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- Total: 55 Footmen, 40 Pikemen, 50 Archers, 20 Crossbowmen, 5 Knights, 45 Bandit Rogues, 40 City Guards (Dawnholme)
- -10/10 Elite Royal Foot Guards
- -20/20 Veteran Footmen
- -10/10 Elite Archers
- -30/30 Regular Archers
- -20/20 Kul Tiran Swashbucklers, Regular Pikemen
- -4/5 Knights of Gravis, Regular Knights
- -15/15 Benedict's Blood Alley Boys, Veteran Footmen
- -20/20 Regular Pikemen
- -10/10 Veteran Archers
- -15/15 Sir Alan Radan's Men, Regular Bandit Rogues
- -20/20 Lyion's Rogues, Regular Bandit Rogues
- -20/20 Veteran Crossbowmen
- -10/10 Regular Footmen
- -10/10 Regular Bandit Rogues
- -40/40 City Guards
- Going from the squad counts and their presumed supply cost
- (Troops that had 15 men, Benedict and Radan, counted as 1.5 here)
- 1, 2, 1, 3, 2, 3 (Knights), 1.5, 2, 1, 1.5, 2, 2, 1, 1, 0
- 24 Supply
- Boyd Upkeep 2 Wealth per Season
- Luke Williams Upkeep 1 Wealth and 1 Supply per Season.
- Madam Martin 3 Supply per season
- 28
- Stables, -1 Supply per Season
- Barracks, -2 Supply per Season,
- -31 Supply per season
- .
- Supply Incomes
- -The Headland, the town of Dawnholme
- Plains and Forest
- 2 (or 3?) -Garside Homestead/Noble Manor
- -Town Hall
- 4 -Farming Estates
- 2 -Windmill
- 1 -Herbalist's Hut
- 1 -Hunting Lodge
- -Barracks
- -Scout Towers
- -Lumbermill
- 2 -Improved Blacksmith
- -Stables
- 1 -Leatherworker's Workshop
- 13 Supply, 2 Wealth
- -Southern Alterac Mountains
- Mountains, Silver and Lead Ore
- -Silver and Lead Mine Complex
- -Scout Tower
- 8 Wealth
- -Darrow Hill
- Plains and Forest, Iron Ore
- 1 -Herbalist's Hut
- 1 -Hunting Lodge
- 1 -Farms
- -Iron Mine
- 1 -Leatherworker's Workshop
- -Lumbermill
- 2 -Windmill
- 6 Supply, 4 Wealth
- -Gavin’s Naze
- Plains and Forest
- 1 -Herbalist's Hut
- 1 -Hunting Lodge
- 1 -Farms
- -Lumbermill
- 1 -Leatherworker's Workshop
- 2 -Windmill
- 6 Supply, 2 Wealth
- -Sofera's Naze
- Plains and Forest
- 1 -Hunting Lodge
- 1 -Farms
- -Lumbermill
- 1 -Leatherworker's Workshop
- 3 Supply, 2 Wealth
- -Strahnbrad Hills
- Forest, Oil
- 1 -Hunting Lodge
- 1 -Farms
- 2 Supply
- 13
- 6
- 6
- 3
- 2
- ----
- 30 Supply (and 18 Wealth)
- The 2 mines give a supply each from the Wiklish invention.
- 32 Supply per season. With what appears to be -31 Supply per season as our costs.
- 2 wealth for Boyd and 1 for Williams per season. So thats -3 Wealth per season and spot on at 15 Wealth income.
- 33 Supply per season if the Garside Homestead plus Noble Manor should be 3 supply gain and not 2.
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