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Apr 14th, 2018
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  1. On load:
  2. send "Skript loaded successfully" to console
  3. command /invasion:
  4. trigger:
  5. open chest with 1 rows named "&c&lInvasion &b&lMenu" to player
  6. wait 3 ticks
  7. format gui slot 0 of player with potion named "Test1" to close then run player command "/invasion1"
  8. format slot 1 of player with book named "Test2" to close
  9. format slot 2 of player with book named "Test3" to close
  10. format slot 3 of player with book named "Test4" to close
  11. format slot 4 of player with book named "Test5" to close
  12. format slot 5 of player with book named "Test6" to close
  13. format slot 6 of player with gray stained glass pane named " " to be unstealable
  14. format slot 7 of player with gray stained glass pane named " " to be unstealable
  15. format slot 8 of player with barrier named "Exit" to close
  16. command /invasion1:
  17. trigger:
  18. open chest with 3 rows named "Test1GUI" to player
  19. wait 3 ticks
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