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- sb_firstopentime - "Indicates the time the server browser was first opened." = "0"
- sb_numtimesopened - "Indicates the number of times the server browser was opened this session." = "0"
- replay_ragdoll_blending - "" = "1"
- replay_ragdoll_tickoffset - "" = "0"
- replay_movie_reveal_warning - "" = "1"
- replay_movie_export_last_dir - "" = ""
- replay_renderqueue_first_add - "" = "0"
- replay_perftip_count_enter - "" = "0"
- replay_perftip_count_exit - "" = "0"
- replay_perftip_count_freecam_enter - "" = "0"
- replay_perftip_count_freecam_exit - "" = "0"
- replay_perftip_count_freecam_exit2 - "" = "0"
- replay_replayeditor_rewindmsgcounter - "" = "0"
- achievement_notification_test - "Test the hud notification UI"
- cl_showanimstate - "Show the (client) animation state for the specified entity (-1 for none)." = "-1"
- cl_showanimstate_log - "1 to output cl_showanimstate to Msg(). 2 to store in AnimStateClient.log. 3 for both." = "0"
- r_rope_holiday_light_scale - "" = "0.055"
- r_ropes_holiday_lights_allowed - "" = "1"
- cl_thirdperson - "Enables/Disables third person" = "0"
- cl_chatfilter_version - "Stores the chat filter version" = "1"
- r_particle_timescale - "" = "1.0"
- achievement_easymode - "Enables all stat-based achievements to be earned at 10% of goals" = "0"
- stats_dump - "Dumps all player stats"
- ShowSteamStatsSessionID - "Prints out the game stats session ID's (developer convar must be set to non-zero)."
- glow_delay - "" = "0"
- glow_fadeInTime - "" = "0.1"
- glow_holdTime - "" = "0.1"
- glow_fadeOutTime - "" = "2.5"
- popup_delay - "" = "0"
- popup_fadeInTime - "" = "0.3"
- popup_holdTime - "" = "3.5"
- popup_fadeOutTime - "" = "3.0"
- store_version - "Which version of the store to display." = "1"
- econ_never_show_items_in_cart_count - "" = "1"
- fx_drawimpactdebris - "Draw impact debris effects." = "1"
- fx_drawimpactdust - "Draw impact dust effects." = "1"
- fx_drawmetalspark - "Draw metal spark effects." = "1"
- sv_showanimstate - "Show the (server) animation state for the specified entity (-1 for none)." = "-1"
- sv_showanimstate_log - "1 to output sv_showanimstate to Msg(). 2 to store in AnimStateServer.log. 3 for both." = "0"
- mp_feetyawrate - "How many degrees per second that we can turn our feet or upper body." = "720"
- mp_facefronttime - "After this amount of time of standing in place but aiming to one side, go ahead and move feet to face upper body." = "3"
- mp_ik - "Use IK on in-place turns." = "1"
- sv_netvisdist - "Test networking visibility distance" = "10000"
- sv_suppress_viewpunch - "" = "0"
- sv_force_transmit_ents - "Will transmit all entities to client, regardless of PVS conditions (will still skip based on transmit flags, however)." = "0"
- sv_optimizedmovement - "" = "1"
- sv_lagcompensation_teleport_dist - "How far a player got moved by game code before we can't lag compensate their position back" = "64"
- sv_unlag - "Enables player lag compensation" = "1"
- sv_maxunlag - "Maximum lag compensation in seconds" = "1.0"
- sv_lagflushbonecache - "Flushes entity bone cache on lag compensation" = "1"
- sv_unlag_fixstuck - "Disallow backtracking a player for lag compensation if it will cause them to become stuck" = "0"
- sv_unlag_debug - "" = "0"
- sv_pushaway_clientside_size - "Minimum size of pushback objects" = "15"
- sv_soundemitter_flush - "Flushes the sounds.txt system (server only)"
- sv_soundemitter_filecheck - "Report missing wave files for sounds and game_sounds files."
- sv_findsoundname - "Find sound names which reference the specified wave files."
- sv_soundscape_printdebuginfo - "print soundscapes"
- mp_capstyle - "Sets the style of capture points used. 0 = Fixed players required to cap. 1 = More players cap faster, but longer cap times." = "1"
- mp_blockstyle - "Sets the style of capture point blocking used. 0 = Blocks break captures completely. 1 = Blocks only pause captures." = "1"
- mp_capdeteriorate_time - "Time it takes for a full capture point to deteriorate." = "90.0"
- mp_showroundtransitions - "Show gamestate round transitions." = "0"
- mp_showcleanedupents - "Show entities that are removed on round respawn." = "0"
- sv_vote_timer_duration - "How long to allow voting on an issue" = "15"
- sv_vote_command_delay - "How long after a vote passes until the action happens" = "2"
- sv_vote_creation_timer - "How often someone can individually call a vote." = "120"
- weapon_accuracy_logging - "" = "0"
- steamworks_sessionid_client - "The client session ID for the new steamworks gamestats." = "0"
- steamworks_sessionid_server - "The server session ID for the new steamworks gamestats." = "0"
- ShowSteamStatsSessionID - "Prints out the game stats session ID's (developer convar must be set to non-zero)."
- weapon_accuracy_model - "" = "2"
- knife_damage_scale - "" = "100"
- item_quality_chance_unique - "Percentage chance that a random item is unique." = "0.1"
- item_quality_chance_rare - "Percentage chance that a random item is a rare." = "0.5"
- item_quality_chance_common - "Percentage chance that a random item is common." = "1.0"
- nav_analyze_scripted - "commandline hook to run a nav_analyze and then quit."
- replay_confirmquit - "Make sure all replays are rendered before quitting"
- replay_dodiskcleanup - "If 1, cleanup unneeded recording session blocks." = "1"
- replay_recording - "" = "0"
- cl_interpolate - "Interpolate entities on the client." = "1.0"
- cl_clanid - "Current clan ID for name decoration" = "3097262"
- __screenshot_internal - "Internal command to take a screenshot without renumbering or notifying Steam."
- cl_simulate_no_quicktime - "" = "0"
- cl_cloud_settings - "Cloud enabled from (from HKCU\Software\Valve\Steam\Apps\appid\Cloud)" = "1"
- rpt_screenshot - ""
- rpt_download_log - ""
- dbg_demofile - "" = "0"
- dbg_demofile - "" = "0"
- r_entity - "" = "-1"
- mod_dynamicunloadtime - "" = "150"
- mod_dynamicunloadtex - "" = "1"
- mod_dynamicloadpause - "" = "0"
- mod_dynamicloadthrottle - "" = "0"
- mod_dynamicloadspew - "" = "0"
- mod_dynamicmodeldebug - "debug spew for dynamic model loading"
- r_portalscloseall - "" = "0"
- rpt_password - ""
- rpt_client_enable - ""
- rpt_start - ""
- rpt_end - ""
- rpt_server_enable - ""
- rpt_connect - ""
- rpt - "Issue an rpt command."
- sv_stressbots - "If set to 1, the server calculates data and fills packets to bots. Used for perf testing." = "0"
- sv_sendtables - "Force full sendtable sending path." = "0"
- sv_creationtickcheck - "Do extended check for encoding of timestamps against tickcount" = "1"
- sv_instancebaselines - "Enable instanced baselines. Saves network overhead." = "1"
- sv_useexplicitdelete - "Explicitly delete dormant client entities caused by AllowImmediateReuse()." = "1"
- cl_savescreenshotstosteam - "Saves screenshots to the Steam's screenshot library" = "0"
- cl_screenshotusertag - "User to tag in the screenshot" = ""
- cl_screenshotlocation - "Location to tag the screenshot with" = ""
- rpt_vprof_time - "" = "0.25"
- r_flashlight_version2 - "" = "0"
- mat_supports_d3d9ex - "" = "1"
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