Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- good emulator = desmume
- https://mikomiko.org/files/pokemon_ss_skeggs.nds
- skeggs nuzlocke ruleset:
- * Any Pokémon that faints is considered dead, and must be released or put in the Pokémon Storage System permanently.
- * The player may only catch the first wild Pokémon encountered in each area, and none else. If the first wild Pokémon encountered faints or flees, there are no second chances. If the first encounter in the area is a double battle, the player is free to choose which of the two wild Pokémon they would like to catch but may only catch one of them. This restriction does not apply to Pokémon able to be captured during static encounters, nor to Shiny Pokémon.
- * The player must nickname all of their Pokémon, for the sake of forming stronger emotional bonds.
- * The player may only use Pokémon they have captured themselves, meaning Pokémon acquired through trading, Mystery Gifts, etc., are prohibited.
- * The player may not voluntarily reset and reload the game whenever things go wrong. Being able to do so would render all of the other rules pointless. Basically, saving is only for picking up the game later.
- * You may only heal at any town's pokecenter a maximum of three times. This is to prevent over-leveling and bring more thought to the potion economy.
- * Static spawn pokemon (like legendaries) are randomized, but legendaries MIGHT appear in the wild.
- * The starters are Clefa, Pichu, and Togepi.
- * Pokemon that require trading to level up now just require a high enough level instead.
- See this album for randomizer rules:
- https://imgur.com/a/uPnXQkx
Add Comment
Please, Sign In to add comment