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- New Features:
- - Fighting Abilities:
- - Crit Damage (Increases critical hit damage by _%)
- - Fighter (Earn _% more Fighting XP)
- - Sword Master (Deal _% more damage with swords)
- - First Strike (Deal _% more damage on the first hit)
- - Bleed (_% chance to make the enemy bleed for 3 bleed ticks, dealing _ damage per tick.)
- - Endurance Abilities:
- - Anti Hunger (_% chance to stop hunger loss)
- - Runner (Earn _% more Endurance XP)
- - Golden Heal (Increases regeneration effect health gain by _%)
- - Recovery (Increases natural regeneration when at less than half health by _%)
- - Meal Steal (_% chance to steal 1 hunger point when attacking a player)
- - Added Skill Permissions
- - 'aureliumskills.<skill>'
- - True by default
- - Players without that skill permission will not be able to level up the skill, access the level progression menu, or use its abilities
- - Added disabled-worlds feature:
- - Disabled worlds block xp gain, stats, action bar, or abilities from applying
- - Added aureliumskills.* permission
- - Added update checker
- Changes:
- - Added messages for fighting abilities
- - Added config options for fighting abilities
- - Added custom messages for ability unlock, level up
- - Added new excavation blocks to ability checks
- - Made default messages load from embedded resource and removed hard coded messages
- - Getting custom message will no longer return null if not found
- - Optimized and cleaned up combat ability code
- - Tweaked console load messages (removed color)
- - Removed SmartInvs depend (Can delete from plugins folder, already included in plugin jar)
- Bug Fixes:
- - Fixed Your Level custom message not working in stats menu
- - Fixed Agility Leveler not checking for blocked worlds
- - Fixed reload permission typo
- - Fixed potential null pointer with fishing leveler
- - Fixed inaccurate time elapsed displayed when loading ability options
- - Fixed netherite tools not working for mana abilities
- - Code cleanup and optimizations
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