Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- // Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
- using UnrealBuildTool;
- public class MyGameSteam : ModuleRules
- {
- public MyGameSteam(TargetInfo Target)
- {
- PrivateIncludePaths.AddRange(new string[] {
- "MyGame",
- "MyGame/Private"
- });
- PublicIncludePaths.AddRange(new string[] {
- "MyGame",
- "MyGame/Public",
- "Runtime/UMG"
- });
- PublicDependencyModuleNames.AddRange(new string[] {
- "Core", "CoreUObject", "Engine",
- "InputCore", "HeadMountedDisplay", "UMG",
- "OnlineSubsystem", "OnlineSubsystemUtils", "Steamworks"
- });
- PrivateDependencyModuleNames.AddRange(new string[] { "OnlineSubsystem" });
- DynamicallyLoadedModuleNames.Add("OnlineSubsystemSteam");
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement