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- client.Entity.Level = 140;
- Database.DataHolder.GetStats(client.Entity.Class, client.Entity.Level, client);
- client.CalculateStatBonus();
- client.CalculateHPBonus();
- client.GemAlgorithm();
- #region New Created
- #region Trojan //Ok full
- if (client.Entity.Class >= 10 && client.Entity.Class <= 15)
- {
- client.Entity.Class = 15;
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 130309,//Roupa
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 3599,
- Position = ConquerItem.Armor,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Armor);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 10 && client.Entity.Class <= 15)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 480439,//Club
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.RightWeapon,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.RightWeapon);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 10 && client.Entity.Class <= 15)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 410439,//blade
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.LeftWeapon,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.LeftWeapon);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 10 && client.Entity.Class <= 15)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 118309,//Coronet
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Head,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Head);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 10 && client.Entity.Class <= 15)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 120269,//Neck
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Necklace,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Necklace);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 10 && client.Entity.Class <= 15)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 150269,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Ring,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Ring);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 10 && client.Entity.Class <= 15)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 160229,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Boots,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Boots);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 10 && client.Entity.Class <= 15)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 201009,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 0,
- Bless = 0,
- SocketOne = Game.Enums.Gem.SuperThunderGem,
- SocketTwo = Game.Enums.Gem.SuperThunderGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Fan,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Fan);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 10 && client.Entity.Class <= 15)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 202009,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 0,
- Bless = 0,
- SocketOne = Game.Enums.Gem.SuperGloryGem,
- SocketTwo = Game.Enums.Gem.SuperGloryGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Tower,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Tower);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 10 && client.Entity.Class <= 15)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 203009,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 0,
- Bless = 0,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.SteedCrop,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.SteedCrop);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 10 && client.Entity.Class <= 15)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 2100055,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 0,
- Enchant = 0,
- Bless = 0,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Bottle,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Bottle);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 10 && client.Entity.Class <= 15)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 183385,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 0,
- Enchant = 0,
- Bless = 0,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Garment,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Garment);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- #endregion
- #region Warrior ok full
- if (client.Entity.Class >= 20 && client.Entity.Class <= 25)
- {
- client.Entity.Class = 25;
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 131309,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 3599,
- Position = ConquerItem.Armor,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Armor);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 20 && client.Entity.Class <= 25)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 141309,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 3599,
- Position = ConquerItem.Head,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Armor);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 20 && client.Entity.Class <= 25)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 561439,//wand
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 1599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.RightWeapon,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.RightWeapon);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 20 && client.Entity.Class <= 25)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 120269,//Neck
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Necklace,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Necklace);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 20 && client.Entity.Class <= 25)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 150269,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Ring,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Ring);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 20 && client.Entity.Class <= 25)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 160229,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Boots,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Boots);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 20 && client.Entity.Class <= 25)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 201009,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 0,
- Bless = 0,
- SocketOne = Game.Enums.Gem.SuperThunderGem,
- SocketTwo = Game.Enums.Gem.SuperThunderGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Fan,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Fan);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 20 && client.Entity.Class <= 25)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 202009,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 0,
- Bless = 0,
- SocketOne = Game.Enums.Gem.SuperGloryGem,
- SocketTwo = Game.Enums.Gem.SuperGloryGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Tower,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Tower);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 20 && client.Entity.Class <= 25)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 203009,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 0,
- Bless = 0,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.SteedCrop,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.SteedCrop);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 20 && client.Entity.Class <= 25)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 2100055,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 0,
- Enchant = 0,
- Bless = 0,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Bottle,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Bottle);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 20 && client.Entity.Class <= 25)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 183385,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 0,
- Enchant = 0,
- Bless = 0,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Garment,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Garment);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- #endregion
- #region Archer ok full
- if (client.Entity.Class >= 40 && client.Entity.Class <= 41)
- {
- client.Entity.Class = 45;
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 133309,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 3599,
- Position = ConquerItem.Armor,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Armor);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 40 && client.Entity.Class <= 45)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 500429,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 1599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.RightWeapon,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.RightWeapon);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 40 && client.Entity.Class <= 45)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 113309,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 1599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Head,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.RightWeapon);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 40 && client.Entity.Class <= 45)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 120269,//Neck
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Necklace,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Necklace);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 40 && client.Entity.Class <= 45)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 150269,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Ring,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Ring);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 40 && client.Entity.Class <= 45)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 160229,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Boots,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Boots);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 40 && client.Entity.Class <= 45)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 201009,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 0,
- Bless = 0,
- SocketOne = Game.Enums.Gem.SuperThunderGem,
- SocketTwo = Game.Enums.Gem.SuperThunderGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Fan,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Fan);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 40 && client.Entity.Class <= 45)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 202009,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 0,
- Bless = 0,
- SocketOne = Game.Enums.Gem.SuperGloryGem,
- SocketTwo = Game.Enums.Gem.SuperGloryGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Tower,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Tower);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 40 && client.Entity.Class <= 45)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 203009,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 0,
- Bless = 0,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.SteedCrop,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.SteedCrop);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 40 && client.Entity.Class <= 45)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 2100055,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 0,
- Enchant = 0,
- Bless = 0,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Bottle,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Bottle);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 40 && client.Entity.Class <= 45)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 183385,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 0,
- Enchant = 0,
- Bless = 0,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Garment,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Garment);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- #endregion
- #region Pirete
- if (client.Entity.Class >= 70 && client.Entity.Class <= 75)
- {
- client.Entity.Class = 75;
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 139309,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 3599,
- Position = ConquerItem.Armor,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Armor);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 70 && client.Entity.Class <= 75)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 611439,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 1599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.RightWeapon,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.RightWeapon);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 70 && client.Entity.Class <= 75)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 612439,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 1599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.LeftWeapon,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.LeftWeapon);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 70 && client.Entity.Class <= 75)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 144309,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 1599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Head,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Head);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 70 && client.Entity.Class <= 75)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 120269,//Neck
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Necklace,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Necklace);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 70 && client.Entity.Class <= 75)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 150269,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Ring,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Ring);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 70 && client.Entity.Class <= 75)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 160229,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Boots,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Boots);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 70 && client.Entity.Class <= 75)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 201009,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 0,
- Bless = 0,
- SocketOne = Game.Enums.Gem.SuperThunderGem,
- SocketTwo = Game.Enums.Gem.SuperThunderGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Fan,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Fan);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 70 && client.Entity.Class <= 75)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 202009,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 0,
- Bless = 0,
- SocketOne = Game.Enums.Gem.SuperGloryGem,
- SocketTwo = Game.Enums.Gem.SuperGloryGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Tower,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Tower);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 70 && client.Entity.Class <= 75)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 203009,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 0,
- Bless = 0,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.SteedCrop,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.SteedCrop);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 70 && client.Entity.Class <= 75)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 2100055,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 0,
- Enchant = 0,
- Bless = 0,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Bottle,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Bottle);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 70 && client.Entity.Class <= 75)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 183385,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 0,
- Enchant = 0,
- Bless = 0,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Garment,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Garment);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- #endregion
- #region Monk
- if (client.Entity.Class >= 60 && client.Entity.Class <= 65)
- {
- client.Entity.Class = 65;
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 136309,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 3599,
- Position = ConquerItem.Armor,
- ////Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Armor);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 60 && client.Entity.Class <= 65)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 610438,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 1599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.RightWeapon,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.RightWeapon);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 60 && client.Entity.Class <= 65)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 610438,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 1599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.LeftWeapon,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.LeftWeapon);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 60 && client.Entity.Class <= 65)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 143309,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 1599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Head,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Head);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 60 && client.Entity.Class <= 65)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 120269,//Neck
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Necklace,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Necklace);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 60 && client.Entity.Class <= 65)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 150269,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Ring,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Ring);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 60 && client.Entity.Class <= 65)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 160229,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Boots,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Boots);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 60 && client.Entity.Class <= 65)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 201009,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 0,
- Bless = 0,
- SocketOne = Game.Enums.Gem.SuperThunderGem,
- SocketTwo = Game.Enums.Gem.SuperThunderGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Fan,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Fan);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 80 && client.Entity.Class <= 81)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 202009,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 0,
- Bless = 0,
- SocketOne = Game.Enums.Gem.SuperGloryGem,
- SocketTwo = Game.Enums.Gem.SuperGloryGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Tower,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Tower);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 60 && client.Entity.Class <= 65)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 203009,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 0,
- Bless = 0,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.SteedCrop,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.SteedCrop);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 60 && client.Entity.Class <= 65)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 2100055,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 0,
- Enchant = 0,
- Bless = 0,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Bottle,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Bottle);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 60 && client.Entity.Class <= 65)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 183385,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 0,
- Enchant = 0,
- Bless = 0,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Garment,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Garment);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- #endregion
- #region Ninja
- if (client.Entity.Class >= 50 && client.Entity.Class <= 55)
- {
- client.Entity.Class = 55;
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 135309,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 3599,
- Position = ConquerItem.Armor,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Armor);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 50 && client.Entity.Class <= 55)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 601439,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 1599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.RightWeapon,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.RightWeapon);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 50 && client.Entity.Class <= 55)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 601439,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 1599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.LeftWeapon,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.LeftWeapon);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 50 && client.Entity.Class <= 55)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 112309,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 1599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Head,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Head);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 50 && client.Entity.Class <= 55)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 120269,//Neck
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Necklace,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Necklace);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 50 && client.Entity.Class <= 55)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 150269,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Ring,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Ring);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 50 && client.Entity.Class <= 55)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 160229,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Boots,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Boots);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 50 && client.Entity.Class <= 55)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 201009,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 0,
- Bless = 0,
- SocketOne = Game.Enums.Gem.SuperThunderGem,
- SocketTwo = Game.Enums.Gem.SuperThunderGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Fan,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Fan);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 50 && client.Entity.Class <= 55)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 202009,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 0,
- Bless = 0,
- SocketOne = Game.Enums.Gem.SuperGloryGem,
- SocketTwo = Game.Enums.Gem.SuperGloryGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Tower,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Tower);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 50 && client.Entity.Class <= 55)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 203009,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 0,
- Bless = 0,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.SteedCrop,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.SteedCrop);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 50 && client.Entity.Class <= 55)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 2100055,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 0,
- Enchant = 0,
- Bless = 0,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Bottle,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Bottle);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 50 && client.Entity.Class <= 55)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 183385,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 0,
- Enchant = 0,
- Bless = 0,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Garment,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Garment);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- #endregion
- #region LeeLong
- if (client.Entity.Class >= 80 && client.Entity.Class <= 85)
- {
- client.Entity.Class = 85;
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 138309,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 3599,
- Position = ConquerItem.Armor,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Armor);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 80 && client.Entity.Class <= 85)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 617439,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 1599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.RightWeapon,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.RightWeapon);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 80 && client.Entity.Class <= 85)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 617439,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 1599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.LeftWeapon,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.LeftWeapon);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 80 && client.Entity.Class <= 85)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 148309,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 1599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Head,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Head);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 80 && client.Entity.Class <= 85)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 120269,//Neck
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Necklace,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Necklace);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 80 && client.Entity.Class <= 85)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 150269,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Ring,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Ring);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 80 && client.Entity.Class <= 85)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 160229,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperDragonGem,
- SocketTwo = Game.Enums.Gem.SuperDragonGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Boots,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Boots);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 80 && client.Entity.Class <= 85)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 201009,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 0,
- Bless = 0,
- SocketOne = Game.Enums.Gem.SuperThunderGem,
- SocketTwo = Game.Enums.Gem.SuperThunderGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Fan,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Fan);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 80 && client.Entity.Class <= 85)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 202009,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 0,
- Bless = 0,
- SocketOne = Game.Enums.Gem.SuperGloryGem,
- SocketTwo = Game.Enums.Gem.SuperGloryGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Tower,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Tower);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 80 && client.Entity.Class <= 85)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 203009,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 0,
- Bless = 0,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.SteedCrop,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.SteedCrop);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 80 && client.Entity.Class <= 85)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 2100055,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 0,
- Enchant = 0,
- Bless = 0,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Bottle,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Bottle);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 80 && client.Entity.Class <= 85)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 183385,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 0,
- Enchant = 0,
- Bless = 0,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Garment,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Garment);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- #endregion
- #region Taoist
- if (client.Entity.Class >= 100)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 134309,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperPhoenixGem,
- SocketTwo = Game.Enums.Gem.SuperPhoenixGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 3599,
- Position = ConquerItem.Armor,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Armor);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- client.AddSpell(new Spell(true) { ID = 1000 });
- }
- if (client.Entity.Class >= 100)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 421439,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 1599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperPhoenixGem,
- SocketTwo = Game.Enums.Gem.SuperPhoenixGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.RightWeapon,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.RightWeapon);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 100)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 114309,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 1599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperPhoenixGem,
- SocketTwo = Game.Enums.Gem.SuperPhoenixGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Head,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Head);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 100)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 121269,//Neck
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperPhoenixGem,
- SocketTwo = Game.Enums.Gem.SuperPhoenixGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Necklace,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Necklace);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 100)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 152279,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperPhoenixGem,
- SocketTwo = Game.Enums.Gem.SuperPhoenixGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Ring,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Ring);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 100)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 160229,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 240,
- Bless = 7,
- SocketOne = Game.Enums.Gem.SuperPhoenixGem,
- SocketTwo = Game.Enums.Gem.SuperPhoenixGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Boots,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Boots);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 100)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 201009,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 0,
- Bless = 0,
- SocketOne = Game.Enums.Gem.SuperThunderGem,
- SocketTwo = Game.Enums.Gem.SuperThunderGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Fan,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Fan);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 100)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 202009,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 0,
- Bless = 0,
- SocketOne = Game.Enums.Gem.SuperGloryGem,
- SocketTwo = Game.Enums.Gem.SuperGloryGem,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Tower,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Tower);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 100)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 203009,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 12,
- Enchant = 0,
- Bless = 0,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.SteedCrop,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.SteedCrop);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 100)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 2100055,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 0,
- Enchant = 0,
- Bless = 0,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Bottle,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Bottle);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- if (client.Entity.Class >= 100)
- {
- ConquerItem item7;
- item7 = new ConquerItem(true)
- {
- ID = 183385,
- UID = Network.GamePackets.ConquerItem.ItemUID.Next,
- Durability = 3599,
- Plus = 0,
- Enchant = 0,
- Bless = 0,
- Color = (Game.Enums.Color)Kernel.Random.Next(3, 9),
- MaximDurability = 1599,
- Position = ConquerItem.Garment,
- //Bound = true
- };
- client.Equipment.Remove((byte)ConquerItem.Garment);
- Database.ConquerItemTable.AddItem(ref item7, client);
- client.Equipment.Add(item7);
- }
- #endregion
- if (client.Entity.Class >= 60 && client.Entity.Class <= 65)
- {
- client.Entity.HairStyle = 0;
- client.Entity.HairColor = 0;
- }
- // client.Entity.ActivenessPoint += 5;
- // client.Inventory.Add(727026, 0, 1);
- #endregion
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