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May 24th, 2025
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  1. Total: 55 Footmen, 40 Pikemen, 50 Archers, 20 Crossbowmen, 5 Knights, 45 Bandit Rogues, 40 City Guards (Dawnholme)
  2. -10/10 Elite Royal Foot Guards
  3. -20/20 Veteran Footmen
  4. -10/10 Elite Archers
  5. -30/30 Regular Archers
  6. -20/20 Kul Tiran Swashbucklers, Regular Pikemen
  7. -4/5 Knights of Gravis, Regular Knights
  8. -15/15 Benedict's Blood Alley Boys, Veteran Footmen
  9. -20/20 Regular Pikemen
  10. -10/10 Veteran Archers
  11. -15/15 Sir Alan Radan's Men, Regular Bandit Rogues
  12. -20/20 Lyion's Rogues, Regular Bandit Rogues
  13. -20/20 Veteran Crossbowmen
  14. -10/10 Regular Footmen
  15. -10/10 Regular Bandit Rogues
  16. -40/40 City Guards
  17.  
  18. Going from the squad counts and their presumed supply cost
  19. (Troops that had 15 men, Benedict and Radan, counted as 1.5 here)
  20. 1, 2, 1, 3, 2, 3 (Knights), 1.5, 2, 1, 1.5, 2, 2, 1, 1, 0
  21.  
  22. 24 Supply
  23.  
  24. Boyd Upkeep 2 Wealth per Season
  25. Luke Williams Upkeep 1 Wealth and 1 Supply per Season.
  26. Madam Martin 3 Supply per season
  27.  
  28. 28
  29.  
  30. Stables, -1 Supply per Season
  31. Barracks, -2 Supply per Season,
  32.  
  33. -31 Supply per season
  34.  
  35. .
  36. Supply Incomes
  37. -The Headland, the town of Dawnholme
  38. Plains and Forest
  39. 2 (or 3?) -Garside Homestead/Noble Manor
  40. -Town Hall
  41. 4 -Farming Estates
  42. 2 -Windmill
  43. 1 -Herbalist's Hut
  44. 1 -Hunting Lodge
  45. -Barracks
  46. -Scout Towers
  47. -Lumbermill
  48. 2 -Improved Blacksmith
  49. -Stables
  50. 1 -Leatherworker's Workshop
  51.  
  52. 13 Supply, 2 Wealth
  53.  
  54.  
  55. -Southern Alterac Mountains
  56. Mountains, Silver and Lead Ore
  57. -Silver and Lead Mine Complex
  58. -Scout Tower
  59. 8 Wealth
  60.  
  61. -Darrow Hill
  62. Plains and Forest, Iron Ore
  63. 1 -Herbalist's Hut
  64. 1 -Hunting Lodge
  65. 1 -Farms
  66. -Iron Mine
  67. 1 -Leatherworker's Workshop
  68. -Lumbermill
  69. 2 -Windmill
  70.  
  71. 6 Supply, 4 Wealth
  72.  
  73. -Gavin’s Naze
  74. Plains and Forest
  75. 1 -Herbalist's Hut
  76. 1 -Hunting Lodge
  77. 1 -Farms
  78. -Lumbermill
  79. 1 -Leatherworker's Workshop
  80. 2 -Windmill
  81.  
  82. 6 Supply, 2 Wealth
  83.  
  84. -Sofera's Naze
  85. Plains and Forest
  86. 1 -Hunting Lodge
  87. 1 -Farms
  88. -Lumbermill
  89. 1 -Leatherworker's Workshop
  90.  
  91. 3 Supply, 2 Wealth
  92.  
  93. -Strahnbrad Hills
  94. Forest, Oil
  95. 1 -Hunting Lodge
  96. 1 -Farms
  97.  
  98. 2 Supply
  99.  
  100. 13
  101. 6
  102. 6
  103. 3
  104. 2
  105. ----
  106. 30 Supply (and 18 Wealth)
  107.  
  108. The 2 mines give a supply each from the Wiklish invention.
  109. 32 Supply per season. With what appears to be -31 Supply per season as our costs.
  110. 2 wealth for Boyd and 1 for Williams per season. So thats -3 Wealth per season and spot on at 15 Wealth income.
  111.  
  112. 33 Supply per season if the Garside Homestead plus Noble Manor should be 3 supply gain and not 2.
  113.  
  114.  
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