Set current directory to /home/7d2d/7d2d Found path: /home/7d2d/7d2d/7DaysToDieServer.x86_64 Mono path[0] = '/home/7d2d/7d2d/7DaysToDieServer_Data/Managed' Mono config path = '/home/7d2d/7d2d/7DaysToDieServer_Data/MonoBleedingEdge/etc' Preloaded 'libMagick.so' Preloaded 'libeac_server.so' Preloaded 'libeasyanticheat.so' Preloaded 'libgetrss.so' Preloaded 'libsteam_api.so' Preloaded 'steamclient.so' Unable to preload the following plugins: libMouseLib.so libeac_server.so libeasyanticheat.so libgetrss.so libsteam_api.so steamclient.so libMouseLib.so Initialize engine version: 2019.1.0f2 (292b93d75a2c) Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly - Completed reload, in 0.189 seconds UnloadTime: 1.187888 ms 2020-01-03T20:41:16 0.112 INF Awake 2020-01-03T20:41:16 0.214 INF Version: Alpha 18.2 (b5) Compatibility Version: Alpha 18.2, Build: Linux 64 Bit 2020-01-03T20:41:16 0.215 INF System information: 2020-01-03T20:41:16 0.284 INF OS: Linux 4.15 Ubuntu 18.04 64bit 2020-01-03T20:41:16 0.285 INF CPU: Intel(R) Xeon(R) CPU E5-2630 v4 @ 2.20GHz (cores: 4) 2020-01-03T20:41:16 0.285 INF RAM: 7976 MB 2020-01-03T20:41:16 0.285 INF GPU: Null Device (128 MB) 2020-01-03T20:41:16 0.287 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0) 2020-01-03T20:41:16 0.313 INF Last played version: Alpha 18.2 2020-01-03T20:41:16 0.314 INF Local UTC offset: 1 hours 2020-01-03T20:41:16 0.326 INF Command line arguments: ./7DaysToDieServer.x86_64 -logfile ./7DaysToDieServer_Data/output_log__2020-01-03__20-41-14.txt -quit -batchmode -nographics -dedicated -configfile=serverconfig.xml 2020-01-03T20:41:16 0.329 INF Parsing server configfile: /home/7d2d/7d2d/7DaysToDieServer_Data/../serverconfig.xml 2020-01-03T20:41:16 0.459 INF Parsing server configfile successfully completed 2020-01-03T20:41:16 0.460 INF Starting dedicated server level=Kykoland game name=Kykoland 2020-01-03T20:41:16 0.460 INF Maximum allowed players: 20 2020-01-03T20:41:16 0.460 INF Game mode: GameModeSurvival 2020-01-03T20:41:16 0.460 INF Dedicated server only build 2020-01-03T20:41:16 0.462 INF Not running in Big Picture Mode, no on-screen keyboard available 2020-01-03T20:41:16 0.463 INF Starting PlayerInputManager... 2020-01-03T20:41:16 0.499 INF InControl (version 1.6.17 build 9143, native module = False, XInput = False) 2020-01-03T20:41:16 0.793 INF Starting UserProfileManager... 2020-01-03T20:41:16 0.929 INF Occlusion: Awake 2020-01-03T20:41:16 0.933 INF Texture quality is set to 3 2020-01-03T20:41:16 1.036 INF [MODS] Start loading 2020-01-03T20:41:16 1.041 INF [MODS] Trying to load from Allocs_CommandExtensions 2020-01-03T20:41:16 1.063 INF [MODS] Found ModAPI in AllocsCommands.dll, creating instance 2020-01-03T20:41:16 1.063 INF [MODS] Loaded Mod: Allocs command extensions (20) 2020-01-03T20:41:16 1.064 INF [MODS] Trying to load from Allocs_CommonFunc 2020-01-03T20:41:16 1.066 INF [MODS] Found ModAPI in 7dtd-server-fixes.dll, creating instance 2020-01-03T20:41:16 1.067 INF [MODS] Loaded Mod: Allocs server fixes (23) 2020-01-03T20:41:16 1.067 INF [MODS] Trying to load from Allocs_WebAndMapRendering 2020-01-03T20:41:16 1.069 INF [MODS] Found ModAPI in MapRendering.dll, creating instance 2020-01-03T20:41:16 1.069 INF [MODS] Loaded Mod: Allocs MapRendering and Webinterface (33) 2020-01-03T20:41:16 1.069 INF [MODS] Trying to load from BCManager 2020-01-03T20:41:16 1.071 INF [MODS] Found ModAPI in BCManager.dll, creating instance 2020-01-03T20:41:16 1.073 INF [MODS] Loaded Mod: Bad Company Manager (4.2.1 (18.1)) 2020-01-03T20:41:16 1.073 INF [MODS] Initializing mod code 2020-01-03T20:41:16 1.083 INF (BCM) Loading server config. 2020-01-03T20:41:17 1.188 INF [MODS] Loading done 2020-01-03T20:41:17 1.203 INF Loading permissions file at '/home/7d2d/7Saves/serveradmin.xml' 2020-01-03T20:41:17 1.233 INF Loading permissions file done. 2020-01-03T20:41:19 3.975 INF UMA Overlay loading took 1800 ms 2020-01-03T20:41:19 3.978 INF UMA Slot loading took 3 ms WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed 2020-01-03T20:41:21 5.474 INF WorldStaticData.Init() needed 1.486s 2020-01-03T20:41:21 5.491 INF Started Telnet on 9000 2020-01-03T20:41:21 5.508 INF Awake done in 5397 ms 2020-01-03T20:41:21 5.546 INF NET: Starting server protocols 2020-01-03T20:41:21 5.548 INF [NET] Disabling protocol: SteamNetworking Fallback handler could not load library /home/7d2d/7d2d/7DaysToDieServer_Data/Mono/libKernel32 Fallback handler could not load library /home/7d2d/7d2d/7DaysToDieServer_Data/Mono/libKernel32.so Fallback handler could not load library /home/7d2d/7d2d/7DaysToDieServer_Data/Mono/Kernel32 Fallback handler could not load library /home/7d2d/7d2d/7DaysToDieServer_Data/Mono/libKernel32 Fallback handler could not load library /home/7d2d/7d2d/7DaysToDieServer_Data/Mono/libKernel32.so Fallback handler could not load library /home/7d2d/7d2d/7DaysToDieServer_Data/Mono/libKernel32 2020-01-03T20:41:21 5.608 INF NET: LiteNetLib server started 2020-01-03T20:41:21 5.614 INF StartGame 2020-01-03T20:41:21 5.868 INF Persistent GamePrefs saved GamePref.AdminFileName = serveradmin.xml GamePref.AirDropFrequency = 72 GamePref.AirDropMarker = False GamePref.AutopilotMode = 0 GamePref.BedrollDeadZoneSize = 15 GamePref.BedrollExpiryTime = 45 GamePref.BlockDamageAI = 100 GamePref.BlockDamageAIBM = 100 GamePref.BlockDamagePlayer = 100 GamePref.BloodMoonEnemyCount = 8 GamePref.BloodMoonFrequency = 7 GamePref.BloodMoonRange = 0 GamePref.BloodMoonWarning = 8 GamePref.BuildCreate = False GamePref.ConnectToServerIP = 127.0.0.1 GamePref.ConnectToServerPort = 26900 GamePref.ControlPanelEnabled = True GamePref.ControlPanelPort = 8080 GamePref.CraftTimer = GamePref.CreateLevelDim = 8 GamePref.CreateLevelName = My Level GamePref.CreativeMenuEnabled = False GamePref.DayCount = 3 GamePref.DayLightLength = 16 GamePref.DayNightLength = 60 GamePref.DebugMenuEnabled = False GamePref.DebugMenuShowTasks = False GamePref.DebugStopEnemiesMoving = False GamePref.DropOnDeath = 1 GamePref.DropOnQuit = 0 GamePref.DynamicSpawner = GamePref.EACEnabled = True GamePref.EnemyDifficulty = 0 GamePref.EnemySpawnMode = True GamePref.FavoriteServersList = GamePref.FragLimit = 20 GamePref.GameDifficulty = 3 GamePref.GameGuidClient = GamePref.GameMode = GameModeSurvival GamePref.GameName = Kykoland GamePref.GameNameClient = My Game GamePref.GameVersion = Alpha 18.2 GamePref.GameWorld = Kykoland GamePref.HideCommandExecutionLog = 0 GamePref.JoiningOptions = True GamePref.LandClaimCount = 1 GamePref.LandClaimDeadZone = 30 GamePref.LandClaimDecayMode = 0 GamePref.LandClaimExpiryTime = 7 GamePref.LandClaimOfflineDurabilityModifier = 4 GamePref.LandClaimOnlineDurabilityModifier = 4 GamePref.LandClaimSize = 41 GamePref.LastGameResetRevision = 0 GamePref.LastLoadedPrefab = GamePref.LastLoadedPrefabSize = GamePref.LootAbundance = 100 GamePref.LootRespawnDays = 30 GamePref.LootTimer = GamePref.MatchLength = 10 GamePref.MaxSpawnedAnimals = 100 GamePref.MaxSpawnedZombies = 60 GamePref.MaxUncoveredMapChunksPerPlayer = 131072 GamePref.NoGraphicsMode = True GamePref.OptionsAA = 1 GamePref.OptionsAllowController = True GamePref.OptionsAmbientVolumeLevel = 1 GamePref.OptionsAudioOcclusion = False GamePref.OptionsBackgroundGlobalOpacity = 0.75 GamePref.OptionsControllerVibration = True GamePref.OptionsDeferredLighting = True GamePref.OptionsDisableChunkLODs = False GamePref.OptionsDynamicMusicDailyTime = 0.3 GamePref.OptionsDynamicMusicEnabled = False GamePref.OptionsFieldOfView = 65 GamePref.OptionsFieldOfViewNew = 65 GamePref.OptionsForegroundGlobalOpacity = 1 GamePref.OptionsGamma = 0.375 GamePref.OptionsGfxBloom = True GamePref.OptionsGfxDOF = False GamePref.OptionsGfxMotionBlur = 1 GamePref.OptionsGfxOcclusion = True GamePref.OptionsGfxSSAO = True GamePref.OptionsGfxSSReflections = 1 GamePref.OptionsGfxSunShafts = True GamePref.OptionsGraphicsQuality = 2 GamePref.OptionsGrassDistance = 1 GamePref.OptionsHudOpacity = 1 GamePref.OptionsHudSize = 2 GamePref.OptionsInterfaceSensitivity = 0.75 GamePref.OptionsInvertMouse = False GamePref.OptionsJournalPopup = True GamePref.OptionsLODDistance = 0.5 GamePref.OptionsMenuMusicVolumeLevel = 0.7 GamePref.OptionsMicVolumeLevel = 0.75 GamePref.OptionsMouseSensitivity = 0.5 GamePref.OptionsMusicVolumeLevel = 0.2 GamePref.OptionsOverallAudioVolumeLevel = 1 GamePref.OptionsPlayChanceFrequency = 3 GamePref.OptionsPlayChanceProbability = 0.983 GamePref.OptionsPlayerModel = playerMale GamePref.OptionsPlayerModelTexture = Player/Male/Player_male GamePref.OptionsPOICulling = 1 GamePref.OptionsReflectedShadows = False GamePref.OptionsReflectionBounces = 0 GamePref.OptionsReflectionCullList = Default GamePref.OptionsReflectionFarClip = 3000 GamePref.OptionsReflectionQuality = 1 GamePref.OptionsReflectionRefreshMode = ViaScripting GamePref.OptionsReflectionRefreshRate = 0 GamePref.OptionsReflectionShadowDistance = 60 GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces GamePref.OptionsResolution = 0 GamePref.OptionsScreenBoundsValue = 1 GamePref.OptionsShadowDistance = 1 GamePref.OptionsShowCompass = True GamePref.OptionsShowCrosshair = True GamePref.OptionsStabSpawnBlocksOnGround = True GamePref.OptionsStreamingMipmapsBudget = 4096 GamePref.OptionsStreamingMipmapsEnabled = True GamePref.OptionsTempCelsius = False GamePref.OptionsTerrainQuality = 3 GamePref.OptionsTextureFilter = 1 GamePref.OptionsTextureQuality = 1 GamePref.OptionsTreeDistance = 4 GamePref.OptionsTreeQuality = 1 GamePref.OptionsUMATextureQuality = 1 GamePref.OptionsViewDistance = 6 GamePref.OptionsVoiceChatEnabled = True GamePref.OptionsVoiceVolumeLevel = 0.75 GamePref.OptionsVsync = 1 GamePref.OptionsWaterParticleLimiter = 0.5 GamePref.OptionsWaterQuality = 1 GamePref.OptionsZoomMouseSensitivity = 0.5 GamePref.PartySharedKillRange = 100 GamePref.PersistentPlayerProfiles = False GamePref.PlayerAutologin = False GamePref.PlayerId = GamePref.PlayerKillingMode = 3 GamePref.PlayerName = Player GamePref.PlayerSafeZoneHours = 5 GamePref.PlayerSafeZoneLevel = 5 GamePref.PlayerToken = GamePref.RebuildMap = False GamePref.SaveGameFolder = /home/7d2d/7Saves GamePref.SelectionContextMode = 0 GamePref.SelectionOperationMode = 0 GamePref.ServerAdminSlots = 0 GamePref.ServerAdminSlotsPermission = 0 GamePref.ServerDescription = KykoLand un lugar maravilloso donde sobrevivir, disfruta y rolea con la gente!. Para entrar deberás ser suscriptor del canal o ser viewer regular. Antes de entrar hablar con Kyko para que recibir la contraseña GamePref.ServerDisabledNetworkProtocols = SteamNetworking GamePref.ServerIP = GamePref.ServerIsPublic = True GamePref.ServerLoginConfirmationText = Bienvenido al servidor. Respeta las normas y preparate, porque la noche es fria y alberga horrores... No te olvides de rolear con los demás jugadores y divertirte, eso sobretodo GamePref.ServerMaxAllowedViewDistance = 12 GamePref.ServerMaxPlayerCount = 20 GamePref.ServerMaxWorldTransferSpeedKiBs = 1300 GamePref.ServerName = PBEKykoLand GamePref.ServerPort = 26900 GamePref.ServerReservedSlots = 0 GamePref.ServerReservedSlotsPermission = 100 GamePref.ServerVisibility = 2 GamePref.ServerWebsiteURL = https://www.twitch.tv/kykowne GamePref.ShowFriendPlayerOnMap = True GamePref.TelnetEnabled = True GamePref.TelnetFailedLoginLimit = 10 GamePref.TelnetFailedLoginsBlocktime = 10 GamePref.TelnetPort = 9000 GamePref.TerminalWindowEnabled = True GamePref.UNUSED_OptionsBloom = GamePref.UNUSED_OptionsDOF = GamePref.UNUSED_OptionsImageEffects = GamePref.UNUSED_OptionsMotionBlur = GamePref.UNUSED_OptionsObjectBlur = GamePref.UNUSED_OptionsSSAO = GamePref.UNUSED_OptionsSunShafts = GamePref.UserDataFolder = /home/7d2d/.local/share/7DaysToDie GamePref.WorldGenSeed = Kykoland GamePref.WorldGenSize = 8192 GamePref.XPMultiplier = 100 GamePref.ZombieBMMove = 3 GamePref.ZombieFeralMove = 3 GamePref.ZombieMove = 0 GamePref.ZombieMoveNight = 3 GamePref.ZombiePlayers = True GameStat.AirDropFrequency = 0 GameStat.AirDropMarker = False GameStat.AllowedViewDistance = 12 GameStat.AnimalCount = 0 GameStat.AutoParty = False GameStat.BedrollExpiryTime = 45 GameStat.BlockDamagePlayer = 100 GameStat.BloodMoonDay = 0 GameStat.BloodMoonEnemyCount = 8 GameStat.BloodMoonWarning = 8 GameStat.ChunkStabilityEnabled = True GameStat.CraftTimer = GameStat.CurrentRoundIx = 0 GameStat.DayLightLength = 18 GameStat.DayLimitActive = False GameStat.DayLimitThisRound = 0 GameStat.DropOnDeath = 1 GameStat.DropOnQuit = 0 GameStat.EnemyCount = 0 GameStat.EnemyDifficulty = Normal GameStat.EnemySpawnMode = True GameStat.FragLimitActive = False GameStat.FragLimitThisRound = 0 GameStat.GameDifficulty = 2 GameStat.GameDifficultyBonus = 1 GameStat.GameModeId = 0 GameStat.GameState = 0 GameStat.GlobalMessageToShow = GameStat.IsCreativeMenuEnabled = False GameStat.IsFlyingEnabled = False GameStat.IsPlayerCollisionEnabled = True GameStat.IsPlayerDamageEnabled = True GameStat.IsResetMapOnRestart = False GameStat.IsSaveSupplyCrates = True GameStat.IsSpawnEnemies = True GameStat.IsSpawnNearOtherPlayer = False GameStat.IsTeleportEnabled = False GameStat.IsVersionCheckDone = False GameStat.LandClaimCount = 1 GameStat.LandClaimDeadZone = 30 GameStat.LandClaimDecayMode = 0 GameStat.LandClaimExpiryTime = 3 GameStat.LandClaimOfflineDurabilityModifier = 32 GameStat.LandClaimOnlineDurabilityModifier = 32 GameStat.LandClaimSize = 41 GameStat.LoadScene = GameStat.LootTimer = GameStat.OptionsPOICulling = 0 GameStat.PartySharedKillRange = 100 GameStat.PlayerKillingMode = KillStrangersOnly GameStat.ScoreDiedMultiplier = -5 GameStat.ScorePlayerKillMultiplier = 1 GameStat.ScoreZombieKillMultiplier = 1 GameStat.ShowAllPlayersOnMap = False GameStat.ShowFriendPlayerOnMap = True GameStat.ShowSpawnWindow = False GameStat.ShowWindow = GameStat.ShowZombieCounter = False GameStat.TimeLimitActive = False GameStat.TimeLimitThisRound = 0 GameStat.TimeOfDayIncPerSec = 20 GameStat.XPMultiplier = 100 GameStat.ZombieHordeMeter = False 2020-01-03T20:41:21 5.969 INF StartAsServer WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed 2020-01-03T20:41:37 21.508 INF Block IDs with mapping 2020-01-03T20:41:37 21.509 INF BlockIDs from Mapping WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed 2020-01-03T20:41:42 26.438 INF Item IDs with mapping 2020-01-03T20:41:42 26.439 INF ItemIDs from Mapping WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader. HDR Render Texture not supported, disabling HDR on reflection probe. (Filename: ./Runtime/Camera/ReflectionProbes.cpp Line: 269) WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed 2020-01-03T20:41:58 42.818 INF createWorld: Kykoland, Kykoland, GameModeSurvival 2020-01-03T20:41:58 42.819 INF Occlusion: Disabled 2020-01-03T20:41:58 42.883 INF Started thread ChunkRegeneration 2020-01-03T20:41:58 42.883 INF Started thread ChunkCalc 2020-01-03T20:41:58 43.013 INF World.Load: Kykoland 2020-01-03T20:41:58 43.021 ERR Exception reading world header at pos 0: 2020-01-03T20:41:58 43.022 EXC Attempted to read past the end of the stream. EndOfStreamException: Attempted to read past the end of the stream. at PooledBinaryReader.ReadChar () [0x00011] in <5db1b98a7f084ae580ac27893e46e92b>:0 at PooledBinaryReader.ReadWrite (System.Char _value) [0x00000] in <5db1b98a7f084ae580ac27893e46e92b>:0 at WorldState.SaveLoad (System.String _filename, System.Boolean _load, System.Boolean _warnOnDifferentVersion, System.Boolean _infOnDiferentVersion) [0x00093] in <5db1b98a7f084ae580ac27893e46e92b>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Logger:masterLogException(Exception) Logger:Exception(Exception) Log:Exception(Exception) WorldState:SaveLoad(String, Boolean, Boolean, Boolean) WorldState:Load(String, Boolean, Boolean) d__58:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) d__182:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: <5db1b98a7f084ae580ac27893e46e92b> Line: 0) 2020-01-03T20:41:58 43.039 WRN Failed loading world header file: /home/7d2d/7Saves/Kykoland/Kykoland/main.ttw 2020-01-03T20:41:58 43.041 INF Trying backup header: /home/7d2d/7Saves/Kykoland/Kykoland/main.ttw.bak 2020-01-03T20:41:58 43.072 INF BloodMoon SetDay: day 21, last day 14, freq 7, range 0 2020-01-03T20:41:58 43.076 INF BloodMoon SetDay: day 21, last day 14, freq 7, range 0 2020-01-03T20:42:16 60.977 INF Started thread GenerateChunks 2020-01-03T20:42:17 61.994 INF Loading dtm raw file took 967ms 2020-01-03T20:42:18 62.906 INF Biomes image size w= 8192, h = 8192 2020-01-03T20:42:20 64.118 INF Loading and creating biomes took 2120ms 2020-01-03T20:42:25 69.351 INF Loading and creating shader control textures took 5232ms 2020-01-03T20:42:28 72.832 INF Loading and parsing of generator took 3480ms 2020-01-03T20:42:28 72.996 INF Started thread SaveChunks /home/7d2d/7Saves/Kykoland/Kykoland/Region 2020-01-03T20:42:32 76.540 INF [DECO] read 765/2692 2020-01-03T20:42:34 78.322 INF AstarManager Init 2020-01-03T20:42:35 79.188 INF Weather Packages Created FROM BIOMES 2020-01-03T20:42:35 79.188 INF createWorld() done 2020-01-03T20:42:35 79.190 INF Calculating world hashes 2020-01-03T20:42:35 79.193 INF Loading players.xml 2020-01-03T20:42:35 79.279 INF Loaded player 2020-01-03T20:42:35 79.386 INF VehicleManager /home/7d2d/7Saves/Kykoland/Kykoland/vehicles.dat, loaded 6 2020-01-03T20:42:35 79.505 INF [EAC] Starting EAC server 2020-01-03T20:42:35 79.531 INF [EAC] Log: [EAC Server] [Info] [SetLogCallback] Procedure: 0x41015300 LogLevel: Verb. 2020-01-03T20:42:35 79.531 INF [EAC] Log: [EAC Server] [Info] [Initialize] ServerName: '7 Days To Die' RegisterTimeout: 60. 2020-01-03T20:42:35 79.540 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 1h EventName: 'game_round_start' Parameters: { map_name (string) }. 2020-01-03T20:42:35 79.540 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 2h EventName: 'game_round_end' Parameters: { winning_team_id (uint32) }. 2020-01-03T20:42:35 79.540 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 3h EventName: 'player_spawn' Parameters: { player (client), team_id (uint32), character_id (uint32) }. 2020-01-03T20:42:35 79.540 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 4h EventName: 'player_despawn' Parameters: { player (client), player_death (uint32), player_killer (client) }. 2020-01-03T20:42:35 79.540 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 5h EventName: 'player_revive' Parameters: { player_revived (client), player_reviving (client) }. 2020-01-03T20:42:35 79.540 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 6h EventName: 'player_tick' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_health (uint32), player_tickflags (uint32) }. 2020-01-03T20:42:35 79.541 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 7h EventName: 'player_useweapon' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_fov (uint32), weapon_id (uint32), melee_attack (uint32) }. 2020-01-03T20:42:35 79.541 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 8h EventName: 'player_takedamage' Parameters: { player_victim (client), player_victim_position (vec3f), player_victim_viewrotation (quat), player_attacker (client), player_attacker_position (vec3f), player_attacker_viewrotation (quat), player_attacker_fov (uint32), weapon_id (uint32), hitbone_id (uint32), damage_taken (uint32), damage_flags (uint32) }. 2020-01-03T20:42:35 79.541 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 9h EventName: 'player_downed' Parameters: { player_victim (client), player_attacker (client) }. 2020-01-03T20:42:35 79.541 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: Ah EventName: 'player_death' Parameters: { victim (client), victim_shots_fired (uint64), victim_shots_landed (uint64), attacker (client), attacker_shots_fired (uint64), attacker_shots_landed (uint64) }. 2020-01-03T20:42:35 79.541 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: Bh EventName: 'game_round_start_v2' Parameters: { map_name (string), mode_name (string), round_time_seconds (uint32), start_frame_number (uint64), start_delta_seconds (uint32) }. 2020-01-03T20:42:35 79.620 INF [DECO] written 765/2692 2020-01-03T20:42:35 79.699 INF Loading permissions file at '/home/7d2d/7Saves/webpermissions.xml' 2020-01-03T20:42:35 79.700 INF Loading permissions file done. 2020-01-03T20:42:35 79.740 INF Started Webserver on 8082 2020-01-03T20:42:52 96.112 INF Web:IconHandler: Icons loaded - 16369 ms 2020-01-03T20:42:52 96.117 INF (BCM) Loading world config. 2020-01-03T20:42:52 96.126 INF (BCM) It's Alive!!! (AIEvents Activated) 2020-01-03T20:42:52 96.126 INF StartGame done 2020-01-03T20:42:52 96.126 INF Started thread NeuronInvoker 2020-01-03T20:42:53 97.104 INF [Steamworks.NET] GameServer.Init successful 2020-01-03T20:42:53 97.113 INF [Steamworks.NET] Making server public 2020-01-03T20:42:54 98.826 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90131636304571392, public IP=213.136.91.139 2020-01-03T20:42:58 102.598 INF Calculating hashes took 23407 ms (world size 651 MiB) 2020-01-03T20:43:27 131.261 INF NET: LiteNetLib: Connect from: 95.60.216.157:53078 2020-01-03T20:43:27 131.267 INF Started thread NCS_Reader_0_0 2020-01-03T20:43:27 131.267 INF Started thread NCS_Writer_0_0 2020-01-03T20:43:27 131.271 INF Started thread NCS_Reader_0_1 2020-01-03T20:43:27 131.271 INF Started thread NCS_Writer_0_1 2020-01-03T20:43:27 131.272 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName='' 2020-01-03T20:43:27 131.277 INF NPCID.Write 2020-01-03T20:43:27 131.371 INF NPPL.Read 2020-01-03T20:43:27 131.399 INF PlayerLogin: Franky/Alpha 18.2 2020-01-03T20:43:27 131.400 INF Client IP: 95.60.216.157 2020-01-03T20:43:27 131.402 INF [Steamworks.NET] Auth.AuthenticateUser() 2020-01-03T20:43:27 131.413 INF [Steamworks.NET] Authenticating player: Franky SteamId: 76561198013525582 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK 2020-01-03T20:43:27 131.807 INF [Steamworks.NET] Authentication callback. ID: 76561198013525582, owner: 76561198013525582, result: k_EAuthSessionResponseOK 2020-01-03T20:43:27 131.807 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky' 2020-01-03T20:43:27 131.807 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky' 2020-01-03T20:43:27 131.810 INF [EAC] Log: [EAC Server] [Info] [RegisterClient] Client: 0x1 PlayerGUID: 76561198013525582 PlayerIP: 95.60.216.157 OwnerGUID: 76561198013525582 PlayerName: Franky 2020-01-03T20:43:28 132.096 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x1 Session: 1 Status: Client Authenticated Message: Client authenticated. 2020-01-03T20:43:28 132.110 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated 2020-01-03T20:43:28 132.200 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (1/2). Client: 0x1. 2020-01-03T20:43:28 132.500 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (2/2). Client: 0x1 2020-01-03T20:43:28 132.500 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x1 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 2020-01-03T20:43:28 132.547 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely 2020-01-03T20:43:28 132.547 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky' 2020-01-03T20:43:28 132.548 INF Allowing player with id 76561198013525582 2020-01-03T20:43:28 132.747 INF RequestToEnterGame: 76561198013525582/Franky 2020-01-03T20:43:28 132.750 INF [DECO] written 765/2692 2020-01-03T20:43:51 155.802 INF Time: 2.12m FPS: 20.00 Heap: 2385.3MB Max: 2385.3MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (0) Items: 0 CO: 0 RSS: 3606.3MB 2020-01-03T20:44:15 179.298 INF Telnet connection from: 95.60.216.157:62284 2020-01-03T20:44:15 179.299 INF Started thread TelnetClient_95.60.216.157:62284 2020-01-03T20:44:21 185.837 INF Time: 2.62m FPS: 20.00 Heap: 2387.6MB Max: 2387.6MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (0) Items: 0 CO: 0 RSS: 3606.3MB 2020-01-03T20:44:33 197.742 INF RequestToSpawnPlayer: 171, Franky, 6 2020-01-03T20:44:33 197.837 INF Created player with id=171 2020-01-03T20:44:33 197.842 WRN InitBreadCrumbs Franky (1151.4, 51.1, 1487.9) 2020-01-03T20:44:34 198.207 INF Player connected, entityid=171, name=Franky, steamid=76561198013525582, steamOwner=76561198013525582, ip=95.60.216.157 2020-01-03T20:44:34 198.209 INF (BCM) Saving server players config to /home/7d2d/7Saves/BCMDataV4.0.0/PlayersConfig.bin 2020-01-03T20:44:35 200.003 INF GMSG: Player 'Franky' joined the game 2020-01-03T20:44:35 200.005 INF Player set to online: 76561198013525582 2020-01-03T20:44:35 200.024 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: 1151, 51, 1487): EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky' 2020-01-03T20:44:37 202.059 INF Player Franky disconnected after 0.1 minutes 2020-01-03T20:44:38 202.274 INF Player set to offline: 76561198013525582 2020-01-03T20:44:38 202.283 INF (BCM) Saving server players config to /home/7d2d/7Saves/BCMDataV4.0.0/PlayersConfig.bin 2020-01-03T20:44:38 202.284 INF Player disconnected: EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky' 2020-01-03T20:44:38 202.285 INF [EAC] FreeUser: EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky' 2020-01-03T20:44:38 202.286 INF [EAC] Log: [EAC Server] [Info] [UnregisterClient] Client: 0x1 PlayerGUID: 76561198013525582 2020-01-03T20:44:38 202.291 INF GMSG: Player 'Franky' left the game 2020-01-03T20:44:38 202.292 WRN NET: LiteNetLib: SendData requested for unknown client EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky' 2020-01-03T20:44:38 202.306 INF Exited thread NCS_Reader_0_0 2020-01-03T20:44:38 202.306 INF Exited thread NCS_Reader_0_1 2020-01-03T20:44:38 202.306 INF Exited thread NCS_Writer_0_0 2020-01-03T20:44:38 202.306 INF Exited thread NCS_Writer_0_1 2020-01-03T20:44:38 202.316 INF NET: LiteNetLib: Client disconnect from: 95.60.216.157:53078 (RemoteConnectionClose) 2020-01-03T20:44:45 210.030 INF Clearing all pools 2020-01-03T20:44:52 216.106 INF Time: 3.12m FPS: 20.30 Heap: 2353.5MB Max: 2387.6MB Chunks: 4 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (5) Items: 0 CO: 0 RSS: 3634.8MB 2020-01-03T20:45:11 236.001 INF NET: LiteNetLib: Connect from: 95.60.216.157:51630 2020-01-03T20:45:11 236.010 INF Started thread NCS_Reader_1_0 2020-01-03T20:45:11 236.011 INF Started thread NCS_Writer_1_0 2020-01-03T20:45:11 236.021 INF Started thread NCS_Reader_1_1 2020-01-03T20:45:11 236.021 INF Started thread NCS_Writer_1_1 2020-01-03T20:45:11 236.021 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName='' 2020-01-03T20:45:11 236.023 INF NPCID.Write 2020-01-03T20:45:12 236.118 INF NPPL.Read 2020-01-03T20:45:12 236.131 INF PlayerLogin: Franky/Alpha 18.2 2020-01-03T20:45:12 236.131 INF Client IP: 95.60.216.157 2020-01-03T20:45:12 236.131 INF [Steamworks.NET] Auth.AuthenticateUser() 2020-01-03T20:45:12 236.132 INF [Steamworks.NET] Authenticating player: Franky SteamId: 76561198013525582 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK 2020-01-03T20:45:12 236.531 INF [Steamworks.NET] Authentication callback. ID: 76561198013525582, owner: 76561198013525582, result: k_EAuthSessionResponseOK 2020-01-03T20:45:12 236.532 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky' 2020-01-03T20:45:12 236.532 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky' 2020-01-03T20:45:12 236.532 INF [EAC] Log: [EAC Server] [Info] [RegisterClient] Client: 0x2 PlayerGUID: 76561198013525582 PlayerIP: 95.60.216.157 OwnerGUID: 76561198013525582 PlayerName: Franky 2020-01-03T20:45:12 236.837 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x2 Session: 2 Status: Client Authenticated Message: Client authenticated. 2020-01-03T20:45:12 236.838 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated 2020-01-03T20:45:12 237.009 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (1/2). Client: 0x2. 2020-01-03T20:45:13 237.309 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (2/2). Client: 0x2 2020-01-03T20:45:13 237.310 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x2 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 2020-01-03T20:45:13 237.337 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely 2020-01-03T20:45:13 237.337 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky' 2020-01-03T20:45:13 237.337 INF Allowing player with id 76561198013525582 2020-01-03T20:45:13 237.537 INF RequestToEnterGame: 76561198013525582/Franky 2020-01-03T20:45:13 237.538 INF [DECO] written 765/2692 2020-01-03T20:45:22 246.137 INF Time: 3.62m FPS: 20.18 Heap: 2377.8MB Max: 2387.6MB Chunks: 4 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (5) Items: 0 CO: 0 RSS: 3634.9MB 2020-01-03T20:45:45 269.919 INF RequestToSpawnPlayer: 171, Franky, 6 2020-01-03T20:45:45 269.930 INF Created player with id=171 2020-01-03T20:45:45 269.930 WRN InitBreadCrumbs Franky (1151.4, 51.1, 1487.9) 2020-01-03T20:45:45 269.939 INF Player connected, entityid=171, name=Franky, steamid=76561198013525582, steamOwner=76561198013525582, ip=95.60.216.157 2020-01-03T20:45:45 269.940 INF (BCM) Saving server players config to /home/7d2d/7Saves/BCMDataV4.0.0/PlayersConfig.bin 2020-01-03T20:45:47 271.528 INF GMSG: Player 'Franky' joined the game 2020-01-03T20:45:47 271.529 INF Player set to online: 76561198013525582 2020-01-03T20:45:47 271.536 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: 1151, 51, 1487): EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky' Calling Animator.GotoState on Synchronize layer (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374) 2020-01-03T20:45:49 274.033 INF Player Franky disconnected after 0.1 minutes 2020-01-03T20:45:50 274.219 INF Player set to offline: 76561198013525582 2020-01-03T20:45:50 274.228 INF (BCM) Saving server players config to /home/7d2d/7Saves/BCMDataV4.0.0/PlayersConfig.bin 2020-01-03T20:45:50 274.228 INF Player disconnected: EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky' 2020-01-03T20:45:50 274.229 INF [EAC] FreeUser: EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky' 2020-01-03T20:45:50 274.229 INF [EAC] Log: [EAC Server] [Info] [UnregisterClient] Client: 0x2 PlayerGUID: 76561198013525582 2020-01-03T20:45:50 274.229 INF GMSG: Player 'Franky' left the game 2020-01-03T20:45:50 274.229 INF Exited thread NCS_Reader_1_0 2020-01-03T20:45:50 274.230 INF Exited thread NCS_Writer_1_0 2020-01-03T20:45:50 274.230 INF Exited thread NCS_Reader_1_1 2020-01-03T20:45:50 274.230 INF Exited thread NCS_Writer_1_1 2020-01-03T20:45:50 274.230 INF NET: LiteNetLib: Client disconnect from: 95.60.216.157:51630 (DisconnectPeerCalled) 2020-01-03T20:45:52 276.167 INF Time: 4.12m FPS: 21.86 Heap: 2417.7MB Max: 2417.7MB Chunks: 225 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (7) Items: 0 CO: 0 RSS: 3637.7MB 2020-01-03T20:45:54 278.601 INF NET: LiteNetLib: Connect from: 95.60.216.157:62787 2020-01-03T20:45:54 278.609 INF Started thread NCS_Reader_2_0 2020-01-03T20:45:54 278.610 INF Started thread NCS_Writer_2_0 2020-01-03T20:45:54 278.619 INF Started thread NCS_Reader_2_1 2020-01-03T20:45:54 278.619 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName='' 2020-01-03T20:45:54 278.619 INF Started thread NCS_Writer_2_1 2020-01-03T20:45:54 278.622 INF NPCID.Write 2020-01-03T20:45:54 278.689 INF NPPL.Read 2020-01-03T20:45:54 278.701 INF PlayerLogin: Franky/Alpha 18.2 2020-01-03T20:45:54 278.701 INF Client IP: 95.60.216.157 2020-01-03T20:45:54 278.701 INF [Steamworks.NET] Auth.AuthenticateUser() 2020-01-03T20:45:54 278.702 INF [Steamworks.NET] Authenticating player: Franky SteamId: 76561198013525582 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK 2020-01-03T20:45:54 279.050 INF [Steamworks.NET] Authentication callback. ID: 76561198013525582, owner: 76561198013525582, result: k_EAuthSessionResponseOK 2020-01-03T20:45:54 279.050 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky' 2020-01-03T20:45:54 279.050 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky' 2020-01-03T20:45:54 279.050 INF [EAC] Log: [EAC Server] [Info] [RegisterClient] Client: 0x3 PlayerGUID: 76561198013525582 PlayerIP: 95.60.216.157 OwnerGUID: 76561198013525582 PlayerName: Franky 2020-01-03T20:45:55 279.351 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x3 Session: 3 Status: Client Authenticated Message: Client authenticated. 2020-01-03T20:45:55 279.351 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated 2020-01-03T20:45:55 279.498 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (1/2). Client: 0x3. 2020-01-03T20:45:55 279.799 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (2/2). Client: 0x3 2020-01-03T20:45:55 279.799 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x3 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 2020-01-03T20:45:55 279.801 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely 2020-01-03T20:45:55 279.801 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky' 2020-01-03T20:45:55 279.801 INF Allowing player with id 76561198013525582 2020-01-03T20:45:55 280.000 INF RequestToEnterGame: 76561198013525582/Franky 2020-01-03T20:45:55 280.001 INF [DECO] written 765/2692 2020-01-03T20:45:57 282.001 INF Clearing all pools 2020-01-03T20:46:22 306.212 INF Time: 4.62m FPS: 20.00 Heap: 2440.9MB Max: 2440.9MB Chunks: 225 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (7) Items: 0 CO: 0 RSS: 3637.7MB 2020-01-03T20:46:23 307.887 INF RequestToSpawnPlayer: 171, Franky, 6 2020-01-03T20:46:23 307.899 INF Created player with id=171 2020-01-03T20:46:23 307.899 WRN InitBreadCrumbs Franky (1151.4, 51.1, 1487.9) 2020-01-03T20:46:23 307.908 INF Player connected, entityid=171, name=Franky, steamid=76561198013525582, steamOwner=76561198013525582, ip=95.60.216.157 2020-01-03T20:46:23 307.908 INF (BCM) Saving server players config to /home/7d2d/7Saves/BCMDataV4.0.0/PlayersConfig.bin 2020-01-03T20:46:25 309.120 INF GMSG: Player 'Franky' joined the game 2020-01-03T20:46:25 309.120 INF Player set to online: 76561198013525582 2020-01-03T20:46:25 309.127 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: 1151, 51, 1487): EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky' Calling Animator.GotoState on Synchronize layer (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374) 2020-01-03T20:46:26 310.495 INF Player Franky disconnected after 0.0 minutes 2020-01-03T20:46:26 310.680 INF Player set to offline: 76561198013525582 2020-01-03T20:46:26 310.688 INF (BCM) Saving server players config to /home/7d2d/7Saves/BCMDataV4.0.0/PlayersConfig.bin 2020-01-03T20:46:26 310.689 INF Player disconnected: EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky' 2020-01-03T20:46:26 310.689 INF [EAC] FreeUser: EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky' 2020-01-03T20:46:26 310.689 INF [EAC] Log: [EAC Server] [Info] [UnregisterClient] Client: 0x3 PlayerGUID: 76561198013525582 2020-01-03T20:46:26 310.689 INF GMSG: Player 'Franky' left the game 2020-01-03T20:46:26 310.690 INF Exited thread NCS_Reader_2_0 2020-01-03T20:46:26 310.690 INF Exited thread NCS_Writer_2_1 2020-01-03T20:46:26 310.690 INF NET: LiteNetLib: Client disconnect from: 95.60.216.157:62787 (RemoteConnectionClose) 2020-01-03T20:46:26 310.690 INF Exited thread NCS_Reader_2_1 2020-01-03T20:46:26 310.690 INF Exited thread NCS_Writer_2_0 2020-01-03T20:46:31 315.497 INF NET: LiteNetLib: Connect from: 95.60.216.157:62801 2020-01-03T20:46:31 315.506 INF Started thread NCS_Reader_3_0 2020-01-03T20:46:31 315.506 INF Started thread NCS_Writer_3_0 2020-01-03T20:46:31 315.515 INF Started thread NCS_Reader_3_1 2020-01-03T20:46:31 315.515 INF Started thread NCS_Writer_3_1 2020-01-03T20:46:31 315.515 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName='' 2020-01-03T20:46:31 315.518 INF NPCID.Write 2020-01-03T20:46:31 315.586 INF NPPL.Read 2020-01-03T20:46:31 315.627 INF PlayerLogin: Franky/Alpha 18.2 2020-01-03T20:46:31 315.627 INF Client IP: 95.60.216.157 2020-01-03T20:46:31 315.627 INF [Steamworks.NET] Auth.AuthenticateUser() 2020-01-03T20:46:31 315.628 INF [Steamworks.NET] Authenticating player: Franky SteamId: 76561198013525582 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK 2020-01-03T20:46:31 315.977 INF [Steamworks.NET] Authentication callback. ID: 76561198013525582, owner: 76561198013525582, result: k_EAuthSessionResponseOK 2020-01-03T20:46:31 315.977 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky' 2020-01-03T20:46:31 315.977 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky' 2020-01-03T20:46:31 315.978 INF [EAC] Log: [EAC Server] [Info] [RegisterClient] Client: 0x4 PlayerGUID: 76561198013525582 PlayerIP: 95.60.216.157 OwnerGUID: 76561198013525582 PlayerName: Franky 2020-01-03T20:46:32 316.328 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x4 Session: 4 Status: Client Authenticated Message: Client authenticated. 2020-01-03T20:46:32 316.328 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated 2020-01-03T20:46:32 316.433 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (1/2). Client: 0x4. 2020-01-03T20:46:32 316.733 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (2/2). Client: 0x4 2020-01-03T20:46:32 316.733 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x4 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 2020-01-03T20:46:32 316.778 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely 2020-01-03T20:46:32 316.778 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky' 2020-01-03T20:46:32 316.778 INF Allowing player with id 76561198013525582 2020-01-03T20:46:32 316.977 INF RequestToEnterGame: 76561198013525582/Franky 2020-01-03T20:46:32 316.977 INF [DECO] written 765/2692 2020-01-03T20:46:34 318.477 INF Clearing all pools 2020-01-03T20:46:52 336.250 INF Time: 5.12m FPS: 20.00 Heap: 2380.4MB Max: 2440.9MB Chunks: 4 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (8) Items: 0 CO: 0 RSS: 3638.1MB 2020-01-03T20:47:00 344.423 INF RequestToSpawnPlayer: 171, Franky, 6 2020-01-03T20:47:00 344.430 INF Created player with id=171 2020-01-03T20:47:00 344.431 WRN InitBreadCrumbs Franky (1151.4, 51.1, 1487.9) 2020-01-03T20:47:00 344.438 INF Player connected, entityid=171, name=Franky, steamid=76561198013525582, steamOwner=76561198013525582, ip=95.60.216.157 2020-01-03T20:47:00 344.438 INF (BCM) Saving server players config to /home/7d2d/7Saves/BCMDataV4.0.0/PlayersConfig.bin 2020-01-03T20:47:01 345.700 INF GMSG: Player 'Franky' joined the game 2020-01-03T20:47:01 345.700 INF Player set to online: 76561198013525582 2020-01-03T20:47:01 345.707 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: 1151, 51, 1487): EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky' Calling Animator.GotoState on Synchronize layer (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374) 2020-01-03T20:47:03 347.202 INF Player Franky disconnected after 0.0 minutes 2020-01-03T20:47:03 347.384 INF Player set to offline: 76561198013525582 2020-01-03T20:47:03 347.394 INF (BCM) Saving server players config to /home/7d2d/7Saves/BCMDataV4.0.0/PlayersConfig.bin 2020-01-03T20:47:03 347.395 INF Player disconnected: EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky' 2020-01-03T20:47:03 347.395 INF [EAC] FreeUser: EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky' 2020-01-03T20:47:03 347.395 INF [EAC] Log: [EAC Server] [Info] [UnregisterClient] Client: 0x4 PlayerGUID: 76561198013525582 2020-01-03T20:47:03 347.395 INF GMSG: Player 'Franky' left the game 2020-01-03T20:47:03 347.396 INF Exited thread NCS_Reader_3_0 2020-01-03T20:47:03 347.396 INF NET: LiteNetLib: Client disconnect from: 95.60.216.157:62801 (RemoteConnectionClose) 2020-01-03T20:47:03 347.396 INF Exited thread NCS_Writer_3_1 2020-01-03T20:47:03 347.400 INF Exited thread NCS_Reader_3_1 2020-01-03T20:47:03 347.400 INF Exited thread NCS_Writer_3_0 2020-01-03T20:47:11 355.199 INF Clearing all pools 2020-01-03T20:47:22 366.255 INF Time: 5.62m FPS: 20.00 Heap: 2416.7MB Max: 2440.9MB Chunks: 225 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (7) Items: 0 CO: 0 RSS: 3640.0MB 2020-01-03T20:47:23 367.250 INF NET: LiteNetLib: Connect from: 95.60.216.157:63941 2020-01-03T20:47:23 367.257 INF Started thread NCS_Reader_4_0 2020-01-03T20:47:23 367.257 INF Started thread NCS_Writer_4_0 2020-01-03T20:47:23 367.267 INF Started thread NCS_Reader_4_1 2020-01-03T20:47:23 367.267 INF Started thread NCS_Writer_4_1 2020-01-03T20:47:23 367.267 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName='' 2020-01-03T20:47:23 367.270 INF NPCID.Write 2020-01-03T20:47:23 367.372 INF NPPL.Read 2020-01-03T20:47:23 367.380 INF PlayerLogin: Franky/Alpha 18.2 2020-01-03T20:47:23 367.380 INF Client IP: 95.60.216.157 2020-01-03T20:47:23 367.380 INF [Steamworks.NET] Auth.AuthenticateUser() 2020-01-03T20:47:23 367.381 INF [Steamworks.NET] Authenticating player: Franky SteamId: 76561198013525582 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK 2020-01-03T20:47:23 367.730 INF [Steamworks.NET] Authentication callback. ID: 76561198013525582, owner: 76561198013525582, result: k_EAuthSessionResponseOK 2020-01-03T20:47:23 367.731 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky' 2020-01-03T20:47:23 367.731 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky' 2020-01-03T20:47:23 367.731 INF [EAC] Log: [EAC Server] [Info] [RegisterClient] Client: 0x5 PlayerGUID: 76561198013525582 PlayerIP: 95.60.216.157 OwnerGUID: 76561198013525582 PlayerName: Franky 2020-01-03T20:47:23 368.030 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x5 Session: 5 Status: Client Authenticated Message: Client authenticated. 2020-01-03T20:47:23 368.030 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated 2020-01-03T20:47:24 368.175 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (1/2). Client: 0x5. 2020-01-03T20:47:24 368.476 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (2/2). Client: 0x5 2020-01-03T20:47:24 368.476 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x5 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely. 2020-01-03T20:47:24 368.480 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely 2020-01-03T20:47:24 368.481 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky' 2020-01-03T20:47:24 368.481 INF Allowing player with id 76561198013525582 2020-01-03T20:47:24 368.681 INF RequestToEnterGame: 76561198013525582/Franky 2020-01-03T20:47:24 368.681 INF [DECO] written 765/2692 2020-01-03T20:47:52 396.282 INF Time: 6.12m FPS: 20.00 Heap: 2440.8MB Max: 2440.9MB Chunks: 225 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (7) Items: 0 CO: 0 RSS: 3640.0MB eac_server.so [x64] :: OnLoad() mono_fdhandle_insert: duplicate File fd 0 Receiving unhandled NULL exception #0 0x007fc735a2c801 in abort #1 0x007fc73338412c in mono_dl_fallback_unregister #2 0x007fc7333944d8 in monoeg_g_logv #3 0x007fc73339456b in monoeg_g_log #4 0x007fc73337734c in mono_reflection_get_custom_attrs_data #5 0x007fc7332c4b6d in mono_unity_jit_cleanup #6 0x007fc7332efc5e in mono_install_unhandled_exception_hook #7 0x00000040baf165 in (wrapper managed-to-native) System.IO.MonoIO:Open (char*,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,System.IO.FileOptions,System.IO.MonoIOError&)