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DarthFishy-_-

Aimbot/Lock + ESP

Mar 1st, 2019
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  1. --Made By SirMeme (For Making The ESP And Finishing The Script)
  2. --Credit To: Bditt (For Making The Base Of The Aimbot)
  3. --
  4. --If you change your camera sensitivity in the Roblox Setting (Press ESC), you are basically changing how smooth the aimbot looks.
  5. --The lower the sensitivity, the more legit it looks and more work you have to do to aim.
  6. --THEY NEED TO BE VISIBLE TO LOCK ONTO THEM!
  7. --
  8. --T = Toggles aimbot.
  9. --Right Click = Locks on.
  10. --M = Toggles teamcheck.
  11. --O = Toggles visibility check.
  12. --
  13. --
  14. --Hold Right Click to lock on.
  15. --
  16. --THIS ONLY WORKS FOR PROTOSMASHER, VISENYA, ELYSIAN, Synapse, AND HEXUS
  17. --
  18. --If they are directly behind you, it will make you aim lock in the wrong direction.
  19.  
  20. local safe = setmetatable({}, { __index = function(_, k)
  21. return game:GetService(k)
  22. end
  23. })
  24.  
  25. local movethemouse = mousemoverel or Input.MoveMouse --Mouse Move Function.
  26. local leftclickme = nil --Auto Shoot Key Press Thingy.
  27. local aimbotting = true -- Toggles.
  28. local autoshoot = false
  29. local teamcheck = true
  30. local visiblecheck = true
  31. _G.xaimoffset = 0 --_G.xaimoffset = -25
  32. _G.maxdistfromcross = 100
  33.  
  34. local cam = safe.Workspace.CurrentCamera -- Current Camera
  35. local lp = safe.Players.LocalPlayer -- Local Player
  36. local lpc = safe.Players.LocalPlayer.Character -- Local Player Character
  37.  
  38. local wtos = function(v) -- World To Screen
  39. return cam:WorldToScreenPoint(v)
  40. end
  41.  
  42. local distFromCenter = function(x, y)
  43. local vps = cam.ViewportSize -- Get ViewPortSize.
  44. local vpsx = vps.X
  45. local vpsy = vps.Y
  46. local screencenterx = vpsx/2
  47. local screencentery = vpsy/2
  48. local xdist = (x - screencenterx) -- X Distance From Mid Screen.
  49. local ydist = (y - screencentery) -- Y Distance From Mid Screen.
  50. local Hypotenuse = math.sqrt(math.pow(xdist, 2) + math.pow(ydist, 2))
  51. return Hypotenuse
  52. end
  53.  
  54. local function inlos(p, ...) -- In line of site?
  55. return #cam:GetPartsObscuringTarget({p}, {cam, lp.Character, ...}) == 0
  56. end
  57.  
  58. local getclosestPlayer = function() -- Checks the closest player based on Hypotenuse.
  59. local plrs, v = safe.Players:GetPlayers()
  60. local maxdist = 75
  61. local dist = math.huge
  62. local plr = "none"
  63. for i = 1, #plrs do
  64. v = plrs[i]
  65. if v ~= safe.Players.LocalPlayer then
  66. if v.Character then
  67. if v.TeamColor ~= safe.Players.LocalPlayer.TeamColor and teamcheck then
  68. local hpos = wtos(v.Character.Head.Position)
  69. local idist = distFromCenter(hpos.X, hpos.Y)
  70. if idist < dist and idist < _G.maxdistfromcross then
  71. dist = idist
  72. plr = v
  73. end
  74. elseif not teamcheck then
  75. local hpos = wtos(v.Character.Head.Position)
  76. local idist = distFromCenter(hpos.X, hpos.Y)
  77. if idist < dist and idist < _G.maxdistfromcross then
  78. dist = idist
  79. plr = v
  80. end
  81. end
  82. end
  83. end
  84. end
  85. return plr, dist
  86. end
  87.  
  88. local AimAt = function(x, y)
  89. local vps = cam.ViewportSize
  90. local vpsx = vps.X
  91. local vpsy = vps.Y
  92. local screencenterx = vpsx/2
  93. local screencentery = vpsy/2
  94. local aimspeed = 5
  95. local aimatx
  96. local aimaty
  97.  
  98. if x ~= 0 then
  99. if x > screencenterx then
  100. aimatx = -(screencenterx - x)
  101. aimatx = aimatx/aimspeed
  102. if aimatx + screencenterx > screencenterx * 2 then
  103. aimatx = 0
  104. end
  105. end
  106. if x < screencenterx then
  107. aimatx = x - screencenterx
  108. aimatx = aimatx/aimspeed
  109. if aimatx + screencenterx < 0 then
  110. aimatx = 0
  111. end
  112. end
  113. end
  114.  
  115. if y ~= 0 then
  116. if y > screencentery then
  117. aimaty = -(screencentery - y)
  118. aimaty = aimaty/aimspeed
  119. if aimaty + screencentery > screencentery * 2 then
  120. aimaty = 0
  121. end
  122. end
  123. if y < screencentery then
  124. aimaty = y - screencentery
  125. aimaty = aimaty/aimspeed
  126. if aimaty + screencentery < 0 then
  127. aimaty = 0
  128. end
  129. end
  130. end
  131. return aimatx, aimaty
  132. end
  133.  
  134. local MouseTests = function()
  135. local player = safe.Players.LocalPlayer
  136. local mouse = player:GetMouse()
  137. local screensizex = mouse.ViewSizeX
  138. local screensizey = mouse.ViewSizeY
  139. local midx = screensizex/2
  140. local midy = screensizey/2
  141. local mousex = mouse.X
  142. local mousey = mouse.Y
  143. local moveamountx = midx - mousex
  144. local moveamounty = midy - mousey
  145. movethemouse(moveamountx, moveamounty)
  146. local camera = safe.Workspace.Camera
  147. local newmousex = safe.Players.LocalPlayer:GetMouse().X
  148. local newmousey = safe.Players.LocalPlayer:GetMouse().Y
  149. local closestplayer = getclosestPlayer()
  150. if player.Character.Humanoid.Health > 0 then
  151. if closestplayer ~= "none" then
  152. if inlos(closestplayer.Character.Head.Position, closestplayer.Character) and visiblecheck then
  153. local closesthead = closestplayer.Character.Head
  154. local p = camera:WorldToScreenPoint(closesthead.Position)
  155. local xdistancetohead, ydistancetohead = AimAt(p.X + _G.xaimoffset, p.Y + 32)
  156. movethemouse(xdistancetohead, ydistancetohead)
  157. if autoshoot then
  158. movethemouse(xdistancetohead, ydistancetohead)
  159. wait(1)
  160. Input.LeftClick(MOUSE_DOWN)
  161. wait()
  162. end
  163. elseif not visiblecheck then
  164. local closesthead = closestplayer.Character.Head
  165. local p = camera:WorldToScreenPoint(closesthead.Position)
  166. local xdistancetohead, ydistancetohead = AimAt(p.X + _G.xaimoffset, p.Y + 32)
  167. movethemouse(xdistancetohead, ydistancetohead)
  168. end
  169. end
  170. end
  171. end
  172.  
  173. game:GetService('RunService').Stepped:connect(function()
  174. if aimbotting then
  175. --MouseTests()
  176. end
  177. end)
  178.  
  179.  
  180. local plr = safe.Players.LocalPlayer
  181. local mouse = plr:GetMouse()
  182. mouse.KeyDown:connect(function(key)
  183. if key == "t" then
  184. aimbotting = not aimbotting
  185. print("Aimbotting: " .. tostring(aimbotting))
  186. MouseTests()
  187. end
  188. if key == "o" then
  189. visiblecheck = not visiblecheck
  190. print("Visible Check: " .. tostring(visiblecheck))
  191. end
  192.  
  193. if key == "m" then
  194. teamcheck = not teamcheck
  195. print("Team Check: " .. tostring(teamcheck))
  196. end
  197. end)
  198.  
  199.  
  200.  
  201. print("Pixel Aimbot Loaded!")
  202.  
  203. MB2Held = false
  204.  
  205. function onKeyPress(inputObject,gameProcessed)
  206. if inputObject.UserInputType == Enum.UserInputType.MouseButton2 then
  207. MB2Held = true
  208. while MB2Held do
  209. if aimbotting then
  210. MouseTests()
  211. end
  212. wait()
  213. end
  214. end
  215. end
  216.  
  217. function onKeyRelease(inputObject,gameProcessed)
  218. if inputObject.UserInputType == Enum.UserInputType.MouseButton2 then
  219. MB2Held = false
  220. end
  221. end
  222.  
  223. game:GetService("UserInputService").InputBegan:connect(onKeyPress)
  224. game:GetService("UserInputService").InputEnded:connect(onKeyRelease)
  225.  
  226. trans = 0.5
  227. --team1 = BackgroundColor3.new("Institutional white")
  228. --team2 = BackgroundColor3.new("Really red")
  229.  
  230. while true do
  231. for i,l in pairs(game:GetService("Players"):GetChildren()) do
  232. print (game:GetService("Players").LocalPlayer.Team)
  233. if l ~= game:GetService("Players").LocalPlayer then
  234. for i,v in pairs(l.Character:GetChildren()) do
  235. if v.ClassName == "MeshPart" or "Part" and v.Name ~= "HumanoidRootPart" then
  236. --
  237. xd = Instance.new("SurfaceGui")
  238. xd.Face = Enum.NormalId.Back
  239. xd.Parent = v
  240. xd.AlwaysOnTop = true
  241. Frame = Instance.new("Frame")
  242. Frame.Parent = xd
  243. Frame.BackgroundColor3 = Color3.new(1, 1, 1)
  244. Frame.Size = UDim2.new(1, 0, 1, 0)
  245. Frame.BackgroundTransparency = trans
  246.  
  247. if l.Team ~= game:GetService("Players").LocalPlayer.Team then
  248. Frame.BackgroundColor3 = Color3.new(17,17 ,17)
  249. else Frame.BackgroundColor3 = Color3.new(0, 255, 255)
  250.  
  251. end
  252.  
  253. --
  254.  
  255. xd = Instance.new("SurfaceGui")
  256. xd.Face = Enum.NormalId.Bottom
  257. xd.Parent = v
  258. xd.AlwaysOnTop = true
  259. Frame = Instance.new("Frame")
  260. Frame.Parent = xd
  261. Frame.BackgroundColor3 = Color3.new(1, 1, 1)
  262. Frame.Size = UDim2.new(1, 0, 1, 0)
  263. Frame.BackgroundTransparency = trans
  264.  
  265. if l.Team ~= game:GetService("Players").LocalPlayer.Team then
  266. Frame.BackgroundColor3 = Color3.new(17,17 ,17)
  267. else Frame.BackgroundColor3 = Color3.new(0, 255, 255)
  268.  
  269. end
  270.  
  271. --
  272.  
  273. xd = Instance.new("SurfaceGui")
  274. xd.Face = Enum.NormalId.Front
  275. xd.Parent = v
  276. xd.AlwaysOnTop = true
  277. Frame = Instance.new("Frame")
  278. Frame.Parent = xd
  279. Frame.BackgroundColor3 = Color3.new(1, 1, 1)
  280. Frame.Size = UDim2.new(1, 0, 1, 0)
  281. Frame.BackgroundTransparency = trans
  282.  
  283. if l.Team ~= game:GetService("Players").LocalPlayer.Team then
  284. Frame.BackgroundColor3 = Color3.new(17,17 ,17)
  285. else Frame.BackgroundColor3 = Color3.new(0, 255, 255)
  286.  
  287. end
  288.  
  289.  
  290. --
  291.  
  292. xd = Instance.new("SurfaceGui")
  293. xd.Face = Enum.NormalId.Left
  294. xd.Parent = v
  295. xd.AlwaysOnTop = true
  296. Frame = Instance.new("Frame")
  297. Frame.Parent = xd
  298. Frame.BackgroundColor3 = Color3.new(1, 1, 1)
  299. Frame.Size = UDim2.new(1, 0, 1, 0)
  300. Frame.BackgroundTransparency = trans
  301.  
  302. if l.Team ~= game:GetService("Players").LocalPlayer.Team then
  303. Frame.BackgroundColor3 = Color3.new(17,17 ,17)
  304. else Frame.BackgroundColor3 = Color3.new(0, 255, 255)
  305.  
  306. end
  307. --
  308.  
  309. xd = Instance.new("SurfaceGui")
  310. xd.Face = Enum.NormalId.Right
  311. xd.Parent = v
  312. xd.AlwaysOnTop = true
  313. Frame = Instance.new("Frame")
  314. Frame.Parent = xd
  315. Frame.BackgroundColor3 = Color3.new(1, 1, 1)
  316. Frame.Size = UDim2.new(1, 0, 1, 0)
  317. Frame.BackgroundTransparency = trans
  318.  
  319. if l.Team ~= game:GetService("Players").LocalPlayer.Team then
  320. Frame.BackgroundColor3 = Color3.new(17,17 ,17)
  321. else Frame.BackgroundColor3 = Color3.new(0, 255, 255)
  322.  
  323. end
  324. --
  325.  
  326. xd = Instance.new("SurfaceGui")
  327. xd.Face = Enum.NormalId.Top
  328. xd.Parent = v
  329. xd.AlwaysOnTop = true
  330. Frame = Instance.new("Frame")
  331. Frame.Parent = xd
  332. Frame.BackgroundColor3 = Color3.new(1, 1, 1)
  333. Frame.Size = UDim2.new(1, 0, 1, 0)
  334. Frame.BackgroundTransparency = trans
  335.  
  336.  
  337. if l.Team ~= game:GetService("Players").LocalPlayer.Team then
  338. Frame.BackgroundColor3 = Color3.new(17,17 ,17)
  339. else Frame.BackgroundColor3 = Color3.new(0, 255, 255)
  340.  
  341. end
  342.  
  343.  
  344. print (v.Name)
  345.  
  346. end
  347. end
  348. end
  349. end
  350.  
  351. wait (5)
  352. for i,v in pairs (game:GetService("Players"):GetChildren()) do
  353. for i,k in pairs(v.Character:GetChildren()) do
  354. for i,l in pairs(k:GetChildren()) do
  355. if l.ClassName == "SurfaceGui" then
  356. l:Remove()
  357. end
  358. end
  359. end
  360. end
  361.  
  362. end
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