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- using UnityEngine;
- using System.Collections;
- using System.Collections.Generic;
- public class ActiveQuests : MonoBehaviour {
- public string questList;
- public List<string> quest = new List<string>();
- // Use this for initialization
- void Start () {
- }
- // Update is called once per frame
- void Update () {
- }
- void OnGUI(){
- QuestDropBox();
- }
- void QuestDropBox(){
- foreach(string quests in quest){
- int sizeBetween = 10;
- GUI.Label(new Rect(10, 100, 300, 300), quests);
- }
- }
- }
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