bullpoo

nebula blade fe

Aug 18th, 2022
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  1. game:GetService("StarterGui"):SetCore("SendNotification", {
  2. Title = "Loading...";
  3. Text = "FE Scripts By melon, Enjoy!";
  4. Icon = "rbxthumb://type=Asset&id="})
  5. Duration = 16;
  6. wait(1)
  7.  
  8. HumanDied = false
  9. local CountSCIFIMOVIELOL = 1
  10. function SCIFIMOVIELOL(Part0,Part1,Position,Angle)
  11. local AlignPos = Instance.new('AlignPosition', Part1); AlignPos.Name = "AliP_"..CountSCIFIMOVIELOL
  12. AlignPos.ApplyAtCenterOfMass = true;
  13. AlignPos.MaxForce = 5772000--67752;
  14. AlignPos.MaxVelocity = math.huge/9e110;
  15. AlignPos.ReactionForceEnabled = false;
  16. AlignPos.Responsiveness = 200;
  17. AlignPos.RigidityEnabled = false;
  18. local AlignOri = Instance.new('AlignOrientation', Part1); AlignOri.Name = "AliO_"..CountSCIFIMOVIELOL
  19. AlignOri.MaxAngularVelocity = math.huge/9e110;
  20. AlignOri.MaxTorque = 5772000
  21. AlignOri.PrimaryAxisOnly = false;
  22. AlignOri.ReactionTorqueEnabled = false;
  23. AlignOri.Responsiveness = 200;
  24. AlignOri.RigidityEnabled = false;
  25. local AttachmentA=Instance.new('Attachment',Part1); AttachmentA.Name = "Ath_"..CountSCIFIMOVIELOL
  26. local AttachmentB=Instance.new('Attachment',Part0); AttachmentB.Name = "Ath_"..CountSCIFIMOVIELOL
  27. AttachmentA.Orientation = Angle or Vector3.new(0,0,0)
  28. AttachmentA.Position = Position or Vector3.new(0,0,0)
  29. AlignPos.Attachment1 = AttachmentA;
  30. AlignPos.Attachment0 = AttachmentB;
  31. AlignOri.Attachment1 = AttachmentA;
  32. AlignOri.Attachment0 = AttachmentB;
  33. CountSCIFIMOVIELOL = CountSCIFIMOVIELOL + 1
  34. return {AlignPos,AlignOri,AttachmentA,AttachmentB}
  35. end
  36.  
  37. if _G.netted ~= true then
  38. _G.netted = true
  39. coroutine.wrap(function()
  40. settings().Physics.PhysicsEnvironmentalThrottle = Enum.EnviromentalPhysicsThrottle.Disabled
  41. settings().Physics.AllowSleep = false
  42. game:GetService("RunService").RenderStepped:Connect(function()
  43. game:FindFirstChildOfClass("Players").LocalPlayer.MaximumSimulationRadius=math.pow(math.huge,math.huge)
  44. sethiddenproperty(game:FindFirstChildOfClass("Players").LocalPlayer,"SimulationRadius",math.huge*math.huge)
  45. end)
  46. end)()
  47. end
  48.  
  49. game:FindFirstChildOfClass("Players").LocalPlayer["Character"].Archivable = true
  50. local hatnameclone = {}
  51. for _,v in next, game:FindFirstChildOfClass("Players").LocalPlayer["Character"]:GetChildren() do
  52. if v:IsA("Accessory") then
  53. if hatnameclone[v.Name] then
  54. if hatnameclone[v.Name] == "s" then
  55. hatnameclone[v.Name] = {}
  56. end
  57. table.insert(hatnameclone[v.Name],v)
  58. else
  59. hatnameclone[v.Name] = "s"
  60. end
  61. end
  62. end
  63. for _,v in pairs(hatnameclone) do
  64. if type(v) == "table" then
  65. local num = 1
  66. for _,w in pairs(v) do
  67. w.Name = w.Name..num
  68. num = num + 1
  69. end
  70. end
  71. end
  72. hatnameclone = nil
  73.  
  74. local DeadChar = game:FindFirstChildOfClass("Players").LocalPlayer.Character
  75.  
  76. local fldr = Instance.new("Folder",game:FindFirstChildOfClass("Players").LocalPlayer["Character"])
  77. fldr.Name = "DMYF"
  78. local CloneChar = DeadChar:Clone()
  79. local ANIMATIONHERE
  80. if CloneChar:FindFirstChild("Animate") then
  81. ANIMATIONHERE = CloneChar:FindFirstChild("Animate"):Clone()
  82. CloneChar:FindFirstChild("Animate"):Destroy()
  83. end
  84. if CloneChar:FindFirstChildOfClass("Folder") then CloneChar:FindFirstChildOfClass("Folder"):Destroy() end
  85. if CloneChar.Torso:FindFirstChild("Neck") then
  86. local Clonessss = CloneChar.Torso:FindFirstChild("Neck"):Clone()
  87. Clonessss.Part0 = nil
  88. Clonessss.Part1 = DeadChar.Head
  89. Clonessss.Parent = DeadChar.Torso
  90. end
  91. CloneChar.Parent = fldr
  92. CloneChar.HumanoidRootPart.CFrame = DeadChar.HumanoidRootPart.CFrame
  93. CloneChar.Humanoid.BreakJointsOnDeath = false
  94. CloneChar.Name = "non"
  95. CloneChar.Humanoid.DisplayDistanceType = "None"
  96.  
  97. for _,v in next, DeadChar:GetChildren() do
  98. if v:IsA("Accessory") then
  99. local topacc = false
  100. if v.Handle:FindFirstChildOfClass("Weld") then v.Handle:FindFirstChildOfClass("Weld"):Destroy() end
  101. v.Handle.Massless = true
  102. v.Handle.CanCollide = false
  103. if v.Handle:FindFirstChildOfClass("Attachment") then
  104. local ath__ = v.Handle:FindFirstChildOfClass("Attachment")
  105. if ath__.Name == "HatAttachment" or ath__.Name == "HairAttachment" or ath__.Name == "FaceFrontAttachment" or ath__.Name == "FaceCenterAttachment" then
  106. topacc = ath__.Name
  107. end
  108. end
  109. local bv = Instance.new("BodyVelocity",v.Handle)
  110. bv.Velocity = Vector3.new(0,0,0)
  111. coroutine.wrap(function()
  112. if topacc then
  113. local allthings = SCIFIMOVIELOL(v.Handle,DeadChar.Torso,Vector3.new(0,1.5,0)+ (DeadChar.Head[topacc].Position + (v.Handle[topacc].Position*-1)),Vector3.new(0,0,0))
  114. local normaltop = allthings[1].Attachment1
  115. local alipos = allthings[1]
  116. local alirot = allthings[2]
  117. local p0 = v.Handle
  118. local p1 = DeadChar.Head
  119. alipos.Parent = CloneChar:FindFirstChild(v.Name).Handle
  120. alirot.Parent = CloneChar:FindFirstChild(v.Name).Handle
  121. while true do
  122. game:GetService("RunService").RenderStepped:wait()
  123. if HumanDied then break end
  124. coroutine.wrap(function()
  125. if alipos.Attachment1 == normaltop then
  126. p0.CFrame = p0.CFrame:lerp((((DeadChar.Torso.CFrame * CFrame.new(0,1.5,0)) * p1[topacc].CFrame) * p0[topacc].CFrame:inverse()),1)
  127. else
  128. v.Handle.CFrame = v.Handle.CFrame:lerp(alipos.Attachment1.Parent.CFrame * CFrame.new(alipos.Attachment1.Position) * CFrame.Angles(math.rad(alipos.Attachment1.Rotation.X),math.rad(alipos.Attachment1.Rotation.Y),math.rad(alipos.Attachment1.Rotation.Z)),1)
  129. end
  130. end)()
  131. end
  132. else
  133. SCIFIMOVIELOL(v.Handle,CloneChar[v.Name].Handle,Vector3.new(0,0,0),Vector3.new(0,0,0))
  134. end
  135. end)()
  136. end
  137. end
  138.  
  139. local a = DeadChar.Torso
  140. local b = DeadChar.HumanoidRootPart
  141. local c = DeadChar.Humanoid
  142. a.Parent = game:FindFirstChildOfClass("Workspace")
  143. c.Parent = game:FindFirstChildOfClass("Workspace")
  144. local told = a:Clone()
  145. local told1 = c:Clone()
  146. b["RootJoint"].Part0 = told
  147. b["RootJoint"].Part1 = DeadChar.Head
  148. a.Name = "torso"
  149. a.Neck:Destroy()
  150. c.Name = "Mizt Hub Best"
  151. told.Parent = DeadChar
  152. told1.Parent = DeadChar
  153. DeadChar.PrimaryPart = told
  154. told1.Health = 0
  155. b:Destroy()
  156. a.Parent = DeadChar
  157. c.Parent = DeadChar
  158. told:Destroy()
  159. told1:Destroy()
  160. a.Name = "Torso"
  161.  
  162. if CloneChar.Head:FindFirstChildOfClass("Decal") then CloneChar.Head:FindFirstChildOfClass("Decal").Transparency = 1 end
  163. if DeadChar:FindFirstChild("Animate") then DeadChar:FindFirstChild("Animate"):Destroy() end
  164.  
  165. local Collider
  166. function UnCollide()
  167. if HumanDied then Collider:Disconnect(); return end
  168. --[[for _,Parts in next, CloneChar:GetChildren() do
  169. if Parts:IsA("BasePart") then
  170. Parts.CanCollide = false
  171. end
  172. end]]
  173. for _,Parts in next, DeadChar:GetChildren() do
  174. if Parts:IsA("BasePart") then
  175. Parts.CanCollide = false
  176. end
  177. end
  178. end
  179. Collider = game:GetService("RunService").Stepped:Connect(UnCollide)
  180.  
  181. local resetBindable = Instance.new("BindableEvent")
  182. resetBindable.Event:connect(function()
  183. game:GetService("StarterGui"):SetCore("ResetButtonCallback", true)
  184. resetBindable:Destroy()
  185. HumanDied = true
  186. pcall(function()
  187. game:FindFirstChildOfClass("Players").LocalPlayer.Character = DeadChar
  188. DeadChar.Head:Destroy()
  189. DeadChar:FindFirstChildOfClass("Humanoid"):Destroy()
  190. game:FindFirstChildOfClass("Players").LocalPlayer.Character = CloneChar
  191. if DeadChar:FindFirstChildOfClass("Folder") then DeadChar:FindFirstChildOfClass("Folder"):Destroy() end
  192. end)
  193. end)
  194. game:GetService("StarterGui"):SetCore("ResetButtonCallback", resetBindable)
  195.  
  196. coroutine.wrap(function()
  197. while true do
  198. game:GetService("RunService").RenderStepped:wait()
  199. if not CloneChar or not CloneChar:FindFirstChild("Head") or not CloneChar:FindFirstChildOfClass("Humanoid") or CloneChar:FindFirstChildOfClass("Humanoid").Health <= 0 and not DeadChar or not DeadChar:FindFirstChild("Head") or not DeadChar:FindFirstChildOfClass("Humanoid") or DeadChar:FindFirstChildOfClass("Humanoid").Health <= 0 then
  200. HumanDied = true
  201. pcall(function()
  202. game:FindFirstChildOfClass("Players").LocalPlayer.Character = DeadChar
  203. DeadChar.Head:Destroy()
  204. DeadChar:FindFirstChildOfClass("Humanoid"):Destroy()
  205. game:FindFirstChildOfClass("Players").LocalPlayer.Character = CloneChar
  206. if DeadChar:FindFirstChildOfClass("Folder") then DeadChar:FindFirstChildOfClass("Folder"):Destroy() end
  207. end)
  208. if resetBindable then
  209. game:GetService("StarterGui"):SetCore("ResetButtonCallback", true)
  210. resetBindable:Destroy()
  211. end
  212. break
  213. end
  214. end
  215. end)()
  216.  
  217.  
  218. SCIFIMOVIELOL(DeadChar["Head"],CloneChar["Head"])
  219. SCIFIMOVIELOL(DeadChar["Torso"],CloneChar["Torso"])
  220. SCIFIMOVIELOL(DeadChar["Left Arm"],CloneChar["Left Arm"])
  221. SCIFIMOVIELOL(DeadChar["Right Arm"],CloneChar["Right Arm"])
  222. SCIFIMOVIELOL(DeadChar["Left Leg"],CloneChar["Left Leg"])
  223. SCIFIMOVIELOL(DeadChar["Right Leg"],CloneChar["Right Leg"])
  224.  
  225. for _,v in pairs(DeadChar:GetChildren()) do
  226. if v:IsA("BasePart") and v.Name ~= "Head" then
  227. --[[local bv = Instance.new("BodyVelocity",v)
  228. bv.Velocity = Vector3.new(0,0,0)
  229. coroutine.wrap(function()
  230. while true do
  231. game:GetService("RunService").RenderStepped:wait()
  232. if HumanDied then break end
  233. v.CFrame = CloneChar[v.Name].CFrame
  234. end
  235. end)()]]
  236. elseif v:IsA("BasePart") and v.Name == "Head" then
  237. local bv = Instance.new("BodyVelocity",v)
  238. bv.Velocity = Vector3.new(0,0,0)
  239. coroutine.wrap(function()
  240. while true do
  241. game:GetService("RunService").RenderStepped:wait()
  242. if HumanDied then break end
  243. v.CFrame = DeadChar.Torso.CFrame * CFrame.new(0,1.5,0)
  244. end
  245. end)()
  246. end
  247. end
  248.  
  249. for _,BodyParts in next, CloneChar:GetDescendants() do
  250. if BodyParts:IsA("BasePart") or BodyParts:IsA("Part") then
  251. BodyParts.Transparency = 1 end end
  252. game:GetService("RunService").RenderStepped:wait()
  253. game:FindFirstChildOfClass("Players").LocalPlayer.Character = CloneChar
  254. game:FindFirstChildOfClass("Workspace"):FindFirstChildOfClass("Camera").CameraSubject = CloneChar.Humanoid
  255.  
  256. for _,v in next, DeadChar:GetChildren() do
  257. if v:IsA("Accessory") then
  258. if v.Handle:FindFirstChildOfClass("Weld") then v.Handle:FindFirstChildOfClass("Weld"):Destroy() end
  259. end
  260. end
  261.  
  262. if ANIMATIONHERE then ANIMATIONHERE.Parent = CloneChar end
  263.  
  264. local ToolName = "Nebula Blade"
  265. Player=game:GetService("Players").LocalPlayer
  266. Character=Player.Character
  267. PlayerGui=Player.PlayerGui
  268. Backpack=Player.Backpack
  269. Torso=Character.Torso
  270. Head=Character.Head
  271. Humanoid=Character.Humanoid
  272. m=Instance.new('Model',Character)
  273. LeftArm=Character["Left Arm"]
  274. LeftLeg=Character["Left Leg"]
  275. RightArm=Character["Right Arm"]
  276. RightLeg=Character["Right Leg"]
  277. LS=Torso["Left Shoulder"]
  278. LH=Torso["Left Hip"]
  279. RS=Torso["Right Shoulder"]
  280. RH=Torso["Right Hip"]
  281. Face = Head.face
  282. Neck=Torso.Neck
  283. it=Instance.new
  284. attacktype=1
  285. vt=Vector3.new
  286. cf=CFrame.new
  287. euler=CFrame.fromEulerAnglesXYZ
  288. angles=CFrame.Angles
  289. cloaked=false
  290. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  291. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  292. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  293. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  294. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  295. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  296. RootPart=Character.HumanoidRootPart
  297. RootJoint=RootPart.RootJoint
  298. RootCF=euler(-1.57,0,3.14)
  299. attack = false
  300. attackdebounce = false
  301. deb=false
  302. equipped=true
  303. hand=false
  304. MMouse=nil
  305. combo=0
  306. mana=0
  307. trispeed=.2
  308. attackmode='none'
  309. local idle=0
  310. local Anim="Idle"
  311. local Effects={}
  312. local gun=false
  313. local shoot=false
  314. player=nil
  315. mana=0
  316.  
  317. mouse=Player:GetMouse()
  318. --save shoulders
  319. RSH, LSH=nil, nil
  320. --welds
  321. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  322. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  323. LH=Torso["Left Hip"]
  324. RH=Torso["Right Hip"]
  325. TorsoColor=Torso.BrickColor
  326. function NoOutline(Part)
  327. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  328. end
  329. player=Player
  330. ch=Character
  331. RSH=ch.Torso["Right Shoulder"]
  332. LSH=ch.Torso["Left Shoulder"]
  333. --
  334. RSH.Parent=nil
  335. LSH.Parent=nil
  336. --
  337. RW.Name="Right Shoulder"
  338. RW.Part0=ch.Torso
  339. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  340. RW.C1=cf(0, 0.5, 0)
  341. RW.Part1=ch["Right Arm"]
  342. RW.Parent=ch.Torso
  343. --
  344. LW.Name="Left Shoulder"
  345. LW.Part0=ch.Torso
  346. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  347. LW.C1=cf(0, 0.5, 0)
  348. LW.Part1=ch["Left Arm"]
  349. LW.Parent=ch.Torso
  350.  
  351.  
  352. local function weldBetween(a, b)
  353. local weldd = Instance.new("ManualWeld")
  354. weldd.Part0 = a
  355. weldd.Part1 = b
  356. weldd.C0 = CFrame.new()
  357. weldd.C1 = b.CFrame:inverse() * a.CFrame
  358. weldd.Parent = a
  359. return weldd
  360. end
  361.  
  362. function swait(num)
  363. if num==0 or num==nil then
  364. game:service'RunService'.Heartbeat:wait(0)
  365. else
  366. for i=0,num do
  367. game:service'RunService'.Heartbeat:wait(0)
  368. end
  369. end
  370. end
  371.  
  372. function nooutline(part)
  373. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  374. end
  375.  
  376. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  377. local fp=it("Part")
  378. fp.formFactor=formfactor
  379. fp.Parent=parent
  380. fp.Reflectance=reflectance
  381. fp.Transparency=transparency
  382. fp.CanCollide=false
  383. fp.Locked=true
  384. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  385. fp.Name=name
  386. fp.Size=size
  387. fp.Position=Character.Torso.Position
  388. nooutline(fp)
  389. fp.Material=material
  390. fp:BreakJoints()
  391. return fp
  392. end
  393.  
  394. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  395. local mesh=it(Mesh)
  396. mesh.Parent=part
  397. if Mesh=="SpecialMesh" then
  398. mesh.MeshType=meshtype
  399. mesh.MeshId=meshid
  400. end
  401. mesh.Offset=offset
  402. mesh.Scale=scale
  403. return mesh
  404. end
  405.  
  406. function weld(parent,part0,part1,c0,c1)
  407. local weld=it("Weld")
  408. weld.Parent=parent
  409. weld.Part0=part0
  410. weld.Part1=part1
  411. weld.C0=c0
  412. weld.C1=c1
  413. return weld
  414. end
  415.  
  416.  
  417. local function CFrameFromTopBack(at, top, back)
  418. local right = top:Cross(back)
  419. return CFrame.new(at.x, at.y, at.z,
  420. right.x, top.x, back.x,
  421. right.y, top.y, back.y,
  422. right.z, top.z, back.z)
  423. end
  424.  
  425. function Triangle(a, b, c)
  426. local edg1 = (c-a):Dot((b-a).unit)
  427. local edg2 = (a-b):Dot((c-b).unit)
  428. local edg3 = (b-c):Dot((a-c).unit)
  429. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  430. a, b, c = a, b, c
  431. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  432. a, b, c = b, c, a
  433. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  434. a, b, c = c, a, b
  435. else
  436. assert(false, "unreachable")
  437. end
  438.  
  439. local len1 = (c-a):Dot((b-a).unit)
  440. local len2 = (b-a).magnitude - len1
  441. local width = (a + (b-a).unit*len1 - c).magnitude
  442.  
  443. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  444.  
  445. local list = {}
  446.  
  447. if len1 > 0.01 then
  448. local w1 = Instance.new('WedgePart', m)
  449. game:GetService("Debris"):AddItem(w1,5)
  450. w1.Material = "SmoothPlastic"
  451. w1.FormFactor = 'Custom'
  452. w1.BrickColor = BrickColor.new("Really red")
  453. w1.Transparency = 0
  454. w1.Reflectance = 0
  455. w1.Material = "Neon"
  456. w1.CanCollide = false
  457. NoOutline(w1)
  458. local sz = Vector3.new(0.2, width, len1)
  459. w1.Size = sz
  460. local sp = Instance.new("SpecialMesh",w1)
  461. sp.MeshType = "Wedge"
  462. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  463. w1:BreakJoints()
  464. w1.Anchored = true
  465. w1.Parent = workspace
  466. w1.Transparency = 0.7
  467. table.insert(Effects,{w1,"Disappear",.01})
  468. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  469. table.insert(list,w1)
  470. end
  471.  
  472. if len2 > 0.01 then
  473. local w2 = Instance.new('WedgePart', m)
  474. game:GetService("Debris"):AddItem(w2,5)
  475. w2.Material = "SmoothPlastic"
  476. w2.FormFactor = 'Custom'
  477. w2.BrickColor = BrickColor.new("Really red")
  478. w2.Transparency = 0
  479. w2.Reflectance = 0
  480. w2.Material = "Neon"
  481. w2.CanCollide = false
  482. NoOutline(w2)
  483. local sz = Vector3.new(0.2, width, len2)
  484. w2.Size = sz
  485. local sp = Instance.new("SpecialMesh",w2)
  486. sp.MeshType = "Wedge"
  487. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  488. w2:BreakJoints()
  489. w2.Anchored = true
  490. w2.Parent = workspace
  491. w2.Transparency = 0.7
  492. table.insert(Effects,{w2,"Disappear",.01})
  493. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  494. table.insert(list,w2)
  495. end
  496. return unpack(list)
  497. end
  498.  
  499.  
  500. so = function(id,par,vol,pit)
  501. coroutine.resume(coroutine.create(function()
  502. local sou = Instance.new("Sound",par or workspace)
  503. sou.Volume=vol
  504. sou.Pitch=pit or 1
  505. sou.SoundId=id
  506. swait()
  507. sou:play()
  508. game:GetService("Debris"):AddItem(sou,6)
  509. end))
  510. end
  511.  
  512. function clerp(a,b,t)
  513. local qa = {QuaternionFromCFrame(a)}
  514. local qb = {QuaternionFromCFrame(b)}
  515. local ax, ay, az = a.x, a.y, a.z
  516. local bx, by, bz = b.x, b.y, b.z
  517. local _t = 1-t
  518. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  519. end
  520.  
  521. function QuaternionFromCFrame(cf)
  522. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  523. local trace = m00 + m11 + m22
  524. if trace > 0 then
  525. local s = math.sqrt(1 + trace)
  526. local recip = 0.5/s
  527. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  528. else
  529. local i = 0
  530. if m11 > m00 then
  531. i = 1
  532. end
  533. if m22 > (i == 0 and m00 or m11) then
  534. i = 2
  535. end
  536. if i == 0 then
  537. local s = math.sqrt(m00-m11-m22+1)
  538. local recip = 0.5/s
  539. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  540. elseif i == 1 then
  541. local s = math.sqrt(m11-m22-m00+1)
  542. local recip = 0.5/s
  543. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  544. elseif i == 2 then
  545. local s = math.sqrt(m22-m00-m11+1)
  546. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  547. end
  548. end
  549. end
  550.  
  551. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  552. local xs, ys, zs = x + x, y + y, z + z
  553. local wx, wy, wz = w*xs, w*ys, w*zs
  554. local xx = x*xs
  555. local xy = x*ys
  556. local xz = x*zs
  557. local yy = y*ys
  558. local yz = y*zs
  559. local zz = z*zs
  560. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  561. end
  562.  
  563. function QuaternionSlerp(a, b, t)
  564. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  565. local startInterp, finishInterp;
  566. if cosTheta >= 0.0001 then
  567. if (1 - cosTheta) > 0.0001 then
  568. local theta = math.acos(cosTheta)
  569. local invSinTheta = 1/math.sin(theta)
  570. startInterp = math.sin((1-t)*theta)*invSinTheta
  571. finishInterp = math.sin(t*theta)*invSinTheta
  572. else
  573. startInterp = 1-t
  574. finishInterp = t
  575. end
  576. else
  577. if (1+cosTheta) > 0.0001 then
  578. local theta = math.acos(-cosTheta)
  579. local invSinTheta = 1/math.sin(theta)
  580. startInterp = math.sin((t-1)*theta)*invSinTheta
  581. finishInterp = math.sin(t*theta)*invSinTheta
  582. else
  583. startInterp = t-1
  584. finishInterp = t
  585. end
  586. end
  587. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  588. end
  589.  
  590. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  591. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  592. end
  593.  
  594. local function CFrameFromTopBack(at, top, back)
  595. local right = top:Cross(back)
  596. return CFrame.new(at.x, at.y, at.z,
  597. right.x, top.x, back.x,
  598. right.y, top.y, back.y,
  599. right.z, top.z, back.z)
  600. end
  601.  
  602. --Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  603.  
  604.  
  605. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  606. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  607. end
  608.  
  609. Damagefunc=function(Part,hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  610. if hit.Parent==nil then
  611. return
  612. end
  613. local h=hit.Parent:FindFirstChild("Humanoid")
  614. for _,v in pairs(hit.Parent:children()) do
  615. if v:IsA("Humanoid") then
  616. h=v
  617. end
  618. end
  619. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  620. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  621. end
  622. if hit.Parent.className=="Hat" then
  623. hit=hit.Parent.Parent:findFirstChild("Head")
  624. end
  625. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  626. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  627. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  628. return
  629. end]]
  630. -- hs(hit,1.2)
  631. local c=Instance.new("ObjectValue")
  632. c.Name="creator"
  633. c.Value=game:service("Players").LocalPlayer
  634. c.Parent=h
  635. game:GetService("Debris"):AddItem(c,.5)
  636. local Damage=math.random(minim,maxim)
  637. -- h:TakeDamage(Damage)
  638. local blocked=false
  639. local block=hit.Parent:findFirstChild("Block")
  640. if block~=nil then
  641. print(block.className)
  642. if block.className=="NumberValue" then
  643. if block.Value>0 then
  644. blocked=true
  645. if decreaseblock==nil then
  646. block.Value=block.Value-1
  647. end
  648. end
  649. end
  650. if block.className=="IntValue" then
  651. if block.Value>0 then
  652. blocked=true
  653. if decreaseblock~=nil then
  654. block.Value=block.Value-1
  655. end
  656. end
  657. end
  658. end
  659. if blocked==false then
  660. -- h:TakeDamage(Damage)
  661. --h.Health=h.Health-Damage
  662. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
  663. else
  664. --h.Health=h.Health-(Damage/2)
  665. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Bright blue").Color)
  666. end
  667. if Type=="Knockdown" then
  668. local hum=hit.Parent.Humanoid
  669. hum.PlatformStand=true
  670. coroutine.resume(coroutine.create(function(HHumanoid)
  671. swait(1)
  672. HHumanoid.PlatformStand=false
  673. end),hum)
  674. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  675. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  676. local bodvol=Instance.new("BodyVelocity")
  677. bodvol.velocity=angle*knockback
  678. bodvol.P=5000
  679. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  680. bodvol.Parent=hit
  681. local rl=Instance.new("BodyAngularVelocity")
  682. rl.P=3000
  683. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  684. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  685. rl.Parent=hit
  686. game:GetService("Debris"):AddItem(bodvol,.5)
  687. game:GetService("Debris"):AddItem(rl,.5)
  688. elseif Type=="Normal" then
  689. local vp=Instance.new("BodyVelocity")
  690. vp.P=500
  691. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  692. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  693. if KnockbackType==1 then
  694. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  695. elseif KnockbackType==2 then
  696. vp.velocity=Property.CFrame.lookVector*knockback
  697. end
  698. if knockback>0 then
  699. vp.Parent=hit.Parent.Torso
  700. end
  701. game:GetService("Debris"):AddItem(vp,.5)
  702. elseif Type=="Up" then
  703. local bodyVelocity=Instance.new("BodyVelocity")
  704. bodyVelocity.velocity=vt(0,60,0)
  705. bodyVelocity.P=5000
  706. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  707. bodyVelocity.Parent=hit
  708. game:GetService("Debris"):AddItem(bodyVelocity,1)
  709. local rl=Instance.new("BodyAngularVelocity")
  710. rl.P=3000
  711. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  712. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  713. rl.Parent=hit
  714. game:GetService("Debris"):AddItem(rl,.5)
  715. elseif Type=="Snare" then
  716. local bp=Instance.new("BodyPosition")
  717. bp.P=2000
  718. bp.D=100
  719. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  720. bp.position=hit.Parent.Torso.Position
  721. bp.Parent=hit.Parent.Torso
  722. game:GetService("Debris"):AddItem(bp,1)
  723. elseif Type=="Target" then
  724. local Targetting = false
  725. if Targetting==false then
  726. ZTarget=hit.Parent.Torso
  727. coroutine.resume(coroutine.create(function(Part)
  728. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  729. swait(5)
  730. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  731. end),ZTarget)
  732. local TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  733. local targetgui=Instance.new("BillboardGui")
  734. targetgui.Parent=ZTarget
  735. targetgui.Size=UDim2.new(10,100,10,100)
  736. local targ=Instance.new("ImageLabel")
  737. targ.Parent=targetgui
  738. targ.BackgroundTransparency=1
  739. targ.Image="rbxassetid://4834067"
  740. targ.Size=UDim2.new(1,0,1,0)
  741. cam.CameraType="Scriptable"
  742. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  743. local dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  744. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  745. Targetting=true
  746. RocketTarget=ZTarget
  747. for i=1,Property do
  748. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  749. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  750. swait()
  751. end
  752. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  753. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  754. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  755. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  756. end
  757. Targetting=false
  758. RocketTarget=nil
  759. targetgui.Parent=nil
  760. cam.CameraType="Custom"
  761. end
  762. end
  763. local debounce=Instance.new("BoolValue")
  764. debounce.Name="DebounceHit"
  765. debounce.Parent=hit.Parent
  766. debounce.Value=true
  767. game:GetService("Debris"):AddItem(debounce,Delay)
  768. c=Instance.new("ObjectValue")
  769. c.Name="creator"
  770. c.Value=Player
  771. c.Parent=h
  772. game:GetService("Debris"):AddItem(c,.5)
  773. end
  774. end
  775.  
  776.  
  777. function ShowDamage(Pos, Text, Time, Color)
  778. local Rate = (1 / 30)
  779. local Pos = (Pos or Vector3.new(0, 0, 0))
  780. local Text = (Text or "")
  781. local Time = (Time or 2)
  782. local Color = (Color or Color3.new(1, 0, 0))
  783. local EffectPart = part("Custom",workspace,"SmoothPlastic",0,1,BrickColor.new(Color),"Effect",vt(0,0,0))
  784. EffectPart.Anchored = true
  785. local BillboardGui = Instance.new("BillboardGui")
  786. BillboardGui.Size = UDim2.new(3, 0, 3, 0)
  787. BillboardGui.Adornee = EffectPart
  788. local TextLabel = Instance.new("TextLabel")
  789. TextLabel.BackgroundTransparency = 1
  790. TextLabel.Size = UDim2.new(1, 0, 1, 0)
  791. TextLabel.Text = Text
  792. TextLabel.TextColor3 = Color
  793. TextLabel.TextScaled = true
  794. TextLabel.Font = Enum.Font.ArialBold
  795. TextLabel.Parent = BillboardGui
  796. BillboardGui.Parent = EffectPart
  797. game.Debris:AddItem(EffectPart, (Time + 0.1))
  798. EffectPart.Parent = game:GetService("Workspace")
  799. Delay(0, function()
  800. local Frames = (Time / Rate)
  801. for Frame = 1, Frames do
  802. wait(Rate)
  803. local Percent = (Frame / Frames)
  804. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  805. TextLabel.TextTransparency = Percent
  806. end
  807. if EffectPart and EffectPart.Parent then
  808. EffectPart:Destroy()
  809. end
  810. end)
  811. end
  812.  
  813. Handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(0.296501815, 5.18878126, 0.296499223))
  814. Handleweld=weld(m,Character["Right Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.10050106, -1.63029861, -0.888347149, -1, 0, 0, 0, 0, -1, -0, -0.999999881, -0))
  815. mesh("CylinderMesh",Handle,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  816. Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really red","Hitbox",Vector3.new(0.200000003, 6.98600721, 2.19299841))
  817. Hitboxweld=weld(m,Handle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -3.93773937, 2.93521118, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
  818. mesh("BlockMesh",Hitbox,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 1))
  819. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 2.52026534, 0.200000003))
  820. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-006, -1.70486319, 3.70584869, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
  821. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
  822. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  823. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-006, 0.815379143, 3.85409546, -0.999993443, -5.94257529e-007, -4.47034836e-008, -2.98022105e-008, -6.0737176e-007, -0.999998927, 5.9425787e-007, -0.999993384, 6.66978679e-007))
  824. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
  825. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(1.03775609, 0.311326832, 1.18599701))
  826. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.40932465, 3.81469727e-006, -6.91413879e-006, -2.98023295e-008, -1, -0, 1, -2.98023295e-008, 0, 0, 0, 0.999999762))
  827. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  828. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.296501815, 0.889504969, 0.200000003))
  829. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.86102295e-006, -1.34825706, -1.8123436, 0.999997854, 1.3482402e-007, 1.3200642e-007, -1.99253947e-009, 0.707105041, -0.707106531, -1.88677433e-007, 0.7071051, 0.707106531))
  830. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.741248071))
  831. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.296501815, 0.889504969, 0.200000003))
  832. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.76837158e-006, 1.33309555, -1.79717827, 0.999997854, 7.14049833e-008, 2.88419812e-007, -2.54434127e-007, 0.707104981, 0.707106411, -1.53452262e-007, -0.707104921, 0.707106352))
  833. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.741248071))
  834. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  835. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-006, -2.44612718, 3.85409546, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
  836. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
  837. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.296501756, 0.200000003))
  838. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -2.37199664, -2.81639481, -0.999993324, -1.35600567e-006, 7.45057918e-008, -4.47034942e-008, -1.49011569e-007, 0.999998868, -1.34110451e-006, 0.999993265, 2.08616129e-007))
  839. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
  840. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  841. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.90734863e-006, 2.14962149, -2.81639862, 0.999993205, 5.96046448e-007, -4.47034836e-008, 2.98021234e-008, 6.07371646e-007, -0.999998927, -5.96046448e-007, 0.999993205, 6.66978679e-007))
  842. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
  843. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.593003511, 0.200000003))
  844. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-006, -1.18598497, 3.85409546, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
  845. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
  846. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  847. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -2.59437418, -2.81639481, -0.999993324, -1.35600567e-006, 7.45057918e-008, -4.47034942e-008, -1.49011569e-007, 0.999998868, -1.34110451e-006, 0.999993265, 2.08616129e-007))
  848. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
  849. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  850. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-006, -1.55661559, 3.85409546, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
  851. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
  852. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.326151937, 0.296499252))
  853. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.8536377, 0.000444412231, -6.91413879e-006, -2.9802333e-008, -0.999999762, -0, 1, -2.98023402e-008, 0, 0, 0, 0.999999523))
  854. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 1))
  855. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  856. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-006, 2.0013752, 3.85409546, -0.999993443, -5.94257529e-007, -4.47034836e-008, -2.98022105e-008, -6.0737176e-007, -0.999998927, 5.9425787e-007, -0.999993384, 6.66978679e-007))
  857. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
  858. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.296501756, 0.200000003))
  859. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-006, -2.22374678, 3.85409546, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
  860. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
  861. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.296499103))
  862. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.80853271, 0.000414848328, 3.47587585, 1.29208814e-007, -0.866024733, -0.499999523, 1, 2.00156606e-007, -8.8263846e-008, 1.76517091e-007, -0.499999642, 0.866024554))
  863. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
  864. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.889505386, 0.200000003))
  865. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00040435791, -1.87283707, -3.30593491, 0.999993205, 3.10420091e-006, 4.20707329e-006, 5.11838152e-006, -0.500021577, -0.86601007, -5.17362992e-007, 0.86601001, -0.500015497))
  866. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
  867. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.296499103))
  868. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.15766907, 0.000414848328, -0.0542945862, 1.73149076e-007, -0.866024733, 0.499999464, 1, 1.09283768e-007, -1.57012991e-007, 8.13355285e-008, 0.499999583, 0.866024554))
  869. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
  870. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.296501786, 0.444752693, 0.200000003))
  871. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000381469727, 0.518871069, 4.00193787, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
  872. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.741248071))
  873. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  874. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.15768051, 0.000414848328, 0.168071747, 1.73149047e-007, -0.866024673, 0.499999404, 1, 1.09283775e-007, -1.57012963e-007, 8.13355712e-008, 0.499999523, 0.866024494))
  875. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
  876. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 1.77899528))
  877. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.9568634, 0.000414848328, 4.06890678, 1.29209454e-007, -0.866017103, -0.499994904, 0.99999994, 2.00155014e-007, -8.82613804e-008, 1.7651513e-007, -0.499995023, 0.866016924))
  878. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
  879. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.741247892))
  880. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.6042366, 0.000414848328, 1.40539384, 7.28354408e-008, -0.999999523, 2.98026634e-008, 1, 7.28354905e-008, -1.137834e-007, 1.13783528e-007, 2.9802635e-008, 0.999999285))
  881. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
  882. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.741247892))
  883. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.15763474, 0.000415802002, -0.721405029, 8.67096972e-008, -0.866025329, 0.499999881, 1, 3.44270887e-008, -1.13789923e-007, 8.13314571e-008, 0.5, 0.86602515))
  884. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
  885. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.741247892))
  886. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.95671082, 0.000415802002, 2.80871201, 4.27689706e-008, -0.86602515, -0.499999851, 0.999999762, 1.25296964e-007, -1.31482579e-007, 1.76515783e-007, -0.499999851, 0.866025209))
  887. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
  888. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.592998326))
  889. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.15768814, 0.000414848328, 0.538698196, 1.73149076e-007, -0.866024733, 0.499999464, 1, 1.09283768e-007, -1.57012991e-007, 8.1335557e-008, 0.499999583, 0.866024554))
  890. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
  891. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.593003631, 0.200000003))
  892. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000418663025, -4.66182327, -2.80873108, 0.999993205, -2.08179517e-006, 4.68745384e-006, 5.02319881e-006, 0.499976099, -0.866036355, -4.73424905e-007, 0.866031289, 0.499978751))
  893. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
  894. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.741247892))
  895. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.30587387, 0.000415802002, -0.721378326, 8.67091714e-008, -0.866024256, 0.499999464, 0.999999046, 3.4425458e-008, -1.13791891e-007, 8.13342709e-008, 0.499999762, 0.86602515))
  896. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
  897. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.741247892))
  898. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.80846024, 0.000415802002, 2.8087101, 4.27693685e-008, -0.86602515, -0.499999851, 0.999999762, 1.25295941e-007, -1.31480022e-007, 1.76513069e-007, -0.499999851, 0.866025209))
  899. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
  900. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  901. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.15765762, 0.000414848328, -0.27664566, 1.73148948e-007, -0.866023302, 0.499998629, 1, 1.09283704e-007, -1.57012749e-007, 8.13356706e-008, 0.499998748, 0.866023123))
  902. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
  903. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.889505386, 0.200000003))
  904. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000422477722, -5.40308189, -2.95698166, 0.999993205, -2.08179517e-006, 4.68745384e-006, 5.02319881e-006, 0.499976099, -0.866036355, -4.73424905e-007, 0.866031289, 0.499978751))
  905. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
  906. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.593003631, 0.200000003))
  907. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000400543213, -1.13156891, -3.15768433, 0.999993205, 3.10420091e-006, 4.20707329e-006, 5.11838152e-006, -0.500021577, -0.86601007, -5.17362992e-007, 0.86601001, -0.500015497))
  908. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
  909. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  910. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.80859375, 0.000414848328, 3.69829178, 1.29208786e-007, -0.866024613, -0.499999523, 1, 2.00156563e-007, -8.82638247e-008, 1.76517119e-007, -0.499999642, 0.866024435))
  911. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
  912. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.741254389, 0.296501786, 0.889497578))
  913. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.55724716, 0.000415802002, 0.593008757, -2.98023437e-008, -1, -0, 1, -2.98023437e-008, 0, 0, 0, 0.999999762))
  914. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  915. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.80845261, 0.000414848328, 3.25345612, 1.29208672e-007, -0.866023123, -0.499998778, 0.999999762, 2.00156279e-007, -8.82637536e-008, 1.76517077e-007, -0.499998778, 0.866023183))
  916. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
  917. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 1.77899528))
  918. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.30587006, 0.000414848328, 0.538694382, 1.73149331e-007, -0.866016984, 0.499995172, 0.99999994, 1.09285118e-007, -1.57010405e-007, 8.13343917e-008, 0.499995291, 0.866016805))
  919. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
  920. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.592998326))
  921. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.80862808, 0.000414848328, 4.06892586, 1.29208814e-007, -0.866024733, -0.499999523, 1, 2.00156606e-007, -8.8263846e-008, 1.76517119e-007, -0.499999642, 0.866024554))
  922. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
  923. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  924. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(9.53674316e-007, 2.89088011, 3.26107788, -0.999993324, -1.62995764e-006, 4.10754041e-007, -2.91542648e-007, 1.04308128e-007, -0.999998927, 1.61505602e-006, -0.999993324, -2.53319683e-007))
  925. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
  926. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  927. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -2.89087987, -3.26107788, -0.999993324, -1.35600567e-006, 7.45057918e-008, -4.47034942e-008, -1.49011569e-007, 0.999998868, -1.34110451e-006, 0.999993265, 2.08616129e-007))
  928. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
  929. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.296501815, 4.00277376, 0.200000003))
  930. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, -0.00343322754, -0.573273778, 0.999997854, 1.29937892e-008, 1.07842467e-007, -1.29937483e-008, 0.999997437, 0, -1.07842268e-007, 5.96046448e-008, 0.999999464))
  931. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.741248071))
  932. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  933. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.26012194, -2.81639481, -0.999993324, -1.35600567e-006, 7.45057918e-008, -4.47034942e-008, -1.49011569e-007, 0.999998868, -1.34110451e-006, 0.999993265, 2.08616129e-007))
  934. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
  935. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  936. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.90734863e-006, 0.815383554, -2.81639481, 0.999993205, 5.96046448e-007, -4.47034836e-008, 2.98021234e-008, 6.07371646e-007, -0.999998927, -5.96046448e-007, 0.999993205, 6.66978679e-007))
  937. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
  938. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1.18600714, 0.592998505))
  939. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-007, -1.03774309, 3.33521271, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
  940. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 1))
  941. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.296501756, 0.200000003))
  942. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.0377425, -2.81639481, -0.999993324, -1.35600567e-006, 7.45057918e-008, -4.47034942e-008, -1.49011569e-007, 0.999998868, -1.34110451e-006, 0.999993265, 2.08616129e-007))
  943. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
  944. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.592998505))
  945. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-007, -1.70486319, 3.33521271, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
  946. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
  947. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 1.0377562, 0.200000003))
  948. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-007, -2.2978766, 3.26107407, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
  949. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
  950. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.296501786, 0.200000003, 0.200000003))
  951. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.48348236, 3.81469727e-006, -2.2978785, -2.98023224e-008, -0.999999821, -0, 0.999999821, -2.98023224e-008, 0, 0, 0, 0.999999762))
  952. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.815379977, 0.741248071))
  953. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.296499252))
  954. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-007, -2.89088058, 3.48345947, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
  955. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
  956. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1.18600726, 0.200000003))
  957. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-007, -2.37198853, 3.11284637, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
  958. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
  959. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.296501786, 0.200000003, 0.200000003))
  960. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.48348236, 3.81469727e-006, -2.00137448, -2.98023224e-008, -0.999999821, -0, 0.999999821, -2.98023224e-008, 0, 0, 0, 0.999999762))
  961. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.815379977, 0.741248071))
  962. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.296501786, 0.200000003, 0.200000003))
  963. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.48348236, 3.81469727e-006, -2.5943768, -2.98023224e-008, -0.999999821, -0, 0.999999821, -2.98023224e-008, 0, 0, 0, 0.999999762))
  964. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.815379977, 0.741248071))
  965. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1.0377562, 0.296499252))
  966. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-007, -2.29787683, 3.48345947, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
  967. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 1))
  968. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 2.07551241, 0.592998505))
  969. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-007, -4.00276041, 3.33521271, 0.999993443, 1.45976469e-006, 1.94331719e-007, -7.51218181e-008, 1.49011612e-007, 0.999998868, 1.45976469e-006, -0.999993384, 2.23517361e-007))
  970. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.815379918, 1, 1))
  971. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 2.9650178, 0.889497638))
  972. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-007, -4.4475174, 3.33521271, 0.999993443, 1.45976469e-006, 1.94331719e-007, -7.51218181e-008, 1.49011612e-007, 0.999998868, 1.45976469e-006, -0.999993384, 2.23517361e-007))
  973. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 1))
  974. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.311326861, 0.296501487, 0.326149136))
  975. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, 2.00148392, -6.91413879e-006, 1, 0, 0, 0, 1, 0, 0, 0, 0.999999762))
  976. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  977. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.311326861, 1.33425784, 0.326149136))
  978. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, 9.91821289e-005, -6.91413879e-006, 1, 0, 0, 0, 1, 0, 0, 0, 0.999999762))
  979. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  980. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 2.9650178, 0.444748878))
  981. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.86102295e-006, -3.84435654, 4.01723862, 0.999993443, 1.59027059e-006, 2.6722384e-007, 2.68622188e-007, -0.258817196, 0.965924799, 1.57439217e-006, -0.965919495, -0.258818537))
  982. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.815379977, 1, 1))
  983. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.311326861, 0.296501487, 0.326149136))
  984. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, -1.85279465, -6.91413879e-006, 1, 0, 0, 0, 1, 0, 0, 0, 0.999999762))
  985. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  986. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 2.52026534, 0.200000003))
  987. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.70486307, 2.96461105, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
  988. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
  989. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 4.29927588, 0.741248131))
  990. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.86102295e-006, -4.5114727, 4.01726913, 0.999993443, 1.59027059e-006, 2.6722384e-007, 2.68622188e-007, -0.258817196, 0.965924799, 1.57439217e-006, -0.965919495, -0.258818537))
  991. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 1))
  992. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.326151937, 0.200000003, 0.355799079))
  993. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, 9.91821289e-005, -6.91413879e-006, 1, 0, 0, 0, 1, 0, 0, 0, 0.999999762))
  994. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.741254449, 1))
  995. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.311326861, 0.200000003, 0.326149136))
  996. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, 1.03784561, -6.91413879e-006, 1, 0, 0, 0, 1, 0, 0, 0, 0.999999762))
  997. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.741254449, 1))
  998. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.33425796, 0.296501786, 1.48249602))
  999. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.40934753, 3.81469727e-006, -6.91413879e-006, -2.98023224e-008, -0.999999821, -0, 0.999999821, -2.98023224e-008, 0, 0, 0, 0.999999762))
  1000. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1001. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.311326861, 0.200000003, 0.326149136))
  1002. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, -1.03752136, -6.91413879e-006, 1, 0, 0, 0, 1, 0, 0, 0, 0.999999762))
  1003. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.741254449, 1))
  1004. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.326151937, 0.296499252))
  1005. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.40927505, 2.95639038e-005, 0.444754362, -2.98023295e-008, -1, -0, 1, -2.98023295e-008, 0, 0, 0, 0.999999762))
  1006. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 1))
  1007. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.326151937, 0.296499252))
  1008. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.40908051, 0.000387191772, -6.91413879e-006, -2.98023259e-008, -0.999999523, -0, 1, -2.98023402e-008, 0, 0, 0, 0.999999285))
  1009. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 1))
  1010. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.326151937, 0.296499252))
  1011. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.96453476, 4.67300415e-005, -6.91413879e-006, -2.98023295e-008, -1, -0, 1, -2.98023295e-008, 0, 0, 0, 0.999999762))
  1012. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 1))
  1013. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.326151937, 0.296499252))
  1014. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.40927505, 2.95639038e-005, -0.444758654, -2.98023295e-008, -1, -0, 1, -2.98023295e-008, 0, 0, 0, 0.999999762))
  1015. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 1))
  1016. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.296501786, 0.200000003))
  1017. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.00191879, 0.00050163269, 0.815378904, -2.98023437e-008, -0.999999642, -0, 0.999999642, -2.98023437e-008, 0, 0, 0, 0.999999762))
  1018. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
  1019. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.444748729))
  1020. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.45595932, 0.000414848328, 1.25711417, 7.28358245e-008, -0.999999046, 2.98032496e-008, 1, 7.28358458e-008, -1.13780651e-007, 1.13780807e-007, 2.98032212e-008, 0.999998808))
  1021. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
  1022. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.296501815, 0.296501487, 0.296499223))
  1023. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, -2.74229431, -6.67572021e-006, 1, 0, 0, 0, 1, 0, 0, 0, 0.999999523))
  1024. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1025. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.296501815, 0.296501487, 0.296499223))
  1026. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, 2.74255371, -6.67572021e-006, 1, 0, 0, 0, 1, 0, 0, 0, 0.999999523))
  1027. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1028. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.296501786, 0.296501786, 0.296499252))
  1029. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.48226929e-005, 2.89077377, -2.43186951e-005, 0.999999642, 1.29942332e-008, 1.07873738e-007, -1.29943079e-008, 0.999999642, 7.15448891e-007, -1.07873717e-007, -7.15448834e-007, 0.999999762))
  1030. mesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1031. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.296501786, 0.200000003, 0.200000003))
  1032. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000374794006, -0.963628292, 4.00193787, -0.999993443, -3.16762635e-006, -1.49011381e-008, -1.49021755e-008, 8.47403953e-007, -0.999998868, 3.16762657e-006, -0.999993384, -7.8780505e-007))
  1033. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.741254449, 0.741248071))
  1034. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.296501786, 0.296501786, 0.200000003))
  1035. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000382423401, -0.88951993, -3.11242676, 0.999993205, 1.42891167e-006, -3.27825433e-007, -4.32134527e-007, 1.02892602e-006, -0.999998927, -1.47361538e-006, 0.999993265, 9.69328653e-007))
  1036. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.741248071))
  1037. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.296501786, 0.444752693, 0.200000003))
  1038. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000383377075, 0.518874645, -3.11242294, -0.999993443, -1.32620335e-006, 2.76574696e-007, 3.95783559e-007, -9.85657607e-007, 0.999998868, -1.37090683e-006, 0.999993265, 9.26059613e-007))
  1039. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.741248071))
  1040. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 1.48249602))
  1041. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.60424805, 0.000413894653, 2.51726198, 1.59275899e-007, -0.999999821, 1.49011584e-007, 1, 1.59275913e-007, -1.1378453e-007, 1.1378458e-007, 1.49011612e-007, 0.999999583))
  1042. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
  1043. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.593003631, 0.200000003))
  1044. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000409126282, -2.96186352, -3.45602417, 0.999993205, 5.70906195e-007, 5.16308319e-006, 5.08593212e-006, -2.63005495e-005, -0.999997497, -5.03489844e-007, 0.999994576, -2.12490504e-005))
  1045. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
  1046. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1047. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.45597839, 0.000414848328, 1.55362201, 1.59275089e-007, -0.999997139, -5.96043996e-008, 1, 1.59274975e-007, -1.13784445e-007, 1.13784942e-007, -5.96045808e-008, 0.999996901))
  1048. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
  1049. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.592998326))
  1050. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.45598221, 0.000413894653, 2.36899614, 1.59275146e-007, -0.999998569, -2.98022584e-008, 1, 1.59275189e-007, -1.13784601e-007, 1.137849e-007, -2.98023508e-008, 0.999998331))
  1051. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
  1052. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1053. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.45597839, 0.000414848328, 1.99837613, 1.59275089e-007, -0.99999845, -5.96045027e-008, 1, 1.59275174e-007, -1.13784559e-007, 1.13784928e-007, -5.96046306e-008, 0.999998212))
  1054. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
  1055. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.296499103))
  1056. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.45598602, 0.000414848328, 1.77599883, 1.59275174e-007, -0.999998808, -2.98022726e-008, 1, 1.59275203e-007, -1.13784644e-007, 1.13784857e-007, -2.98023366e-008, 0.999998569))
  1057. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
  1058. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.889505386, 0.200000003))
  1059. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000412940979, -3.70311022, -3.60429001, 0.999993205, 5.70906195e-007, 5.16308319e-006, 5.08593212e-006, -2.63005495e-005, -0.999997497, -5.03489844e-007, 0.999994576, -2.12490504e-005))
  1060. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
  1061. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1062. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, 1.90172958, -0.639986753, 0.999993563, 1.29944793e-008, 1.07850958e-007, -1.29944917e-008, 0.999992311, 1.25175063e-006, -1.0785029e-007, -1.07292954e-006, 0.999998868))
  1063. mesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
  1064. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.296501815, 0.593003571, 0.200000003))
  1065. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, 0.0706977844, -0.573273659, 0.999997854, 1.29939313e-008, 1.07844173e-007, -1.29939162e-008, 0.999997437, 2.38420625e-007, -1.07843974e-007, -1.78815498e-007, 0.999999464))
  1066. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.815372765))
  1067. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.296501815, 0.200000003, 0.200000003))
  1068. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, -0.596420288, -0.57327354, 0.999997854, 1.29939313e-008, 1.07844173e-007, -1.29939162e-008, 0.999997437, 2.38420625e-007, -1.07843974e-007, -1.78815498e-007, 0.999999464))
  1069. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.741254449, 0.815372765))
  1070. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.296501815, 0.741254449, 0.200000003))
  1071. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, -1.18922043, -0.57327342, 0.999997854, 1.29939313e-008, 1.07844173e-007, -1.29939162e-008, 0.999997437, 2.38420625e-007, -1.07843974e-007, -1.78815498e-007, 0.999999464))
  1072. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.815372765))
  1073. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.296501815, 0.200000003, 0.200000003))
  1074. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, 0.737804413, -0.573273778, 0.999997854, 1.29939313e-008, 1.07844173e-007, -1.29939162e-008, 0.999997437, 2.38420625e-007, -1.07843974e-007, -1.78815498e-007, 0.999999464))
  1075. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.741254449, 0.815372765))
  1076. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1077. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.62124634e-005, -1.92287064, -0.639983892, 0.999997854, 1.29942155e-008, 1.07847583e-007, -1.29942519e-008, 0.999997437, 7.15275121e-007, -1.07847377e-007, -6.55669055e-007, 0.999999464))
  1078. mesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
  1079. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.296501815, 0.741254449, 0.200000003))
  1080. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, 1.33082199, -0.573274136, 0.999993563, 1.2994124e-008, 1.07846695e-007, -1.29940725e-008, 0.999992311, 6.55663769e-007, -1.07846034e-007, -4.76846481e-007, 0.999998868))
  1081. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.815372765))
  1082.  
  1083. for _,v in pairs(m:GetChildren()) do
  1084. if v:IsA("BasePart") then
  1085. v.Transparency = 1
  1086. end
  1087. end
  1088.  
  1089. local athp = Instance.new("Attachment",Handle)
  1090. local atho = Instance.new("Attachment",Handle)
  1091.  
  1092. Character[ToolName].Handle:FindFirstChildOfClass("AlignPosition").Attachment1 = athp
  1093. Character[ToolName].Handle:FindFirstChildOfClass("AlignOrientation").Attachment1 = atho
  1094. athp.Position = Vector3.new(0,1,0.2)
  1095. atho.Rotation = Vector3.new(-132.5,90,0)
  1096.  
  1097. function attackone()
  1098. attack=true
  1099. con1=Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,10,30,math.random(10,20),"Normal",RootPart,.2,1) end)
  1100. for i=0,1,0.1 do
  1101. swait()
  1102. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(80)),.3)
  1103. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(10),math.rad(-70)),.3)
  1104. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(90), math.rad(90)), 0.3)
  1105. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(80), math.rad(-70), math.rad(0)), 0.3)
  1106. RH.C0=clerp(RH.C0,cf(1,-1,0.2)*angles(math.rad(0),math.rad(40),math.rad(20)),.3)
  1107. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
  1108. Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3)
  1109. end
  1110. so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.6)
  1111. so("http://roblox.com/asset/?id=231917871",Hitbox,1,0.8)
  1112. for i=0,1,0.1 do
  1113. swait()
  1114. local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
  1115. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  1116. local h = 5
  1117. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1118. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1119. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1120. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1121. scfr = blcf
  1122. elseif not scfr then
  1123. scfr = blcf
  1124. end
  1125. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(-80)),.3)
  1126. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(5),math.rad(70)),.3)
  1127. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.5) * angles(math.rad(0), math.rad(-70), math.rad(90)), 0.3)
  1128. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(70), math.rad(-70), math.rad(0)), 0.3)
  1129. RH.C0=clerp(RH.C0,cf(1,-1,0.2)*angles(math.rad(0),math.rad(40),math.rad(20)),.3)
  1130. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
  1131. Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3)
  1132. end
  1133. attack=false
  1134. con1:disconnect()
  1135. scfr = nil
  1136. end
  1137.  
  1138. function attacktwo()
  1139. attack=true
  1140. con1=Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,10,30,math.random(10,20),"Normal",RootPart,.2,1) end)
  1141. for i=0,1,0.1 do
  1142. swait()
  1143. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(90)),.2)
  1144. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(-80)),.3)
  1145. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(90),math.rad(90)),.1)
  1146. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(70), math.rad(-70), math.rad(0)), 0.3)
  1147.  
  1148. end
  1149.  
  1150. for i=0,1,1 do
  1151. swait()
  1152. so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.7)
  1153. so("http://www.roblox.com/asset/?id=234365573",Hitbox,1,0.7)
  1154. for i=0,1,0.1 do
  1155. swait()
  1156. local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
  1157. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  1158. local h = 5
  1159. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1160. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1161. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1162. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1163. scfr = blcf
  1164. elseif not scfr then
  1165. scfr = blcf
  1166. end
  1167. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*euler(0,0,-6*i),.3)
  1168. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(-50)),.3)
  1169. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(-10),math.rad(90)),.1)
  1170. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3)
  1171. Handleweld.C0=clerp(Handleweld.C0,cf(0,-0,0)*angles(math.rad(-50),math.rad(0),math.rad(0)),.3)
  1172. end
  1173. end
  1174. con1:disconnect()
  1175. attack=false
  1176. scfr = nil
  1177. end
  1178.  
  1179. function attackthree()
  1180. attack=true
  1181. con1=Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,10,30,math.random(10,20),"Normal",RootPart,.2,1) end)
  1182. for i=0,1,0.1 do
  1183. swait()
  1184. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-10),math.rad(0),math.rad(00)),.3)
  1185. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(00)),.3)
  1186. RW.C0=clerp(RW.C0,cf(1,0.8,-1)*angles(math.rad(150),math.rad(0),math.rad(-50)),.3)
  1187. LW.C0=clerp(LW.C0,cf(-1,0.8,-1)*angles(math.rad(150),math.rad(0),math.rad(50)),.3)
  1188. RH.C0=clerp(RH.C0,cf(1,-1,.2)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  1189. LH.C0=clerp(LH.C0,cf(-1,-1,-.2)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  1190. Handleweld.C0=clerp(Handleweld.C0,cf(-1,0,-.2)*angles(math.rad(-20),math.rad(-20),math.rad(50)),.3)
  1191. end
  1192. so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.4)
  1193. so("http://www.roblox.com/asset/?id=234365549",Hitbox,1,0.6)
  1194. for i=0,1,.1 do
  1195. swait()
  1196. local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
  1197. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  1198. local h = 5
  1199. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1200. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1201. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1202. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1203. scfr = blcf
  1204. elseif not scfr then
  1205. scfr = blcf
  1206. end
  1207. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  1208. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(-5),math.rad(00)),.3)
  1209. RW.C0=clerp(RW.C0,cf(1,0.2,-.5)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
  1210. LW.C0=clerp(LW.C0,cf(-1,0.2,-.5)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
  1211. RH.C0=clerp(RH.C0,cf(1,-1,.2)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  1212. LH.C0=clerp(LH.C0,cf(-1,-1,-.2)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  1213. Handleweld.C0=clerp(Handleweld.C0,cf(-1,0,-.2)*angles(math.rad(-20),math.rad(-20),math.rad(50)),.3)
  1214. end
  1215. attack=false
  1216. con1:disconnect()
  1217. scfr = nil
  1218. end
  1219.  
  1220. function CyanMoon()
  1221. attack=true
  1222. con1=Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,10,30,math.random(10,20),"Normal",RootPart,.2,1) end)
  1223. for i=0,1,0.1 do
  1224. swait()
  1225. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(120),math.rad(80)),.3)
  1226. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(0),math.rad(-10)),.3)
  1227. Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(-30),math.rad(-5),math.rad(0)),.3)
  1228. end
  1229. for i=1,4 do
  1230. so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.5)
  1231. so("http://roblox.com/asset/?id=28144425",Torso,1,0.8)
  1232. swait()
  1233. for i=0,1,0.1 do
  1234. swait()
  1235. local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
  1236. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  1237. local h = 5
  1238. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1239. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1240. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1241. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1242. scfr = blcf
  1243. elseif not scfr then
  1244. scfr = blcf
  1245. end
  1246. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(-40),math.rad(90)),.3)
  1247. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-60)),.3)
  1248. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,5)*euler(0,-1.5,-6*i),.3)
  1249. Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(-30),math.rad(-5),math.rad(0)),.3)
  1250. end
  1251. end
  1252. attack=false
  1253. con1:disconnect()
  1254. scfr = nil
  1255. end
  1256.  
  1257. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  1258. local prt=part("Custom",workspace,"SmoothPlastic",0,0,"Really red","Effect",vt(0.5,0.5,0.5))
  1259. prt.Anchored=true
  1260. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1261. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1262. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  1263. CF=Part.CFrame
  1264. Numbb=0
  1265. randnumb=math.random()-math.random()
  1266. for i=0,1,0.05 do
  1267. wait()
  1268. CF=CF*cf(0,1,0)
  1269. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  1270. Part.CFrame=CF*euler(Numbb,0,0)
  1271. Part.Transparency=i
  1272. Numbb=Numbb+randnumb
  1273. end
  1274. Part.Parent=nil
  1275. end),prt)
  1276. end
  1277.  
  1278. function Execution() --HEUAHUEHAUEHAUHUEAHUAEHUAHEUAHEUH
  1279. attack=true
  1280. con1=Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,90,100,math.random(10,20),"Knockdown",RootPart,.2,1) end)
  1281. for i=0,1,0.03 do
  1282. swait()
  1283. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(60)),.1)
  1284. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-60)),.1)
  1285. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(90),math.rad(120)),.1)
  1286. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(100), math.rad(0), math.rad(0)), 0.1)
  1287. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-10)),.1)
  1288. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.2)
  1289. Handleweld.C0=clerp(Handleweld.C0,cf(0,-0,.4)*angles(math.rad(0),math.rad(10),math.rad(0)),.1)
  1290. end
  1291. so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.5)
  1292. so("http://roblox.com/asset/?id=28144425",Torso,1,0.5)
  1293. hitconasdf = Hitbox.Touched:connect(function(hit)
  1294. local hum12 = hit.Parent:FindFirstChild("Humanoid")
  1295. if hum12 and not hum12:IsDescendantOf(Character) then
  1296. so('http://roblox.com/asset/?id=154965973',Hitbox,1,0.8)
  1297. for i = 1,20 do
  1298. BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
  1299. end
  1300. hitconasdf:disconnect()
  1301. end
  1302. end)
  1303. for i=0,1,0.03 do
  1304. swait()
  1305. local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
  1306. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  1307. local h = 5
  1308. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1309. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1310. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1311. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1312. scfr = blcf
  1313. elseif not scfr then
  1314. scfr = blcf
  1315. end
  1316. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
  1317. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(60)),.2)
  1318. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(-20),math.rad(70)),.2)
  1319. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.2)
  1320. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-10)),.2)
  1321. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.2)
  1322. Handleweld.C0=clerp(Handleweld.C0,cf(0,-0,.4)*angles(math.rad(0),math.rad(10),math.rad(0)),.2)
  1323. end
  1324. attack=false
  1325. con1:disconnect()
  1326. scfr = nil
  1327. pcall(function()
  1328. hitconasdf:disconnect()
  1329. end)
  1330. end
  1331.  
  1332. mouse.Button1Down:connect(function()
  1333. if attack==false then
  1334. if attacktype==1 then
  1335. attack=true
  1336. attacktype=2
  1337. attackone()
  1338. elseif attacktype==2 then
  1339. attack=true
  1340. attacktype=3
  1341. attacktwo()
  1342. elseif attacktype==3 then
  1343. attack=true
  1344. attacktype=1
  1345. attackthree()
  1346. end
  1347. end
  1348. end)
  1349.  
  1350. mouse.KeyDown:connect(function(k)
  1351. k=k:lower()
  1352. if k=='q' then
  1353. if attack==false then
  1354. CyanMoon()
  1355. end
  1356. elseif k=='e' then
  1357. if attack==false then
  1358. Execution()
  1359. end
  1360. end
  1361. end)
  1362.  
  1363.  
  1364. local sine = 0
  1365. local change = 1
  1366. local val = 0
  1367.  
  1368. while true do
  1369. swait()
  1370. sine = sine + change
  1371. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  1372. local velderp=RootPart.Velocity.y
  1373. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  1374. if equipped==true or equipped==false then
  1375. if attack==false then
  1376. idle=idle+1
  1377. else
  1378. idle=0
  1379. end
  1380. if idle>=500 then
  1381. if attack==false then
  1382. --Sheath()
  1383. end
  1384. end
  1385. if RootPart.Velocity.y > 1 and hitfloor==nil then
  1386. Anim="Jump"
  1387. if attack==false then
  1388. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1389. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1390. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(10)), 0.3)
  1391. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3)
  1392. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
  1393. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
  1394. Handleweld.C0=clerp(Handleweld.C0,cf(0,-0,.4)*angles(math.rad(85),math.rad(10),math.rad(0)),.3)
  1395. end
  1396. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  1397. Anim="Fall"
  1398. if attack==false then
  1399. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  1400. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1401. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(20)), 0.3)
  1402. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.3)
  1403. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
  1404. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
  1405. Handleweld.C0=clerp(Handleweld.C0,cf(0,-0,.4)*angles(math.rad(85),math.rad(10),math.rad(0)),.3)
  1406. end
  1407. elseif torvel<1 and hitfloor~=nil then
  1408. Anim="Idle"
  1409. if attack==false then
  1410. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(60)),.3)
  1411. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(5),math.rad(-50)),.3)
  1412. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(70), math.rad(100), math.rad(0)), 0.3)
  1413. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(-70), math.rad(0)), 0.3)
  1414. RH.C0=clerp(RH.C0,cf(1,-1,0.2)*angles(math.rad(0),math.rad(40),math.rad(20)),.3)
  1415. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
  1416. Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3)
  1417. end
  1418. elseif torvel>2 and hitfloor~=nil then
  1419. Anim="Walk"
  1420. if attack==false then
  1421. change=3
  1422. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(60)),.3)
  1423. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(10),math.rad(-50)),.3)
  1424. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(70), math.rad(100), math.rad(0)), 0.3)
  1425. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(-70), math.rad(0)), 0.3)
  1426. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(20)),.3)
  1427. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(0)),.3)
  1428. Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3)
  1429. end
  1430. end
  1431. end
  1432. if #Effects>0 then
  1433. for e=1,#Effects do
  1434. if Effects[e]~=nil then
  1435. local Thing=Effects[e]
  1436. if Thing~=nil then
  1437. local Part=Thing[1]
  1438. local Mode=Thing[2]
  1439. local Delay=Thing[3]
  1440. local IncX=Thing[4]
  1441. local IncY=Thing[5]
  1442. local IncZ=Thing[6]
  1443. if Thing[1].Transparency<=1 then
  1444. if Thing[2]=="Block1" then
  1445. Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1446. Mesh=Thing[1].Mesh
  1447. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  1448. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1449. elseif Thing[2]=="Cylinder" then
  1450. Mesh=Thing[1].Mesh
  1451. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  1452. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1453. elseif Thing[2]=="Blood" then
  1454. Mesh=Thing[7]
  1455. Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0)
  1456. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  1457. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1458. elseif Thing[2]=="Elec" then
  1459. Mesh=Thing[1].Mesh
  1460. Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9])
  1461. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1462. elseif Thing[2]=="Disappear" then
  1463. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1464. end
  1465. else
  1466. Part.Parent=nil
  1467. table.remove(Effects,e)
  1468. end
  1469. end
  1470. end
  1471. end
  1472. end
  1473. end
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