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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using System.Threading;
- namespace SlavScriptsAC
- {
- class Program
- {
- //Health
- public static int PlayerBase = 0x509B74;
- public static int Health = 0xF8;
- //Armor
- public static int Armor = 0xFC;
- //Pistol Ammo
- public static int PAmmo = 0x13C;
- //Carbine Ammo
- public static int CAmmo = 0x140;
- //Shotgun Ammo
- public static int SGAmmo = 0x144;
- //Machine Gun Ammo
- public static int MGAmmo = 0x148;
- //Sniper Ammo
- public static int SAmmo = 0x14C;
- //Assault Rifle Ammo
- public static int ARAmmo = 0x150;
- //Grenade Ammo
- public static int GAmmo = 0x158;
- //Knife Time Limit
- public static int TBK = 0x160;
- //Fast Reload
- public static int PT = 0x164;
- public static int CT = 0x168;
- public static int SGT = 0x16C;
- public static int MGT = 0x170;
- public static int ST = 0x174;
- public static int ART = 0x178;
- public static int GT = 0x180;
- static void Main(string[] args)
- {
- VAMemory vam = new VAMemory("ac_client");
- Console.WriteLine("---SlavScripts v2.0---");
- Console.WriteLine("");
- Console.WriteLine("[1] Godmode");
- Console.WriteLine("[2] Infinite Armor");
- Console.WriteLine("");
- Console.WriteLine("[3] Infinite Pistol Ammo");
- Console.WriteLine("[4] Infinite Carbine Ammo");
- Console.WriteLine("[5] Infinite Shotgun Ammo");
- Console.WriteLine("[6] Infinite Machine Gun Ammo");
- Console.WriteLine("[7] Infinite Sniper Ammo");
- Console.WriteLine("[8] Infinite Assault Rifle Ammo");
- Console.WriteLine("[9] Infinite Grenades");
- Console.WriteLine("");
- Console.WriteLine("[10] No Knife Limit");
- Console.WriteLine("[11] Fast Pistol");
- Console.WriteLine("[12] Fast Carbine");
- Console.WriteLine("[13] Fast Shotgun");
- Console.WriteLine("[14] Fast Machine Gun");
- Console.WriteLine("[15] Fast Sniper");
- Console.WriteLine("[16] Fast Assault Rifle");
- Console.WriteLine("[17] Fast Grenades");
- string answer = "";
- answer = Console.ReadLine();
- if (answer == "1")
- {
- int LocalPlayer = vam.ReadInt32((IntPtr)PlayerBase);
- while (true)
- {
- int address = LocalPlayer + Health;
- vam.WriteInt32((IntPtr)address, 6969);
- }
- }
- if (answer == "2")
- {
- int LocalPlayer = vam.ReadInt32((IntPtr)PlayerBase);
- while (true)
- {
- int address = LocalPlayer + Armor;
- vam.WriteInt32((IntPtr)address, 6969);
- }
- }
- if (answer == "3")
- {
- int LocalPlayer = vam.ReadInt32((IntPtr)PlayerBase);
- while (true)
- {
- int address = LocalPlayer + PAmmo;
- vam.WriteInt32((IntPtr)address, 69);
- }
- }
- if (answer == "4")
- {
- int LocalPlayer = vam.ReadInt32((IntPtr)PlayerBase);
- while (true)
- {
- int address = LocalPlayer + CAmmo;
- vam.WriteInt32((IntPtr)address, 69);
- }
- }
- if (answer == "5")
- {
- int LocalPlayer = vam.ReadInt32((IntPtr)PlayerBase);
- while (true)
- {
- int address = LocalPlayer + SGAmmo;
- vam.WriteInt32((IntPtr)address, 69);
- }
- }
- if (answer == "6")
- {
- int LocalPlayer = vam.ReadInt32((IntPtr)PlayerBase);
- while (true)
- {
- int address = LocalPlayer + MGAmmo;
- vam.WriteInt32((IntPtr)address, 69);
- }
- }
- if (answer == "7")
- {
- int LocalPlayer = vam.ReadInt32((IntPtr)PlayerBase);
- while (true)
- {
- int address = LocalPlayer + SAmmo;
- vam.WriteInt32((IntPtr)address, 69);
- }
- }
- if (answer == "8")
- {
- int LocalPlayer = vam.ReadInt32((IntPtr)PlayerBase);
- while (true)
- {
- int address = LocalPlayer + ARAmmo;
- vam.WriteInt32((IntPtr)address, 69);
- }
- }
- if (answer == "9")
- {
- int LocalPlayer = vam.ReadInt32((IntPtr)PlayerBase);
- while (true)
- {
- int address = LocalPlayer + GAmmo;
- vam.WriteInt32((IntPtr)address, 69);
- }
- }
- if (answer == "10")
- {
- int LocalPlayer = vam.ReadInt32((IntPtr)PlayerBase);
- while (true)
- {
- int address = LocalPlayer + TBK;
- vam.WriteInt32((IntPtr)address, 1);
- }
- }
- if (answer == "11")
- {
- int LocalPlayer = vam.ReadInt32((IntPtr)PlayerBase);
- while (true)
- {
- int address = LocalPlayer + PT;
- vam.WriteInt32((IntPtr)address, 0);
- }
- }
- if (answer == "12")
- {
- int LocalPlayer = vam.ReadInt32((IntPtr)PlayerBase);
- while (true)
- {
- int address = LocalPlayer + CT;
- vam.WriteInt32((IntPtr)address, 0);
- }
- }
- if (answer == "13")
- {
- int LocalPlayer = vam.ReadInt32((IntPtr)PlayerBase);
- while (true)
- {
- int address = LocalPlayer + SGT;
- vam.WriteInt32((IntPtr)address, 0);
- }
- }
- if (answer == "14")
- {
- int LocalPlayer = vam.ReadInt32((IntPtr)PlayerBase);
- while (true)
- {
- int address = LocalPlayer + MGT;
- vam.WriteInt32((IntPtr)address, 0);
- }
- }
- if (answer == "15")
- {
- int LocalPlayer = vam.ReadInt32((IntPtr)PlayerBase);
- while (true)
- {
- int address = LocalPlayer + ST;
- vam.WriteInt32((IntPtr)address, 0);
- }
- }
- if (answer == "16")
- {
- int LocalPlayer = vam.ReadInt32((IntPtr)PlayerBase);
- while (true)
- {
- int address = LocalPlayer + ART;
- vam.WriteInt32((IntPtr)address, 0);
- }
- }
- if (answer == "17")
- {
- int LocalPlayer = vam.ReadInt32((IntPtr)PlayerBase);
- while (true)
- {
- int address = LocalPlayer + GT;
- vam.WriteInt32((IntPtr)address, 0);
- }
- }
- }
- }
- }
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