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- class FPPPawn_ZedFleshpoundKing extends KFPawn_ZedFleshpoundKing;
- var KFAIWaveInfo FleshpoundKingPhaseOneSquad;
- var KFAIWaveInfo FleshpoundKingPhaseTwoSquad;
- var KFAIWaveInfo FleshpoundKingPhaseThreeSquad;
- var KFAIWaveInfo FleshpoundKingPhaseFourSquad;
- defaultproperties
- {
- Begin Object Class=KFAIWaveInfo Name=FleshpoundKingPhaseOneSquadInfo
- Begin Object Class=KFAISpawnSquad Name=FleshpoundKingSquadOne
- MonsterList.Add((CustomClass=class'FleshpoundParty.KFPawn_ZedFleshpoundMini_Minion',Num=9))
- MonsterList.Add((CustomClass=class'FleshpoundParty.KFPawn_ZedFleshpound_Regular',Num=3))
- End Object
- Squads.Add(FleshpoundKingSquadOne)
- MaxAI=12
- bRecycleWave=false
- End Object
- FleshpoundKingPhaseOneSquad=FleshpoundKingPhaseOneSquadInfo
- Begin Object Class=KFAIWaveInfo Name=FleshpoundKingPhaseTwoSquadInfo
- Begin Object Class=KFAISpawnSquad Name=FleshpoundKingSquadTwo
- MonsterList.Add((CustomClass=class'FleshpoundParty.KFPawn_ZedFleshpoundMini_Minion',Num=8))
- MonsterList.Add((CustomClass=class'FleshpoundParty.KFPawn_ZedFleshpound_Regular',Num=4))
- End Object
- Squads.Add(FleshpoundKingSquadTwo)
- MaxAI=12
- bRecycleWave=false
- End Object
- FleshpoundKingPhaseTwoSquad=FleshpoundKingPhaseTwoSquadInfo
- Begin Object Class=KFAIWaveInfo Name=FleshpoundKingPhaseThreeSquadInfo
- Begin Object Class=KFAISpawnSquad Name=FleshpoundKingSquadThree
- MonsterList.Add((CustomClass=class'FleshpoundParty.KFPawn_ZedFleshpoundMini_Minion',Num=7))
- MonsterList.Add((CustomClass=class'FleshpoundParty.KFPawn_ZedFleshpound_Regular',Num=5))
- End Object
- Squads.Add(FleshpoundKingSquadThree)
- MaxAI=12
- bRecycleWave=false
- End Object
- FleshpoundKingPhaseThreeSquad=FleshpoundKingPhaseThreeSquadInfo
- Begin Object Class=KFAIWaveInfo Name=FleshpoundKingPhaseFourSquadInfo
- Begin Object Class=KFAISpawnSquad Name=FleshpoundKingSquadFour
- MonsterList.Add((CustomClass=class'FleshpoundParty.KFPawn_ZedFleshpoundMini_Minion',Num=6))
- MonsterList.Add((CustomClass=class'FleshpoundParty.KFPawn_ZedFleshpound_Regular',Num=6))
- End Object
- Squads.Add(FleshpoundKingSquadFour)
- MaxAI=12
- bRecycleWave=false
- End Object
- FleshpoundKingPhaseFourSquad=FleshpoundKingPhaseFourSquadInfo
- }
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