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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class Spin : MonoBehaviour
- {
- // Start is called before the first frame update
- void Start()
- {
- }
- // Update is called once per frame
- void Update()
- {
- transform.Rotate(Vector3.up, 180 * Time.deltaTime); // The rotate speed can be higher or lower depending on how the user wants to set it
- }
- }
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