Rozark

THE GREAT ROZPACK 4.5 CHANGELOG

Nov 30th, 2016
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  1. CURRENT BETA: 5
  2. TENTATIVE FULL RELEASE DATE: Late June/Early July 2018
  3. TESTERS LIST: Lego, Venus, Freeman, Korby, KD, Mickle, Amberose, Spikeboy, Llamahombre, Duora, Watzup7856
  4. (Dashes next to an item mark what beta it was first featured in. - is 1, -- is 2, --- is 3, ---- is 4, ----- is 5, and +- is 6.)
  5. (User who first found the issue or suggested the idea is located next to the corresponding note)
  6. (This is a direct rip from my private changelog except now I made it more available to testers.)
  7.  
  8. LINKS
  9. -----
  10. https://mega.nz/#!5TIC3SQC!erQ_pzRgSBxy9jJj9AO3o1TB_2a48gHjzF_PLI5O3lI (Beta 5)
  11. https://pastebin.com/0xCY1J4Y (Official Changelog)
  12. https://pastebin.com/7gJYHdR4 (Weapon Set List, Beta 4 and above only)
  13.  
  14. GENERAL
  15. -------
  16. FINAL: Add the official changelog to the release version
  17. FINAL: Add the weapon set list to the release version
  18. FINAL: Adjust the bonus completion date in the release version
  19.  
  20. +-General: Implement Team Spawns
  21. +-General: Adjust music volumes
  22. --General: ANAWAT Splashes
  23. -----General: Add Rozpack Expansion III (5 new maps with "MKVI Design")
  24. ----General: THE GREAT WEAPON AND CAPSULE UPDATE
  25. -----General: Make sure a doll exists on each map that was changed
  26. ----General: Implement Map Cards
  27. ---General: Recover the PURSTO and REDSTO textures
  28. ----General: New Victory Tune from La Mulana (thanks OM!)
  29. ---General: Change the window textures from ROZBLU to NEEDBU5 (Plain to textured)
  30. ---General: Removed excess sound files that were no longer used and were brought over from 3.5.
  31. ---General: Yellow jump pads indicate traditional upwards movement, while blue jump pads indicate non-vertical movement.
  32. ----General: Change IRI codes to ARK codes
  33. ----General: Replace Irisu Doll with new Bunny doll
  34. ---General: KYOBOS5 replacement
  35. ----General: Fix WilyGrovel
  36. -----General: Hide the Skyboxes and 3D Floors
  37. -----General: Custom Jump Pads with Particles + Implementation
  38. -----General: Fresh Teleporter Textures + Implementation
  39. ----General: Add Intense Music
  40. -----General: Update the RMG Script
  41. -----General: Remove the Water Filter
  42. -----General: Update Terms of Use/Disclaimer
  43. -----General: Now uses core ice friction values (200 -> 180)
  44.  
  45. MISC FIXES
  46. ----------
  47. ---Roz03: New Tunes
  48. --Roz04: New Tunes
  49. ---Roz04: Ladder somewhere around the hyperstorm green metal
  50. ----Roz05: New Tunes
  51. ---Roz08: New Tunes
  52. ----Roz09: Wind needs to exist on the back of the train
  53. --Roz10: Shorten the back end of the map
  54. --Roz11: Dial back an excess amount of candles
  55. -Roz12: Make the Gutsfences walkable mid
  56. ---Roz12: Remove the Earthquake
  57. ----Roz13: Have the light lifts alternate diagonally (30 second timer)
  58. -Roz15: New Tunes
  59. ---Roz17: Make the 3d floor a log/snow bridge and fix the friction/ice physics
  60. ---Roz18: Fix the pit shadows in Past
  61. ---Roz18: Future's Etank path becomes non-death
  62. ----Roz19: The clock takes the server time
  63. ---Roz19: Fix the invisible ladder
  64. ---Roz19: Dial back the white so it isn't as blinding
  65. --Ark02: Remove the bed healing
  66. -Ark04: Make the Fences GEARFNC and walkable mid
  67. --Ark04: Thin out the outside bridges by 64 units
  68. -Ark07: Add DONTBLAST to Laser Pointers
  69. -Ark08: Diversify the wall textures more/add more of that brown in
  70. -Ark09: Speed up the candle animations
  71. ----Ark09: Candles no longer drop capsules in LMS modes
  72. ---Ark09: Fix the skybox and its texture
  73. ----Ark10: Create another pathway under dust crusher to the button
  74. -Ark10: New Tunes
  75.  
  76. NEW AND UPDATED MAPS
  77. --------------------
  78. --STRUCTURE UPDATE: Roz01 - The King's Dungeon
  79. --UPDATED MAP: Roz02 - Frostbite
  80. -----STRUCTURE UPDATE: Roz02 - Frostbite
  81. ---UPDATED MAP: Roz03 - Keystone Park
  82. --UPDATED MAP: Roz04 - Moonlit Mines
  83. -UPDATED MAP: Roz05 - Crisis Valley
  84. ----UPDATED MAP: Roz05 - Crisis Valley
  85. ---NEW MAP: Roz06 - Short Circuit
  86. -NEW MAP: Roz07 - Inferno
  87. ---NEW MAP: Roz08 - His Crumbled Palace
  88. -----NEW MAP: Roz08 - His Crumbled Palace
  89. ---UPDATED MAP: Roz10 - Hydrocity
  90. ---UPDATED MAP: Roz12 - Emerald Quarry
  91. ----UPDATED MAP: Roz13 - The Administrator
  92. --NEW MAP: Roz14 - Biohazard
  93. -NEW MAP: Roz15 - Proton Powerhouse
  94. -----NEW MAP: Roz15 - Proton Powerhouse
  95. -NEW MAP: Roz16 - Breakthrough
  96. ---UPDATED MAP: Roz17 - Last Whisper
  97. ----STRUCTURE UPDATE: Roz17 - Last Whisper
  98. ---NEW MAP: Roz20 - Smooth Moves
  99. -NEW MAP: Ark01 - The Digital Experience
  100. ----UPDATED MAP: Ark02 - Perfect Blossom
  101. -----NEW MAP: Ark02 - Perfect Blossom
  102. -NEW MAP: Ark03 - Gemstone Drifts
  103. ---UPDATED MAP: Ark04 - Desolation
  104. -----STRUCTURE UPDATE: Ark04 - Desolation
  105. --NEW MAP: Ark06 - Station 65
  106. ---NEW MAP: Ark07 - Under Fire
  107. ---UPDATED MAP: Ark08 - The Queen's Study
  108. -----NEW MAP: Ark08 - The Queen's Study
  109. -----UPDATED MAP: Ark10 - Spring Fever
  110.  
  111. ROZPACK EXPANSION MAPS TO ADD
  112. -----------------------------
  113. -Ark11: A New Challenger - Fearless Challenger (Part II of Spring Fever)
  114. -----Ark12: Shutdown - Inferno (Destroyed Space Station)
  115. ----Ark13: Ashes to Ashes - Coalman (Freshly Erupted Volcano)
  116. -----Ark14: Wet 'n' Wild - Soakman (Bathhouse)
  117. -----Ark15: M3CH.IO - ??? (Steampunk)
  118.  
  119. THINGS FROM B1 THAT NEED FIXING
  120. ---------------------------------
  121. --Roz07: Shifted skybox (me)
  122. --Ark01: The skybox flashes in the wrong colors. (Swap the bottom two) (me)
  123. --Ark01: PowerStone>Concrete Shot, Charge Kick>Laser Trident (me)
  124. --Ark03: River speed 60>120, added a 10 second delay in between big health respawns (mickle)
  125. --Ark03: Ice Slasher>Freeze Cracker (mickle)
  126. --Ark03: More varied floors on side pathes (llama)
  127. --Ark03: Make the one way teles more clear (red rings around openings) (llama)
  128. -----Roz15: Finish the last 3 billboards (me)
  129.  
  130. THINGS FROM B2 THAT NEED FIXING
  131. ---------------------------------
  132. ----General: Rozflame from green to blue (llama) (adjusted to purple because blue blends in with the casing)
  133. ---Roz01: Change the lightning sound from wilythunder to 9W1's lightning (lego/llama)
  134. ---Roz13: Change the lifting auras to MM9DW3's green (me)
  135. -----Roz10: Different colored WINDOWS for the buildings (llama)
  136. ---Roz14: Make the dropoff more clear that it's a dropoff (Ice chutes??) (llama/korby)
  137. ---Roz15: Retexture it so the Heat/Mr.X tiles and white aren't as dominating (Ruined Street/MMX tiles) (korby)
  138. ---Roz16: Make this map less gray (me)
  139. ---Ark01: Change the lifting auras to MM9DW3's green (me)
  140. ---Ark01: Speed up the textures by about 1-2 tics (lego)
  141. ---Ark03: Widen up the drops (korby)
  142. ---Ark06: More rocks on the moon so the surface isn't as bland (korby)
  143. ---Ark08: We're getting some new wood (me)
  144.  
  145. THINGS FROM B3 THAT NEED FIXING
  146. -------------------------------
  147. ----Roz02: Add the Left/Right rock textures (frem)
  148. ----Roz02: Fix Blizzard Iceblock texture offsets by frozen water (me)
  149. ----Roz02: Could use another minor layout and texture update (me)
  150. ----Roz04: Remove the ladder, lower the waterfalls (me)
  151. -----Roz06: Add the Crobat back (me)
  152. ----Roz06: Ceiling texture offset with an outlet (frem)
  153. ----Roz06: Ceiling pipe texture offset in NE Sector (me)
  154. ----Roz07: Move back the windows (lego/me)
  155. ----Roz07: Reverse the lavafalls (lego, it's time)
  156. ----Roz08: Put something on top of the throne (frem)
  157. ---+Roz08: Increase the front of the courtyard ~64 units or so (llama)
  158. ---+Roz08: ADD TURTLES WHY DID YOU FORGET TO ADD TURTLES (me)
  159. ---+Roz08: Atmospheric things (me)
  160. ----Roz10: The building by itself in the corner, the exterior bridge area could use a thing (pretty sure only I understand that) (frem)
  161. ----Roz15: The Road stripes on the 3D floor bridge on the southern sectors, the first stripe closest to the turn needs to be removed (me)
  162. ----Roz16: Decrease the strength of the yellow jumppad ~10 (me)
  163. ----Roz16: Move back the windows (lego/me)
  164. ----Roz16: Experiment with different green 16 unit tiling (lego)
  165. ----Roz17: Make the fences walkable mid (me)
  166. ----Roz20: One yoku block to two yoku blocks (llama)
  167. ----Roz20: 3D Floor texture offset on one of the big health bars (me)
  168. ----Roz20: Get a new song (me)
  169. ----Ark03: ANOTHER minor visual update (me)
  170. ----Ark07: Add the Crobat back (me)
  171. ----Roz06 - Block monster lines around oil pits (me)
  172. ----Ark03 - Remove flashman tiles that are on the green 4x2 squares in the doorways (me)
  173. ----Ark03 - Reminder to remove the large health in non-dm/duel modes (me)
  174. ----Ark13 - lower skull barrier platform by 32 (llama + me)
  175. ----Ark13 - WTank -> ETank (llama) (maybe/requires more input)
  176. ----Ark13 - add more torchthrower actor duders on the island (me)
  177. ----Ark13 - Upscale lavafall textures (llama/lego)
  178. ----Roz15 - Stray white heat texture near outskirts (lego)
  179.  
  180. THINGS FROM B4 THAT NEED FIXING
  181. -------------------------------
  182. -----General: Fix music credits in the README
  183. -----General: Adjust sand splashes sfx volume (korby)
  184. -----Roz07: Change the song back to the N163 version (me)
  185. -----Roz10: Add the Doll (me)
  186. -----Roz16: Add the Doll (me)
  187. -----Ark13: Black boxes around sandsplash in software (amb)
  188. -----Ark13: Reduce the amount of ashspawners because lag (llama)
  189. -----Ark06: Ladder texture still stuck to the side of Protobuster area (lego)
  190. -----Ark04: Floor textures (ARK10 texture addons) (me)
  191. -----Ark02: Water textures (ARK10 texture addons) (me)
  192. -----Ark03: Weird fog glow in the surrounding ring to the jumppads (me)
  193. -----Ark13: Wood track textures (ARK10 texture addons) (me)
  194. -----Roz02: Why is there a polar bear by himself (me)
  195. -----Roz03: Fix water texture (ARK10 texture addons) (me)
  196. -----Ark09: Time Slow -> Time Stopper (me)
  197. -----Ark10: Underwater Freeze cracker side has pharaohman floor trim that shouldn't exist (me)
  198. -----Ark12: Fix a few texture misalignments in the tornado hold room (me)
  199. -----Ark06: Add Galaxy UFOs (me)
  200. -----Roz16: Add Galaxy UFOs (me)
  201. -----Roz02: Change Bats to Bladers (me)
  202.  
  203. THINGS FROM B5 THAT NEED FIXING
  204. -------------------------------
  205. +-General: Remake the Jack's Grow Billboard (me)
  206. +-General: Software Sweep (See: Software Garbage for progress on that) (me)
  207. +-General: INVESTIGATE BLOCK MONSTER LINES (me)
  208. +-General: Speed up the top teleporter texture (me)
  209. +-Roz04: Minor Texture Work (me)
  210. +-Roz13: Fix the front deck teleporter (me)
  211. +-Roz13: Minor capsule adjustment front of ship (me)
  212. +-Roz13: Elevator doesn't work properly if you enter and stay when it's red (me)
  213. +-Roz14: Slow down waterfall and water animations (lego)
  214. +-Roz14: Fix missing textures on the bobbing blue platforms (watzup)
  215. +-Roz15: Auto Truck Voxel (Sonicfam + me)
  216. +-Roz16: Added various ladders + capsule adjustment (me)
  217. +-Roz16: 3D floor ceilings to regular black (me)
  218. +-Roz18: Revert black future windows to textures (me)
  219. +-Roz18: Part of the rock ceiling isn't the right texture in the past (me)
  220. +-Roz20: Change elevators to jump blocks (me)
  221. +-Roz20: Adjust capsules (me)
  222. +-Ark02: Fix teleporter textures (me)
  223. +-Ark04: Revert music to that of 4.5 beta 4's (la danse macabre with the intro) (an overwhelming amount of people)
  224. +-Ark04: Investigate and fix floor offsets (me)
  225. +-Ark05: Minor texture work on the treetops (me)
  226. +-Ark06: Visual touchups + minor layout tweak (me)
  227. +-Ark06: Forgot to change one ceiling gray window to blue (me)
  228. +-Ark06: Forgot to do fake side trim on the curved wall (me)
  229. +-Ark07: Ceiling pipe near gammas where it should prob be black (me)
  230. +-Ark10: Fix floor offsets that occurred when you moved the map closer to the center (me)
  231. +-Ark12: Fix floor offsets that occurred when you moved the map closer to the center (see: skybox) (me)
  232. +-Ark13: Fix lavafall offsets (me)
  233. +-Ark14: Fix weird diagonal flooring near top of map (me)
  234. +-Ark14: Wavebike crash lines for areas above 3D floors (me)
  235.  
  236. SOFTWARE GARBAGE
  237. ----------------
  238. +-Roz02: Skybox (Software)
  239. +-Roz05: Can't see through the water (Software)
  240. +-Roz13: Is there a skybox alternative that shows clouds (Software)
  241. +-Roz15: 3D floor clipping near center jump pads (Software)
  242. +-Roz17: Skybox (Software)
  243. +-Ark12: Skybox is totally fucked (Software)
  244. +-Ark12: Windows infinitely stretch upwards (Software)
  245. +-Ark14: Yellow and wood 3D floor clipping near the tunnel entrances (Software)
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