Awooslayer699

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Mar 2nd, 2019
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  1. if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {}
  2. do
  3. script.Parent = owner.Character
  4. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  5. local function NewFakeEvent()
  6. local Bind = Instance.new("BindableEvent")
  7. local Fake;Fake = {Connections = {},
  8. fakeEvent=true;
  9. Connect=function(self,Func)
  10. Bind.Event:connect(Func)
  11. self.Connections[Bind] = true
  12. return setmetatable({Connected = true},{
  13. __index = function (self,Index)
  14. if Index:lower() == "disconnect" then
  15. return function() Fake.Connections[Bind] = false;self.Connected = false end
  16. end
  17. return Fake[Index]
  18. end;
  19. __tostring = function() return "Connection" end;
  20. })
  21. end}
  22. Fake.connect = Fake.Connect;return Fake;
  23. end
  24. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  25. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  26. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  27. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  28. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  29. local function TriggerEvent(self,Event,...)
  30. local Trigger = Mouse[Event]
  31. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  32. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  33. end
  34. end
  35. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  36. Event.OnServerEvent:Connect(function(FiredBy,Input)
  37. if FiredBy.Name ~= owner.Name then return end
  38. if Input.MouseEvent then
  39. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  40. else
  41. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  42. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  43. for _,Action in pairs(ContextActionService.Actions) do
  44. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  45. end
  46. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  47. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  48. end
  49. end)
  50. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  51. Event.Parent = NLS([[
  52. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  53. local Input = function(Input,gameProcessedEvent)
  54. if gameProcessedEvent then return end
  55. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  56. end
  57. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  58. local Hit,Target
  59. while wait(1/30) do
  60. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  61. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  62. end
  63. end
  64. ]],owner.Character)
  65. end
  66. RealGame = game;game = setmetatable({},{
  67. __index = function (self,Index)
  68. local Sandbox = function (Thing)
  69. if Thing:IsA("Player") then
  70. local RealPlayer = Thing
  71. return setmetatable({},{
  72. __index = function (self,Index)
  73. local Type = type(RealPlayer[Index])
  74. if Type == "function" then
  75. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  76. return function (self)return InternalData["Mouse"] end
  77. end
  78. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  79. end
  80. return RealPlayer[Index]
  81. end;
  82. __tostring = function(self) return RealPlayer.Name end
  83. })
  84. end
  85. end
  86. if RealGame[Index] then
  87. local Type = type(RealGame[Index])
  88. if Type == "function" then
  89. if Index:lower() == "getservice" or Index:lower() == "service" then
  90. return function (self,Service)
  91. local FakeServices = {
  92. ["players"] = function()
  93. return setmetatable({},{
  94. __index = function (self2,Index2)
  95. local RealService = RealGame:GetService(Service)
  96. local Type2 = type(Index2)
  97. if Type2 == "function" then
  98. return function (self,...) return RealService[Index2](RealService,...)end
  99. else
  100. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  101. return RealService[Index2]
  102. end
  103. end;
  104. __tostring = function(self) return RealGame:GetService(Service).Name end
  105. })
  106. end;
  107. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  108. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  109. ["runservice"] = function()
  110. return setmetatable({},{
  111. __index = function(self2,Index2)
  112. local RealService = RealGame:GetService(Service)
  113. local Type2 = type(Index2)
  114. if Type2 == "function" then
  115. return function (self,...) return RealService[Index2](RealService,...) end
  116. else
  117. local RunServices = {
  118. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  119. ["renderstepped"] = function() return RealService["Stepped"] end
  120. }
  121. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  122. return RealService[Index2]
  123. end
  124. end
  125. })
  126. end
  127. }
  128. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  129. return RealGame:GetService(Service)
  130. end
  131. end
  132. return function (self,...) return RealGame[Index](RealGame,...) end
  133. else
  134. if game:GetService(Index) then return game:GetService(Index) end
  135. return RealGame[Index]
  136. end
  137. end
  138. return nil
  139. end
  140. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob")
  141.  
  142. local p = game.Players.LocalPlayer
  143. local char = p.Character
  144. local hed = char.Head
  145. local LocalPlayer = p
  146.  
  147. local naeeym = Instance.new("BillboardGui",char)
  148. naeeym.Size = UDim2.new(0,100,0,40)
  149. naeeym.StudsOffset = Vector3.new(0,5,0)
  150. naeeym.Adornee = char.Head
  151. local tecks = Instance.new("TextLabel",naeeym)
  152. tecks.BackgroundTransparency = 1
  153. tecks.BorderSizePixel = 0
  154. tecks.Text = LocalPlayer.Name
  155. tecks.Font = "ArialBold"
  156. tecks.FontSize = "Size24"
  157. tecks.TextStrokeTransparency = 0
  158. tecks.TextStrokeColor3 = Color3.new(0,0,0)
  159. tecks.TextColor3 = Color3.new(255,255,255)
  160. tecks.Size = UDim2.new(1,0,0.5,0)
  161.  
  162. local Player = game.Players.localPlayer
  163. local Character = p.Character
  164. local LeftArm2 = Character["Left Arm"]
  165. local RightArm2 = Character["Right Arm"]
  166. local LeftLeg2 = Character["Left Leg"]
  167. local RightLeg2 = Character["Right Leg"]
  168. local Head2 = Character.Head
  169. local Torso2 = Character.Torso
  170.  
  171. --created by SoldierJoao
  172. --Credits to metabee for the knives edit
  173. cut = Instance.new("Sound", Character)
  174. cut.SoundId = "https://www.roblox.com/asset/?id=97095069"
  175. cut.Volume = 1.5
  176. thri = Instance.new("Sound", Character)
  177. thri.SoundId = "https://www.roblox.com/asset/?id=186311262"
  178. thri.Volume = 2.5
  179. WRY = Instance.new("Sound", Character)
  180. WRY.SoundId = "https://www.roblox.com/asset/?id=276152532"
  181. WRY.Volume = 5
  182.  
  183. local Players=game:service'Players'
  184. local Player=Players.LocalPlayer
  185. local Mouse=Player:GetMouse''
  186. local RenderStepped=game:service'RunService'.RenderStepped
  187.  
  188. local MeshId='http://www.roblox.com/asset?id=202083123'
  189. local TextureId='http://www.roblox.com/asset/?id=189436355'
  190.  
  191. local BeeSpeed= 100
  192.  
  193. local QHold=false
  194. local EHold=false
  195.  
  196. Mouse.Button1Down:connect(function()
  197. cut:Play()
  198. if Mouse.Target then
  199. local Bee=Instance.new('Part',Player.Character)
  200. Bee.CanCollide=false
  201. Bee.Size=Vector3.new(2,2,2)
  202. Bee.CFrame=Player.Character.Torso.CFrame
  203. local BeeMesh=Instance.new('SpecialMesh',Bee)
  204. BeeMesh.MeshType='FileMesh'
  205. BeeMesh.MeshId=MeshId
  206. BeeMesh.TextureId=TextureId
  207. BeeMesh.Scale=Vector3.new(1,1,1)
  208. local BodyVel=Instance.new('BodyVelocity',Bee)
  209. BodyVel.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  210. local BodyGyro=Instance.new('BodyGyro',Bee)
  211. BodyGyro.maxTorque=Vector3.new(math.huge,math.huge,math.huge)
  212. BodyGyro.P=2e4
  213. coroutine.wrap(function()
  214. RenderStepped:connect(function()
  215. BodyGyro.cframe=CFrame.new(Bee.Position,Mouse.Hit.p)
  216. BodyVel.velocity=Bee.CFrame.lookVector*BeeSpeed
  217. end)
  218. end)()
  219. Bee.Touched:connect(function(p)
  220. if p.Parent~=Player.Character and p.Parent:FindFirstChild'Humanoid'then
  221. p.Parent:BreakJoints()
  222. Bee:Destroy''
  223. thri:Play()
  224. end
  225. end)
  226. end
  227. end)
  228.  
  229.  
  230. Mouse.KeyDown:connect(function(k)
  231. local Key=k:lower''
  232. if Key=='q'then
  233. QHold=true
  234. elseif Key=='e'then
  235. EHold=true
  236. end
  237. end)
  238.  
  239. Mouse.KeyUp:connect(function(k)
  240. local Key=k:lower''
  241. if Key=='q'then
  242. QHold=false
  243. elseif Key=='e'then
  244. EHold=false
  245. end
  246. end)
  247.  
  248. coroutine.wrap(function()
  249. RenderStepped:connect(function()
  250. if QHold then
  251. if BeeSpeed>0 then
  252. BeeSpeed=BeeSpeed-1
  253. end
  254. elseif EHold then
  255. BeeSpeed=BeeSpeed+1
  256. end
  257. end)
  258. end)()
  259.  
  260.  
  261.  
  262.  
  263. mse = Player:GetMouse()
  264.  
  265. sound = Instance.new("Sound", Character)
  266. sound.SoundId = "https://www.roblox.com/asset/?id=290807425"
  267. sound.Volume = 2.5
  268. sound2 = Instance.new("Sound", Character)
  269. sound2.SoundId = "https://www.roblox.com/asset/?id=290810519"
  270. sound2.Volume = 2.5
  271. sound3 = Instance.new("Sound", Character)
  272. sound3.SoundId = "https://www.roblox.com/asset/?id=290807377"
  273. sound3.Volume = 1.8
  274. sound4 = Instance.new("Sound", Character)
  275. sound4.SoundId = "https://www.roblox.com/asset/?id=290807397"
  276. sound4.Volume = 2
  277. TSTheme = Instance.new("Sound", Character)
  278. TSTheme.SoundId = "https://www.roblox.com/asset/?id=172374380"
  279. TSTheme.Volume = 2
  280. canworld = true
  281. mse.KeyDown:connect(function(key)
  282. key = key:lower()
  283. if key == "t" then
  284. if canworld == false then return end
  285. if canworld then
  286. canworld = false
  287. sound3:Play()
  288. tecks.Text = "THE WORLD STOP TIME!"
  289. wait(2)
  290. tecks.Text = LocalPlayer.Name
  291. sound:Play()
  292. sound4:Play()
  293. TSTheme:Play()
  294.  
  295. local function spawnpart()
  296. sphere = Instance.new("Part")
  297. --game.Debris:AddItem(sphere,3)
  298. local sm = Instance.new("SpecialMesh", sphere)
  299. sm.MeshType = "Sphere"
  300. sphere.Transparency = 0.5
  301. sphere.Anchored = true
  302. sphere.CanCollide = false
  303. sphere.Material = "Neon"
  304. sphere.BrickColor = BrickColor.new("Black")
  305. end
  306.  
  307. local function weld(lol)
  308. local weld = Instance.new("Weld", Player.Character.Torso)
  309. weld.Part0 = Player.Character.Torso
  310. weld.Part1 = lol
  311. weld.C0 = Player.Character.Torso.CFrame:inverse()
  312. weld.C1 = lol.CFrame:inverse()
  313. end
  314. wait()
  315. spawnpart()
  316. for i, v in pairs(game.Players:GetChildren()) do
  317. t = v.Character:FindFirstChild("Torso")
  318. if t then
  319. t.Anchored = true
  320. Player.Character:FindFirstChild("Torso").Anchored = false
  321. end
  322. RA = v.Character:FindFirstChild("Right Arm")
  323. if RA then
  324. RA.Anchored = true
  325. Player.Character:FindFirstChild("Right Arm").Anchored = false
  326. end
  327. LA = v.Character:FindFirstChild("Left Arm")
  328. if LA then
  329. LA.Anchored = true
  330. Player.Character:FindFirstChild("Left Arm").Anchored = false
  331. end
  332. RL = v.Character:FindFirstChild("Right Leg")
  333. if RL then
  334. RL.Anchored = true
  335. Player.Character:FindFirstChild("Right Leg").Anchored = false
  336. end
  337. LL = v.Character:FindFirstChild("Left Leg")
  338. if LL then
  339. LL.Anchored = true
  340. Player.Character:FindFirstChild("Left Leg").Anchored = false
  341. end
  342. end
  343. weld(sphere)
  344. cce = Instance.new("ColorCorrectionEffect", game.Lighting)
  345. cce.Saturation = -5
  346. --game.Debris:AddItem(cce, 5)
  347. sphere.Parent = Character.Torso
  348. for i = 1,3 do
  349. sphere.Size = sphere.Size + Vector3.new(50,50,50)
  350. wait()
  351. end
  352. wait()
  353. sphere:Destroy()
  354. BeeSpeed = 0
  355. cce.Saturation = -0.1
  356. wait(0.3)
  357. cce.Saturation = -0.2
  358. wait(0.3)
  359. cce.Saturation = -0.3
  360. wait(0.2)
  361. cce.Saturation = -1.5
  362. wait()
  363. end
  364. end
  365. end
  366. )
  367.  
  368. tecks.Text = LocalPlayer.Name
  369.  
  370. mse.KeyDown:connect(function(key)
  371. key = key:lower()
  372. if key == "y" then
  373. canworld = true
  374. tecks.Text = "Time continues moving again."
  375. sound2:Play()
  376. wait()
  377. BeeSpeed = 1
  378. cce.Saturation = -1.3
  379. wait(0.5)
  380. BeeSpeed = 1.2
  381. cce.Saturation = -0.5
  382. wait(0.5)
  383. BeeSpeed = 1.4
  384. cce.Saturation = -0.4
  385. wait(0.3)
  386. BeeSpeed = 1.5
  387. cce.Saturation = -0.2
  388. wait(0.2)
  389. cce.Saturation = 0
  390.  
  391. for i, v in pairs(game.Players:GetChildren()) do
  392. t = v.Character:FindFirstChild("Torso")
  393. if t then
  394. t.Anchored = false
  395. end
  396. RA = v.Character:FindFirstChild("Right Arm")
  397. if RA then
  398. RA.Anchored = false
  399. end
  400. LA = v.Character:FindFirstChild("Left Arm")
  401. if LA then
  402. LA.Anchored = false
  403. end
  404. RL = v.Character:FindFirstChild("Right Leg")
  405. if RL then
  406. RL.Anchored = false
  407. end
  408. LL = v.Character:FindFirstChild("Left Leg")
  409. if LL then
  410. LL.Anchored = false
  411. end
  412. end
  413. BeeSpeed = 100
  414. tecks.Text = LocalPlayer.Name
  415. TSTheme:Stop()
  416. end
  417. end)
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