. 2020-01-03T20:45:45 269.919 INF RequestToSpawnPlayer: 171, Franky, 6
  524. 2020-01-03T20:45:45 269.930 INF Created player with id=171
  525. 2020-01-03T20:45:45 269.930 WRN InitBreadCrumbs Franky (1151.4, 51.1, 1487.9)
  526. 2020-01-03T20:45:45 269.939 INF Player connected, entityid=171, name=Franky, steamid=76561198013525582, steamOwner=76561198013525582, ip=95.60.216.157
  527. 2020-01-03T20:45:45 269.940 INF (BCM) Saving server players config to /home/7d2d/7Saves/BCMDataV4.0.0/PlayersConfig.bin
  528. 2020-01-03T20:45:47 271.528 INF GMSG: Player 'Franky' joined the game
  529. 2020-01-03T20:45:47 271.529 INF Player set to online: 76561198013525582
  530. 2020-01-03T20:45:47 271.536 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: 1151, 51, 1487): EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
  531. Calling Animator.GotoState on Synchronize layer
  532.  
  533. (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  534.  
  535. 2020-01-03T20:45:49 274.033 INF Player Franky disconnected after 0.1 minutes
  536. 2020-01-03T20:45:50 274.219 INF Player set to offline: 76561198013525582
  537. 2020-01-03T20:45:50 274.228 INF (BCM) Saving server players config to /home/7d2d/7Saves/BCMDataV4.0.0/PlayersConfig.bin
  538. 2020-01-03T20:45:50 274.228 INF Player disconnected: EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
  539. 2020-01-03T20:45:50 274.229 INF [EAC] FreeUser: EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
  540. 2020-01-03T20:45:50 274.229 INF [EAC] Log: [EAC Server] [Info] [UnregisterClient] Client: 0x2 PlayerGUID: 76561198013525582
  541. 2020-01-03T20:45:50 274.229 INF GMSG: Player 'Franky' left the game
  542. 2020-01-03T20:45:50 274.229 INF Exited thread NCS_Reader_1_0
  543. 2020-01-03T20:45:50 274.230 INF Exited thread NCS_Writer_1_0
  544. 2020-01-03T20:45:50 274.230 INF Exited thread NCS_Reader_1_1
  545. 2020-01-03T20:45:50 274.230 INF Exited thread NCS_Writer_1_1
  546. 2020-01-03T20:45:50 274.230 INF NET: LiteNetLib: Client disconnect from: 95.60.216.157:51630 (DisconnectPeerCalled)
  547. 2020-01-03T20:45:52 276.167 INF Time: 4.12m FPS: 21.86 Heap: 2417.7MB Max: 2417.7MB Chunks: 225 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (7) Items: 0 CO: 0 RSS: 3637.7MB
  548. 2020-01-03T20:45:54 278.601 INF NET: LiteNetLib: Connect from: 95.60.216.157:62787
  549. 2020-01-03T20:45:54 278.609 INF Started thread NCS_Reader_2_0
  550. 2020-01-03T20:45:54 278.610 INF Started thread NCS_Writer_2_0
  551. 2020-01-03T20:45:54 278.619 INF Started thread NCS_Reader_2_1
  552. 2020-01-03T20:45:54 278.619 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
  553. 2020-01-03T20:45:54 278.619 INF Started thread NCS_Writer_2_1
  554. 2020-01-03T20:45:54 278.622 INF NPCID.Write
  555. 2020-01-03T20:45:54 278.689 INF NPPL.Read
  556. 2020-01-03T20:45:54 278.701 INF PlayerLogin: Franky/Alpha 18.2
  557. 2020-01-03T20:45:54 278.701 INF Client IP: 95.60.216.157
  558. 2020-01-03T20:45:54 278.701 INF [Steamworks.NET] Auth.AuthenticateUser()
  559. 2020-01-03T20:45:54 278.702 INF [Steamworks.NET] Authenticating player: Franky SteamId: 76561198013525582 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
  560. 2020-01-03T20:45:54 279.050 INF [Steamworks.NET] Authentication callback. ID: 76561198013525582, owner: 76561198013525582, result: k_EAuthSessionResponseOK
  561. 2020-01-03T20:45:54 279.050 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
  562. 2020-01-03T20:45:54 279.050 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
  563. 2020-01-03T20:45:54 279.050 INF [EAC] Log: [EAC Server] [Info] [RegisterClient] Client: 0x3 PlayerGUID: 76561198013525582 PlayerIP: 95.60.216.157 OwnerGUID: 76561198013525582 PlayerName: Franky
  564. 2020-01-03T20:45:55 279.351 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x3 Session: 3 Status: Client Authenticated Message: Client authenticated.
  565. 2020-01-03T20:45:55 279.351 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
  566. 2020-01-03T20:45:55 279.498 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (1/2). Client: 0x3.
  567. 2020-01-03T20:45:55 279.799 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (2/2). Client: 0x3
  568. 2020-01-03T20:45:55 279.799 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x3 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
  569. 2020-01-03T20:45:55 279.801 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
  570. 2020-01-03T20:45:55 279.801 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
  571. 2020-01-03T20:45:55 279.801 INF Allowing player with id 76561198013525582
  572. 2020-01-03T20:45:55 280.000 INF RequestToEnterGame: 76561198013525582/Franky
  573. 2020-01-03T20:45:55 280.001 INF [DECO] written 765/2692
  574. 2020-01-03T20:45:57 282.001 INF Clearing all pools
  575. 2020-01-03T20:46:22 306.212 INF Time: 4.62m FPS: 20.00 Heap: 2440.9MB Max: 2440.9MB Chunks: 225 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (7) Items: 0 CO: 0 RSS: 3637.7MB
  576. 2020-01-03T20:46:23 307.887 INF RequestToSpawnPlayer: 171, Franky, 6
  577. 2020-01-03T20:46:23 307.899 INF Created player with id=171
  578. 2020-01-03T20:46:23 307.899 WRN InitBreadCrumbs Franky (1151.4, 51.1, 1487.9)
  579. 2020-01-03T20:46:23 307.908 INF Player connected, entityid=171, name=Franky, steamid=76561198013525582, steamOwner=76561198013525582, ip=95.60.216.157
  580. 2020-01-03T20:46:23 307.908 INF (BCM) Saving server players config to /home/7d2d/7Saves/BCMDataV4.0.0/PlayersConfig.bin
  581. 2020-01-03T20:46:25 309.120 INF GMSG: Player 'Franky' joined the game
  582. 2020-01-03T20:46:25 309.120 INF Player set to online: 76561198013525582
  583. 2020-01-03T20:46:25 309.127 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: 1151, 51, 1487): EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
  584. Calling Animator.GotoState on Synchronize layer
  585.  
  586. (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  587.  
  588. 2020-01-03T20:46:26 310.495 INF Player Franky disconnected after 0.0 minutes
  589. 2020-01-03T20:46:26 310.680 INF Player set to offline: 76561198013525582
  590. 2020-01-03T20:46:26 310.688 INF (BCM) Saving server players config to /home/7d2d/7Saves/BCMDataV4.0.0/PlayersConfig.bin
  591. 2020-01-03T20:46:26 310.689 INF Player disconnected: EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
  592. 2020-01-03T20:46:26 310.689 INF [EAC] FreeUser: EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
  593. 2020-01-03T20:46:26 310.689 INF [EAC] Log: [EAC Server] [Info] [UnregisterClient] Client: 0x3 PlayerGUID: 76561198013525582
  594. 2020-01-03T20:46:26 310.689 INF GMSG: Player 'Franky' left the game
  595. 2020-01-03T20:46:26 310.690 INF Exited thread NCS_Reader_2_0
  596. 2020-01-03T20:46:26 310.690 INF Exited thread NCS_Writer_2_1
  597. 2020-01-03T20:46:26 310.690 INF NET: LiteNetLib: Client disconnect from: 95.60.216.157:62787 (RemoteConnectionClose)
  598. 2020-01-03T20:46:26 310.690 INF Exited thread NCS_Reader_2_1
  599. 2020-01-03T20:46:26 310.690 INF Exited thread NCS_Writer_2_0
  600. 2020-01-03T20:46:31 315.497 INF NET: LiteNetLib: Connect from: 95.60.216.157:62801
  601. 2020-01-03T20:46:31 315.506 INF Started thread NCS_Reader_3_0
  602. 2020-01-03T20:46:31 315.506 INF Started thread NCS_Writer_3_0
  603. 2020-01-03T20:46:31 315.515 INF Started thread NCS_Reader_3_1
  604. 2020-01-03T20:46:31 315.515 INF Started thread NCS_Writer_3_1
  605. 2020-01-03T20:46:31 315.515 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
  606. 2020-01-03T20:46:31 315.518 INF NPCID.Write
  607. 2020-01-03T20:46:31 315.586 INF NPPL.Read
  608. 2020-01-03T20:46:31 315.627 INF PlayerLogin: Franky/Alpha 18.2
  609. 2020-01-03T20:46:31 315.627 INF Client IP: 95.60.216.157
  610. 2020-01-03T20:46:31 315.627 INF [Steamworks.NET] Auth.AuthenticateUser()
  611. 2020-01-03T20:46:31 315.628 INF [Steamworks.NET] Authenticating player: Franky SteamId: 76561198013525582 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
  612. 2020-01-03T20:46:31 315.977 INF [Steamworks.NET] Authentication callback. ID: 76561198013525582, owner: 76561198013525582, result: k_EAuthSessionResponseOK
  613. 2020-01-03T20:46:31 315.977 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
  614. 2020-01-03T20:46:31 315.977 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
  615. 2020-01-03T20:46:31 315.978 INF [EAC] Log: [EAC Server] [Info] [RegisterClient] Client: 0x4 PlayerGUID: 76561198013525582 PlayerIP: 95.60.216.157 OwnerGUID: 76561198013525582 PlayerName: Franky
  616. 2020-01-03T20:46:32 316.328 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x4 Session: 4 Status: Client Authenticated Message: Client authenticated.
  617. 2020-01-03T20:46:32 316.328 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
  618. 2020-01-03T20:46:32 316.433 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (1/2). Client: 0x4.
  619. 2020-01-03T20:46:32 316.733 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (2/2). Client: 0x4
  620. 2020-01-03T20:46:32 316.733 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x4 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely.
  621. 2020-01-03T20:46:32 316.778 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
  622. 2020-01-03T20:46:32 316.778 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
  623. 2020-01-03T20:46:32 316.778 INF Allowing player with id 76561198013525582
  624. 2020-01-03T20:46:32 316.977 INF RequestToEnterGame: 76561198013525582/Franky
  625. 2020-01-03T20:46:32 316.977 INF [DECO] written 765/2692
  626. 2020-01-03T20:46:34 318.477 INF Clearing all pools
  627. 2020-01-03T20:46:52 336.250 INF Time: 5.12m FPS: 20.00 Heap: 2380.4MB Max: 2440.9MB Chunks: 4 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (8) Items: 0 CO: 0 RSS: 3638.1MB
  628. 2020-01-03T20:47:00 344.423 INF RequestToSpawnPlayer: 171, Franky, 6
  629. 2020-01-03T20:47:00 344.430 INF Created player with id=171
  630. 2020-01-03T20:47:00 344.431 WRN InitBreadCrumbs Franky (1151.4, 51.1, 1487.9)
  631. 2020-01-03T20:47:00 344.438 INF Player connected, entityid=171, name=Franky, steamid=76561198013525582, steamOwner=76561198013525582, ip=95.60.216.157
  632. 2020-01-03T20:47:00 344.438 INF (BCM) Saving server players config to /home/7d2d/7Saves/BCMDataV4.0.0/PlayersConfig.bin
  633. 2020-01-03T20:47:01 345.700 INF GMSG: Player 'Franky' joined the game
  634. 2020-01-03T20:47:01 345.700 INF Player set to online: 76561198013525582
  635. 2020-01-03T20:47:01 345.707 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: 1151, 51, 1487): EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
  636. Calling Animator.GotoState on Synchronize layer
  637.  
  638. (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  639.  
  640. 2020-01-03T20:47:03 347.202 INF Player Franky disconnected after 0.0 minutes
  641. 2020-01-03T20:47:03 347.384 INF Player set to offline: 76561198013525582
  642. 2020-01-03T20:47:03 347.394 INF (BCM) Saving server players config to /home/7d2d/7Saves/BCMDataV4.0.0/PlayersConfig.bin
  643. 2020-01-03T20:47:03 347.395 INF Player disconnected: EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
  644. 2020-01-03T20:47:03 347.395 INF [EAC] FreeUser: EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
  645. 2020-01-03T20:47:03 347.395 INF [EAC] Log: [EAC Server] [Info] [UnregisterClient] Client: 0x4 PlayerGUID: 76561198013525582
  646. 2020-01-03T20:47:03 347.395 INF GMSG: Player 'Franky' left the game
  647. 2020-01-03T20:47:03 347.396 INF Exited thread NCS_Reader_3_0
  648. 2020-01-03T20:47:03 347.396 INF NET: LiteNetLib: Client disconnect from: 95.60.216.157:62801 (RemoteConnectionClose)
  649. 2020-01-03T20:47:03 347.396 INF Exited thread NCS_Writer_3_1
  650. 2020-01-03T20:47:03 347.400 INF Exited thread NCS_Reader_3_1
  651. 2020-01-03T20:47:03 347.400 INF Exited thread NCS_Writer_3_0
  652. 2020-01-03T20:47:11 355.199 INF Clearing all pools
  653. 2020-01-03T20:47:22 366.255 INF Time: 5.62m FPS: 20.00 Heap: 2416.7MB Max: 2440.9MB Chunks: 225 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (7) Items: 0 CO: 0 RSS: 3640.0MB
  654. 2020-01-03T20:47:23 367.250 INF NET: LiteNetLib: Connect from: 95.60.216.157:63941
  655. 2020-01-03T20:47:23 367.257 INF Started thread NCS_Reader_4_0
  656. 2020-01-03T20:47:23 367.257 INF Started thread NCS_Writer_4_0
  657. 2020-01-03T20:47:23 367.267 INF Started thread NCS_Reader_4_1
  658. 2020-01-03T20:47:23 367.267 INF Started thread NCS_Writer_4_1
  659. 2020-01-03T20:47:23 367.267 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
  660. 2020-01-03T20:47:23 367.270 INF NPCID.Write
  661. 2020-01-03T20:47:23 367.372 INF NPPL.Read
  662. 2020-01-03T20:47:23 367.380 INF PlayerLogin: Franky/Alpha 18.2
  663. 2020-01-03T20:47:23 367.380 INF Client IP: 95.60.216.157
  664. 2020-01-03T20:47:23 367.380 INF [Steamworks.NET] Auth.AuthenticateUser()
  665. 2020-01-03T20:47:23 367.381 INF [Steamworks.NET] Authenticating player: Franky SteamId: 76561198013525582 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
  666. 2020-01-03T20:47:23 367.730 INF [Steamworks.NET] Authentication callback. ID: 76561198013525582, owner: 76561198013525582, result: k_EAuthSessionResponseOK
  667. 2020-01-03T20:47:23 367.731 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
  668. 2020-01-03T20:47:23 367.731 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
  669. 2020-01-03T20:47:23 367.731 INF [EAC] Log: [EAC Server] [Info] [RegisterClient] Client: 0x5 PlayerGUID: 76561198013525582 PlayerIP: 95.60.216.157 OwnerGUID: 76561198013525582 PlayerName: Franky
  670. 2020-01-03T20:47:23 368.030 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x5 Session: 5 Status: Client Authenticated Message: Client authenticated.
  671. 2020-01-03T20:47:23 368.030 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
  672. 2020-01-03T20:47:24 368.175 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (1/2). Client: 0x5.
  673. 2020-01-03T20:47:24 368.476 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (2/2). Client: 0x5
  674. 2020-01-03T20:47:24 368.476 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x5 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely.
  675. 2020-01-03T20:47:24 368.480 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
  676. 2020-01-03T20:47:24 368.481 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
  677. 2020-01-03T20:47:24 368.481 INF Allowing player with id 76561198013525582
  678. 2020-01-03T20:47:24 368.681 INF RequestToEnterGame: 76561198013525582/Franky
  679. 2020-01-03T20:47:24 368.681 INF [DECO] written 765/2692
  680. 2020-01-03T20:47:52 396.282 INF Time: 6.12m FPS: 20.00 Heap: 2440.8MB Max: 2440.9MB Chunks: 225 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (7) Items: 0 CO: 0 RSS: 3640.0MB
  681. eac_server.so [x64] :: OnLoad()
  682. mono_fdhandle_insert: duplicate File fd 0
  683. Receiving unhandled NULL exception
  684. #0 0x007fc735a2c801 in abort
  685. #1 0x007fc73338412c in mono_dl_fallback_unregister
  686. #2 0x007fc7333944d8 in monoeg_g_logv
  687. #3 0x007fc73339456b in monoeg_g_log
  688. #4 0x007fc73337734c in mono_reflection_get_custom_attrs_data
  689. #5 0x007fc7332c4b6d in mono_unity_jit_cleanup
  690. #6 0x007fc7332efc5e in mono_install_unhandled_exception_hook
  691. #7 0x00000040baf165 in (wrapper managed-to-native) System.IO.MonoIO:Open (char*,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,System.IO.FileOptions,System.IO.MonoIOError&)
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