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Nov 21st, 2019
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  1. script.Parent.MouseButton1Click:connect(function()
  2. wait(1/60)
  3. -- Created by Nebula_Zorua --
  4. -- Killbot --
  5. -- A cyborg that got taken over by a virus --
  6. -- Discord: Nebula the Zorua#6969
  7. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  8.  
  9.  
  10. --// Initializing \\--
  11. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  12. local Plrs = owner
  13. local Plr = owner
  14. local Char = Plr.Character
  15. local Hum = Char:FindFirstChildOfClass'Humanoid'
  16. local RArm = Char["Right Arm"]
  17. local LArm = Char["Left Arm"]
  18. local RLeg = Char["Right Leg"]
  19. local LLeg = Char["Left Leg"]
  20. local Root = Char:FindFirstChild'HumanoidRootPart'
  21. local Torso = Char.Torso
  22. local Head = Char.Head
  23. local NeutralAnims = true
  24. local Attack = false
  25. local BloodPuddles = {}
  26. local Effects = {}
  27. local Debounces = {Debounces={}}
  28. local Mouse = Plr:GetMouse()
  29. local Hit = {}
  30. local Sine = 0
  31. local Idle = 0
  32. local Change = 1
  33. local FLArm,FRArm,FRArmW,FLArmW
  34. local Stunned = {}
  35. local VoidSB = (game.PlaceId == 843468296) -- You can change the 843468296 to 0 if you dont care about potential lag on Void SB
  36. --// Debounce System \\--
  37.  
  38.  
  39. function Debounces:New(name,cooldown)
  40. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  41. setmetatable(aaaaa,{__index = Debounces})
  42. Debounces.Debounces[name] = aaaaa
  43. return aaaaa
  44. end
  45.  
  46. function Debounces:Use(overrideUsable)
  47. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  48. if(self.Usable or overrideUsable)then
  49. self.Usable = false
  50. self.CoolingDown = true
  51. local LastUse = time()
  52. self.LastUse = LastUse
  53. delay(self.Cooldown or 2,function()
  54. if(self.LastUse == LastUse)then
  55. self.CoolingDown = false
  56. self.Usable = true
  57. end
  58. end)
  59. end
  60. end
  61.  
  62. function Debounces:Get(name)
  63. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  64. for i,v in next, Debounces.Debounces do
  65. if(i == name)then
  66. return v;
  67. end
  68. end
  69. end
  70.  
  71. function Debounces:GetProgressPercentage()
  72. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  73. if(self.CoolingDown and not self.Usable)then
  74. return math.max(
  75. math.floor(
  76. (
  77. (time()-self.LastUse)/self.Cooldown or 2
  78. )*100
  79. )
  80. )
  81. else
  82. return 100
  83. end
  84. end
  85.  
  86. --// Shortcut Variables \\--
  87. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  88. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  89. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  90. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  91. local R3 = {N=Region3.new}
  92. local De = S.Debris
  93. local WS = workspace
  94. local Lght = S.Lighting
  95. local RepS = S.ReplicatedStorage
  96. local IN = Instance.new
  97.  
  98. --// Extended ROBLOX tables \\--
  99. local Instance = setmetatable({AllChildren = function(where,callback,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do callback(v) end end, ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  100. --// Customization \\--
  101.  
  102. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  103. local Remove_Hats = false
  104. local Remove_Clothing = false
  105. local PlayerSize = 1
  106. local DamageColor = BrickColor.new'Really red'
  107. local MusicID = 1030796589
  108. local MusicPitch = 1
  109. local BloodID = "rbxassetid://284205403"
  110. local BloodColor = BrickColor.new'Crimson'
  111. local BloodMaterial = Enum.Material.SmoothPlastic
  112.  
  113. --// Weapon and GUI creation, and Character Customization \\--
  114.  
  115. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  116. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  117. local Effects = IN("Folder",Char)
  118. Effects.Name = "Effects"
  119.  
  120. New = function(Object, Parent, Name, Data)
  121. local Object = Instance.new(Object)
  122. for Index, Value in pairs(Data or {}) do
  123. Object[Index] = Value
  124. end
  125. Object.Parent = Parent
  126. Object.Name = Name
  127. return Object
  128. end
  129.  
  130.  
  131.  
  132. CyborgArm = New("Model",Char,"CyborgArm",{})
  133. Handle = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1.0500015, 2.02999949, 1.07999992),CFrame = CFrame.new(-138.347275, 2.99473095, 41.7816849, 0.999635339, 8.27677286e-06, 0.0270056836, -0.000191000072, 0.999977112, 0.00676353322, -0.0270050094, -0.00676622428, 0.999612451),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0,0,0),})
  134. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.429999948, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.369171, 2.89115906, 41.8271637, 0.505694926, -0.862284958, 0.0271573812, 0.862490892, 0.506027818, 0.0067293453, -0.019545, 0.0200200025, 0.999608755),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  135. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.505694926, 0.862490892, -0.0195449982, -0.862284899, 0.506027818, 0.0200199969, 0.0271573793, 0.00672934437, 0.999608576),C1 = CFrame.new(0.0136108398, -0.108844995, -0.0342674255, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  136. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.600001693, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.268127, 3.26462603, 41.8218994, 0.0100010047, -0.999581397, 0.0271513518, 0.999925494, 0.010187286, 0.00673122332, -0.00700500328, 0.027082013, 0.999608815),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  137. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.0100010047, 0.999925494, -0.00700500328, -0.999581337, 0.010187286, 0.0270820074, 0.0271513499, 0.00673122238, 0.999608636),C1 = CFrame.new(-0.0874328613, 0.264621973, -0.028968811, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  138. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.3000018, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.217133, 3.61339307, 41.8189926, 0.778245091, -0.627379835, 0.0270029604, 0.627452075, 0.778625846, 0.00676273741, -0.0252680089, 0.0116800005, 0.999612689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  139. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.778245091, 0.627452075, -0.0252680033, -0.627379835, 0.778625846, 0.0116799958, 0.0270029567, 0.00676273648, 0.99961251),C1 = CFrame.new(-0.138427734, 0.613389015, -0.0260467529, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  140. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.840000331, 0.420000285, 1),CFrame = CFrame.new(-138.395523, 2.38962889, 41.7660217, -0.00574199716, -0.999983609, 1.77533366e-09, 0.999983549, -0.00574199716, 9.3131769e-10, 9.41781764e-10, 1.77533366e-09, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  141. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, -0.00574199716, 0.999983549, 0, -0.999983549, -0.00574199716, 0, 0, 0, 1),C1 = CFrame.new(0.0399932861, -0.610375166, 0.0268669128, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  142. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.840000331, 0.420000285, 0.2900002),CFrame = CFrame.new(-138.540939, 3.80931711, 41.9832687, 2.29982252e-05, -0.999983609, -0.00574393803, -0.00452899979, -0.00574398367, 0.999973238, -0.999989927, 3.01669934e-06, -0.00452905567),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  143. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 2.29999951e-05, -0.00452899886, -0.999989748, -0.999983549, -0.00574398367, 3.01490991e-06, -0.00574393803, 0.999973238, -0.00452905614),C1 = CFrame.new(0.185333252, 0.809313059, -0.190429688, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  144. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Shape = Enum.PartType.Ball,Size = Vector3.new(1.16000044, 1.16000044, 1.16000044),CFrame = CFrame.new(-138.563065, 3.74006891, 41.8137894, 1, -1.23944917e-22, 1.77533366e-09, -1.48608469e-11, 1, 9.3131769e-10, -1.80443749e-09, 9.31322575e-10, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0,0,0),})
  145. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C1 = CFrame.new(0.207519531, 0.740064859, -0.0209579468, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  146. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.660001755, 0.100000001, 0.799999833),CFrame = CFrame.new(-138.557587, 3.57138705, 41.9535294, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  147. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(0.20199585, 0.571382999, -0.160697937, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  148. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.660001755, 0.100000001, 0.0899999291),CFrame = CFrame.new(-138.548004, 3.20288205, 42.3108978, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  149. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(0.19229126, 0.202877998, -0.518062592, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  150. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.390001893, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.031433, 3.68374205, 41.8135147, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  151. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(-0.324111938, 0.683737993, -0.0205078125, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  152. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.2800017, 0.100000001, 0.690000117),CFrame = CFrame.new(-138.393951, 2.11307812, 42.0131454, 0.0100010047, -0.999581397, 0.0271513518, 0.999925494, 0.010187286, 0.00673122332, -0.00700500328, 0.027082013, 0.999608815),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  153. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.0100010047, 0.999925494, -0.00700500328, -0.999581337, 0.010187286, 0.0270820074, 0.0271513499, 0.00673122238, 0.999608636),C1 = CFrame.new(0.0383300781, -0.886925936, -0.220256805, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  154. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.600001693, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.452835, 2.48128104, 41.8321991, -0.223359078, -0.974358141, 0.027149044, 0.974736214, -0.223258108, 0.00673288852, -0.000498998852, 0.0279670097, 0.999608934),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  155. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, -0.223359063, 0.974736214, -0.000499000133, -0.974358141, -0.223258108, 0.0279670041, 0.0271490421, 0.00673288759, 0.999608755),C1 = CFrame.new(0.0972747803, -0.518723011, -0.0393295288, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  156.  
  157. for _,v in next, CyborgArm:children() do
  158. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  159. end
  160.  
  161. pcall(function() Char.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' Char.ReaperShadowHead.Eye1.Material = 'Glass' end)
  162. pcall(function() Char.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' Char.ReaperShadowHead.Eye2.Material = 'Glass' end)
  163. pcall(function() Char.LeftWing.BrickColor = BrickColor.new'Really red' Char.LeftWing.Transparency = 0.5 end)
  164.  
  165.  
  166. if(PlayerSize ~= 1)then
  167. for _,v in next, Char:GetDescendats() do
  168. if(v:IsA'BasePart')then
  169. v.Size = v.Size * PlayerSize
  170. end
  171. end
  172. end
  173.  
  174. --// Instance Creation Functions \\--
  175.  
  176. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  177. local Sound = IN("Sound")
  178. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  179. Sound.Pitch = pitch or 1
  180. Sound.Volume = volume or 1
  181. Sound.Looped = looped or false
  182. if(autoPlay)then
  183. coroutine.wrap(function()
  184. repeat wait() until Sound.IsLoaded
  185. Sound.Playing = autoPlay or false
  186. end)()
  187. end
  188. if(not looped and effect)then
  189. Sound.Ended:connect(function()
  190. Sound.Volume = 0
  191. Sound:destroy()
  192. end)
  193. elseif(effect)then
  194. warn("Sound can't be looped and a sound effect!")
  195. end
  196. Sound.Parent =parent or Torso
  197. return Sound
  198. end
  199. function Part(parent,color,material,size,cframe,anchored,cancollide)
  200. local part = IN("Part")
  201. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  202. part.Material = material or Enum.Material.SmoothPlastic
  203. part.TopSurface,part.BottomSurface=10,10
  204. part.Size = size or V3.N(1,1,1)
  205. part.CFrame = cframe or CF.N(0,0,0)
  206. part.CanCollide = cancollide or false
  207. part.Anchored = anchored or false
  208. part.Parent = parent or Char
  209. return part
  210. end
  211.  
  212. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  213. local part = IN("SpecialMesh")
  214. part.MeshId = meshid or ""
  215. part.TextureId = textid or ""
  216. part.Scale = scale or V3.N(1,1,1)
  217. part.Offset = offset or V3.N(0,0,0)
  218. part.MeshType = meshtype or Enum.MeshType.Sphere
  219. part.Parent = parent
  220. return part
  221. end
  222.  
  223. NewInstance = function(instance,parent,properties)
  224. local inst = Instance.new(instance,parent)
  225. if(properties)then
  226. for i,v in next, properties do
  227. pcall(function() inst[i] = v end)
  228. end
  229. end
  230. return inst;
  231. end
  232.  
  233. --// Music Creation \\--
  234. local Music = Sound(Char,MusicID,MusicPitch,3,true,false,true)
  235. Music.Name = 'Music'
  236.  
  237. --// Stop animations \\--
  238. for _,v in next, Hum:GetPlayingAnimationTracks() do
  239. v:Stop();
  240. end
  241.  
  242. pcall(game.Destroy,Char:FindFirstChild'Animate')
  243. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  244.  
  245. --// Joints \\--
  246.  
  247. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  248. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  249. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  250. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  251. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  252. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  253. local HW = NewInstance('Motor',Char,{Part0=Handle,Part1=RArm})
  254.  
  255. local LSC0 = LS.C0
  256. local RSC0 = RS.C0
  257. local NKC0 = NK.C0
  258. local LHC0 = LH.C0
  259. local RHC0 = RH.C0
  260. local RJC0 = RJ.C0
  261.  
  262. --// Artificial HB \\--
  263.  
  264. local ArtificialHB = IN("BindableEvent", script)
  265. ArtificialHB.Name = "Heartbeat"
  266.  
  267. script:WaitForChild("Heartbeat")
  268.  
  269. local tf = 0
  270. local allowframeloss = false
  271. local tossremainder = false
  272. local lastframe = tick()
  273. local frame = 1/Frame_Speed
  274. ArtificialHB:Fire()
  275.  
  276. game:GetService("RunService").Heartbeat:connect(function(s, p)
  277. tf = tf + s
  278. if tf >= frame then
  279. if allowframeloss then
  280. script.Heartbeat:Fire()
  281. lastframe = tick()
  282. else
  283. for i = 1, math.floor(tf / frame) do
  284. ArtificialHB:Fire()
  285. end
  286. lastframe = tick()
  287. end
  288. if tossremainder then
  289. tf = 0
  290. else
  291. tf = tf - frame * math.floor(tf / frame)
  292. end
  293. end
  294. end)
  295.  
  296. function swait(num)
  297. if num == 0 or num == nil then
  298. ArtificialHB.Event:wait()
  299. else
  300. for i = 0, num do
  301. ArtificialHB.Event:wait()
  302. end
  303. end
  304. end
  305.  
  306.  
  307. --// Effect Function(s) \\--
  308.  
  309. function FakeWeld(p0,p1)
  310. local attachment0 = Instance.new('Attachment',p0)
  311. local attachment1 = Instance.new('Attachment',p1)
  312. return NewInstance("HingeConstraint",p0,{Attachment0=attachment0,Attachment1=attachment1,LimitsEnabled=true,UpperAngle=0,LowerAngle=0})
  313. end
  314.  
  315. function Fragment(v)
  316. v:ClearAllChildren()
  317. local Fragments = NewInstance("Folder",v.Parent,{Name='Fragmentation'})
  318. v.Archivable = true
  319. -- X
  320. v.Size = Vector3.new(v.Size.x/2,v.Size.y,v.Size.z)
  321. v.Name = v.Name.."Fragment"
  322.  
  323. local a = v:Clone()
  324. a.Parent = Fragments
  325. a.CFrame = CF.N(-.5,1,1) * a.CFrame
  326. v.CFrame = CF.N(.5,1,1) * v.CFrame
  327. -- Y
  328. v.Size = Vector3.new(v.Size.x,v.Size.y/2,v.Size.z)
  329.  
  330. local a = v:Clone()
  331. a.Parent = Fragments
  332. a.CFrame = CF.N(1,-.5,1) * a.CFrame
  333. v.CFrame = CF.N(1,.5,1) * v.CFrame
  334. -- Z
  335. v.Size = Vector3.new(v.Size.x,v.Size.y,v.Size.z/2)
  336.  
  337. local a = v:Clone()
  338. a.Parent = Fragments
  339. a.CFrame = CF.N(1,1,-.5) * a.CFrame
  340. v.CFrame = CF.N(1,1,.5) * v.CFrame
  341.  
  342. v.Parent = Fragments
  343. return Fragments
  344. end
  345.  
  346. local blood = NewInstance("ParticleEmitter",nil,{
  347. Color = ColorSequence.new(BloodColor.Color),
  348. LightEmission=.1,
  349. LightInfluence=1,
  350. ZOffset=.9,
  351. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2,0),NumberSequenceKeypoint.new(1,3,0)},
  352. Texture="rbxassetid://284205403",
  353. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  354. Acceleration = V3.N(0,-15,0),
  355. Lifetime = NumberRange.new(1,2),
  356. Rate=50,
  357. Speed = NumberRange.new(5,15),
  358. SpreadAngle = Vector2.new(15,15),
  359. Enabled = false,
  360. EmissionDirection = 'Back',
  361. })
  362.  
  363. local blood2 = NewInstance("ParticleEmitter",nil,{
  364. Color = ColorSequence.new(BloodColor.Color),
  365. LightEmission=.1,
  366. LightInfluence=1,
  367. ZOffset=.9,
  368. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2,0),NumberSequenceKeypoint.new(1,3,0)},
  369. Texture=BloodID,
  370. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  371. Acceleration = V3.N(0,-125,0),
  372. Lifetime = NumberRange.new(1,2),
  373. Rate=50,
  374. Speed = NumberRange.new(5,15),
  375. SpreadAngle = Vector2.new(15,15),
  376. Enabled = false,
  377. EmissionDirection = 'Back',
  378. })
  379.  
  380. local blood3 = NewInstance("ParticleEmitter",nil,{
  381. Color = ColorSequence.new(BloodColor.Color),
  382. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2),NumberSequenceKeypoint.new(1,.2)},
  383. Texture=BloodID,
  384. Lifetime = NumberRange.new(.4),
  385. Rate=50,
  386. LockedToPart=true,
  387. Speed = NumberRange.new(0,2),
  388. Enabled = false,
  389. })
  390.  
  391. function Blood(size,cframe,amount)
  392. local part = Instance.new("Part",Effects)
  393. part.Transparency = 1
  394. part.Size = size
  395. part.Anchored = true
  396. part.CanCollide = false
  397. part.CFrame = cframe
  398. S.Debris:AddItem(part,6)
  399. local prtcl = blood:Clone()
  400. prtcl.Parent = part
  401. prtcl:Emit(amount)
  402. return part, prtcl
  403. end
  404.  
  405. function Blood2(size,cframe)
  406. local part = Instance.new("Part",Effects)
  407. part.Transparency = 1
  408. part.Size = size
  409. part.Anchored = false
  410. part.CanCollide = false
  411. part.CFrame = cframe
  412. local prtcl = blood:Clone()
  413. prtcl.Enabled = true
  414. prtcl.Parent = part
  415. return part, prtcl
  416. end
  417.  
  418. function Blood3(size,cframe,amount)
  419. local part = Instance.new("Part",Effects)
  420. part.Transparency = 1
  421. part.Size = size
  422. part.Anchored = true
  423. part.CanCollide = false
  424. part.CFrame = cframe
  425. S.Debris:AddItem(part,6)
  426. local prtcl = blood2:Clone()
  427. prtcl.Parent = part
  428. prtcl:Emit(amount)
  429. return part, prtcl
  430. end
  431.  
  432. function Blood4(size,cframe)
  433. local part = Instance.new("Part",Effects)
  434. part.Transparency = 1
  435. part.Size = size
  436. part.Anchored = false
  437. part.CanCollide = false
  438. part.CFrame = cframe
  439. local prtcl = blood2:Clone()
  440. prtcl.Enabled = true
  441. prtcl.Parent = part
  442. return part, prtcl
  443. end
  444.  
  445.  
  446. function BloodDrop(pos,dir,maxsize)
  447. if(game.PlaceId ~= 843468296)then
  448. local owo = NewInstance("Part",Effects,{Transparency=0,Material=BloodMaterial,BrickColor=BloodColor,Shape=Enum.PartType.Ball,Size=V3.N(.2,.2,.2), CanCollide = false})
  449. owo.CFrame=CF.N(pos,dir)
  450. local bv = Instance.new("BodyVelocity",owo)
  451. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  452. bv.velocity = CF.N(pos,dir+V3.N(M.RNG(-3,3)/30,M.RNG(-3,3)/30,M.RNG(-3,3)/30)).lookVector*15
  453. bv.Name = "MOVE"
  454. --[[local prt = blood3:Clone()
  455. prt.Parent = owo
  456. prt.Enabled = true]]
  457. delay(.01, function() bv:destroy() end)
  458. local touch;
  459. touch = owo.Touched:connect(function(hit)
  460. if(hit.Anchored==true and hit.CanCollide and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then
  461. touch:disconnect()
  462. BloodPuddle(owo.Position+V3.N(0,1,0),100,maxsize,owo)
  463. owo:destroy()
  464. end
  465. end)
  466. end
  467. end
  468.  
  469. function BloodPuddle(position,range,maxSize,where)
  470. local hit, pos, norm = workspace:FindPartOnRayWithIgnoreList(Ray.new(
  471. position,CF.N(position,position+V3.N(0,-1,0)).lookVector * range
  472. ),{where,Char},false,true)
  473. if(hit and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then
  474. if(hit.Name == 'BloodPuddle')then
  475. local dist = (position - hit.Position).magnitude
  476. if (hit.Size.Z <= 5 and hit.Size.Z < maxSize) or (hit.Size.Z > 5 and hit.Size.Z < maxSize and dist < hit.Size.Z/3) then
  477. --hit.CylinderMesh.Scale = hit.CylinderMesh.Scale + V3.N(.1,0,.1)
  478. hit.Size = hit.Size + V3.N(.1,0,.1)
  479. end
  480. if(hit.Size.Z < 2)then
  481. pcall(function() hit.Sound:Play() end)
  482. end
  483. else
  484. local Puddle = NewInstance('Part',workspace,{Material=BloodMaterial,BrickColor=BloodColor,Size=V3.N(1,.1,1),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
  485. local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
  486. Sound(Puddle,685857471,1,2,false,false,true)
  487. coroutine.wrap(function()
  488. swait(75)
  489. repeat
  490. swait()
  491. Puddle.Size = Puddle.Size - V3.N(.02,0,.02)
  492. until Puddle.Size.Z < 0.51
  493. Puddle:destroy()
  494. end)()
  495. end
  496. end
  497. end
  498.  
  499. function recurse(root,callback,i)
  500. i= i or 0
  501. for _,v in pairs(root:GetChildren()) do
  502. i = i + 1
  503. callback(i,v)
  504.  
  505. if #v:GetChildren() > 0 then
  506. i = recurse(v,callback,i)
  507. end
  508. end
  509.  
  510. return i
  511. end
  512.  
  513. function ragdollJoint(character, part0, part1, attachmentName, className, properties) -- thanks mustardfat im too lazy
  514. if character:FindFirstChild("RagdollConstraint"..part1.Name) == nil then
  515. for i,v in pairs(character:GetChildren()) do
  516. if v:IsA("MeshPart") and (v.MeshId == 'http://www.roblox.com/asset/?id=553602991' or v.MeshId == 'http://www.roblox.com/asset/?id=553602977' or v.MeshId == 'http://www.roblox.com/asset/?id=553602987') then
  517. v.Size = Vector3.new(1,1,1)
  518. end
  519. end
  520. if part1:FindFirstChildOfClass('Motor6D') then
  521. part1:FindFirstChildOfClass('Motor6D'):Remove()
  522. end
  523. if attachmentName ~= "NeckAttachment" then
  524. attachmentName = attachmentName.."RigAttachment"
  525. end
  526. local constraint = Instance.new(className.."Constraint")
  527. constraint.Attachment0 = part0:FindFirstChild(attachmentName)
  528. constraint.Attachment1 = part1:FindFirstChild(attachmentName)
  529. constraint.Name = "RagdollConstraint"..part1.Name
  530. if character:FindFirstChildOfClass('Humanoid').Health > 0 then
  531. local collidepart = Instance.new('Part',part1)
  532. collidepart.Size = part1.Size/2
  533. if string.find(string.lower(part1.Name),"upper") then
  534. if string.find(string.lower(part1.Name),"leg") then
  535. collidepart.Size = part1.Size/3
  536. else
  537. collidepart.Size = part1.Size/2.5
  538. end
  539. end
  540. collidepart.CanCollide = true
  541. collidepart.Name = "RagdollJoint"
  542. collidepart.Anchored = false
  543. collidepart.Transparency = 1
  544. collidepart.CFrame = part1.CFrame
  545. collidepart:BreakJoints()
  546. local attachment0 = Instance.new('Attachment',part1)
  547. local attachment1 = Instance.new('Attachment',collidepart)
  548. if attachment0 and attachment1 then
  549. local constraint = Instance.new("HingeConstraint")
  550. constraint.Attachment0 = attachment0
  551. constraint.Attachment1 = attachment1
  552. constraint.LimitsEnabled = true
  553. constraint.UpperAngle = 0
  554. constraint.LowerAngle = 0
  555. constraint.Parent = character
  556. end
  557. if string.find(string.lower(part1.Name),"upper") then
  558. if string.find(string.lower(part1.Name),"leg") then
  559. attachment0.Position = Vector3.new(0,0.01,0)
  560. else
  561. attachment0.Position = Vector3.new(0,0.25,0)
  562. end
  563. else
  564. attachment0.Position = Vector3.new(0,-0.1,0)
  565. end
  566. end
  567. for _,propertyData in next,properties or {} do
  568. constraint[propertyData[1]] = propertyData[2]
  569. end
  570. constraint.Parent = character
  571. return constraint
  572. end
  573. end
  574.  
  575.  
  576. function getAttachment0(character,attachmentName)
  577. for _,child in next,character:children() do
  578. local attachment = child:FindFirstChild(attachmentName)
  579. if attachment then
  580. return attachment
  581. end
  582. end
  583. end
  584.  
  585.  
  586. function Ragdoll(who,half,snapped)
  587. pcall(function()
  588. who:breakJoints()
  589. local who = who
  590. local hhh = who:FindFirstChildOfClass'Humanoid'
  591. local t = GetTorso(who)
  592. pcall(function()
  593. who.HumanoidRootPart:destroy()
  594. end)
  595. hhh.Health = 0
  596. Stunned[who] = true
  597. if(hhh.RigType == Enum.HumanoidRigType.R6)then
  598. local RA,LA,RL,LL,HD = who:FindFirstChild'Right Arm',who:FindFirstChild'Left Arm',who:FindFirstChild'Right Leg',who:FindFirstChild'Left Leg',who:FindFirstChild'Head'
  599. pcall(function()
  600. if(hhh.Health > 0)then local CollideRA = NewInstance('Part',who,{Size=RA.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  601. FakeWeld(RA,CollideRA) end
  602. local RAJ = NewInstance("Attachment",t,{Position=V3.N(1.5,.5,0),Orientation=V3.N()})
  603. local RAJ2 = NewInstance("Attachment",RA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  604. local RAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RAJ,Attachment1=RAJ2})
  605. end)
  606. pcall(function()
  607. local LAJ = NewInstance("Attachment",t,{Position=V3.N(-1.5,.5,0),Orientation=V3.N()})
  608. local LAJ2 = NewInstance("Attachment",LA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  609.  
  610. local LAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LAJ,Attachment1=LAJ2})
  611.  
  612. if(hhh.Health > 0)then local CollideLA = NewInstance('Part',who,{Size=LA.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  613. FakeWeld(LA,CollideLA) end
  614. end)
  615. pcall(function()
  616. if(HD)then
  617. local NJ = NewInstance('Attachment',t,{Position=V3.N(0,1,0),Orientation=V3.N()})
  618. local NJ2 = NewInstance('Attachment',HD,{Position=V3.N(0,-.5,0),Orientation=V3.N()})
  619. local NJ3 = NewInstance('Attachment',HD,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  620. local HC = NewInstance('HingeConstraint',t,{LimitsEnabled=true,UpperAngle=50,LowerAngle=-50,Attachment0=NJ,Attachment1=NJ2})
  621.  
  622. if(snapped)then
  623. NJ.Orientation = V3.N(0,90,0)
  624. end
  625. if(hhh.Health > 0)then
  626. local CollideHD = NewInstance('Part',who,{Size=HD.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  627. FakeWeld(HD,CollideHD)
  628. end
  629. end
  630. end)
  631. if(not half)then
  632. local RLJ = NewInstance("Attachment",t,{Position=V3.N(.5,-1,0),Orientation=V3.N()})
  633. local RLJ2 = NewInstance("Attachment",RL,{Position=V3.N(0,1,0),Orientation=V3.N()})
  634. local LLJ = NewInstance("Attachment",t,{Position=V3.N(-.5,-1,0),Orientation=V3.N()})
  635. local LLJ2 = NewInstance("Attachment",LL,{Position=V3.N(0,1,0),Orientation=V3.N()})
  636. local RLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RLJ,Attachment1=RLJ2})
  637. local LLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LLJ,Attachment1=LLJ2})
  638. if(hhh.Health > 0)then local CollideRL = NewInstance('Part',who,{Size=RL.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  639. local CollideLL = NewInstance('Part',who,{Size=LL.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  640.  
  641. FakeWeld(RL,CollideRL)
  642. FakeWeld(LL,CollideLL) end
  643. end
  644. for _,v in next, who:children() do
  645. if(v:IsA'BasePart')then
  646. v.CanCollide = true
  647. end
  648. end
  649. else
  650. local character = who
  651.  
  652. if(half)then
  653. pcall(function()
  654. character.UpperTorso.WaistRigAttachment:Destroy()
  655. end)
  656. end
  657.  
  658. local handProperties = {
  659. {"LimitsEnabled", true};
  660. {"UpperAngle",0};
  661. {"LowerAngle",0};
  662. }
  663. local footProperties = {
  664. {"LimitsEnabled", true};
  665. {"UpperAngle", 15};
  666. {"LowerAngle", -45};
  667. }
  668. local shinProperties = {
  669. {"LimitsEnabled", true};
  670. {"UpperAngle", 0};
  671. {"LowerAngle", -75};
  672. }
  673. if character:FindFirstChild('RightLowerArm') and character:FindFirstChild('RightHand') then
  674. ragdollJoint(character,character.RightLowerArm, character.RightHand, "RightWrist", "Hinge", handProperties)
  675. end
  676. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('RightUpperArm') then
  677. ragdollJoint(character, character.UpperTorso, character["RightUpperArm"], "RightShoulder", "BallSocket")
  678. end
  679. if character:FindFirstChild('RightUpperArm') and character:FindFirstChild('RightLowerArm') then
  680. ragdollJoint(character, character.RightUpperArm, character.RightLowerArm, "RightElbow", "BallSocket")
  681. end
  682. if character:FindFirstChild('LeftLowerArm') and character:FindFirstChild('LeftHand') then
  683. ragdollJoint(character,character.LeftLowerArm, character.LeftHand, "LeftWrist", "Hinge", handProperties)
  684. end
  685. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LeftUpperArm') then
  686. ragdollJoint(character, character.UpperTorso, character["LeftUpperArm"], "LeftShoulder", "BallSocket")
  687. end
  688. if character:FindFirstChild('LeftUpperArm') and character:FindFirstChild('LeftLowerArm') then
  689. ragdollJoint(character, character.LeftUpperArm, character.LeftLowerArm, "LeftElbow", "BallSocket")
  690. end
  691. if character:FindFirstChild('RightUpperLeg') and character:FindFirstChild('RightLowerLeg') then
  692. ragdollJoint(character,character.RightUpperLeg, character.RightLowerLeg, "RightKnee", "Hinge", shinProperties)
  693. end
  694. if character:FindFirstChild('RightLowerLeg') and character:FindFirstChild('RightFoot') then
  695. ragdollJoint(character,character.RightLowerLeg, character.RightFoot, "RightAnkle", "Hinge", footProperties)
  696. end
  697. if character:FindFirstChild('LowerTorso') and character:FindFirstChild('RightUpperLeg') then
  698. ragdollJoint(character,character.LowerTorso, character.RightUpperLeg, "RightHip", "BallSocket")
  699. end
  700. if character:FindFirstChild('LeftUpperLeg') and character:FindFirstChild('LeftLowerLeg') then
  701. ragdollJoint(character,character.LeftUpperLeg, character.LeftLowerLeg, "LeftKnee", "Hinge", shinProperties)
  702. end
  703. if character:FindFirstChild('LeftLowerLeg') and character:FindFirstChild('LeftFoot') then
  704. ragdollJoint(character,character.LeftLowerLeg, character.LeftFoot, "LeftAnkle", "Hinge", footProperties)
  705. end
  706. if character:FindFirstChild('LowerTorso') and character:FindFirstChild('LeftUpperLeg') then
  707. ragdollJoint(character,character.LowerTorso, character.LeftUpperLeg, "LeftHip", "BallSocket")
  708. end
  709. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LowerTorso') then
  710. ragdollJoint(character,character.LowerTorso, character.UpperTorso, "Waist", "BallSocket", {
  711. {"LimitsEnabled",true};
  712. {"UpperAngle",5};
  713. {"Radius",5};
  714. })
  715. end
  716. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('Head') then
  717. ragdollJoint(character,character.UpperTorso, character.Head, "Neck", "Hinge", {
  718. {"LimitsEnabled",true};
  719. {"UpperAngle",50};
  720. {"LowerAngle",-50};
  721. })
  722. end
  723. local NeckA = ragdollJoint(character,character.UpperTorso, character.Head, "Neck", "Hinge", {
  724. {"LimitsEnabled",true};
  725. {"UpperAngle",50};
  726. {"LowerAngle",-50};
  727. })
  728.  
  729. recurse(character, function(_,v)
  730. if v:IsA("Attachment") then
  731. v.Axis = Vector3.new(0, 1, 0)
  732. v.SecondaryAxis = Vector3.new(0, 0, 1)
  733. v.Rotation = Vector3.new(0, 0, 0)
  734. if(v.Parent == character.Head and snapped)then
  735. v.Orientation = V3.N(0,-90,0)
  736. end
  737. end
  738. end)
  739. end
  740. end)
  741. end
  742.  
  743.  
  744. function Bezier(startpos, pos2, pos3, endpos, t)
  745. local A = startpos:lerp(pos2, t)
  746. local B = pos2:lerp(pos3, t)
  747. local C = pos3:lerp(endpos, t)
  748. local lerp1 = A:lerp(B, t)
  749. local lerp2 = B:lerp(C, t)
  750. local cubic = lerp1:lerp(lerp2, t)
  751. return cubic
  752. end
  753.  
  754. function Effect(data)
  755. local FX = data.Effect or 'Resize-AndFade'
  756. local Parent = data.Parent or Effects
  757. local Color = data.Color or C3.N(0,0,0)
  758. local Size = data.Size or V3.N(1,1,1)
  759. local MoveDir = data.MoveDirection or nil
  760. local MeshData = data.Mesh or nil
  761. local SndData = data.Sound or nil
  762. local Frames = data.Frames or 45
  763. local Manual = data.Manual or nil
  764. local Material = data.Material or nil
  765. local CFra = data.CFrame or Torso.CFrame
  766. local Settings = data.FXSettings or {}
  767. local Snd,Prt,Msh;
  768. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  769. Prt = Manual
  770. else
  771. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  772. end
  773. if(typeof(MeshData) == 'table')then
  774. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  775. elseif(typeof(MeshData) == 'Instance')then
  776. Msh = MeshData:Clone()
  777. Msh.Parent = Prt
  778. end
  779. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  780. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  781. end
  782. if(Snd)then
  783. repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  784. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  785. end
  786. local MoveSpeed = nil;
  787. if(MoveDir)then
  788. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  789. end
  790. local Inc = M.RNG()-M.RNG()
  791. local Thingie = 0
  792. local Thingie2 = M.RNG(50,100)/100
  793.  
  794. coroutine.wrap(function()
  795. if(FX ~= 'Arc')then
  796. for i = 1, Frames do
  797. if(FX == 'Resize-AndFade')then
  798. if(not Settings.EndSize)then
  799. Settings.EndSize = V3.N(0,0,0)
  800. end
  801. local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
  802. if(Settings.EndIsIncrement)then
  803. Prt.Size = Prt.Size - Settings.EndSize
  804. else
  805. Prt.Size = Prt.Size - grow/Frames
  806. end
  807. Prt.Transparency = (i/Frames)
  808. elseif(FX == 'Resize+AndFade')then
  809. if(not Settings.EndSize)then
  810. Settings.EndSize = Size*2
  811. end
  812. local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
  813. if(Settings.EndIsIncrement)then
  814. Prt.Size = Prt.Size + Settings.EndSize
  815. else
  816. Prt.Size = Prt.Size + grow/Frames
  817. end
  818. Prt.Transparency = (i/Frames)
  819. elseif(FX == 'Fade')then
  820. Prt.Transparency = (i/Frames)
  821. end
  822. if(Settings.RandomizeCFrame)then
  823. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  824. end
  825. if(MoveDir and MoveSpeed)then
  826. local Orientation = Prt.Orientation
  827. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  828. Prt.Orientation = Orientation
  829. end
  830. if(swait and typeof(swait) == 'function')then
  831. swait()
  832. else
  833. wait()
  834. end
  835. end
  836. Prt:destroy()
  837. else
  838. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  839. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  840. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  841. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  842. assert(start ~= nil,"You need to specify a start point!")
  843. assert(endP ~= nil,"You need to specify an end point!")
  844. for i = 0, 1, Settings.Speed or 0.01 do
  845. if(Settings.Home)then
  846. endP = Settings.Home.CFrame
  847. end
  848. Prt.CFrame = Bezier(start, quarter, threequarter, endP, i)
  849. if(swait and typeof(swait) == 'function')then
  850. swait()
  851. else
  852. wait()
  853. end
  854. end
  855. if(Settings.RemoveOnGoal)then
  856. Prt:destroy()
  857. end
  858. end
  859. end)()
  860. return Prt,Msh,Snd
  861. end
  862.  
  863.  
  864. function SoulSteal(character)
  865. local torso = (character:FindFirstChild'Head' or character:FindFirstChild'Torso' or character:FindFirstChild'UpperTorso' or character:FindFirstChild'LowerTorso' or character:FindFirstChild'HumanoidRootPart')
  866. print(torso)
  867. if(torso and torso:IsA'BasePart')then
  868. local Model = Instance.new("Model",Effects)
  869. Model.Name = character.Name.."'s Soul"
  870. character:BreakJoints()
  871. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  872. Soul.Name = 'Head'
  873. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  874. Effect{
  875. Effect="Arc",
  876. Manual = Soul,
  877. FXSettings={
  878. Start=torso.CFrame,
  879. Home = Torso,
  880. RemoveOnGoal = true,
  881. }
  882. }
  883. local lastPoint = Soul.CFrame.p
  884.  
  885. for i = 0, 1, 0.01 do
  886. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  887. local mag = (lastPoint - Soul.Position).magnitude
  888. Effect{
  889. Effect = "Fade",
  890. CFrame = point * CF.N(0, mag/2, 0),
  891. Size = V3.N(.5,mag+.5,.5),
  892. Color = Soul.BrickColor
  893. }
  894. lastPoint = Soul.CFrame.p
  895. swait()
  896. end
  897. for i = 1, 5 do
  898. Effect{
  899. Effect="Fade",
  900. Color = BrickColor.new'Really red',
  901. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  902. }
  903. end
  904. end
  905. end
  906.  
  907. --// Other Functions \\ --
  908.  
  909. function getRegion(point,range,ignore)
  910. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  911. end
  912.  
  913. function clerp(startCF,endCF,alpha)
  914. return startCF:lerp(endCF, alpha)
  915. end
  916.  
  917. function GetTorso(char)
  918. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso'
  919. end
  920.  
  921.  
  922.  
  923. function ShowDamage(Pos, Text, Time, Color)
  924. coroutine.wrap(function()
  925. local Rate = (1 / 30)
  926. local Pos = (Pos or Vector3.new(0, 0, 0))
  927. local Text = (Text or "")
  928. local Time = (Time or 2)
  929. local Color = (Color or Color3.new(1, 0, 1))
  930. local EffectPart = NewInstance("Part",Effects,{
  931. Material=Enum.Material.SmoothPlastic,
  932. RArmlectance = 0,
  933. Transparency = 1,
  934. BrickColor = BrickColor.new(Color),
  935. Name = "Effect",
  936. Size = Vector3.new(0,0,0),
  937. Anchored = true
  938. })
  939. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  940. Size = UDim2.new(1.25, 0, 1.25, 0),
  941. Adornee = EffectPart,
  942. })
  943. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  944. BackgroundTransparency = 1,
  945. Size = UDim2.new(1, 0, 1, 0),
  946. Text = Text,
  947. Font = "Arial",
  948. TextColor3 = Color,
  949. TextStrokeColor3 = Color3.new(0,0,0),
  950. TextStrokeTransparency=0,
  951. TextScaled = true,
  952. })
  953. game.Debris:AddItem(EffectPart, (Time))
  954. EffectPart.Parent = game:GetService("Workspace")
  955. delay(0, function()
  956. local Frames = (Time / Rate)
  957. for Frame = 1, Frames do
  958. wait(Rate)
  959. local Percent = (Frame / Frames)
  960. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  961. TextLabel.TextTransparency = Percent
  962. TextLabel.TextStrokeTransparency = Percent
  963. end
  964. if EffectPart and EffectPart.Parent then
  965. EffectPart:Destroy()
  966. end
  967. end) end)()
  968. end
  969.  
  970.  
  971. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  972. if(who)then
  973. local hum = who:FindFirstChildOfClass'Humanoid'
  974. local Damage = M.RNG(minDam,maxDam)
  975. local canHit = true
  976. if(hum)then
  977. for _, p in pairs(Hit) do
  978. if p[1] == hum then
  979. if(time() - p[2] < 0.1) then
  980. canHit = false
  981. else
  982. Hit[_] = nil
  983. end
  984. end
  985. end
  986. if(canHit)then
  987. if(hum.Health >= math.huge)then
  988. who:BreakJoints()
  989. if(who:FindFirstChild'Head' and hum.Health > 0)then
  990. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "INSTANT", 1.5, C3.N(1,0,0))
  991. end
  992. else
  993. local player = S.Players:GetPlayerFromCharacter(who)
  994. if(Type == "Fire")then
  995. --idk..
  996. else
  997. local c = Instance.new("ObjectValue",hum)
  998. c.Name = "creator"
  999. c.Value = Plr
  1000. game:service'Debris':AddItem(c,0.35)
  1001. if(M.RNG(1,100) <= (critChance or 0))then
  1002. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1003. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
  1004. end
  1005. hum.Health = hum.Health - Damage*(critMult or 2)
  1006. else
  1007. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1008. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), Damage, 1.5, DamageColor.Color)
  1009. end
  1010. hum.Health = hum.Health - Damage
  1011. end
  1012. if(Type == 'Knockback' and GetTorso(who))then
  1013. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  1014. local body = NewInstance('BodyVelocity',GetTorso(who),{
  1015. P = 500,
  1016. maxForce = V3.N(math.huge,0,math.huge),
  1017. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  1018. })
  1019. game:service'Debris':AddItem(body,.5)
  1020. elseif(Type == 'Knockdown' and GetTorso(who))then
  1021. local rek = GetTorso(who)
  1022. print(rek)
  1023. hum.PlatformStand = true
  1024. delay(1,function()
  1025. hum.PlatformStand = false
  1026. end)
  1027. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  1028. local bodvol = NewInstance("BodyVelocity",rek,{
  1029. velocity = angle * Knock,
  1030. P = 5000,
  1031. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1032. })
  1033. local rl = NewInstance("BodyAngularVelocity",rek,{
  1034. P = 3000,
  1035. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1036. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1037. })
  1038. game:GetService("Debris"):AddItem(bodvol, .5)
  1039. game:GetService("Debris"):AddItem(rl, .5)
  1040. end
  1041. end
  1042. end
  1043. end
  1044. table.insert(Hit,{hum,time()})
  1045. end
  1046. end
  1047. end
  1048.  
  1049. function AOEDamage(where,range,minDam,maxDam,Knock,Type)
  1050. for _,v in next, getRegion(where,range,{Char}) do
  1051. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1052. DealDamage(v.Parent,minDam,maxDam,Knock,Type)
  1053. end
  1054. end
  1055. end
  1056.  
  1057. function AOEFunction(where,range,callback)
  1058. for _,v in next, getRegion(where,range,{Char}) do
  1059. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1060. callback(v.Parent)
  1061. end
  1062. end
  1063. end
  1064.  
  1065. function ClosestHumanoid(pos,range)
  1066. local mag,closest = math.huge;
  1067. for _,v in next, getRegion(pos,range or 10,{Char}) do
  1068. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')
  1069. if((v.CFrame.p-pos).magnitude < mag and hum and closest ~= hum and hum.Health > 0)then
  1070. mag = (v.CFrame.p-pos).magnitude
  1071. closest = hum
  1072. end
  1073. end
  1074. return closest,(closest and GetTorso(closest.Parent) or nil)
  1075. end
  1076.  
  1077. function AOEHeal(where,range,amount)
  1078. local healed = {}
  1079. for _,v in next, getRegion(where,range,{Char}) do
  1080. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1081. if(hum and not healed[hum])then
  1082. hum.Health = hum.Health + amount
  1083. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1084. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Really red'.Color)
  1085. end
  1086. end
  1087. end
  1088. end
  1089. --// Attack Function \\--
  1090.  
  1091. function Equip_Sawblade()
  1092. for i = 1, 5 do
  1093. Effect{
  1094. Effect='Resize+AndFade',
  1095. Color = BrickColor.new'Really red',
  1096. Material = Enum.Material.Neon,
  1097. Size=V3.N(3.5,3.5,3.5),
  1098. CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1099. FXSettings={
  1100. EndSize=V3.N(.05,.05,.05),
  1101. EndIsIncrement=true,
  1102.  
  1103. }
  1104. }
  1105. end
  1106. local prt = Part(Char,BrickColor.new'Really red',Enum.Material.SmoothPlastic,V3.N(3.42, 3.42, 0.05),CF.N(),false,false)
  1107. prt.Transparency = .5
  1108. local mesh = Mesh(prt,Enum.MeshType.FileMesh,"rbxassetid://74322089","",V3.N(3,3,3),V3.N())
  1109. local weld = NewInstance("Weld",Char,{Part0=RArm,Part1=prt,C0=CF.N(0,-1.25,0)})
  1110. return prt,weld
  1111. end
  1112.  
  1113. function The_Necc()
  1114. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1115. if(torso)then
  1116. local who = torso.Parent
  1117. Attack = true
  1118. NeutralAnims = false
  1119. who.Parent = Char
  1120. local oRoot
  1121. pcall(function() oRoot = who.HumanoidRootPart; oRoot.Parent = nil end)
  1122. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.25)})
  1123. for i = 0, 4, 0.1 do
  1124. swait()
  1125. humanoid.PlatformStand = true
  1126. local Alpha = .15
  1127. RJ.C0 = clerp(RJ.C0,CFrame.new(7.78455425e-13, 0.00629367586, -2.39849396e-06, 0.99999243, 1.23691279e-10, 0, 1.90985006e-11, 0.99998045, -0.00628617778, 9.31322575e-10, 0.00628614007, 0.999973059),Alpha)
  1128. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486545, -0.990821958, 0.021611277, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1129. RH.C0 = clerp(RH.C0,CFrame.new(0.498530418, -0.990985394, 0.0154574998, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1130. LS.C0 = clerp(LS.C0,CFrame.new(-1.0486517, 0.929213107, -0.824554026, 0.712753832, -0.694763601, -0.0963225588, 0.0692147464, 0.206324935, -0.976032555, 0.697985768, 0.689004064, 0.195146814),Alpha)
  1131. RS.C0 = clerp(RS.C0,CFrame.new(0.386394978, 1.64370263, -1.084023, -0.617445648, -0.751786709, -0.231452331, -0.0510570146, 0.331923157, -0.941923738, 0.784950197, -0.569769561, -0.243328467),Alpha)
  1132. NK.C0 = clerp(NK.C0,CFrame.new(8.16636839e-06, 1.49895489, -0.0144007429, 0.99999243, 3.67523171e-07, -1.61118805e-07, -3.56405508e-07, 0.997965038, 0.0637686625, 1.8440187e-07, -0.0637682825, 0.997957468),Alpha)
  1133. end
  1134. gWeld:destroy()
  1135. if(who:FindFirstChild'Head')then
  1136. local s = Sound(who:FindFirstChild'Head',1093102664,1,2,false,false,false)
  1137. s:Play()
  1138. s.Ended:connect(function() s:Destroy() end)
  1139. end
  1140. who.Parent = workspace
  1141. humanoid.Health = 0
  1142. Ragdoll(who,false,true)
  1143. for i = 0, 1.5, 0.1 do
  1144. swait()
  1145. humanoid.PlatformStand = true
  1146. local Alpha = .3
  1147. RJ.C0 = clerp(RJ.C0,CFrame.new(7.78455425e-13, 0.00629367586, -2.39849396e-06, 0.99999243, 1.23691279e-10, 0, 1.90985006e-11, 0.99998045, -0.00628617778, 9.31322575e-10, 0.00628614007, 0.999973059),Alpha)
  1148. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486545, -0.990821958, 0.021611277, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1149. RH.C0 = clerp(RH.C0,CFrame.new(0.498530418, -0.990985394, 0.0154574998, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1150. LS.C0 = clerp(LS.C0,CFrame.new(-1.47842193, 0.485131323, -0.0262347199, 0.0664671659, 0.993123412, -0.0963359103, -0.201927185, -0.0811635256, -0.976031899, -0.977139056, 0.0843269154, 0.195143938),Alpha)
  1151. RS.C0 = clerp(RS.C0,CFrame.new(2.33067179, 0.249403879, 0.270489573, 0.171869993, 0.978404701, -0.114792682, 0.105083257, -0.134070903, -0.985384524, -0.979495406, 0.157295257, -0.125856698),Alpha)
  1152. NK.C0 = clerp(NK.C0,CFrame.new(8.16636839e-06, 1.49895489, -0.0144007429, 0.99999243, 3.67523171e-07, -1.61118805e-07, -3.56405508e-07, 0.997965038, 0.0637686625, 1.8440187e-07, -0.0637682825, 0.997957468),Alpha)
  1153. end
  1154. Attack = false
  1155. NeutralAnims = true
  1156. end
  1157. end
  1158.  
  1159. function Hands_Off()
  1160. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1161.  
  1162. if(torso)then
  1163. local who = torso.Parent
  1164. local doAttack = false
  1165. Instance.AllChildren(who,function(v)
  1166. if(v.Name:lower():find"arm")then
  1167. doAttack = true
  1168. end
  1169. end, true)
  1170. if(not doAttack)then return end
  1171. Hum.WalkSpeed = 0
  1172. Hum.JumpPower = 0
  1173. Attack = true
  1174. NeutralAnims = false
  1175. who.Parent = Char
  1176. local oRoot
  1177. pcall(function() oRoot = who.HumanoidRootPart; oRoot.Parent = nil end)
  1178. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.25)})
  1179. for i = 0, 4, 0.1 do
  1180. swait()
  1181. humanoid.PlatformStand = true
  1182. local Alpha = .15
  1183. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629412755, 1.41908095e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1184. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819633, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1185. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1186. LS.C0 = clerp(LS.C0,CFrame.new(-1.42285931, 0.338565946, -0.110074639, 0.983876407, 0.1786367, 0.00868223887, -0.0932332501, 0.553717494, -0.827468753, -0.152623802, 0.813317537, 0.561444461),Alpha)
  1187. RS.C0 = clerp(RS.C0,CFrame.new(1.374735, 0.282860518, -0.133752465, 0.973415911, -0.228878334, 0.00868532527, 0.135509402, 0.544919252, -0.827466309, 0.184656292, 0.806645751, 0.561448157),Alpha)
  1188. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.49895275, -0.014400661, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1189. end
  1190. local RABC = (who:FindFirstChild'Right Arm' or who:FindFirstChild'RightUpperArm' or who:FindFirstChild'RightLowerArm' or who:FindFirstChild'RightHand' or IN("Part")).BrickColor
  1191. local LABC = (who:FindFirstChild'Left Arm' or who:FindFirstChild'LeftUpperArm' or who:FindFirstChild'LeftLowerArm' or who:FindFirstChild'LeftHand' or IN("Part")).BrickColor
  1192. Sound(torso,1093102664,.85,5,false,true,true)
  1193. Sound(torso,429400881,1,1,false,true,true)
  1194. FRArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),BrickColor=RABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1195. Mesh(FRArm,Enum.MeshType.FileMesh,"rbxasset://fonts/rightarm.mesh","",V3.N(1,1,1),V3.N())
  1196. FLArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),BrickColor=LABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1197. Mesh(FLArm,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh","",V3.N(1,1,1),V3.N())
  1198. FRArmW = NewInstance('Weld',FRArm,{Part0=RArm,Part1=FRArm,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0)})
  1199. FLArmW = NewInstance('Weld',FLArm,{Part0=LArm,Part1=FLArm,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0)})
  1200. Instance.AllChildren(who,function(v)
  1201. if(v.Name:lower():find"arm" or v.Name:lower():find"hand")then
  1202. v:destroy()
  1203. end
  1204. end, true)
  1205. if(not VoidSB)then
  1206. coroutine.wrap(function()
  1207. repeat swait()
  1208. BloodDrop(torso.CFrame * CF.N(-.5,.5,0).p,torso.CFrame * CF.N(-1,.5,0).p,15)
  1209. BloodDrop(torso.CFrame * CF.N(.5,.5,0).p,torso.CFrame * CF.N(1,.5,0).p,15)
  1210. humanoid.Health = humanoid.Health - 0.5 until not who or not who.Parent or not humanoid.Parent
  1211. humanoid.Health = 0
  1212. end)()
  1213. else
  1214. coroutine.wrap(function()
  1215. repeat swait() humanoid.Health = humanoid.Health - 0.5 until not who or not who.Parent or not humanoid.Parent
  1216. humanoid.Health = 0
  1217. end)()
  1218.  
  1219. local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1220. local prt2,prtcl2 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1221. prt1.Parent = torso;
  1222. prt2.Parent = torso;
  1223. local prt1W = NewInstance('Weld',torso,{Part0=prt1,Part1=torso,C0=CF.N(0,-.5,-1.25)*CF.A(0,M.R(90),0)})
  1224. local prt2W = NewInstance('Weld',torso,{Part0=prt2,Part1=torso,C0=CF.N(0,-.5,-1.25)*CF.A(0,M.R(-90),0)})
  1225. end
  1226.  
  1227. humanoid.Died:connect(function()
  1228. Ragdoll(who)
  1229. end)
  1230. who.Parent = workspace
  1231.  
  1232. local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1233. local prt2,prtcl2 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1234. prt1.Parent = FRArm;
  1235. prt2.Parent = FLArm;
  1236. local prt1W = NewInstance('Weld',FRArm,{Part0=prt1,Part1=FRArm,C0=CF.N(0,0,0)*CF.A(0,M.R(90),0)})
  1237. local prt2W = NewInstance('Weld',FLArm,{Part0=prt2,Part1=FLArm,C0=CF.N(0,0,0)*CF.A(0,M.R(-90),0)})
  1238. gWeld:destroy()
  1239. humanoid.PlatformStand = false
  1240. if(oRoot)then
  1241. oRoot.Parent = who
  1242. if(who:FindFirstChild('RootJoint',true))then
  1243. oRoot.RootJoint.Part0 = oRoot
  1244. oRoot.RootJoint.Part1 = torso
  1245. else
  1246. humanoid:BuildRigFromAttachments()
  1247. end
  1248. end
  1249.  
  1250.  
  1251. for i = 0, 3, 0.1 do
  1252. swait()
  1253. local Alpha = .15
  1254. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629412755, 1.41908095e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1255. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819633, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1256. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1257. LS.C0 = clerp(LS.C0,CFrame.new(-1.25778806, 0.320386261, -0.139421374, 0.690939784, 0.722859621, 0.00868486147, -0.400907725, 0.393146276, -0.827471495, -0.601560116, 0.568251252, 0.561440408),Alpha)
  1258. RS.C0 = clerp(RS.C0,CFrame.new(1.39739037, 0.354236364, -0.0289047062, 0.709462166, -0.704689503, 0.00868486147, 0.400770277, 0.393286407, -0.827471495, 0.579694867, 0.59054029, 0.561440408),Alpha)
  1259. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.49895275, -0.014400661, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1260. end
  1261. Hum.WalkSpeed = 16
  1262. Hum.JumpPower = 50
  1263. Attack = false
  1264. NeutralAnims = true
  1265. end
  1266. end
  1267. function ScrewMe()
  1268. Attack = true
  1269. NeutralAnims = false
  1270. for i = 0, 2, 0.1 do
  1271. swait()
  1272. local Alpha = .15
  1273. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000601041073, 0.0062919003, -0.000300966523, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1274. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1275. RH.C0 = clerp(RH.C0,CFrame.new(0.501642942, -0.991074204, 0.000842738897, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1276. LS.C0 = clerp(LS.C0,CFrame.new(-1.12979531, 0.241689205, 0.149894863, 0.813591897, -0.571708977, 0.105910838, 0.505802035, 0.785755217, 0.356024235, -0.286762208, -0.236088455, 0.928455591),Alpha)
  1277. RS.C0 = clerp(RS.C0,CFrame.new(1.41494429, 0.493437499, 0.00856034085, 0.986078084, -0.165549055, 0.0156079903, 0.165468931, 0.986195028, 0.00630042888, -0.0164355561, -0.0036300756, 0.99985832),Alpha)
  1278. NK.C0 = clerp(NK.C0,CFrame.new(-0.272200465, 1.60343766, -0.0909831151, -0.271778286, -0.29597038, 0.915717363, -0.178016067, 0.950573504, 0.254402429, -0.945752025, -0.0938713551, -0.311032623),Alpha)
  1279. end
  1280. local screwdriver = Part(Char,BrickColor.new'Really black',Enum.Material.SmoothPlastic,V3.N(2.158,0.29,0.312),RArm.CFrame,false,false)
  1281. local driverMesh = Mesh(screwdriver,Enum.MeshType.FileMesh,"rbxassetid://70265804","rbxassetid://70265794",V3.N(1,.5,.5),V3.N())
  1282. local driverWeld = NewInstance("Weld",Char,{Part0=LArm,Part1=screwdriver,C0=CF.N(0,-1.15,0)})
  1283. for i = 1, 3 do
  1284. for i = 0, 2, 0.1 do
  1285. swait()
  1286. local Alpha = .15
  1287. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000597249367, 0.00629166188, -0.000301384629, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1288. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1289. RH.C0 = clerp(RH.C0,CFrame.new(0.501639128, -0.991074204, 0.000842381269, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1290. LS.C0 = clerp(LS.C0,CFrame.new(-0.971063137, 0.544531465, -0.856619298, 0.824469268, -0.565411985, 0.0236563906, 0.239681676, 0.311018854, -0.919684827, 0.512643158, 0.763921857, 0.391944379),Alpha)
  1291. RS.C0 = clerp(RS.C0,CFrame.new(1.36865759, 0.434063494, -0.243990004, 0.943695724, 0.286517411, 0.165366411, 0.0948955566, 0.244413704, -0.965016603, -0.316911817, 0.926374555, 0.203462943),Alpha)
  1292. NK.C0 = clerp(NK.C0,CFrame.new(0.309692234, 1.56599295, -0.184076563, 0.752268493, 0.275064707, -0.598691583, 0.0132474303, 0.902184188, 0.431147963, 0.658723474, -0.332270145, 0.675040722),Alpha)
  1293. driverWeld.C0 = clerp(driverWeld.C0,CFrame.new(0.754458785, -0.945940197, 0.0140114268, -0.867547691, -0.497354031, 8.15391541e-05, -7.91847706e-05, 0.00030207634, 1, -0.49735406, 0.867547691, -0.000301415101),Alpha)
  1294. end
  1295. for i = 0, 2, 0.1 do
  1296. swait()
  1297. local Alpha = .15
  1298. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000597249367, 0.00629166188, -0.000301384629, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1299. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1300. RH.C0 = clerp(RH.C0,CFrame.new(0.501639128, -0.991074204, 0.000842381269, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1301. LS.C0 = clerp(LS.C0,CFrame.new(-0.952282608, 0.388567954, -0.813911676, 0.824469686, -0.527844906, 0.204033226, 0.23967658, -0.000909555703, -0.970852435, 0.512645066, 0.849340379, 0.12576215),Alpha)
  1302. RS.C0 = clerp(RS.C0,CFrame.new(1.36865759, 0.434063494, -0.243990004, 0.943695724, 0.286517411, 0.165366411, 0.0948955566, 0.244413704, -0.965016603, -0.316911817, 0.926374555, 0.203462943),Alpha)
  1303. NK.C0 = clerp(NK.C0,CFrame.new(0.309692234, 1.56599295, -0.184076563, 0.752268493, 0.275064707, -0.598691583, 0.0132474303, 0.902184188, 0.431147963, 0.658723474, -0.332270145, 0.675040722),Alpha)
  1304. driverWeld.C0 = clerp(driverWeld.C0,CFrame.new(0.75445646, -0.891306043, 0.317142308, -0.867489815, -0.183382571, -0.462420344, -0.159916192, -0.777427077, 0.608304381, -0.471050501, 0.601646185, 0.645084083),Alpha)
  1305. end
  1306. end
  1307. for i = 0, 2, 0.1 do
  1308. swait()
  1309. local Alpha = .15
  1310. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000601041073, 0.0062919003, -0.000300966523, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1311. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1312. RH.C0 = clerp(RH.C0,CFrame.new(0.501642942, -0.991074204, 0.000842738897, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1313. LS.C0 = clerp(LS.C0,CFrame.new(-1.12979531, 0.241689205, 0.149894863, 0.813591897, -0.571708977, 0.105910838, 0.505802035, 0.785755217, 0.356024235, -0.286762208, -0.236088455, 0.928455591),Alpha)
  1314. RS.C0 = clerp(RS.C0,CFrame.new(1.41494429, 0.493437499, 0.00856034085, 0.986078084, -0.165549055, 0.0156079903, 0.165468931, 0.986195028, 0.00630042888, -0.0164355561, -0.0036300756, 0.99985832),Alpha)
  1315. NK.C0 = clerp(NK.C0,CFrame.new(-0.272200465, 1.60343766, -0.0909831151, -0.271778286, -0.29597038, 0.915717363, -0.178016067, 0.950573504, 0.254402429, -0.945752025, -0.0938713551, -0.311032623),Alpha)
  1316. end
  1317. screwdriver:destroy()
  1318. Attack = false
  1319. NeutralAnims = true
  1320. end
  1321. function SliceYou()
  1322. Attack = true
  1323. NeutralAnims = false
  1324. local saw,weld = Equip_Sawblade()
  1325. for i = 0, 2, 0.1 do
  1326. swait()
  1327. local Alpha = .15
  1328. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0029785831, 0.00629174896, 0.00529580005, 0.517270923, -0.00537902303, -0.855804324, 0, 0.99998033, -0.00628521619, 0.855821192, 0.00325116003, 0.517260671),Alpha)
  1329. LH.C0 = clerp(LH.C0,CFrame.new(-0.524694026, -0.992068648, -0.177415758, 0.503846943, 0, 0.863792896, -0.00542912632, 0.99998033, 0.00316678779, -0.863775849, -0.00628521619, 0.503836989),Alpha)
  1330. RH.C0 = clerp(RH.C0,CFrame.new(0.863649905, -0.990154982, 0.147100359, 0.503846943, 0, 0.863792896, -0.00542912632, 0.99998033, 0.00316678779, -0.863775849, -0.00628521619, 0.503836989),Alpha)
  1331. LS.C0 = clerp(LS.C0,CFrame.new(-1.15776694, 0.555799365, -0.115642846, -0.0494773015, 0.838752568, -0.54226011, -0.986161113, -0.127040714, -0.106522933, -0.15823549, 0.529485285, 0.833430767),Alpha)
  1332. RS.C0 = clerp(RS.C0,CFrame.new(1.41811252, 0.715449214, 0.00713690743, 0.924166977, -0.38166979, 0.0156050026, 0.381617904, 0.924298882, 0.00629791059, -0.0168274939, 0.00013487041, 0.999858379),Alpha)
  1333. NK.C0 = clerp(NK.C0,CFrame.new(-0.0103359073, 1.49896884, -0.0121970959, 0.517271042, -0.0492044352, 0.854405463, -0.00537938019, 0.998139322, 0.0607386976, -0.855804205, -0.0360145383, 0.516043782),Alpha)
  1334. end
  1335. for i = 0, 3, 0.1 do
  1336. swait()
  1337. local Alpha = .3
  1338. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0750166476, 0.00629172707, 0.115993313, -0.407934308, 0.00573777966, 0.912992895, 0, 0.99998033, -0.00628445856, -0.913010895, -0.00256364676, -0.407926261),Alpha)
  1339. LH.C0 = clerp(LH.C0,CFrame.new(-0.702545583, -0.991440296, -0.0774632096, -0.393630832, 0, -0.919268608, 0.00577710615, 0.99998033, -0.00247375714, 0.919250488, -0.00628445856, -0.393623054),Alpha)
  1340. RH.C0 = clerp(RH.C0,CFrame.new(0.572302818, -0.991491556, -0.0655612499, -0.393630832, 0, -0.919268608, 0.00577710615, 0.99998033, -0.00247375714, 0.919250488, -0.00628445856, -0.393623054),Alpha)
  1341. LS.C0 = clerp(LS.C0,CFrame.new(-1.42436278, 0.674626052, -0.273927838, 0.816972971, 0.196224883, -0.54226476, -0.298526257, 0.948434591, -0.106555678, 0.493393689, 0.248933315, 0.833423615),Alpha)
  1342. RS.C0 = clerp(RS.C0,CFrame.new(1.39865923, 0.565930247, 0.00839936361, -0.125458091, -0.991975904, 0.0156244934, 0.992089748, -0.125373363, 0.00629395852, -0.00428455323, 0.0162905455, 0.99985826),Alpha)
  1343. NK.C0 = clerp(NK.C0,CFrame.new(0.141048998, 1.4988662, -0.0285577606, -0.407934487, 0.0524925366, -0.911500514, 0.0057374211, 0.998473644, 0.054933507, 0.912992835, 0.0171796028, -0.40761295),Alpha)
  1344. end
  1345. local sound = Sound(Torso,367720620,false,false,false)
  1346. sound:Play()
  1347. for i = 0, 6, .1 do
  1348. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(25)),.3)
  1349. swait()
  1350. end
  1351. for i = 0, 2, .1 do
  1352. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(5)),.3)
  1353. swait()
  1354. end
  1355. sound:Play()
  1356. for i = 0, 1, .1 do
  1357. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(25)),.3)
  1358. swait()
  1359. end
  1360. sound:Play()
  1361. for i = 0, 5, .1 do
  1362. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(55)),.3)
  1363. swait()
  1364. end
  1365. for i = 1, 5 do
  1366. Effect{
  1367. Effect='Resize+AndFade',
  1368. Color = BrickColor.new'Really red',
  1369. Material = Enum.Material.Neon,
  1370. Size=V3.N(3.5,3.5,3.5),
  1371. CFrame=saw.CFrame*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1372. FXSettings={
  1373. EndSize=V3.N(.05,.05,.05),
  1374. EndIsIncrement=true,
  1375.  
  1376. }
  1377. }
  1378. end
  1379. saw:destroy()
  1380. Attack = false
  1381. NeutralAnims = true
  1382. end
  1383. function Taunt()
  1384. local tauntFuncs = {SliceYou,ScrewMe}
  1385. local taunt = tauntFuncs[M.RNG(1,#tauntFuncs)]
  1386. taunt()
  1387. end
  1388. function Aids()
  1389. Music.Playing = false
  1390. local DabSounds = {420701444,420701460,420701487}
  1391. local DabSnd = Sound(Torso,DabSounds[M.RNG(1,#DabSounds)],1,5,false,false,false)
  1392. repeat swait() until DabSnd.IsLoaded
  1393. DabSnd:Play()
  1394. DabSnd.Ended:connect(function()DabSnd:destroy()end)
  1395. Attack = true
  1396. NeutralAnims = false
  1397. local a = 0
  1398. for i = 0, DabSnd.TimeLength * Frame_Speed/DabSnd.Pitch do
  1399. a = a + 1
  1400. swait()
  1401. local Alpha = .3
  1402. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0561925545, 0.006292901+.2*M.C(a/16), -0.00967639871, 0.961586297, 0.00172359415, 0.274496257, 0, 0.99998033, -0.00627899449, -0.274501652, 0.00603779452, 0.961567342),Alpha)
  1403. LH.C0 = clerp(LH.C0,CFrame.new(-0.593769729, -0.99042201-.2*M.C(a/16), 0.0849506408, 0.965754986, 0, -0.259456009, 0.00162912265, 0.99998033, 0.00606396981, 0.259450912, -0.00627899449, 0.965735972),Alpha)
  1404. RH.C0 = clerp(RH.C0,CFrame.new(0.468464553, -0.991293669-.2*M.C(a/16), -0.0339690484, 0.965754986, 0, -0.259456009, 0.00162912265, 0.99998033, 0.00606396981, 0.259450912, -0.00627899449, 0.965735972),Alpha)
  1405. LS.C0 = clerp(LS.C0,CFrame.new(-1.15301001, 0.367895871, -0.145940349+.2*M.C(a/16), 0.375669211, 0.913452208, -0.156454355, -0.926753879, 0.37026915, -0.0634673014, -4.41223383e-05, 0.168837398, 0.985643983),Alpha)
  1406. RS.C0 = clerp(RS.C0,CFrame.new(0.998128295, 0.633566499, -0.753388047+.2*M.C(a/16), 0.594308019, 0.804203451, 0.00742085278, -0.383671522, 0.29161948, -0.876215935, -0.706819832, 0.517895043, 0.481861711),Alpha)
  1407. NK.C0 = clerp(NK.C0,CFrame.new(0.207638323, 1.47957158, -0.302699238, 0.745848298, 0.476892024, -0.465063959, 0.0606503561, 0.646653771, 0.760368645, 0.663349032, -0.595326006, 0.453382045),Alpha)
  1408. end
  1409. Music.Playing = true
  1410. Attack = false
  1411. NeutralAnims = true
  1412. end
  1413.  
  1414. function OnceWas(who)
  1415. for _,v in next, who:children() do
  1416. if(v:IsA'BasePart')then
  1417. Effect{
  1418. Parent=Effects,
  1419. Effect='Fade',
  1420. Color = BrickColor.new'Crimson',
  1421. Material = Enum.Material.Glass,
  1422. Size = v.Size,
  1423. CFrame=v.CFrame,
  1424. Frames = 90,
  1425. }
  1426. end
  1427. end
  1428. end
  1429.  
  1430. function Teleport(where)
  1431. OnceWas(Char)
  1432. Sound(Root,235097614,3,1,false,true,true)
  1433. Sound(Root,75356820,2,1,false,true,true)
  1434. Root.CFrame = CF.N(where.p)
  1435. OnceWas(Char)
  1436. end
  1437.  
  1438. function Dash()
  1439. Attack = true
  1440. Sound(Root,235097614,3,1,false,true,true)
  1441. Sound(Root,75356820,2,1,false,true,true)
  1442. for i = 1, 5 do
  1443. OnceWas(Char)
  1444. Root.CFrame = Root.CFrame*CF.N(0,0,-5)
  1445. swait()
  1446. end
  1447. Attack = false
  1448. end
  1449.  
  1450. function Shriek()
  1451. Attack = true
  1452. NeutralAnims = false
  1453. local scream = Sound(Head,198165368,.5,10,false,false,false)
  1454. local i = 0
  1455. scream:Play()
  1456. while scream.Playing do
  1457. i = i + 1
  1458. swait()
  1459. coroutine.wrap(function()
  1460. AOEFunction(Head.Position,30,function(who)
  1461. local h,hd = who:FindFirstChildOfClass'Humanoid',who:FindFirstChild'Head'
  1462. if(h and hd and h.Health > 0)then
  1463. h.Health = 0
  1464. Sound(hd,429400881,1,1,false,true,true)
  1465. Ragdoll(who)
  1466. swait()
  1467. local frags = Fragment(hd)
  1468. for _,v in next, frags:children() do
  1469. v.BrickColor = BloodColor
  1470. v.Material = BloodMaterial
  1471. v.CanCollide = true
  1472. v.Anchored = false
  1473. end
  1474. hd:destroy()
  1475. end
  1476. end)
  1477. end)()
  1478. local Alpha = .15
  1479. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00956845004, -0.141102523, 0.612865508, 0.999947488, 0.00962571148, -0.00340035092, -0.00964800082, 0.782201111, -0.622951329, -0.00333659165, 0.622951448, 0.782252967),Alpha)
  1480. LH.C0 = clerp(LH.C0,CFrame.new(-0.495904773, -1.0368886, 0.0598222613, 0.999878109, -0.00964800082, 0.012275002, -0.000100981888, 0.782201111, 0.623026073, -0.0156124765, -0.622951329, 0.78210485),Alpha)
  1481. RH.C0 = clerp(RH.C0,CFrame.new(0.499093086, -1.03124118, 0.0517056584, 0.999878109, -0.00964800082, 0.012275002, -0.000100981888, 0.782201111, 0.623026073, -0.0156124765, -0.622951329, 0.78210485),Alpha)
  1482. LS.C0 = clerp(LS.C0,CFrame.new(-1.23829794, 0.600065649, 0.16030249, -0.8319574, 0.546545088, -0.0955789387, 0.0976095572, -0.0254041255, -0.994900525, -0.54618609, -0.837044299, -0.0322128981),Alpha)
  1483. RS.C0 = clerp(RS.C0,CFrame.new(1.40538526, 0.413302839, 0.119919479, 0.97065413, -0.226111293, -0.0818808898, 0.0516543165, -0.13650623, 0.989291787, -0.23486729, -0.96448946, -0.120820649),Alpha)
  1484. NK.C0 = clerp(NK.C0,CFrame.new(3.62367791e-06, 1.56057274, 0.233575165, 1, 3.8058497e-06, -3.58493999e-05, -1.91188519e-05, 0.899042785, -0.437860936, 3.05641443e-05, 0.437861085, 0.899042606),Alpha)
  1485. end
  1486. Attack = false
  1487. NeutralAnims = true
  1488. end
  1489.  
  1490. function SawMeDaddy()
  1491. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1492. if(torso)then
  1493. Attack = true
  1494. NeutralAnims = false
  1495. local who = torso.Parent
  1496. who.Parent = Char
  1497. Hum.WalkSpeed = 0
  1498. Hum.JumpPower = 0
  1499. humanoid.WalkSpeed = 0
  1500. humanoid.JumpPower = 0
  1501. local saw,weld = Equip_Sawblade()
  1502. pcall(function() who.HumanoidRootPart:destroy() end)
  1503. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-3)*CF.A(0,M.R(180),0)})
  1504. for i = 0, 6, 0.1 do
  1505. swait()
  1506. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(5)),.3)
  1507. local Alpha = .15
  1508. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00836368278, 0.00629167072, 0.00190571044, 0.0349976346, 0.00628316449, 0.99936235, 0, 0.99998033, -0.00628704997, -0.999382019, 0.000220031856, 0.0349969491),Alpha)
  1509. LH.C0 = clerp(LH.C0,CFrame.new(-0.503456116, -0.990501761, 0.0718512386, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1510. RH.C0 = clerp(RH.C0,CFrame.new(0.539414704, -0.991044283, 0.00562152406, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1511. LS.C0 = clerp(LS.C0,CFrame.new(-1.40707266, 0.497466505, -0.00446076319, 0.980866492, 0.19405432, 0.0156163573, -0.19417055, 0.980947733, 0.00629086327, -0.0140980631, -0.00920273364, 0.999858439),Alpha)
  1512. RS.C0 = clerp(RS.C0,CFrame.new(1.31421685, 0.81056267, 0.00814598706, -0.489612877, -0.871799946, 0.0156333037, 0.871937394, -0.489577413, 0.00628277427, 0.00217639096, 0.0167073887, 0.999858201),Alpha)
  1513. NK.C0 = clerp(NK.C0,CFrame.new(0.00717293471, 1.49903798, -0.00130830682, 0.0349974521, 0.0574585311, -0.997728944, 0.00628280686, 0.998313606, 0.057712581, 0.99936235, -0.00828839932, 0.0345774256),Alpha)
  1514. end
  1515. Sound(Torso,367720620,1,1,false,true,true)
  1516. coroutine.wrap(function()
  1517. repeat swait()
  1518. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(45)),.3)
  1519. until not saw.Parent
  1520. end)()
  1521. swait(60)
  1522. local slicing = Sound(saw,1013673726,1,1,true,false,true)
  1523. Sound(torso,429400881,1,1,false,true,true)
  1524. local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1525. prt1.Parent = torso;
  1526. local prt1W = NewInstance('Weld',torso,{Part0=prt1,Part1=torso,C0=CF.A(0,M.R(180),0)})
  1527. for i = 0, .3, 0.001 do
  1528. swait()
  1529.  
  1530. humanoid.Health = humanoid.Health - .5
  1531. if(humanoid.Health <= 0)then
  1532. gWeld:destroy()
  1533. Sound(torso,429400881,1,1,false,true,true)
  1534. break
  1535. end
  1536. local Alpha = i
  1537. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00836368278, 0.00629167072, 0.00190571044, 0.0349976346, 0.00628316449, 0.99936235, 0, 0.99998033, -0.00628704997, -0.999382019, 0.000220031856, 0.0349969491),Alpha)
  1538. LH.C0 = clerp(LH.C0,CFrame.new(-0.503456116, -0.990501761, 0.0718512386, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1539. RH.C0 = clerp(RH.C0,CFrame.new(0.539414704, -0.991044283, 0.00562152406, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1540. LS.C0 = clerp(LS.C0,CFrame.new(-1.40707266, 0.497466505, -0.00446076319, 0.980866492, 0.19405432, 0.0156163573, -0.19417055, 0.980947733, 0.00629086327, -0.0140980631, -0.00920273364, 0.999858439),Alpha)
  1541. RS.C0 = clerp(RS.C0,CFrame.new(1.18219912, 0.268655062, 0.0136158429, 0.6882689, -0.725287437, 0.0156234093, 0.725293934, 0.688410699, 0.00629597344, -0.0153217092, 0.00699824095, 0.99985826),Alpha)
  1542. NK.C0 = clerp(NK.C0,CFrame.new(0.00717293471, 1.49903798, -0.00130830682, 0.0349974521, 0.0574585311, -0.997728944, 0.00628280686, 0.998313606, 0.057712581, 0.99936235, -0.00828839932, 0.0345774256),Alpha)
  1543. end
  1544. humanoid.Health = 0
  1545. who.Parent = workspace
  1546. Ragdoll(who)
  1547. slicing:destroy()
  1548. for i = 1, 5 do
  1549. Effect{
  1550. Effect='Resize+AndFade',
  1551. Color = BrickColor.new'Really red',
  1552. Material = Enum.Material.Neon,
  1553. Size=V3.N(3.5,3.5,3.5),
  1554. CFrame=saw.CFrame*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1555. FXSettings={
  1556. EndSize=V3.N(.05,.05,.05),
  1557. EndIsIncrement=true,
  1558.  
  1559. }
  1560. }
  1561. end
  1562. Hum.WalkSpeed = 16
  1563. Hum.JumpPower = 50
  1564. saw:destroy()
  1565. Attack = false
  1566. NeutralAnims = true
  1567. end
  1568. end
  1569. function The_End()
  1570. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1571.  
  1572. if(torso)then
  1573. Attack = true
  1574. NeutralAnims = false
  1575. local who = torso.Parent
  1576. Hum.WalkSpeed = 0
  1577. Hum.JumpPower = 0
  1578. humanoid.WalkSpeed = 0
  1579. humanoid.JumpPower = 0
  1580. who.Parent = Char
  1581. pcall(function() who.HumanoidRootPart:destroy() end)
  1582. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.35)})
  1583. for i = 0, 2, 0.1 do
  1584. swait()
  1585. local Alpha = .3
  1586. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00184797007, 0.00629393011, 0.00175395911, 0.916352093, -0.00251661055, -0.400364727, 0, 0.99998033, -0.00628567068, 0.400372595, 0.0057598874, 0.916333973),Alpha)
  1587. LH.C0 = clerp(LH.C0,CFrame.new(-0.565588713, -0.991164684, -0.032800708, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
  1588. RH.C0 = clerp(RH.C0,CFrame.new(0.562351584, -0.990811467, 0.0429569148, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
  1589. LS.C0 = clerp(LS.C0,CFrame.new(-1.479936, 0.442725629, -0.241928637, 0.997844577, 0.0469278991, -0.0458690971, -0.0638397709, 0.532425106, -0.844066501, -0.015188396, 0.845175505, 0.534273386),Alpha)
  1590. RS.C0 = clerp(RS.C0,CFrame.new(1.32794857, 0.365926802, 0.17400004, 0.584510565, -0.811339498, 0.00870320201, 0.447906405, 0.331590444, 0.830317855, -0.676555634, -0.481431335, 0.557222128),Alpha)
  1591. NK.C0 = clerp(NK.C0,CFrame.new(-0.00438193232, 1.49895084, -0.014841184, 0.916352212, -0.0230187047, 0.399710178, -0.00251696701, 0.997995079, 0.0632432774, -0.400364548, -0.0589591675, 0.914456904),Alpha)
  1592. end
  1593. Sound(Torso,200065377,1.3,4,false,true,true)
  1594. for i = 0, 1, 0.1 do
  1595. swait()
  1596. local Alpha = .2
  1597. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0928741172, 0.00629402744, 0.0566893518, 0.948310614, 0.00199300773, 0.317336231, 0, 0.99998033, -0.00628030393, -0.31734252, 0.00595567934, 0.948291838),Alpha)
  1598. LH.C0 = clerp(LH.C0,CFrame.new(-0.645890057, -0.990359426, 0.0953748077, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
  1599. RH.C0 = clerp(RH.C0,CFrame.new(0.44459179, -0.991404057, -0.0513649136, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
  1600. LS.C0 = clerp(LS.C0,CFrame.new(-1.47928679, 0.367728233, 0.116084039, 0.997845054, 0.0248440802, 0.0607300103, -0.0638346076, 0.581721425, 0.810879469, -0.0151824057, -0.813008547, 0.582053781),Alpha)
  1601. RS.C0 = clerp(RS.C0,CFrame.new(1.48636484, 0.465858519, -0.373306572, -0.95769608, 0.284951091, -0.0402629375, -0.130770594, -0.306276649, 0.942917705, 0.256353855, 0.908293724, 0.330583185),Alpha)
  1602. NK.C0 = clerp(NK.C0,CFrame.new(-0.068510659, 1.4984324, -0.0973624364, 0.948310554, 0.0182456542, -0.316817731, 0.00199265103, 0.997983873, 0.0634387434, 0.31733641, -0.0607909337, 0.946362138),Alpha)
  1603. end
  1604. gWeld:destroy()
  1605. local gWeld = NewInstance("Weld",Char,{Part0=RArm,Part1=torso,C0=CF.N(0,-1.15,0)*CF.A(M.R(90),0,M.R(180))})
  1606. for i = 0, 1, 0.1 do
  1607. swait()
  1608. local Alpha = .3
  1609. humanoid.PlatformStand = true
  1610. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1611. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1612. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1613. LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
  1614. RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
  1615. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  1616. end
  1617. gWeld:destroy()
  1618. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,2.35,0)*CF.A(M.R(90),0,M.R(90))})
  1619. for i = 0, 6, 0.1 do
  1620. swait()
  1621. local Alpha = .3
  1622. humanoid.PlatformStand = true
  1623. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1624. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1625. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1626. LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
  1627. RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
  1628. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  1629. end
  1630. Sound(torso,1093102664,.85,5,false,true,true)
  1631. Sound(torso,429400881,1,1,false,true,true)
  1632. gWeld:destroy()
  1633. Blood(torso.Size,torso.CFrame*CF.A(0,M.R(180),0),250)
  1634. humanoid.Health = 0
  1635. for _,v in next, who:children() do
  1636. if(v:IsA'LocalScript' or v:IsA'Script')then
  1637. v.Disabled = true
  1638. v:destroy()
  1639. end
  1640. end
  1641. Ragdoll(who,true)
  1642.  
  1643.  
  1644. if(not VoidSB)then
  1645. coroutine.wrap(function()
  1646. repeat swait()
  1647. BloodDrop(torso.CFrame * CF.N(0,-torso.Size.Y/2,0).p,(torso.CFrame * CF.N(0,-torso.Size.Y,0)).p,15)
  1648. until not who or not who.Parent
  1649. end)()
  1650. coroutine.wrap(function()
  1651. local LT = who:FindFirstChild'LowerTorso'
  1652. if(LT)then
  1653. repeat swait()
  1654. BloodDrop(LT.CFrame * CF.N(0,LT.Size.Y/2,0).p,(LT.CFrame * CF.N(0,LT.Size.Y,0)).p,15)
  1655. until not who or not who.Parent
  1656. end
  1657. end)()
  1658. end
  1659.  
  1660. for i = 0, 1, 0.1 do
  1661. swait()
  1662. local Alpha = .3
  1663. humanoid.PlatformStand = true
  1664. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1665. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1666. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1667. LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022),Alpha)
  1668. RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022),Alpha)
  1669. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  1670. end
  1671. for i = 0, 4, 0.1 do
  1672. swait()
  1673. local Alpha = .3
  1674. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1675. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1676. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1677. LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1678. RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1679. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1680. end
  1681. who.Parent = workspace
  1682. Attack = false
  1683. NeutralAnims = true
  1684. Hum.WalkSpeed = 16
  1685. Hum.JumpPower = 50
  1686. end
  1687. end
  1688.  
  1689. function ThrowArms()
  1690. Attack = true
  1691. NeutralAnims = false
  1692. for i = 0, 3, 0.1 do
  1693. swait()
  1694. local Alpha = .15
  1695. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20552612e-13, 0.00629388914, 1.4175821e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1696. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1697. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1698. LS.C0 = clerp(LS.C0,CFrame.new(-1.49870801, 0.639989734, 0.342571348, 0.999877751, -0.0114739574, -0.0105869146, -9.81397825e-05, -0.682732999, 0.730668128, -0.0156116877, -0.730577767, -0.682650685),Alpha)
  1699. RS.C0 = clerp(RS.C0,CFrame.new(1.50170219, 0.685996532, 0.261634499, 0.999877751, -0.0114739574, -0.0105869146, -9.81397825e-05, -0.682732999, 0.730668128, -0.0156116877, -0.730577767, -0.682650685),Alpha)
  1700. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.4989531, -0.0144006833, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1701. end
  1702. Sound()
  1703. FLArmW:destroy()
  1704. FRArmW:destroy()
  1705. local BV1 = NewInstance("BodyVelocity", FRArm, {
  1706. velocity = Vector3.new(0, 10, 0) + Mouse.Hit.lookVector * 50,
  1707. P = 5000,
  1708. maxForce = Vector3.new(8000, 8000, 8000),
  1709. })
  1710. local BV2 = NewInstance("BodyVelocity", FLArm, {
  1711. velocity = Vector3.new(0, 10, 0) + Mouse.Hit.lookVector * 50,
  1712. P = 5000,
  1713. maxForce = Vector3.new(8000, 8000, 8000),
  1714. })
  1715. Sound(Torso,541909763,.8,5,false,true,true)
  1716. S.Debris:AddItem(BV1, 0.05)
  1717. S.Debris:AddItem(BV2, 0.05)
  1718. FRArm.CanCollide = true
  1719. FLArm.CanCollide = true
  1720. S.Debris:AddItem(FRArm, 5)
  1721. S.Debris:AddItem(FLArm, 5)
  1722. FRArm = nil
  1723. FLArm = nil
  1724. for i = 0, 1, 0.1 do
  1725. swait()
  1726. local Alpha = .3
  1727. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20552612e-13, 0.00629388914, 1.4175821e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1728. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1729. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1730. LS.C0 = clerp(LS.C0,CFrame.new(-1.50884342, 0.499208659, -0.305685878, 0.999877751, 0.0152528696, -0.00332931988, -9.81397825e-05, -0.20710893, -0.978317916, -0.0156116877, 0.978198647, -0.207082108),Alpha)
  1731. RS.C0 = clerp(RS.C0,CFrame.new(1.4918015, 0.444425255, -0.370944679, 0.999877751, 0.0152528696, -0.00332931988, -9.81397825e-05, -0.20710893, -0.978317916, -0.0156116877, 0.978198647, -0.207082108),Alpha)
  1732. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.4989531, -0.0144006833, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1733. end
  1734. Attack = false
  1735. NeutralAnims = true
  1736. end
  1737. Mouse.KeyDown:connect(function(k)
  1738. if(Attack)then return end
  1739. if(k == 'q')then Teleport(Mouse.Hit*CF.N(0,3.25,0)) end
  1740. if(k == 'e')then Dash() end
  1741. if(not FLArm and not FRArm)then
  1742. if(k == 'z')then The_Necc() end
  1743. if(k == 'x')then The_End() end
  1744. if(k == 'c')then Hands_Off() end
  1745. if(k == 'v')then SawMeDaddy() end
  1746. if(k == 'b')then Shriek() end
  1747. if(k == 't')then Taunt() end
  1748. end
  1749. end)
  1750.  
  1751. Mouse.Button1Down:connect(function()
  1752. if(Attack)then return end
  1753. if(FLArm and FRArm)then
  1754. ThrowArms()
  1755. end
  1756. end)
  1757. Plr.Chatted:connect(function(m)
  1758. if(m == '/e aeiou')then Sound(Torso,221792881,1,5,false,true,true) end
  1759. if(m == '/e earthquake')then Sound(Torso,1205111204,1,5,false,true,true) end
  1760. if(Attack)then return end
  1761. if(m == '/e dab')then Aids() end
  1762. end)
  1763.  
  1764. --// Wrap it all up \\--
  1765.  
  1766. while true do
  1767. swait()
  1768. if(not Music or not Music.Parent)then
  1769. local a = Music.TimePosition
  1770. Music = Sound(Char,MusicID,MusicPitch,2,true,false,true)
  1771. Music.Name = 'Music'
  1772. Music.TimePosition = a
  1773. end
  1774. if(Music.Volume ~= 2)then Music.Volume = 2 end
  1775. RArm.Transparency = 1
  1776. Sine = Sine + Change
  1777. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  1778. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1779. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  1780. if(State == 'Walk')then
  1781. local wsVal = 7 / (Hum.WalkSpeed/16)
  1782. local Alpha = math.min(.2*(Hum.WalkSpeed/16),1)
  1783. --RH.C1 = RH.C1:lerp(CF.N(0,.925+.5*M.C(Sine/wsVal)/2,0+.5*M.C(Sine/wsVal)/2)*CF.A(-M.R(-15-35*M.C(Sine/wsVal) + -M.S(Sine/wsVal)/2.5),0,0),Alpha)
  1784. --RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)--
  1785. RH.C1 = RH.C1:lerp(CF.N(0,.95+.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2) * CF.A(M.R(15-45*M.C(Sine/wsVal)) + M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+.1*M.C(Sine/wsVal)),0,0),Alpha)
  1786. LH.C1 = LH.C1:lerp(CF.N(0,.95-.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2) * CF.A(M.R(15+45*M.C(Sine/wsVal)) + -M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+.1*M.C(Sine/wsVal)),0,0),Alpha)
  1787. else
  1788. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.3)
  1789. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.3)
  1790. end
  1791. if(Idle > Frame_Speed*10)then
  1792. --idk i'll do something
  1793. end
  1794. if(NeutralAnims and not Attack and State == 'Idle')then
  1795. Idle = Idle + 1
  1796. else
  1797. Idle = 0
  1798. end
  1799. for v,_ in next, Stunned do
  1800. if(v.Parent)then
  1801. local h = v:FindFirstChildOfClass'Humanoid'
  1802. for _,c in next, v:children() do
  1803. if(c:IsA'Script' or c:IsA'LocalScript')then
  1804. c.Disabled = false
  1805. end
  1806. end
  1807. if(h)then
  1808. h.Name = 'no escape lol'
  1809. h.PlatformStand = true
  1810. else
  1811. Stunned[v] = nil
  1812. end
  1813. else
  1814. Stunned[v] = nil
  1815. end
  1816. end
  1817. if(NeutralAnims)then
  1818. if(State == 'Idle')then
  1819. Change = 1
  1820. local Alpha = .3
  1821. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00232864846, 0.00629545515+.2*M.C(Sine/16), 0.00257661846, 0.838281333, -0.00342716719, -0.545226395, 0, 0.99998033, -0.00628564507, 0.545237184, 0.00526913954, 0.838264763),Alpha)
  1822. LH.C0 = clerp(LH.C0,CFrame.new(-0.725328565, -0.990803361-.2*M.C(Sine/16), 0.0247094855, 0.82966727, 0, 0.558258176, -0.00350901252, 0.99998033, 0.00521499431, -0.558247149, -0.00628564507, 0.829650879),Alpha)
  1823. RH.C0 = clerp(RH.C0,CFrame.new(0.576427579, -0.99124372-.2*M.C(Sine/16), -0.02560886, 0.82966727, 0, 0.558258176, -0.00350901252, 0.99998033, 0.00521499431, -0.558247149, -0.00628564507, 0.829650879),Alpha)
  1824. LS.C0 = clerp(LS.C0,CFrame.new(-1.46491873, 0.505438805+.2*M.C(Sine/16), -0.00360340625, 0.996807694, 0.0782995075, 0.0156106055, -0.0784052685, 0.996901929, 0.00628136564, -0.0150704384, -0.0074852705, 0.999858379)*CF.A(-M.R(0+5*M.S(Sine/16)),0,M.R(0+5*M.C(Sine/16))),Alpha)
  1825. RS.C0 = clerp(RS.C0,CFrame.new(1.44824493, 0.497874349+.2*M.C(Sine/16), 0.00803661905, 0.994963646, -0.0990139842, 0.0156099498, 0.0989264548, 0.995075107, 0.00628477754, -0.0161553323, -0.00470888987, 0.999858439)*CF.A(-M.R(0+5*M.S(Sine/16)),0,-M.R(0+5*M.C(Sine/16))),Alpha)
  1826. NK.C0 = clerp(NK.C0,CFrame.new(-0.00607250631, 1.49895012, -0.0144915879, 0.838281453, -0.0313475803, 0.544335127, -0.00342752389, 0.998023272, 0.0627533421, -0.545226216, -0.0544706844, 0.836516857)*CF.A(M.R(0+5*M.C(Sine/16)),0,0),Alpha)
  1827. elseif(State == 'Walk')then
  1828. local wsVal = 7 / (Hum.WalkSpeed/16)
  1829. local Alpha = math.min(.2*(Hum.WalkSpeed/16),1)
  1830. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-0.175 + 0.025 * M.C(Sine/(wsVal/2)) + -M.S(Sine/(wsVal/2)) / 7,0)*CF.A(0,M.R(0+8*M.C(Sine/wsVal)),M.R(0+2*M.C(Sine/wsVal))),Alpha)
  1831. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1832. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1833. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(0-45*M.C(Sine/wsVal)),0,M.R(5+10*M.C(Sine/wsVal))),Alpha)
  1834. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(0+45*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/wsVal))),Alpha)
  1835. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1836. elseif(State == 'Jump' or State == 'Fall')then
  1837. if(Walking)then
  1838. local Alpha = .2
  1839. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1840. LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  1841. RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  1842. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1843. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1844. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1845. else
  1846. local Alpha = .2
  1847. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1848. LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  1849. RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  1850. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1851. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1852. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1853. end
  1854. elseif(State == 'Paralyzed')then
  1855. local Alpha = .3
  1856. RJ.C0 = RJ.C0:lerp(RJC0,Alpha)
  1857. RH.C0 = RH.C0:lerp(RHC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-10,10)),Alpha)
  1858. LH.C0 = LH.C0:lerp(LHC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-10,10)),Alpha)
  1859. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-5,15)),Alpha)
  1860. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-15,5)),Alpha)
  1861. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1862. elseif(State == 'Sit')then
  1863. local Alpha = .3
  1864. RJ.C0 = clerp(RJ.C0,CFrame.new(3.2050404e-13, 0.00629293546, 1.41158671e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1865. LH.C0 = clerp(LH.C0,CFrame.new(-0.686911047, -1.01880026, -0.25455457, 0.980693579, 0.195502773, 0.00425194856, -0.0504306704, 0.273862094, -0.960446, -0.188934311, 0.941688716, 0.278434128),Alpha)
  1866. RH.C0 = clerp(RH.C0,CFrame.new(0.557953715, -1.03419244, -0.293038249, 0.986133933, -0.165894628, 0.00425344985, 0.0502241589, 0.273924351, -0.960439026, 0.158166528, 0.947335124, 0.278457999),Alpha)
  1867. LS.C0 = clerp(LS.C0,CFrame.new(-1.50518143, 0.551521897, -0.0714710951, 0.999877751, 0.0137732355, 0.00735067623, -9.81397825e-05, 0.47637102, -0.879244447, -0.0156116877, 0.879136324, 0.476314098),Alpha)
  1868. RS.C0 = clerp(RS.C0,CFrame.new(1.4960835, 0.497820318, -0.0970379114, 0.999877751, 0.0137732355, 0.00735067623, -9.81397825e-05, 0.47637102, -0.879244447, -0.0156116877, 0.879136324, 0.476314098),Alpha)
  1869. NK.C0 = clerp(NK.C0,CFrame.new(4.35156289e-06, 1.49895275, -0.0144044831, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1870. end
  1871. end
  1872. end
  1873.  
  1874. end)
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