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DapperPenguin

AC Brotherhood any% notes

Apr 15th, 2015
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  1. timing starts at file start
  2.  
  3. first fight + 2 guards after - throwing knives
  4.  
  5. next fight - throwing knives
  6.  
  7. you can beat the person to the tower top
  8.  
  9. after horse ride to city, turn around and go fix the cannons
  10.  
  11. cannon - middle to right
  12.  
  13.  
  14. go to horse stable and catch the horse
  15.  
  16. ride the horse to the box of flowers lady
  17.  
  18. go inside, upstairs to the right
  19.  
  20.  
  21. go to left and man the cannon - sweep from left to right groups of 3 mini cannons
  22.  
  23.  
  24. use parrys and gun for fight, gun for brute 1 parry for brute 2
  25.  
  26.  
  27. run past first fights, dont fight just follow the girl and enter the building
  28.  
  29. dive into hay to enter cave
  30.  
  31. lift gate
  32.  
  33. up wooden lift x2
  34.  
  35. jump to skip ladder
  36.  
  37. lift gate
  38.  
  39. use levers for lucy
  40.  
  41. up wooden lift
  42.  
  43. throw lucy across
  44.  
  45. jump from thin and narrow wooden platform to the ledge to the left
  46.  
  47. use levers for lucy/throw her across
  48.  
  49. enter sanctuary
  50.  
  51. beat her to the door, already have eagle vision on and be facing camera towards the numbers on the wall
  52.  
  53.  
  54. meet the guy at the power box right outside
  55.  
  56. first circuit box
  57.  
  58. go around the right side of building to the box at the bottom of the stairs
  59.  
  60. 3rd box to the right on the roof of a building
  61.  
  62. 4th to the right twice near the wooden lift
  63.  
  64.  
  65. sit in animus
  66.  
  67. animus fight - use smoke bombs/wait for time to run out(dont get hit?)
  68.  
  69. accept memory challenge
  70.  
  71. slash sword to move faster while injured, go around the back way, dont hit the civilians
  72.  
  73. heal at doctor
  74.  
  75. steal horse to go to the tower
  76.  
  77. synchronize on the tower
  78.  
  79. pickpocket money while following the target
  80.  
  81. accept memory of the hung girl
  82.  
  83. wooden lift to objective
  84.  
  85. shoot the target from far away as fast as possible
  86.  
  87. run from guards
  88.  
  89. steal a horse and get/accept next memory
  90.  
  91. punch/slash the guy to make him walk faster
  92.  
  93. buy the shoulder armor and dagger
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