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- /*
- This file contains definitions used by the Hex-Rays decompiler output.
- It has type definitions and convenience macros to make the
- output more readable.
- Copyright (c) 2007-2017 Hex-Rays
- */
- #ifndef HEXRAYS_DEFS_H
- #define HEXRAYS_DEFS_H
- #if defined(__GNUC__)
- typedef long long ll;
- typedef unsigned long long ull;
- #define __int64 long long
- #define __int32 int
- #define __int16 short
- #define __int8 char
- #define MAKELL(num) num ## LL
- #define FMT_64 "ll"
- #elif defined(_MSC_VER)
- typedef __int64 ll;
- typedef unsigned __int64 ull;
- #define MAKELL(num) num ## i64
- #define FMT_64 "I64"
- #elif defined (__BORLANDC__)
- typedef __int64 ll;
- typedef unsigned __int64 ull;
- #define MAKELL(num) num ## i64
- #define FMT_64 "L"
- #else
- #error "unknown compiler"
- #endif
- typedef unsigned int uint;
- typedef unsigned char uchar;
- typedef unsigned short ushort;
- typedef unsigned long ulong;
- typedef char int8;
- typedef signed char sint8;
- typedef unsigned char uint8;
- typedef short int16;
- typedef signed short sint16;
- typedef unsigned short uint16;
- typedef int int32;
- typedef signed int sint32;
- typedef unsigned int uint32;
- typedef ll int64;
- typedef ll sint64;
- typedef ull uint64;
- // Partially defined types. They are used when the decompiler does not know
- // anything about the type except its size.
- #define _BYTE uint8
- #define _WORD uint16
- #define _DWORD uint32
- #define _QWORD uint64
- #if !defined(_MSC_VER)
- #define _LONGLONG __int128
- #endif
- // Non-standard boolean types. They are used when the decompiler can not use
- // the standard "bool" type because of the size mistmatch but the possible
- // values are only 0 and 1. See also 'BOOL' type below.
- typedef int8 _BOOL1;
- typedef int16 _BOOL2;
- typedef int32 _BOOL4;
- #ifndef _WINDOWS_
- typedef int8 BYTE;
- typedef int16 WORD;
- typedef int32 DWORD;
- typedef int32 LONG;
- typedef int BOOL; // uppercase BOOL is usually 4 bytes
- #endif
- typedef int64 QWORD;
- #ifndef __cplusplus
- typedef int bool; // we want to use bool in our C programs
- #endif
- #define __pure // pure function: always returns the same value, has no
- // side effects
- // Non-returning function
- #if defined(__GNUC__)
- #define __noreturn __attribute__((noreturn))
- #else
- #define __noreturn __declspec(noreturn)
- #endif
- #ifndef NULL
- #define NULL 0
- #endif
- // Some convenience macros to make partial accesses nicer
- #define LAST_IND(x,part_type) (sizeof(x)/sizeof(part_type) - 1)
- #if defined(__BYTE_ORDER) && __BYTE_ORDER == __BIG_ENDIAN
- # define LOW_IND(x,part_type) LAST_IND(x,part_type)
- # define HIGH_IND(x,part_type) 0
- #else
- # define HIGH_IND(x,part_type) LAST_IND(x,part_type)
- # define LOW_IND(x,part_type) 0
- #endif
- // first unsigned macros:
- #define BYTEn(x, n) (*((_BYTE*)&(x)+n))
- #define WORDn(x, n) (*((_WORD*)&(x)+n))
- #define DWORDn(x, n) (*((_DWORD*)&(x)+n))
- #define LOBYTE(x) BYTEn(x,LOW_IND(x,_BYTE))
- #define LOWORD(x) WORDn(x,LOW_IND(x,_WORD))
- #define LODWORD(x) DWORDn(x,LOW_IND(x,_DWORD))
- #define HIBYTE(x) BYTEn(x,HIGH_IND(x,_BYTE))
- #define HIWORD(x) WORDn(x,HIGH_IND(x,_WORD))
- #define HIDWORD(x) DWORDn(x,HIGH_IND(x,_DWORD))
- #define BYTE1(x) BYTEn(x, 1) // byte 1 (counting from 0)
- #define BYTE2(x) BYTEn(x, 2)
- #define BYTE3(x) BYTEn(x, 3)
- #define BYTE4(x) BYTEn(x, 4)
- #define BYTE5(x) BYTEn(x, 5)
- #define BYTE6(x) BYTEn(x, 6)
- #define BYTE7(x) BYTEn(x, 7)
- #define BYTE8(x) BYTEn(x, 8)
- #define BYTE9(x) BYTEn(x, 9)
- #define BYTE10(x) BYTEn(x, 10)
- #define BYTE11(x) BYTEn(x, 11)
- #define BYTE12(x) BYTEn(x, 12)
- #define BYTE13(x) BYTEn(x, 13)
- #define BYTE14(x) BYTEn(x, 14)
- #define BYTE15(x) BYTEn(x, 15)
- #define WORD1(x) WORDn(x, 1)
- #define WORD2(x) WORDn(x, 2) // third word of the object, unsigned
- #define WORD3(x) WORDn(x, 3)
- #define WORD4(x) WORDn(x, 4)
- #define WORD5(x) WORDn(x, 5)
- #define WORD6(x) WORDn(x, 6)
- #define WORD7(x) WORDn(x, 7)
- // now signed macros (the same but with sign extension)
- #define SBYTEn(x, n) (*((int8*)&(x)+n))
- #define SWORDn(x, n) (*((int16*)&(x)+n))
- #define SDWORDn(x, n) (*((int32*)&(x)+n))
- #define SLOBYTE(x) SBYTEn(x,LOW_IND(x,int8))
- #define SLOWORD(x) SWORDn(x,LOW_IND(x,int16))
- #define SLODWORD(x) SDWORDn(x,LOW_IND(x,int32))
- #define SHIBYTE(x) SBYTEn(x,HIGH_IND(x,int8))
- #define SHIWORD(x) SWORDn(x,HIGH_IND(x,int16))
- #define SHIDWORD(x) SDWORDn(x,HIGH_IND(x,int32))
- #define SBYTE1(x) SBYTEn(x, 1)
- #define SBYTE2(x) SBYTEn(x, 2)
- #define SBYTE3(x) SBYTEn(x, 3)
- #define SBYTE4(x) SBYTEn(x, 4)
- #define SBYTE5(x) SBYTEn(x, 5)
- #define SBYTE6(x) SBYTEn(x, 6)
- #define SBYTE7(x) SBYTEn(x, 7)
- #define SBYTE8(x) SBYTEn(x, 8)
- #define SBYTE9(x) SBYTEn(x, 9)
- #define SBYTE10(x) SBYTEn(x, 10)
- #define SBYTE11(x) SBYTEn(x, 11)
- #define SBYTE12(x) SBYTEn(x, 12)
- #define SBYTE13(x) SBYTEn(x, 13)
- #define SBYTE14(x) SBYTEn(x, 14)
- #define SBYTE15(x) SBYTEn(x, 15)
- #define SWORD1(x) SWORDn(x, 1)
- #define SWORD2(x) SWORDn(x, 2)
- #define SWORD3(x) SWORDn(x, 3)
- #define SWORD4(x) SWORDn(x, 4)
- #define SWORD5(x) SWORDn(x, 5)
- #define SWORD6(x) SWORDn(x, 6)
- #define SWORD7(x) SWORDn(x, 7)
- // Helper functions to represent some assembly instructions.
- #ifdef __cplusplus
- // compile time assertion
- #define __CASSERT_N0__(l) COMPILE_TIME_ASSERT_ ## l
- #define __CASSERT_N1__(l) __CASSERT_N0__(l)
- #define CASSERT(cnd) typedef char __CASSERT_N1__(__LINE__) [(cnd) ? 1 : -1]
- // check that unsigned multiplication does not overflow
- template<class T> bool is_mul_ok(T count, T elsize)
- {
- CASSERT((T)(-1) > 0); // make sure T is unsigned
- if ( elsize == 0 || count == 0 )
- return true;
- return count <= ((T)(-1)) / elsize;
- }
- // multiplication that saturates (yields the biggest value) instead of overflowing
- // such a construct is useful in "operator new[]"
- template<class T> bool saturated_mul(T count, T elsize)
- {
- return is_mul_ok(count, elsize) ? count * elsize : T(-1);
- }
- #include <stddef.h> // for size_t
- // memcpy() with determined behavoir: it always copies
- // from the start to the end of the buffer
- // note: it copies byte by byte, so it is not equivalent to, for example, rep movsd
- inline void *qmemcpy(void *dst, const void *src, size_t cnt)
- {
- char *out = (char *)dst;
- const char *in = (const char *)src;
- while ( cnt > 0 )
- {
- *out++ = *in++;
- --cnt;
- }
- return dst;
- }
- // Generate a reference to pair of operands
- template<class T> int16 __PAIR__( int8 high, T low) { return ((( int16)high) << sizeof(high)*8) | uint8(low); }
- template<class T> int32 __PAIR__( int16 high, T low) { return ((( int32)high) << sizeof(high)*8) | uint16(low); }
- template<class T> int64 __PAIR__( int32 high, T low) { return ((( int64)high) << sizeof(high)*8) | uint32(low); }
- template<class T> uint16 __PAIR__(uint8 high, T low) { return (((uint16)high) << sizeof(high)*8) | uint8(low); }
- template<class T> uint32 __PAIR__(uint16 high, T low) { return (((uint32)high) << sizeof(high)*8) | uint16(low); }
- template<class T> uint64 __PAIR__(uint32 high, T low) { return (((uint64)high) << sizeof(high)*8) | uint32(low); }
- // rotate left
- template<class T> T __ROL__(T value, int count)
- {
- const uint nbits = sizeof(T) * 8;
- if ( count > 0 )
- {
- count %= nbits;
- T high = value >> (nbits - count);
- if ( T(-1) < 0 ) // signed value
- high &= ~((T(-1) << count));
- value <<= count;
- value |= high;
- }
- else
- {
- count = -count % nbits;
- T low = value << (nbits - count);
- value >>= count;
- value |= low;
- }
- return value;
- }
- inline uint8 __ROL1__(uint8 value, int count) { return __ROL__((uint8)value, count); }
- inline uint16 __ROL2__(uint16 value, int count) { return __ROL__((uint16)value, count); }
- inline uint32 __ROL4__(uint32 value, int count) { return __ROL__((uint32)value, count); }
- inline uint64 __ROL8__(uint64 value, int count) { return __ROL__((uint64)value, count); }
- inline uint8 __ROR1__(uint8 value, int count) { return __ROL__((uint8)value, -count); }
- inline uint16 __ROR2__(uint16 value, int count) { return __ROL__((uint16)value, -count); }
- inline uint32 __ROR4__(uint32 value, int count) { return __ROL__((uint32)value, -count); }
- inline uint64 __ROR8__(uint64 value, int count) { return __ROL__((uint64)value, -count); }
- // carry flag of left shift
- template<class T> int8 __MKCSHL__(T value, uint count)
- {
- const uint nbits = sizeof(T) * 8;
- count %= nbits;
- return (value >> (nbits-count)) & 1;
- }
- // carry flag of right shift
- template<class T> int8 __MKCSHR__(T value, uint count)
- {
- return (value >> (count-1)) & 1;
- }
- // sign flag
- template<class T> int8 __SETS__(T x)
- {
- if ( sizeof(T) == 1 )
- return int8(x) < 0;
- if ( sizeof(T) == 2 )
- return int16(x) < 0;
- if ( sizeof(T) == 4 )
- return int32(x) < 0;
- return int64(x) < 0;
- }
- // overflow flag of subtraction (x-y)
- template<class T, class U> int8 __OFSUB__(T x, U y)
- {
- if ( sizeof(T) < sizeof(U) )
- {
- U x2 = x;
- int8 sx = __SETS__(x2);
- return (sx ^ __SETS__(y)) & (sx ^ __SETS__(x2-y));
- }
- else
- {
- T y2 = y;
- int8 sx = __SETS__(x);
- return (sx ^ __SETS__(y2)) & (sx ^ __SETS__(x-y2));
- }
- }
- // overflow flag of addition (x+y)
- template<class T, class U> int8 __OFADD__(T x, U y)
- {
- if ( sizeof(T) < sizeof(U) )
- {
- U x2 = x;
- int8 sx = __SETS__(x2);
- return ((1 ^ sx) ^ __SETS__(y)) & (sx ^ __SETS__(x2+y));
- }
- else
- {
- T y2 = y;
- int8 sx = __SETS__(x);
- return ((1 ^ sx) ^ __SETS__(y2)) & (sx ^ __SETS__(x+y2));
- }
- }
- // carry flag of subtraction (x-y)
- template<class T, class U> int8 __CFSUB__(T x, U y)
- {
- int size = sizeof(T) > sizeof(U) ? sizeof(T) : sizeof(U);
- if ( size == 1 )
- return uint8(x) < uint8(y);
- if ( size == 2 )
- return uint16(x) < uint16(y);
- if ( size == 4 )
- return uint32(x) < uint32(y);
- return uint64(x) < uint64(y);
- }
- // carry flag of addition (x+y)
- template<class T, class U> int8 __CFADD__(T x, U y)
- {
- int size = sizeof(T) > sizeof(U) ? sizeof(T) : sizeof(U);
- if ( size == 1 )
- return uint8(x) > uint8(x+y);
- if ( size == 2 )
- return uint16(x) > uint16(x+y);
- if ( size == 4 )
- return uint32(x) > uint32(x+y);
- return uint64(x) > uint64(x+y);
- }
- #else
- // The following definition is not quite correct because it always returns
- // uint64. The above C++ functions are good, though.
- #define __PAIR__(high, low) (((uint64)(high)<<sizeof(high)*8) | low)
- // For C, we just provide macros, they are not quite correct.
- #define __ROL__(x, y) __rotl__(x, y) // Rotate left
- #define __ROR__(x, y) __rotr__(x, y) // Rotate right
- #define __CFSHL__(x, y) invalid_operation // Generate carry flag for (x<<y)
- #define __CFSHR__(x, y) invalid_operation // Generate carry flag for (x>>y)
- #define __CFADD__(x, y) invalid_operation // Generate carry flag for (x+y)
- #define __CFSUB__(x, y) invalid_operation // Generate carry flag for (x-y)
- #define __OFADD__(x, y) invalid_operation // Generate overflow flag for (x+y)
- #define __OFSUB__(x, y) invalid_operation // Generate overflow flag for (x-y)
- #endif
- // No definition for rcl/rcr because the carry flag is unknown
- #define __RCL__(x, y) invalid_operation // Rotate left thru carry
- #define __RCR__(x, y) invalid_operation // Rotate right thru carry
- #define __MKCRCL__(x, y) invalid_operation // Generate carry flag for a RCL
- #define __MKCRCR__(x, y) invalid_operation // Generate carry flag for a RCR
- #define __SETP__(x, y) invalid_operation // Generate parity flag for (x-y)
- // In the decompilation listing there are some objects declarared as _UNKNOWN
- // because we could not determine their types. Since the C compiler does not
- // accept void item declarations, we replace them by anything of our choice,
- // for example a char:
- #define _UNKNOWN char
- #ifdef _MSC_VER
- #define snprintf _snprintf
- #define vsnprintf _vsnprintf
- #endif
- #endif // HEXRAYS_DEFS_H
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