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Jun 22nd, 2017
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  1. --[[
  2. User: TheDarkRevenant
  3. Script: DSSJ3
  4. Pass: QNAh3g8U
  5.  
  6. ]]
  7.  
  8. local p = game.Players.LocalPlayer
  9. local char = p.Character
  10. local mouse = p:GetMouse()
  11. local larm = char["Left Arm"]
  12. local rarm = char["Right Arm"]
  13. local lleg = char["Left Leg"]
  14. local rleg = char["Right Leg"]
  15. local hed = char.Head
  16. local torso = char.Torso
  17. local hum = char.Humanoid
  18. local cam = game.Workspace.CurrentCamera
  19. local root = char.HumanoidRootPart
  20. local deb = false
  21. local shot = 0
  22. local debris=game:service"Debris"
  23. local l = game:GetService("Lighting")
  24. local rs = game:GetService("RunService").RenderStepped
  25. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  26. math.randomseed(os.time())
  27. for i,v in pairs(char:children()) do
  28. if v:IsA("Hat") then
  29. v:Destroy()
  30. end
  31. end
  32. for i,v in pairs (hed:GetChildren()) do
  33. if v:IsA("Sound") then
  34. v:Destroy()
  35. end
  36. end
  37. ----------------------------------------------------
  38. Debounces = {
  39. CanAttack = true;
  40. NoIdl = false;
  41. Slashing = false;
  42. Slashed = false;
  43. RPunch = false;
  44. RPunched = false;
  45. LPunch = false;
  46. LPunched = false;
  47. }
  48. local Touche = {char.Name, }
  49. ----------------------------------------------------
  50. hed.face.Texture = "rbxassetid://382682899"
  51. char["Body Colors"].HeadColor = BrickColor.new("Lime green")
  52. char["Body Colors"].TorsoColor = BrickColor.new("Really black")
  53. char["Body Colors"].LeftArmColor = BrickColor.new("Lime green")
  54. char["Body Colors"].RightArmColor = BrickColor.new("Lime green")
  55. char["Body Colors"].LeftLegColor = BrickColor.new("Really black")
  56. char["Body Colors"].RightLegColor = BrickColor.new("Lime green")
  57. ----------------------------------------------------
  58. ypcall(function()
  59. char.Shirt:Destroy()
  60. char.Pants:Destroy()
  61. shirt = Instance.new("Shirt", char)
  62. shirt.Name = "Shirt"
  63. pants = Instance.new("Pants", char)
  64. pants.Name = "Pants"
  65. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=181553398"
  66. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=181553813"
  67. end)
  68. ----------------------------------------------------
  69. function lerp(a, b, t) -- Linear interpolation
  70. return a + (b - a)*t
  71. end
  72.  
  73. function slerp(a, b, t) --Spherical interpolation
  74. dot = a:Dot(b)
  75. if dot > 0.99999 or dot < -0.99999 then
  76. return t <= 0.5 and a or b
  77. else
  78. r = math.acos(dot)
  79. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  80. end
  81. end
  82.  
  83. function matrixInterpolate(a, b, t)
  84. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  85. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  86. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  87. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  88. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  89. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  90. local t = v1:Dot(v2)
  91. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  92. return CFrame.new()
  93. end
  94. return CFrame.new(
  95. v0.x, v0.y, v0.z,
  96. v1.x, v1.y, v1.z,
  97. v2.x, v2.y, v2.z,
  98. v3.x, v3.y, v3.z)
  99. end
  100. ----------------------------------------------------
  101. function genWeld(a,b)
  102. local w = Instance.new("Weld",a)
  103. w.Part0 = a
  104. w.Part1 = b
  105. return w
  106. end
  107. function weld(a, b)
  108. local weld = Instance.new("Weld")
  109. weld.Name = "W"
  110. weld.Part0 = a
  111. weld.Part1 = b
  112. weld.C0 = a.CFrame:inverse() * b.CFrame
  113. weld.Parent = a
  114. return weld;
  115. end
  116. ----------------------------------------------------
  117. function Lerp(c1,c2,al)
  118. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  119. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  120. for i,v in pairs(com1) do
  121. com1[i] = v+(com2[i]-v)*al
  122. end
  123. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  124. end
  125. ----------------------------------------------------
  126. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  127. local wld = Instance.new("Weld", wp1)
  128. wld.Part0 = wp0
  129. wld.Part1 = wp1
  130. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  131. end
  132. ----------------------------------------------------
  133. function weld5(part0, part1, c0, c1)
  134. weeld=Instance.new("Weld", part0)
  135. weeld.Part0=part0
  136. weeld.Part1=part1
  137. weeld.C0=c0
  138. weeld.C1=c1
  139. return weeld
  140. end
  141. ----------------------------------------------------
  142. function HasntTouched(plrname)
  143. local ret = true
  144. for _, v in pairs(Touche) do
  145. if v == plrname then
  146. ret = false
  147. end
  148. end
  149. return ret
  150. end
  151. ----------------------------------------------------
  152. newWeld(torso, larm, -1.5, 0.5, 0)
  153. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  154. newWeld(torso, rarm, 1.5, 0.5, 0)
  155. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  156. newWeld(torso, hed, 0, 1.5, 0)
  157. newWeld(torso, lleg, -0.5, -1, 0)
  158. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  159. newWeld(torso, rleg, 0.5, -1, 0)
  160. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  161. newWeld(root, torso, 0, -1, 0)
  162. torso.Weld.C1 = CFrame.new(0, -1, 0)
  163. ----------------------------------------------------
  164. z = Instance.new("Sound", char)
  165. z.SoundId = "rbxassetid://292481006"
  166. z.Looped = true
  167. z.Pitch = 1
  168. z.Volume = 1
  169. wait(.3)
  170. z:Play()
  171. ----------------------------------------------------
  172. local Transforming = true
  173. hum.WalkSpeed = 0
  174. local fx = Instance.new("Part",torso)
  175. fx.Anchored = true
  176. fx.Material = "Neon"
  177. fx.CanCollide = false
  178. fx.Locked = true
  179. fx.Transparency = 1
  180. fx.Material = "SmoothPlastic"
  181. fx.Size = Vector3.new(1,1,1)
  182. fx.TopSurface = "SmoothNoOutlines"
  183. fx.BottomSurface = "SmoothNoOutlines"
  184. fx.BrickColor = BrickColor.new("Institutional white")
  185. fxm = Instance.new("SpecialMesh",fx)
  186. fxm.MeshType = "Sphere"
  187. fxm.Scale = Vector3.new(1,1,1)
  188. for i = 1, 20 do rs:wait()
  189. fx.Transparency = fx.Transparency - (1/20)
  190. fx.CFrame = torso.CFrame
  191. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  192. rs:wait()
  193. end
  194. ----------------------------------------------------
  195. local m = Instance.new("Model")
  196. m.Name = "Hair"
  197. p1 = Instance.new("Part", m)
  198. p1.BrickColor = BrickColor.new("Institutional white")
  199. p1.FormFactor = Enum.FormFactor.Symmetric
  200. p1.Size = Vector3.new(1, 1, 1)
  201. p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
  202. p1.CanCollide = false
  203. p1.Locked = true
  204. p1.BottomSurface = Enum.SurfaceType.Smooth
  205. p1.TopSurface = Enum.SurfaceType.Smooth
  206. b1 = Instance.new("SpecialMesh", p1)
  207. b1.MeshId = "http://www.roblox.com/asset/?id=0"
  208. b1.TextureId = ""
  209. b1.MeshType = Enum.MeshType.FileMesh
  210. b1.Name = "Mesh"
  211. b1.VertexColor = Vector3.new(0, 0, 0)
  212. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  213. p2 = Instance.new("Part", m)
  214. p2.BrickColor = BrickColor.new("Pastel brown")
  215. p2.Transparency = 1
  216. p2.Name = "Head"
  217. p2.FormFactor = Enum.FormFactor.Symmetric
  218. p2.Size = Vector3.new(2, 1, 1)
  219. p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
  220. p2.CanCollide = false
  221. p2.Locked = true
  222. p2.TopSurface = Enum.SurfaceType.Smooth
  223. b2 = Instance.new("SpecialMesh", p2)
  224. b2.MeshType = Enum.MeshType.Head
  225. b2.Name = "Mesh"
  226. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  227. p3 = Instance.new("Part", m)
  228. p3.BrickColor = BrickColor.new("Institutional white")
  229. p3.FormFactor = Enum.FormFactor.Symmetric
  230. p3.Size = Vector3.new(2, 2, 2)
  231. p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
  232. p3.CanCollide = false
  233. p3.Locked = true
  234. p3.BottomSurface = Enum.SurfaceType.Smooth
  235. p3.TopSurface = Enum.SurfaceType.Smooth
  236. b3 = Instance.new("SpecialMesh", p3)
  237. b3.MeshId = "http://www.roblox.com/asset/?id=0"
  238. b3.TextureId = ""
  239. b3.MeshType = Enum.MeshType.FileMesh
  240. b3.Name = "Mesh"
  241. b3.VertexColor = Vector3.new(0, 0, 0)
  242. b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  243. p4 = Instance.new("Part", m)
  244. p4.BrickColor = BrickColor.new("Institutional white")
  245. p4.FormFactor = Enum.FormFactor.Symmetric
  246. p4.Size = Vector3.new(1, 1, 1)
  247. p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
  248. p4.CanCollide = false
  249. p4.Locked = true
  250. p4.BottomSurface = Enum.SurfaceType.Smooth
  251. p4.TopSurface = Enum.SurfaceType.Smooth
  252. b4 = Instance.new("SpecialMesh", p4)
  253. b4.MeshId = "http://www.roblox.com/asset/?id=0"
  254. b4.TextureId = ""
  255. b4.MeshType = Enum.MeshType.FileMesh
  256. b4.Name = "Mesh"
  257. b4.VertexColor = Vector3.new(0, 0, 0)
  258. p5 = Instance.new("Part", m)
  259. p5.BrickColor = BrickColor.new("Institutional white")
  260. p5.FormFactor = Enum.FormFactor.Symmetric
  261. p5.Size = Vector3.new(1, 1, 1)
  262. p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
  263. p5.CanCollide = false
  264. p5.Locked = true
  265. p5.BottomSurface = Enum.SurfaceType.Smooth
  266. p5.TopSurface = Enum.SurfaceType.Smooth
  267. b5 = Instance.new("SpecialMesh", p5)
  268. b5.MeshId = "http://www.roblox.com/asset/?id=0"
  269. b5.TextureId = ""
  270. b5.MeshType = Enum.MeshType.FileMesh
  271. b5.Name = "Mesh"
  272. b5.VertexColor = Vector3.new(0, 0, 0)
  273. b5.Scale = Vector3.new(1, 0.899999976, 1)
  274. p6 = Instance.new("Part", m)
  275. p6.BrickColor = BrickColor.new("Institutional white")
  276. p6.FormFactor = Enum.FormFactor.Symmetric
  277. p6.Size = Vector3.new(1, 1, 1)
  278. p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
  279. p6.CanCollide = false
  280. p6.Locked = true
  281. p6.BottomSurface = Enum.SurfaceType.Smooth
  282. p6.TopSurface = Enum.SurfaceType.Smooth
  283. b6 = Instance.new("SpecialMesh", p6)
  284. b6.MeshId = "http://www.roblox.com/asset/?id=0"
  285. b6.TextureId = ""
  286. b6.MeshType = Enum.MeshType.FileMesh
  287. b6.Name = "Mesh"
  288. b6.VertexColor = Vector3.new(0, 0, 0)
  289. p7 = Instance.new("Part", m)
  290. p7.BrickColor = BrickColor.new("Institutional white")
  291. p7.FormFactor = Enum.FormFactor.Symmetric
  292. p7.Size = Vector3.new(1, 1, 1)
  293. p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
  294. p7.CanCollide = false
  295. p7.Locked = true
  296. p7.BottomSurface = Enum.SurfaceType.Smooth
  297. p7.TopSurface = Enum.SurfaceType.Smooth
  298. b7 = Instance.new("SpecialMesh", p7)
  299. b7.MeshId = "http://www.roblox.com/asset/?id=0"
  300. b7.TextureId = ""
  301. b7.MeshType = Enum.MeshType.FileMesh
  302. b7.Name = "Mesh"
  303. b7.VertexColor = Vector3.new(0, 0, 0)
  304. p8 = Instance.new("Part", m)
  305. p8.BrickColor = BrickColor.new("Lime green")
  306. p8.FormFactor = Enum.FormFactor.Symmetric
  307. p8.Size = Vector3.new(1, 1, 1)
  308. p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
  309. p8.CanCollide = false
  310. p8.Locked = true
  311. p8.BottomSurface = Enum.SurfaceType.Smooth
  312. p8.TopSurface = Enum.SurfaceType.Smooth
  313. b8 = Instance.new("SpecialMesh", p8)
  314. b8.MeshId = "http://www.roblox.com/asset/?id=0"
  315. b8.TextureId = ""
  316. b8.MeshType = Enum.MeshType.FileMesh
  317. b8.Name = "Mesh"
  318. b8.VertexColor = Vector3.new(0, 0, 0)
  319. b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  320. p9 = Instance.new("Part", m)
  321. p9.BrickColor = BrickColor.new("Lime green")
  322. p9.FormFactor = Enum.FormFactor.Symmetric
  323. p9.Size = Vector3.new(2, 1, 2)
  324. p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
  325. p9.CanCollide = false
  326. p9.Locked = true
  327. p9.BottomSurface = Enum.SurfaceType.Smooth
  328. p9.TopSurface = Enum.SurfaceType.Smooth
  329. b9 = Instance.new("SpecialMesh", p9)
  330. b9.MeshId = "http://www.roblox.com/asset/?id=0"
  331. b9.TextureId = ""
  332. b9.MeshType = Enum.MeshType.FileMesh
  333. b9.Name = "Mesh"
  334. b9.VertexColor = Vector3.new(0, 0, 0)
  335. b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
  336. p10 = Instance.new("Part", m)
  337. p10.BrickColor = BrickColor.new("Lime green")
  338. p10.FormFactor = Enum.FormFactor.Symmetric
  339. p10.Size = Vector3.new(1, 1, 1)
  340. p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
  341. p10.CanCollide = false
  342. p10.Locked = true
  343. p10.BottomSurface = Enum.SurfaceType.Smooth
  344. p10.TopSurface = Enum.SurfaceType.Smooth
  345. b10 = Instance.new("SpecialMesh", p10)
  346. b10.MeshId = "http://www.roblox.com/asset/?id=0"
  347. b10.TextureId = ""
  348. b10.MeshType = Enum.MeshType.FileMesh
  349. b10.Name = "Mesh"
  350. b10.VertexColor = Vector3.new(0, 0, 0)
  351. b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  352. p11 = Instance.new("Part", m)
  353. p11.BrickColor = BrickColor.new("Lime green")
  354. p11.FormFactor = Enum.FormFactor.Symmetric
  355. p11.Size = Vector3.new(1, 1, 1)
  356. p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
  357. p11.CanCollide = false
  358. p11.Locked = true
  359. p11.BottomSurface = Enum.SurfaceType.Smooth
  360. p11.TopSurface = Enum.SurfaceType.Smooth
  361. b11 = Instance.new("SpecialMesh", p11)
  362. b11.MeshId = "http://www.roblox.com/asset/?id=0"
  363. b11.TextureId = ""
  364. b11.MeshType = Enum.MeshType.FileMesh
  365. b11.Name = "Mesh"
  366. b11.VertexColor = Vector3.new(0, 0, 0)
  367. b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  368. p12 = Instance.new("Part", m)
  369. p12.BrickColor = BrickColor.new("Lime green")
  370. p12.FormFactor = Enum.FormFactor.Custom
  371. p12.Size = Vector3.new(1, 3.5, 1)
  372. p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
  373. p12.CanCollide = false
  374. p12.Locked = true
  375. p12.BottomSurface = Enum.SurfaceType.Smooth
  376. p12.TopSurface = Enum.SurfaceType.Smooth
  377. b12 = Instance.new("SpecialMesh", p12)
  378. b12.MeshId = "http://www.roblox.com/asset/?id=0"
  379. b12.TextureId = ""
  380. b12.MeshType = Enum.MeshType.FileMesh
  381. b12.Name = "Mesh"
  382. b12.VertexColor = Vector3.new(0, 0, 0)
  383. b12.Scale = Vector3.new(1, 3, 1.29999995)
  384. p13 = Instance.new("Part", m)
  385. p13.BrickColor = BrickColor.new("Lime green")
  386. p13.FormFactor = Enum.FormFactor.Custom
  387. p13.Size = Vector3.new(1, 2, 1)
  388. p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
  389. p13.CanCollide = false
  390. p13.Locked = true
  391. p13.BottomSurface = Enum.SurfaceType.Smooth
  392. p13.TopSurface = Enum.SurfaceType.Smooth
  393. b13 = Instance.new("SpecialMesh", p13)
  394. b13.MeshId = "http://www.roblox.com/asset/?id=0"
  395. b13.TextureId = ""
  396. b13.MeshType = Enum.MeshType.FileMesh
  397. b13.Name = "Mesh"
  398. b13.VertexColor = Vector3.new(0, 0, 0)
  399. b13.Scale = Vector3.new(1, 3, 1.29999995)
  400. p14 = Instance.new("Part", m)
  401. p14.BrickColor = BrickColor.new("Lime green")
  402. p14.FormFactor = Enum.FormFactor.Custom
  403. p14.Size = Vector3.new(1, 2, 1)
  404. p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
  405. p14.CanCollide = false
  406. p14.Locked = true
  407. p14.BottomSurface = Enum.SurfaceType.Smooth
  408. p14.TopSurface = Enum.SurfaceType.Smooth
  409. b14 = Instance.new("SpecialMesh", p14)
  410. b14.MeshId = "http://www.roblox.com/asset/?id=0"
  411. b14.TextureId = ""
  412. b14.MeshType = Enum.MeshType.FileMesh
  413. b14.Name = "Mesh"
  414. b14.VertexColor = Vector3.new(0, 0, 0)
  415. b14.Scale = Vector3.new(1, 3, 1.29999995)
  416. p15 = Instance.new("Part", m)
  417. p15.BrickColor = BrickColor.new("Lime green")
  418. p15.FormFactor = Enum.FormFactor.Custom
  419. p15.Size = Vector3.new(1, 2.5, 1)
  420. p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
  421. p15.CanCollide = false
  422. p15.Locked = true
  423. p15.BottomSurface = Enum.SurfaceType.Smooth
  424. p15.TopSurface = Enum.SurfaceType.Smooth
  425. b15 = Instance.new("SpecialMesh", p15)
  426. b15.MeshId = "http://www.roblox.com/asset/?id=0"
  427. b15.TextureId = ""
  428. b15.MeshType = Enum.MeshType.FileMesh
  429. b15.Name = "Mesh"
  430. b15.VertexColor = Vector3.new(0, 0, 0)
  431. b15.Scale = Vector3.new(1, 3, 1.29999995)
  432. p16 = Instance.new("Part", m)
  433. p16.BrickColor = BrickColor.new("Lime green")
  434. p16.FormFactor = Enum.FormFactor.Custom
  435. p16.Size = Vector3.new(1, 2.5, 1)
  436. p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
  437. p16.CanCollide = false
  438. p16.Locked = true
  439. p16.BottomSurface = Enum.SurfaceType.Smooth
  440. p16.TopSurface = Enum.SurfaceType.Smooth
  441. b16 = Instance.new("SpecialMesh", p16)
  442. b16.MeshId = "http://www.roblox.com/asset/?id=0"
  443. b16.TextureId = ""
  444. b16.MeshType = Enum.MeshType.FileMesh
  445. b16.Name = "Mesh"
  446. b16.VertexColor = Vector3.new(0, 0, 0)
  447. b16.Scale = Vector3.new(1, 3, 1.29999995)
  448. p17 = Instance.new("Part", m)
  449. p17.BrickColor = BrickColor.new("Lime green")
  450. p17.FormFactor = Enum.FormFactor.Custom
  451. p17.Size = Vector3.new(1, 2.4000001, 1)
  452. p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
  453. p17.CanCollide = false
  454. p17.Locked = true
  455. p17.BottomSurface = Enum.SurfaceType.Smooth
  456. p17.TopSurface = Enum.SurfaceType.Smooth
  457. b17 = Instance.new("SpecialMesh", p17)
  458. b17.MeshId = "http://www.roblox.com/asset/?id=0"
  459. b17.TextureId = ""
  460. b17.MeshType = Enum.MeshType.FileMesh
  461. b17.Name = "Mesh"
  462. b17.VertexColor = Vector3.new(0, 0, 0)
  463. b17.Scale = Vector3.new(1, 3, 1.29999995)
  464. p18 = Instance.new("Part", m)
  465. p18.BrickColor = BrickColor.new("Lime green")
  466. p18.FormFactor = Enum.FormFactor.Custom
  467. p18.Size = Vector3.new(2, 2, 2)
  468. p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
  469. p18.CanCollide = false
  470. p18.Locked = true
  471. p18.BottomSurface = Enum.SurfaceType.Smooth
  472. p18.TopSurface = Enum.SurfaceType.Smooth
  473. b18 = Instance.new("SpecialMesh", p18)
  474. b18.MeshId = "http://www.roblox.com/asset/?id=0"
  475. b18.TextureId = ""
  476. b18.MeshType = Enum.MeshType.FileMesh
  477. b18.Name = "Mesh"
  478. b18.VertexColor = Vector3.new(0, 0, 0)
  479. b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  480. w1 = Instance.new("Weld", p1)
  481. w1.Name = "Head_Weld"
  482. m.Parent = char
  483. m:MakeJoints()
  484. ----------------------------------------------------
  485. local cor = Instance.new("Part", char.Hair)
  486. cor.Name = "Link"
  487. cor.Locked = true
  488. cor.BottomSurface = 0
  489. cor.CanCollide = false
  490. cor.Size = Vector3.new(1, 9, 1)
  491. cor.Transparency = 1
  492. cor.TopSurface = 0
  493. corw = Instance.new("Weld", cor)
  494. corw.Part0 = hed
  495. corw.Part1 = cor
  496. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  497. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  498. weld1 = Instance.new("Weld", char.Hair)
  499. weld1.Part0 = cor
  500. weld1.Part1 = char.Hair.Head
  501. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  502. ----------------------------------------------------
  503. GroundWave1 = function()
  504. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  505. local Colors = {"Lime green", "Really black"}
  506. local wave = Instance.new("Part", torso)
  507. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  508. wave.Anchored = true
  509. wave.CanCollide = false
  510. wave.Locked = true
  511. wave.Size = Vector3.new(1, 1, 1)
  512. wave.TopSurface = "Smooth"
  513. wave.BottomSurface = "Smooth"
  514. wave.Transparency = 0.35
  515. wave.CFrame = HandCF
  516. wm = Instance.new("SpecialMesh", wave)
  517. wm.MeshId = "rbxassetid://3270017"
  518. coroutine.wrap(function()
  519. for i = 1, 30, 1 do
  520. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  521. wave.Size = wm.Scale
  522. wave.CFrame = HandCF
  523. wave.Transparency = i/30
  524. wait()
  525. end
  526. wait()
  527. wave:Destroy()
  528. end)()
  529. end
  530. ----------------------------------------------------
  531. GroundWave = function()
  532. if Transforming == true then
  533. local wave = Instance.new("Part", torso)
  534. wave.BrickColor = BrickColor.new("Lily white")
  535. wave.Anchored = true
  536. wave.CanCollide = false
  537. wave.Locked = true
  538. wave.Size = Vector3.new(1, 1, 1)
  539. wave.TopSurface = "Smooth"
  540. wave.BottomSurface = "Smooth"
  541. wave.Transparency = 0.35
  542. wave.CFrame = fx.CFrame
  543. wm = Instance.new("SpecialMesh", wave)
  544. wm.MeshType = "Sphere"
  545. wm.Scale = Vector3.new(1,1,1)
  546. coroutine.wrap(function()
  547. for i = 1, 18, 1 do
  548. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  549. --wave.Size = wm.Scale
  550. wave.CFrame = fx.CFrame
  551. wave.Transparency = i/14
  552. wait()
  553. end
  554. wait()
  555. wave:Destroy()
  556. end)()
  557. elseif Transforming == false then
  558. wait()
  559. end
  560. end
  561.  
  562. for i = 1, 100 do rs:wait()
  563. fx.CFrame = torso.CFrame
  564. end
  565.  
  566. Spawn(function()
  567. while wait(1) do
  568. GroundWave()
  569. end
  570. end)
  571.  
  572. wait(4)
  573.  
  574. Transforming = false
  575.  
  576. for i = 1, 20 do rs:wait()
  577. fx.Transparency = fx.Transparency + (1/20)
  578. fx.CFrame = torso.CFrame
  579. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  580. rs:wait()
  581. end
  582.  
  583. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  584. local wave = Instance.new("Part", torso)
  585. wave.BrickColor = BrickColor.new("Lime green")
  586. wave.Anchored = true
  587. wave.CanCollide = false
  588. wave.Locked = true
  589. wave.Size = Vector3.new(1, 1, 1)
  590. wave.TopSurface = "Smooth"
  591. wave.BottomSurface = "Smooth"
  592. wave.Transparency = 0.35
  593. wave.CFrame = HandCF
  594. wm = Instance.new("SpecialMesh", wave)
  595. wm.MeshId = "rbxassetid://3270017"
  596. coroutine.wrap(function()
  597. for i = 1, 14, 1 do
  598. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  599. wave.Size = wm.Scale
  600. wave.CFrame = HandCF
  601. wave.Transparency = i/14
  602. wait()
  603. end
  604. wait()
  605. wave:Destroy()
  606. end)()
  607. hum.WalkSpeed = 16
  608. ----------------------------------------------------
  609. Blast = function()
  610. local Colors = {"Really black", "Really black"}
  611. local wave = Instance.new("Part", torso)
  612. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  613. wave.Anchored = true
  614. wave.CanCollide = false
  615. wave.Locked = true
  616. wave.Size = Vector3.new(1, 1, 1)
  617. wave.TopSurface = "Smooth"
  618. wave.BottomSurface = "Smooth"
  619. wave.Transparency = 0.35
  620. wave.CFrame = rarm.CFrame
  621. wm = Instance.new("SpecialMesh", wave)
  622. wm.MeshType = "Sphere"
  623. wm.Scale = Vector3.new(1,1,1)
  624. z = Instance.new("Sound",wave)
  625. z.SoundId = "rbxassetid://237035051"
  626. z.Volume = 1
  627. z.Pitch = .9
  628. z:Play()
  629. coroutine.wrap(function()
  630. for i = 1, 30, 1 do
  631. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  632. --wave.Size = wm.Scale
  633. wave.CFrame = rarm.CFrame
  634. wave.Transparency = (1/14)
  635. rs:wait()
  636. end
  637. rs:wait()
  638. wave:Destroy()
  639. z:Destroy()
  640. end)()
  641. end
  642. ----------------------------------------------------
  643. rarm.Touched:connect(function(ht)
  644. hit = ht.Parent
  645. if ht and hit:IsA("Model") then
  646. if hit:FindFirstChild("Humanoid") then
  647. if hit.Name ~= p.Name then
  648. if Debounces.RPunch == true and Debounces.RPunched == false then
  649. Debounces.RPunched = true
  650. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  651. if Debounces.ks==true then
  652. z = Instance.new("Sound",hed)
  653. z.SoundId = "rbxassetid://169380525"
  654. z.Pitch = ptz[math.random(1,#ptz)]
  655. z.Volume = 1
  656. z:Play()
  657. end
  658. wait(.2)
  659. Debounces.RPunched = false
  660. end
  661. end
  662. end
  663. elseif ht and hit:IsA("Hat") then
  664. if hit.Parent.Name ~= p.Name then
  665. if hit.Parent:FindFirstChild("Humanoid") then
  666. if Debounces.RPunch == true and Debounces.RPunched == false then
  667. Debounces.RPunched = true
  668. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  669. if Debounces.ks==true then
  670. z = Instance.new("Sound",hed)
  671. z.SoundId = "rbxassetid://169380525"
  672. z.Pitch = ptz[math.random(1,#ptz)]
  673. z.Volume = 1
  674. z:Play()
  675. end
  676. wait(.2)
  677. Debounces.RPunched = false
  678. end
  679. end
  680. end
  681. end
  682. end)
  683. larm.Touched:connect(function(ht)
  684. hit = ht.Parent
  685. if ht and hit:IsA("Model") then
  686. if hit:FindFirstChild("Humanoid") then
  687. if hit.Name ~= p.Name then
  688. if Debounces.LPunch == true and Debounces.LPunched == false then
  689. Debounces.LPunched = true
  690. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  691. if Debounces.ks2==true then
  692. z = Instance.new("Sound",hed)
  693. z.SoundId = "rbxassetid://169380525"
  694. z.Pitch = ptz[math.random(1,#ptz)]
  695. z.Volume = 1
  696. z:Play()
  697. end
  698. wait(.2)
  699. Debounces.LPunched = false
  700. end
  701. end
  702. end
  703. elseif ht and hit:IsA("Hat") then
  704. if hit.Parent.Name ~= p.Name then
  705. if hit.Parent:FindFirstChild("Humanoid") then
  706. if Debounces.LPunch == true and Debounces.LPunched == false then
  707. Debounces.LPunched = true
  708. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  709. if Debounces.ks2==true then
  710. z = Instance.new("Sound",hed)
  711. z.SoundId = "rbxassetid://169380525"
  712. z.Pitch = ptz[math.random(1,#ptz)]
  713. z.Volume = 1
  714. z:Play()
  715. end
  716. wait(.2)
  717. Debounces.LPunched = false
  718. end
  719. end
  720. end
  721. end
  722. end)
  723. ----------------------------------------------------
  724. mod4 = Instance.new("Model",char)
  725.  
  726. ptez = {0.7, 0.8, 0.9, 1}
  727.  
  728. function FindNearestTorso(Position,Distance,SinglePlayer)
  729. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  730. local List = {}
  731. for i,v in pairs(workspace:GetChildren())do
  732. if v:IsA("Model")then
  733. if v:findFirstChild("Torso")then
  734. if v ~= char then
  735. if(v.Torso.Position -Position).magnitude <= Distance then
  736. table.insert(List,v)
  737. end
  738. end
  739. end
  740. end
  741. end
  742. return List
  743. end
  744.  
  745. function Punch()
  746. part=Instance.new('Part',mod4)
  747. part.Anchored=true
  748. part.CanCollide=false
  749. part.FormFactor='Custom'
  750. part.Size=Vector3.new(.2,.2,.2)
  751. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  752. part.Transparency=.7
  753. part.BrickColor=BrickColor.new('Really black')
  754. mesh=Instance.new('SpecialMesh',part)
  755. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  756. mesh.Scale=Vector3.new(3,3,3)
  757. part2=Instance.new('Part',mod4)
  758. part2.Anchored=true
  759. part2.CanCollide=false
  760. part2.FormFactor='Custom'
  761. part2.Size=Vector3.new(.2,.2,.2)
  762. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  763. part2.Transparency=.7
  764. part2.BrickColor=BrickColor.new('Lime green')
  765. mesh2=Instance.new('SpecialMesh',part2)
  766. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  767. mesh2.Scale=Vector3.new(3,1.5,3)
  768. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  769. if v:FindFirstChild('Humanoid') then
  770. v.Humanoid:TakeDamage(math.random(2,6))
  771. end
  772. end
  773. coroutine.resume(coroutine.create(function()
  774. for i=0,0.62,0.4 do
  775. wait()
  776. part.CFrame=part.CFrame
  777. part.Transparency=i
  778. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  779. part2.CFrame=part2.CFrame
  780. part2.Transparency=i
  781. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  782. end
  783. part.Parent=nil
  784. part2.Parent=nil
  785. end))
  786. end
  787. ----------------------------------------------------
  788. rarm.Touched:connect(function(ht)
  789. hit = ht.Parent
  790. if ht and hit:IsA("Model") then
  791. if hit:FindFirstChild("Humanoid") then
  792. if hit.Name ~= p.Name then
  793. if Debounces.RPunch == true and Debounces.RPunched == false then
  794. Debounces.RPunched = true
  795. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  796. if Debounces.ks==true then
  797. z = Instance.new("Sound",hed)
  798. z.SoundId = "rbxassetid://169380525"
  799. z.Pitch = ptz[math.random(1,#ptz)]
  800. z.Volume = 1
  801. z:Play()
  802. end
  803. wait(.2)
  804. Debounces.RPunched = false
  805. end
  806. end
  807. end
  808. elseif ht and hit:IsA("Hat") then
  809. if hit.Parent.Name ~= p.Name then
  810. if hit.Parent:FindFirstChild("Humanoid") then
  811. if Debounces.RPunch == true and Debounces.RPunched == false then
  812. Debounces.RPunched = true
  813. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  814. if Debounces.ks==true then
  815. z = Instance.new("Sound",hed)
  816. z.SoundId = "rbxassetid://169380525"
  817. z.Pitch = ptz[math.random(1,#ptz)]
  818. z.Volume = 1
  819. z:Play()
  820. end
  821. wait(.2)
  822. Debounces.RPunched = false
  823. end
  824. end
  825. end
  826. end
  827. end)
  828. larm.Touched:connect(function(ht)
  829. hit = ht.Parent
  830. if ht and hit:IsA("Model") then
  831. if hit:FindFirstChild("Humanoid") then
  832. if hit.Name ~= p.Name then
  833. if Debounces.LPunch == true and Debounces.LPunched == false then
  834. Debounces.LPunched = true
  835. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  836. if Debounces.ks2==true then
  837. z = Instance.new("Sound",hed)
  838. z.SoundId = "rbxassetid://169380525"
  839. z.Pitch = ptz[math.random(1,#ptz)]
  840. z.Volume = 1
  841. z:Play()
  842. end
  843. wait(.2)
  844. Debounces.LPunched = false
  845. end
  846. end
  847. end
  848. elseif ht and hit:IsA("Hat") then
  849. if hit.Parent.Name ~= p.Name then
  850. if hit.Parent:FindFirstChild("Humanoid") then
  851. if Debounces.LPunch == true and Debounces.LPunched == false then
  852. Debounces.LPunched = true
  853. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  854. if Debounces.ks2==true then
  855. z = Instance.new("Sound",hed)
  856. z.SoundId = "rbxassetid://169380525"
  857. z.Pitch = ptz[math.random(1,#ptz)]
  858. z.Volume = 1
  859. z:Play()
  860. end
  861. wait(.2)
  862. Debounces.LPunched = false
  863. end
  864. end
  865. end
  866. end
  867. end)
  868. ----------------------------------------------------
  869. local player = game.Players.LocalPlayer
  870. local pchar = player.Character
  871. local mouse = player:GetMouse()
  872. local cam = workspace.CurrentCamera
  873.  
  874. local rad = math.rad
  875.  
  876. local keysDown = {}
  877. local flySpeed = 0
  878. local MAX_FLY_SPEED = 150
  879.  
  880. local canFly = false
  881. local flyToggled = false
  882.  
  883. local forward, side = 0, 0
  884. local lastForward, lastSide = 0, 0
  885.  
  886. local floatBP = Instance.new("BodyPosition")
  887. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  888. local flyBV = Instance.new("BodyVelocity")
  889. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  890. local turnBG = Instance.new("BodyGyro")
  891. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  892.  
  893. mouse.KeyDown:connect(function(key)
  894. keysDown[key] = true
  895.  
  896. if key == "f" then
  897. flyToggled = not flyToggled
  898.  
  899. if not flyToggled then
  900. stanceToggle = "Normal"
  901. floatBP.Parent = nil
  902. flyBV.Parent = nil
  903. turnBG.Parent = nil
  904. root.Velocity = Vector3.new()
  905. pchar.Humanoid.PlatformStand = false
  906. end
  907. end
  908.  
  909. end)
  910. mouse.KeyUp:connect(function(key)
  911. keysDown[key] = nil
  912. end)
  913.  
  914. local function updateFly()
  915.  
  916. if not flyToggled then return end
  917.  
  918. lastForward = forward
  919. lastSide = side
  920.  
  921. forward = 0
  922. side = 0
  923.  
  924. if keysDown.w then
  925. forward = forward + 1
  926. end
  927. if keysDown.s then
  928. forward = forward - 1
  929. end
  930. if keysDown.a then
  931. side = side - 1
  932. end
  933. if keysDown.d then
  934. side = side + 1
  935. end
  936.  
  937. canFly = (forward ~= 0 or side ~= 0)
  938.  
  939. if canFly then
  940. stanceToggle = "Floating"
  941. turnBG.Parent = root
  942. floatBP.Parent = nil
  943. flyBV.Parent = root
  944.  
  945. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  946. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  947. else
  948. floatBP.position = root.Position
  949. floatBP.Parent = root
  950.  
  951. flySpeed = flySpeed - 1
  952. if flySpeed < 0 then flySpeed = 0 end
  953. end
  954.  
  955. local camCF = cam.CoordinateFrame
  956. local in_forward = canFly and forward or lastForward
  957. local in_side = canFly and side or lastSide
  958.  
  959. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  960. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  961.  
  962. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  963. 0)
  964. end
  965.  
  966. game:service'RunService'.RenderStepped:connect(function()
  967. if flyToggled then
  968. pchar.Humanoid.PlatformStand = true
  969. end
  970. updateFly()
  971. end)
  972. -------------------------------
  973. mouse.KeyDown:connect(function(key)
  974. if key == "q" then
  975. if Debounces.CanAttack == true then
  976. Debounces.CanAttack = false
  977. Debounces.NoIdl = true
  978. Debounces.on = true
  979. function FindNearestTorso(Position,Distance,SinglePlayer)
  980. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  981. local List = {}
  982. for i,v in pairs(workspace:GetChildren())do
  983. if v:IsA("Model")then
  984. if v:findFirstChild("Torso")then
  985. if v ~= char then
  986. if(v.Torso.Position -Position).magnitude <= Distance then
  987. table.insert(List,v)
  988. end
  989. end
  990. end
  991. end
  992. end
  993. return List
  994. end
  995. z = Instance.new("Sound",hed)
  996. z.SoundId = "rbxassetid://232213955"
  997. z.Pitch = 1
  998. z.Volume = 1
  999. wait(0.2)
  1000. z:Play()
  1001. sp = Instance.new("Part",rarm)
  1002. sp.Anchored = true
  1003. sp.CanCollide = false
  1004. sp.Locked = true
  1005. sp.Transparency = 0
  1006. sp.Material = "Neon"
  1007. sp.Size = Vector3.new(1,1,1)
  1008. sp.TopSurface = "SmoothNoOutlines"
  1009. sp.BottomSurface = "SmoothNoOutlines"
  1010. sp.BrickColor = BrickColor.new("Lime green")
  1011. spm = Instance.new("SpecialMesh",sp)
  1012. spm.MeshType = "Sphere"
  1013. spm.Scale = Vector3.new(21,21,21)
  1014. sp2 = Instance.new("Part", rarm)
  1015. sp2.Name = "Energy"
  1016. sp2.BrickColor = BrickColor.new("Lime green")
  1017. sp2.Size = Vector3.new(1, 1, 1)
  1018. sp2.Shape = "Ball"
  1019. sp2.CanCollide = false
  1020. sp2.Anchored = true
  1021. sp2.Locked = true
  1022. sp2.TopSurface = 0
  1023. sp2.BottomSurface = 0
  1024. sp2.Transparency = 1
  1025. spm2 = Instance.new("SpecialMesh",sp2)
  1026. spm2.MeshId = "rbxassetid://9982590"
  1027. spm2.Scale = Vector3.new(2,2,2)
  1028. for i = 1, 20 do
  1029. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1030. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1031. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1032. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1033. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1034. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1035. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1036. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1037. if Debounces.on == false then break end
  1038. rs:wait()
  1039. end
  1040. for i = 1, 100, 20 do rs:wait()
  1041. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1042. end
  1043. for i = 1, 20 do
  1044. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1045. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1046. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1047. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1048. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1049. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1050. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1051. if Debounces.on == false then break end
  1052. rs:wait()
  1053. end
  1054. sp.Transparency = 1
  1055. for i = 1, 20 do
  1056. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1057. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1058. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1059. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1060. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1061. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1062. if Debounces.on == false then break end
  1063. rs:wait()
  1064. end
  1065. wait(1)
  1066. sp.Transparency = 0
  1067. sp2.Transparency = 0.84
  1068. for i = 1, 20 do
  1069. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1070. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1071. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1072. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1073. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1074. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1075. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1076. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1077. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1078. if Debounces.on == false then break end
  1079. rs:wait()
  1080. end
  1081. for i = 1, 2880, 50 do
  1082. rs:wait()
  1083. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1084. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1085. rs:wait()
  1086. end
  1087. sp:Destroy()
  1088. sp2:Destroy()
  1089. local X = Instance.new("Part",char)
  1090. local O = Instance.new("ObjectValue",X)
  1091. O.Name = "creator"
  1092. X.Locked = true
  1093. X.Name = "Shell"
  1094. X.Anchored = false
  1095. X.CanCollide = false
  1096. X.Transparency = 0
  1097. X.Reflectance = 0
  1098. X.BottomSurface = 0
  1099. X.TopSurface = 0
  1100. X.Shape = 0
  1101. local V = Instance.new("ObjectValue",X)
  1102. V.Value = char
  1103. V.Name = "creator"
  1104. X.BrickColor = BrickColor.new("Lime green")
  1105. X.Size = Vector3.new(2,2,2)
  1106. X.Material = "Neon"
  1107. local Z = Instance.new("SpecialMesh",X)
  1108. Z.MeshType = "Sphere"
  1109. Z.Scale = Vector3.new(0.5,0.5,1)
  1110. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1111. local bv = Instance.new("BodyVelocity",X)
  1112. bv.maxForce = Vector3.new(99999,99999,99999)
  1113. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1114. bv.velocity = X.CFrame.lookVector*65
  1115.  
  1116. Explode = X.Touched:connect(function(hit)
  1117. if hit ~= char and hit.Name ~= "Shell" then
  1118. local cf = X.CFrame
  1119. bv:Destroy()
  1120. X.Anchored = true
  1121. Z:Remove()
  1122. Explode:disconnect()
  1123. X.Size = Vector3.new(3,3,3)
  1124. X.Touched:connect(function(hit) end)
  1125. X.CanCollide = false
  1126. local part3 = Instance.new("Part", rarm)
  1127. part3.Anchored=true
  1128. part3.CanCollide=false
  1129. part3.Locked = true
  1130. part3.TopSurface = "SmoothNoOutlines"
  1131. part3.BottomSurface = "SmoothNoOutlines"
  1132. part3.FormFactor='Custom'
  1133. part3.Size=Vector3.new(1,1, 1)
  1134. part3.CFrame=X.CFrame
  1135. part3.Transparency=0
  1136. part3.BrickColor=BrickColor.new("Lime green")
  1137. local mesh3 = Instance.new("SpecialMesh",part3)
  1138. mesh3.MeshType = "Sphere"
  1139. mesh3.Scale = Vector3.new(1,1,1)
  1140. --debris:AddItem(X,8)
  1141. local part4 = Instance.new("Part", rarm)
  1142. part4.Material = "Neon"
  1143. part4.Anchored=true
  1144. part4.CanCollide=false
  1145. part4.Locked = true
  1146. part4.TopSurface = "SmoothNoOutlines"
  1147. part4.BottomSurface = "SmoothNoOutlines"
  1148. part4.FormFactor='Custom'
  1149. part4.Size=Vector3.new(1,1, 1)
  1150. part4.CFrame=X.CFrame
  1151. part4.Transparency=0
  1152. part4.BrickColor=BrickColor.new("Lime green")
  1153. local mesh4 = Instance.new("SpecialMesh",part4)
  1154. mesh4.MeshType = "Sphere"
  1155. mesh4.Scale = Vector3.new(.5,.5,.5)
  1156. local part7 = Instance.new("Part", rarm)
  1157. part7.Material = "Neon"
  1158. part7.Anchored=true
  1159. part7.CanCollide=false
  1160. part7.Locked = true
  1161. part7.TopSurface = "SmoothNoOutlines"
  1162. part7.BottomSurface = "SmoothNoOutlines"
  1163. part7.FormFactor='Custom'
  1164. part7.Size=Vector3.new(1,1, 1)
  1165. part7.CFrame=X.CFrame
  1166. part7.Transparency=0
  1167. part7.BrickColor=BrickColor.new("Really black")
  1168. local mesh7 = Instance.new("SpecialMesh",part7)
  1169. mesh7.MeshType = "Sphere"
  1170. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1171. --[[X.Touched:connect(function(ht)
  1172. hit = ht.Parent
  1173. if ht and hit:IsA("Model") then
  1174. if hit:FindFirstChild("Humanoid") then
  1175. if hit.Name ~= p.Name then
  1176. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1177. wait(.3)
  1178. end
  1179. end
  1180. elseif ht and hit:IsA("Hat") then
  1181. if hit.Parent.Name ~= p.Name then
  1182. if hit.Parent:FindFirstChild("Humanoid") then
  1183. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1184. wait(.3)
  1185. end
  1186. end
  1187. end
  1188. end)
  1189. part3.Touched:connect(function(ht)
  1190. hit = ht.Parent
  1191. if ht and hit:IsA("Model") then
  1192. if hit:FindFirstChild("Humanoid") then
  1193. if hit.Name ~= p.Name then
  1194. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1195. wait(.3)
  1196. end
  1197. end
  1198. elseif ht and hit:IsA("Hat") then
  1199. if hit.Parent.Name ~= p.Name then
  1200. if hit.Parent:FindFirstChild("Humanoid") then
  1201. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1202. wait(.3)
  1203. end
  1204. end
  1205. end
  1206. end)]]--
  1207. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1208. if v:FindFirstChild('Humanoid') then
  1209. v.Humanoid:TakeDamage(math.random(60,90))
  1210. v.Humanoid.PlatformStand = true
  1211. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1212. end
  1213. end
  1214.  
  1215. local acos = math.acos
  1216. local sqrt = math.sqrt
  1217. local Vec3 = Vector3.new
  1218. local fromAxisAngle = CFrame.fromAxisAngle
  1219.  
  1220. local function toAxisAngle(CFr)
  1221. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1222. local Angle = math.acos((R00+R11+R22-1)/2)
  1223. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1224. A = A == 0 and 0.00001 or A
  1225. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1226. B = B == 0 and 0.00001 or B
  1227. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1228. C = C == 0 and 0.00001 or C
  1229. local x = (R21-R12)/sqrt(A)
  1230. local y = (R02-R20)/sqrt(B)
  1231. local z = (R10-R01)/sqrt(C)
  1232. return Vec3(x,y,z),Angle
  1233. end
  1234.  
  1235. function ApplyTrig(Num,Func)
  1236. local Min,Max = Func(0),Func(1)
  1237. local i = Func(Num)
  1238. return (i-Min)/(Max-Min)
  1239. end
  1240.  
  1241. function LerpCFrame(CFrame1,CFrame2,Num)
  1242. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1243. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1244. end
  1245.  
  1246. function Crater(Torso,Radius)
  1247. Spawn(function()
  1248. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1249. local Ignore = {}
  1250. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1251. if v.Character ~= nil then
  1252. Ignore[#Ignore+1] = v.Character
  1253. end
  1254. end
  1255. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1256. if Hit == nil then return end
  1257. local Parts = {}
  1258. for i = 1,360,10 do
  1259. local P = Instance.new("Part",Torso.Parent)
  1260. P.Anchored = true
  1261. P.FormFactor = "Custom"
  1262. P.BrickColor = Hit.BrickColor
  1263. P.Material = Hit.Material
  1264. P.TopSurface = "Smooth"
  1265. P.BottomSurface = "Smooth"
  1266. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1267. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1268. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1269. if math.random(0,5) == 0 then -- rubble
  1270. local P = Instance.new("Part",Torso.Parent)
  1271. P.Anchored = true
  1272. P.FormFactor = "Custom"
  1273. P.BrickColor = Hit.BrickColor
  1274. P.Material = Hit.Material
  1275. P.TopSurface = "Smooth"
  1276. P.BottomSurface = "Smooth"
  1277. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1278. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1279. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1280. end
  1281. end
  1282. for i = 0,1,0.05 do
  1283. for i2,v in pairs(Parts) do
  1284. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1285. end
  1286. wait(0.02)
  1287. end
  1288. for i,v in pairs(Parts) do
  1289. if v[1].Size.X > 2.1 then
  1290. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1291. end
  1292. v[1].Anchored = false
  1293. end
  1294. for i = 0,1,0.05 do
  1295. for i2,v in pairs(Parts) do
  1296. v[1].Transparency = i
  1297. if i == 1 then
  1298. v[1]:Destroy()
  1299. elseif i >= 0.25 then
  1300. v[1].CanCollide = false
  1301. end
  1302. end
  1303. wait(0.02)
  1304. end
  1305. Parts = nil
  1306. end)
  1307. end
  1308.  
  1309. ROW = function(out, trans, s, wt, t, ang, plus)
  1310. for i = 1, 360, 360/t do
  1311. local c = Instance.new("Part", game.Workspace)
  1312. c.FormFactor = 3
  1313. c.TopSurface = 0
  1314. c.BottomSurface = 0
  1315. c.Size = s
  1316. c.Anchored = true
  1317. c.CanCollide = wt
  1318. c.Material=workspace.Base.Material
  1319. c.Transparency = trans
  1320. c.BrickColor = workspace.Base.BrickColor
  1321. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1322. c.Locked=true
  1323. game.Debris:AddItem(c,15)
  1324. end
  1325. end
  1326.  
  1327. Part = function(x,y,z,color,tr,cc,an,parent)
  1328. local p = Instance.new('Part',parent or Weapon)
  1329. p.formFactor = 'Custom'
  1330. p.Size = Vector3.new(x,y,z)
  1331. p.BrickColor = BrickColor.new(color)
  1332. p.CanCollide = cc
  1333. p.Transparency = tr
  1334. p.Anchored = an
  1335. p.TopSurface,p.BottomSurface = 0,0
  1336. p.Locked=true
  1337. p:BreakJoints()
  1338. return p end
  1339.  
  1340. Mesh = function(par,num,x,y,z)
  1341. local msh = _
  1342. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1343. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1344. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1345. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1346. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1347. end msh.Scale = Vector3.new(x,y,z)
  1348. return msh end
  1349.  
  1350. function explosion(col1,col2,cfr,sz,rng,dmg)
  1351. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1352. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1353. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1354. v1,v2,v3=sz.x,sz.y,sz.z
  1355. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1356. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1357. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1358. a.CFrame=cfr
  1359. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1360. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1361.  
  1362. Spawn(function()
  1363. while wait() do
  1364. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1365. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1366. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1367. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1368. a.Transparency=a.Transparency+0.05
  1369. a2.Transparency=a2.Transparency+0.05
  1370. a3.Transparency=a3.Transparency+0.05
  1371. end
  1372. end)
  1373. end
  1374.  
  1375. Crater(X,20)
  1376. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1377. z = Instance.new("Sound",X)
  1378. z.SoundId = "rbxassetid://231917744"
  1379. z.Pitch = .5
  1380. z.Volume = 10
  1381. z1 = Instance.new("Sound",X)
  1382. z1.SoundId = "rbxassetid://231917744"
  1383. z1.Pitch = .5
  1384. z1.Volume = 10
  1385. z2 = Instance.new("Sound",X)
  1386. z2.SoundId = "rbxassetid://231917744"
  1387. z2.Pitch = .5
  1388. z2.Volume = 10
  1389. z3 = Instance.new("Sound",X)
  1390. z3.SoundId = "rbxassetid://245537790"
  1391. z3.Pitch = .7
  1392. z3.Volume = 1
  1393. z4 = Instance.new("Sound",X)
  1394. z4.SoundId = "rbxassetid://245537790"
  1395. z4.Pitch = .7
  1396. z4.Volume = 1
  1397. wait(0.1)
  1398. z:Play()
  1399. z1:Play()
  1400. z2:Play()
  1401. z3:Play()
  1402. z4:Play()
  1403.  
  1404. local part=Instance.new('Part',rarm)
  1405. part.Anchored=true
  1406. part.CanCollide=false
  1407. part.Locked = true
  1408. part.FormFactor='Custom'
  1409. part.Size=Vector3.new(1,1,1)
  1410. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1411. part.Transparency=0
  1412. part.BrickColor=BrickColor.new('Really black')
  1413. local mesh=Instance.new('SpecialMesh',part)
  1414. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1415. mesh.Scale=Vector3.new(2,2,2)
  1416. local part2=part:clone()
  1417. part2.Parent = rarm
  1418. part2.BrickColor=BrickColor.new("Lime green")
  1419. local part5=part:clone()
  1420. part5.Parent = rarm
  1421. part5.BrickColor=BrickColor.new("Lime green")
  1422. local part6=part:clone()
  1423. part6.Parent = rarm
  1424. part6.BrickColor=BrickColor.new("Black")
  1425. local mesh2=mesh:clone()
  1426. mesh2.Parent=part2
  1427. mesh2.Scale=Vector3.new(3, 3, 3)
  1428. local mesh5=mesh:clone()
  1429. mesh5.Parent=part5
  1430. mesh5.Scale=Vector3.new(3, 3, 3)
  1431. local mesh6=mesh:clone()
  1432. mesh6.Parent=part6
  1433. mesh6.Scale=Vector3.new(3, 3, 3)
  1434. local blast = Instance.new("Part", rarm)
  1435. blast.BrickColor = BrickColor.new("Really black")
  1436. blast.Anchored = true
  1437. blast.CanCollide = false
  1438. blast.Locked = true
  1439. blast.Size = Vector3.new(1, 1, 1)
  1440. blast.TopSurface = "Smooth"
  1441. blast.BottomSurface = "Smooth"
  1442. blast.Transparency = 0
  1443. blast.CFrame = HandCF
  1444. local bm = Instance.new("SpecialMesh", blast)
  1445. bm.Scale = Vector3.new(5,1,5)
  1446. bm.MeshId = "rbxassetid://3270017"
  1447. local blast2 = Instance.new("Part", rarm)
  1448. blast2.BrickColor = BrickColor.new("Really black")
  1449. blast2.Anchored = true
  1450. blast2.CanCollide = false
  1451. blast2.Locked = true
  1452. blast2.Size = Vector3.new(1, 1, 1)
  1453. blast2.TopSurface = "Smooth"
  1454. blast2.BottomSurface = "Smooth"
  1455. blast2.Transparency = 0
  1456. blast2.CFrame = HandCF
  1457. local bm2 = Instance.new("SpecialMesh", blast2)
  1458. bm2.Scale = Vector3.new(3,1,3)
  1459. bm2.MeshId = "rbxassetid://3270017"
  1460. local blast3 = Instance.new("Part", rarm)
  1461. blast3.BrickColor = BrickColor.new("Really black")
  1462. blast3.Anchored = true
  1463. blast3.CanCollide = false
  1464. blast3.Locked = true
  1465. blast3.Size = Vector3.new(1, 1, 1)
  1466. blast3.TopSurface = "Smooth"
  1467. blast3.BottomSurface = "Smooth"
  1468. blast3.Transparency = 0
  1469. blast3.CFrame = HandCF
  1470. local bm3 = Instance.new("SpecialMesh", blast3)
  1471. bm3.Scale = Vector3.new(3,1,3)
  1472. bm3.MeshId = "rbxassetid://3270017"
  1473. for i = 1,120 do rs:wait()
  1474. X.Transparency = X.Transparency + (1/120)
  1475. part.Transparency = part.Transparency + (1/120)
  1476. part2.Transparency = part2.Transparency + (1/120)
  1477. part3.Transparency = part3.Transparency + (1/120)
  1478. part4.Transparency = part4.Transparency + (1/120)
  1479. part5.Transparency = part5.Transparency + (1/120)
  1480. part6.Transparency = part6.Transparency + (1/120)
  1481. part7.Transparency = part7.Transparency + (1/120)
  1482. blast.Transparency = blast.Transparency + (1/120)
  1483. blast2.Transparency = blast2.Transparency + (1/120)
  1484. blast3.Transparency = blast3.Transparency + (1/120)
  1485. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1486. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1487. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1488. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1489. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1490. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1491. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1492. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1493. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1494. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1495. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1496. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1497. X.CFrame = cf
  1498. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1499. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1500. part3.CFrame=X.CFrame
  1501. part4.CFrame=X.CFrame
  1502. part7.CFrame=X.CFrame
  1503. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1504. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1505. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1506. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1507. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1508. rs:wait()
  1509. end
  1510. X:Destroy()
  1511. part:Destroy()
  1512. part2:Destroy()
  1513. part3:Destroy()
  1514. part4:Destroy()
  1515. part5:Destroy()
  1516. part6:Destroy()
  1517. blast:Destroy()
  1518. blast2:Destroy()
  1519. blast3:Destroy()
  1520. z:Destroy()
  1521. z1:Destroy()
  1522. z2:Destroy()
  1523. z3:Destroy()
  1524. z4:Destroy()
  1525. end
  1526. end)
  1527. for i = 1, 20 do
  1528. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1529. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1530. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1531. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1532. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1533. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1534. if Debounces.on == false then break end
  1535. rs:wait()
  1536. end
  1537. if Debounces.CanAttack == false then
  1538. Debounces.CanAttack = true
  1539. Debounces.NoIdl = false
  1540. Debounces.on = false
  1541. end
  1542. end
  1543. end
  1544. end)
  1545. ----------------------------------------------------
  1546. mouse.KeyDown:connect(function(key)
  1547. if key == "e" then
  1548. if Debounces.CanAttack == true then
  1549. Debounces.CanAttack = false
  1550. Debounces.on = true
  1551. Debounces.NoIdl = true
  1552. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1553. z = Instance.new("Sound", rarm)
  1554. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1555. z.Volume = .6
  1556. z.Pitch = pt[math.random(1,#pt)]
  1557. z.Looped = false
  1558. z:Play()
  1559. Debounces.RPunch = true
  1560. Debounces.LPunch = true
  1561. Debounces.ks = true
  1562. Debounces.ks2 = true
  1563. for i = 1, 3 do
  1564. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1565. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1566. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1567. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1568. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1569. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1570. if Debounces.on == false then break end
  1571. wait()
  1572. end
  1573. z2 = Instance.new("Sound", larm)
  1574. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1575. z2.Volume = .6
  1576. z2.Pitch = pt[math.random(1,#pt)]
  1577. z2.Looped = false
  1578. z2:Play()
  1579. for i = 1, 3 do
  1580. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1581. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1582. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1583. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1584. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1585. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1586. if Debounces.on == false then break end
  1587. wait()
  1588. end
  1589. z3 = Instance.new("Sound", rarm)
  1590. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1591. z3.Volume = 0.6
  1592. z3.Pitch = pt[math.random(1,#pt)]
  1593. z3.Looped = false
  1594. z3:Play()
  1595. for i = 1, 3 do
  1596. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1597. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1598. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1599. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1600. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1601. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1602. if Debounces.on == false then break end
  1603. wait()
  1604. end
  1605. z4 = Instance.new("Sound", larm)
  1606. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1607. z4.Volume = .6
  1608. z4.Pitch = pt[math.random(1,#pt)]
  1609. z4.Looped = false
  1610. z4:Play()
  1611. for i = 1, 3 do
  1612. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1613. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1614. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1615. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1616. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1617. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1618. if Debounces.on == false then break end
  1619. wait()
  1620. end
  1621. z5 = Instance.new("Sound", rarm)
  1622. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1623. z5.Volume = .6
  1624. z5.Pitch = pt[math.random(1,#pt)]
  1625. z5.Looped = false
  1626. z5:Play()
  1627. for i = 1, 3 do
  1628. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1629. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1630. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1631. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1632. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1633. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1634. if Debounces.on == false then break end
  1635. wait()
  1636. end
  1637. z6 = Instance.new("Sound", larm)
  1638. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1639. z6.Volume = .6
  1640. z6.Pitch = pt[math.random(1,#pt)]
  1641. z6.Looped = false
  1642. z6:Play()
  1643. for i = 1, 3 do
  1644. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1645. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1646. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1647. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1648. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1649. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1650. if Debounces.on == false then break end
  1651. wait()
  1652. end
  1653. z7 = Instance.new("Sound", rarm)
  1654. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1655. z7.Volume = .6
  1656. z7.Pitch = pt[math.random(1,#pt)]
  1657. z7.Looped = false
  1658. z7:Play()
  1659. for i = 1, 3 do
  1660. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1661. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1662. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1663. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1664. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1665. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1666. if Debounces.on == false then break end
  1667. wait()
  1668. end
  1669. z8 = Instance.new("Sound", larm)
  1670. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1671. z8.Volume = .6
  1672. z8.Pitch = pt[math.random(1,#pt)]
  1673. z8.Looped = false
  1674. z8:Play()
  1675. for i = 1, 3 do
  1676. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1677. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1678. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1679. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1680. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1681. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1682. if Debounces.on == false then break end
  1683. wait()
  1684. end
  1685. z9 = Instance.new("Sound", rarm)
  1686. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1687. z9.Volume = 0.6
  1688. z9.Pitch = pt[math.random(1,#pt)]
  1689. z9.Looped = false
  1690. z9:Play()
  1691. for i = 1, 3 do
  1692. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1693. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1694. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1695. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1696. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1697. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1698. if Debounces.on == false then break end
  1699. wait()
  1700. end
  1701. z10 = Instance.new("Sound", larm)
  1702. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1703. z10.Volume = .6
  1704. z10.Pitch = pt[math.random(1,#pt)]
  1705. z10.Looped = false
  1706. z10:Play()
  1707. for i = 1, 3 do
  1708. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1709. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1710. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1711. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1712. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1713. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1714. if Debounces.on == false then break end
  1715. wait()
  1716. end
  1717. z11 = Instance.new("Sound", rarm)
  1718. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1719. z11.Volume = .6
  1720. z11.Pitch = pt[math.random(1,#pt)]
  1721. z11.Looped = false
  1722. z11:Play()
  1723. for i = 1, 3 do
  1724. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1725. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1726. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1727. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1728. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1729. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1730. if Debounces.on == false then break end
  1731. wait()
  1732. end
  1733. z12 = Instance.new("Sound", larm)
  1734. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1735. z12.Volume = .6
  1736. z12.Pitch = pt[math.random(1,#pt)]
  1737. z12.Looped = false
  1738. z12:Play()
  1739. for i = 1, 3 do
  1740. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1741. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1742. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1743. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1744. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1745. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1746. if Debounces.on == false then break end
  1747. wait()
  1748. end
  1749. z13 = Instance.new("Sound", rarm)
  1750. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1751. z13.Volume = 0.6
  1752. z13.Pitch = pt[math.random(1,#pt)]
  1753. z13.Looped = false
  1754. z13:Play()
  1755. for i = 1, 3 do
  1756. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1757. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1758. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1759. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1760. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1761. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1762. if Debounces.on == false then break end
  1763. wait()
  1764. end
  1765. z14 = Instance.new("Sound", larm)
  1766. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1767. z14.Volume = .6
  1768. z14.Pitch = pt[math.random(1,#pt)]
  1769. z14.Looped = false
  1770. z14:Play()
  1771. for i = 1, 3 do
  1772. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1773. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1774. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1775. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1776. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1777. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1778. if Debounces.on == false then break end
  1779. wait()
  1780. end
  1781. z15 = Instance.new("Sound", rarm)
  1782. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1783. z15.Volume = .6
  1784. z15.Pitch = pt[math.random(1,#pt)]
  1785. z15.Looped = false
  1786. z15:Play()
  1787. for i = 1, 3 do
  1788. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1789. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1790. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1791. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1792. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1793. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1794. if Debounces.on == false then break end
  1795. wait()
  1796. end
  1797. z16 = Instance.new("Sound", larm)
  1798. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1799. z16.Volume = .6
  1800. z16.Pitch = pt[math.random(1,#pt)]
  1801. z16.Looped = false
  1802. z16:Play()
  1803. for i = 1, 3 do
  1804. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1805. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1806. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1807. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1808. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1809. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1810. if Debounces.on == false then break end
  1811. wait()
  1812. end
  1813. z17 = Instance.new("Sound", rarm)
  1814. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1815. z17.Volume = .6
  1816. z17.Pitch = pt[math.random(1,#pt)]
  1817. z17.Looped = false
  1818. z17:Play()
  1819. for i = 1, 3 do
  1820. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1821. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1822. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1823. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1824. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1825. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1826. if Debounces.on == false then break end
  1827. wait()
  1828. end
  1829. z18 = Instance.new("Sound", larm)
  1830. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1831. z18.Volume = .6
  1832. z18.Pitch = pt[math.random(1,#pt)]
  1833. z18.Looped = false
  1834. z18:Play()
  1835. for i = 1, 3 do
  1836. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1837. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1838. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1839. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1840. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1841. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1842. if Debounces.on == false then break end
  1843. wait()
  1844. end
  1845. z19 = Instance.new("Sound", rarm)
  1846. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1847. z19.Volume = 0.6
  1848. z19.Pitch = pt[math.random(1,#pt)]
  1849. z19.Looped = false
  1850. z19:Play()
  1851. for i = 1, 3 do
  1852. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1853. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1854. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1855. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1856. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1857. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1858. if Debounces.on == false then break end
  1859. wait()
  1860. end
  1861. z20 = Instance.new("Sound", larm)
  1862. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1863. z20.Volume = .6
  1864. z20.Pitch = pt[math.random(1,#pt)]
  1865. z20.Looped = false
  1866. z20:Play()
  1867. for i = 1, 3 do
  1868. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1869. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1870. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1871. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1872. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1873. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1874. if Debounces.on == false then break end
  1875. wait()
  1876. end
  1877. z:Destroy()
  1878. z2:Destroy()
  1879. z3:Destroy()
  1880. z4:Destroy()
  1881. z5:Destroy()
  1882. z6:Destroy()
  1883. z7:Destroy()
  1884. z8:Destroy()
  1885. z9:Destroy()
  1886. z10:Destroy()
  1887. z11:Destroy()
  1888. z12:Destroy()
  1889. z13:Destroy()
  1890. z14:Destroy()
  1891. z15:Destroy()
  1892. z16:Destroy()
  1893. z17:Destroy()
  1894. z18:Destroy()
  1895. z19:Destroy()
  1896. z20:Destroy()
  1897. Debounces.LPunch = false
  1898. Debounces.RPunch = false
  1899. Debounces.ks = false
  1900. Debounces.ks2 = false
  1901. if Debounces.CanAttack == false then
  1902. Debounces.CanAttack = true
  1903. Debounces.on = false
  1904. Debounces.NoIdl = false
  1905. end
  1906. end
  1907. end
  1908. end)
  1909. -------------------------------
  1910. mouse.KeyDown:connect(function(key)
  1911. if key == "t" then
  1912. if Debounces.CanAttack == true then
  1913. Debounces.CanAttack = false
  1914. Debounces.NoIdl = true
  1915. Debounces.on = true
  1916. Debounces.ks = true
  1917. kik = rleg.Touched:connect(function(ht)
  1918. hit = ht.Parent
  1919. if ht and hit:IsA("Model") then
  1920. if hit:FindFirstChild("Humanoid") then
  1921. if hit.Name ~= p.Name then
  1922. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1923. Debounces.Slashed = true]]--
  1924. if Debounces.ks==true then
  1925. z = Instance.new("Sound",hed)
  1926. z.SoundId = "rbxassetid://169380525"
  1927. z.Volume = 1
  1928. z:Play()
  1929. Debounces.ks=false
  1930. end
  1931. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1932. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  1933. --Debounces.Slashed = false
  1934. --end
  1935. end
  1936. end
  1937. elseif ht and hit:IsA("Hat") then
  1938. if hit.Parent.Name ~= p.Name then
  1939. if hit.Parent:FindFirstChild("Humanoid") then
  1940. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1941. Debounces.Slashed = true]]--
  1942. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  1943. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  1944. --Debounces.Slashed = false
  1945. --end
  1946. end
  1947. end
  1948. end
  1949. end)
  1950. for i = 1,20 do
  1951. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1952. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  1953. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1954. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  1955. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  1956. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1957. if Debounces.on == false then break end
  1958. rs:wait()
  1959. end
  1960. kik:disconnect()
  1961. if Debounces.CanAttack == false then
  1962. Debounces.CanAttack = true
  1963. Debounces.NoIdl = false
  1964. Debounces.on = false
  1965. end
  1966. end
  1967. end
  1968. end)
  1969. ----------------------------------------------------
  1970. mouse.KeyDown:connect(function(key)
  1971. if key == "y" then
  1972. if Debounces.CanAttack == true then
  1973. Debounces.CanAttack = false
  1974. Debounces.on = true
  1975. Debounces.NoIdl = true
  1976. for i = 1, 15 do
  1977. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  1978. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  1979. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1980. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  1981. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1982. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1983. if Debounces.on == false then break end
  1984. rs:wait(2.7)
  1985. end
  1986. x = Instance.new("Sound",char)
  1987. x.SoundId = "rbxassetid://228343271"
  1988. x.Pitch = 1
  1989. x.Volume = .8
  1990. wait(.1)
  1991. x:Play()
  1992. Debounces.on = false
  1993. Debounces.Here = false
  1994. shot = shot + 1
  1995. local rng = Instance.new("Part", larm)
  1996. rng.Anchored = true
  1997. rng.BrickColor = BrickColor.new("Lime green")
  1998. rng.CanCollide = false
  1999. rng.FormFactor = 3
  2000. rng.Name = "Ring"
  2001. rng.Size = Vector3.new(1, 1, 1)
  2002. rng.Transparency = 0.35
  2003. rng.TopSurface = 0
  2004. rng.BottomSurface = 0
  2005. rng2 = rng:clone()
  2006. rng3 = rng2:clone()
  2007. rng4 = rng2:clone()
  2008. local rngm = Instance.new("SpecialMesh", rng)
  2009. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2010. rngm.Scale = Vector3.new(10, 10, 1)
  2011. rngm2 = rngm:clone()
  2012. rngm2.Scale = Vector3.new(5, 5, 3)
  2013. rngm3=rngm2:clone()
  2014. rngm3.Parent = rng3
  2015. rngm3.Scale = Vector3.new(8, 8, 1)
  2016. rngm4 = rngm2:clone()
  2017. rngm4.Parent = rng4
  2018. rngm4.Scale = Vector3.new(6, 6, 1)
  2019. local bem = Instance.new("Part", larm)
  2020. bem.Anchored = true
  2021. bem.BrickColor = BrickColor.new("Really black")
  2022. bem.CanCollide = false
  2023. bem.FormFactor = 3
  2024. bem.Name = "Beam" .. shot
  2025. bem.Size = Vector3.new(1, 1, 1)
  2026. bem.Transparency = 0.35
  2027. bem.TopSurface = 0
  2028. bem.BottomSurface = 0
  2029. local bemm = Instance.new("SpecialMesh", bem)
  2030. bemm.MeshType = 4
  2031. bemm.Scale = Vector3.new(1, 4, 4)
  2032. local out = Instance.new("Part", larm)
  2033. out.Anchored = true
  2034. out.BrickColor = BrickColor.new("Really black")
  2035. out.CanCollide = false
  2036. out.FormFactor = 3
  2037. out.Name = "Out"
  2038. out.Size = Vector3.new(4, 4, 4)
  2039. out.Transparency = 0.35
  2040. out.TopSurface = 0
  2041. out.BottomSurface = 0
  2042. local outm = Instance.new("SpecialMesh", out)
  2043. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2044. outm.Scale = Vector3.new(6, 4, 6)
  2045. local bnd = Instance.new("Part", larm)
  2046. bnd.Anchored = true
  2047. bnd.BrickColor = BrickColor.new("Lime green")
  2048. bnd.CanCollide = false
  2049. bnd.FormFactor = 3
  2050. bnd.Name = "Bend"
  2051. bnd.Size = Vector3.new(1, 1, 1)
  2052. bnd.Transparency = 1
  2053. bnd.TopSurface = 0
  2054. bnd.BottomSurface = 0
  2055. local bndm = Instance.new("SpecialMesh", bnd)
  2056. bndm.MeshType = 3
  2057. bndm.Scale = Vector3.new(8, 8, 8)
  2058. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2059. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2060. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2061. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2062. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2063. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2064. Debounces.Shewt = true
  2065. coroutine.wrap(function()
  2066. for i = 1, 20, 0.2 do
  2067. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2068. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2069. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2070. rng.Transparency = i/20
  2071. rng3.Transparency = 1/24
  2072. rng4.Transparency = i/26
  2073. wait()
  2074. end
  2075. wait()
  2076. rng:Destroy()
  2077. end)()
  2078. if Debounces.Shewt == true then
  2079. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2080. hit = ht.Parent
  2081. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2082. if HasntTouched(hit.Name) == true and deb == false then
  2083. deb = true
  2084. coroutine.wrap(function()
  2085. hit:FindFirstChild("Humanoid").PlatformStand = true
  2086. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2087. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2088. end)()
  2089. table.insert(Touche, hit.Name)
  2090. deb = false
  2091. end
  2092. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2093. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2094. deb = true
  2095. coroutine.wrap(function()
  2096. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2097. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2098. wait(1)
  2099. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2100. end)()
  2101. table.insert(Touche, hit.Parent.Name)
  2102. deb = false
  2103. for i, v in pairs(Touche) do
  2104. print(v)
  2105. end
  2106. end
  2107. end
  2108. end)
  2109. end
  2110. for i = 0, 260, 8 do
  2111. bem.Size = Vector3.new(i, 3, 3)
  2112. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2113. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2114. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2115. bnd.Size = Vector3.new(1,1,1)
  2116. bndm.Scale = Vector3.new(8,8,8)
  2117. if i % 10 == 0 then
  2118. local newRng = rng2:Clone()
  2119. newRng.Parent = larm
  2120. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2121. local newRngm = rngm2:clone()
  2122. newRngm.Parent=newRng
  2123. coroutine.wrap(function()
  2124. for i = 1, 10, 0.2 do
  2125. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2126. newRng.Transparency = i/10
  2127. wait()
  2128. end
  2129. wait()
  2130. newRng:Destroy()
  2131. end)()
  2132. end
  2133. wait()
  2134. end
  2135. wait()
  2136. Debounces.Shewt = false
  2137. bem:Destroy()
  2138. out:Destroy()
  2139. bnd:Destroy()
  2140. Debounces.Ready = false
  2141. for i, v in pairs(Touche) do
  2142. table.remove(Touche, i)
  2143. end
  2144. wait()
  2145. table.insert(Touche, char.Name)
  2146. Debounces.NoIdl = false
  2147. if Debounces.CanAttack == false then
  2148. Debounces.CanAttack = true
  2149. end
  2150. end
  2151. end
  2152. end)
  2153. ----------------------------------------------------
  2154. --[[mouse.KeyDown:connect(function(key)
  2155. if key == "y" then
  2156. if Debounces.CanAttack == true then
  2157. Debounces.CanAttack = false
  2158. Debounces.NoIdl = true
  2159. Debounces.on = true
  2160. local shell = Instance.new("Part",torso)
  2161. shell.BrickColor = BrickColor.new("Royal purple")
  2162. shell.Anchored = false
  2163. shell.CanCollide = false
  2164. shell.Locked = true
  2165. shell.TopSurface = "SmoothNoOutlines"
  2166. shell.BottomSurface = "SmoothNoOutlines"
  2167. shell.Size = Vector3.new(1.2,1.2,1.2)
  2168. shell.FormFactor = 3
  2169. local shellm = Instance.new("SpecialMesh",shell)
  2170. shellm.MeshType = "Sphere"
  2171. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2172. Omega = function()
  2173. local X = Instance.new("Part",char)
  2174. local O = Instance.new("ObjectValue",X)
  2175. O.Name = "creator"
  2176. X.Locked = true
  2177. X.Name = "Shell"
  2178. X.Anchored = false
  2179. X.CanCollide = false
  2180. X.Transparency = 0.5
  2181. X.Reflectance = 0
  2182. X.BottomSurface = 0
  2183. X.TopSurface = 0
  2184. X.Shape = 0
  2185. local V = Instance.new("ObjectValue",X)
  2186. V.Value = char
  2187. V.Name = "creator"
  2188. X.BrickColor = BrickColor.new("Royal purple")
  2189. X.Size = Vector3.new(40,40,40)
  2190. --X.Material = "Neon"
  2191. local Z = Instance.new("SpecialMesh",X)
  2192. Z.MeshType = "Sphere"
  2193. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2194. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2195. local bv = Instance.new("BodyVelocity",X)
  2196. bv.maxForce = Vector3.new(99999,99999,99999)
  2197. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2198. bv.velocity = root.CFrame.lookVector*10
  2199. Explode = X.Touched:connect(function(hit)
  2200. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2201. local cf = X.CFrame
  2202. bv:Destroy()
  2203. X.Anchored = true
  2204. Z:Remove()
  2205. Explode:disconnect()
  2206. X.Size = Vector3.new(3,3,3)
  2207. X.Touched:connect(function(hit) end)
  2208. X.CanCollide = false
  2209. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2210. if v:FindFirstChild('Humanoid') then
  2211. v.Humanoid:TakeDamage(math.random(80,120))
  2212. end
  2213. end
  2214. for i = 1, (40) do rs:wait()
  2215. X.Transparency = X.Transparency + (1/40)
  2216. X.Size = X.Size + Vector3.new(1,1,1)
  2217. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2218. end
  2219. X:Destroy()
  2220. end
  2221. end)
  2222. end
  2223. for i = 1,200 do
  2224. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2225. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2226. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2227. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2228. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2229. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2230. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2231. if Debounces.on == false then break end
  2232. rs:wait()
  2233. end
  2234. for i = 1,30 do
  2235. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2236. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2237. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2238. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2239. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2240. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2241. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2242. if Debounces.on == false then break end
  2243. rs:wait()
  2244. end
  2245. for i = 1,40 do
  2246. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2247. shell.Size = shell.Size + Vector3.new(1,1,1)
  2248. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2249. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2250. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2251. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2252. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2253. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2254. if Debounces.on == false then break end
  2255. rs:wait()
  2256. end
  2257. for i = 1,40 do
  2258. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2259. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2260. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2261. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2262. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2263. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2264. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2265. if Debounces.on == false then break end
  2266. rs:wait()
  2267. end
  2268. for i = 1,60 do
  2269. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2270. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2271. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2272. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2273. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2274. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2275. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2276. if Debounces.on == false then break end
  2277. rs:wait()
  2278. end
  2279. for i = 1,60 do
  2280. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2281. shell.Size = shell.Size + Vector3.new(1,1,1)
  2282. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2283. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2284. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2285. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2286. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2287. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2288. if Debounces.on == false then break end
  2289. rs:wait()
  2290. end
  2291. if Debounces.CanAttack == false then
  2292. Debounces.CanAttack = true
  2293. Debounces.NoIdl = false
  2294. Debounces.on = false
  2295. end
  2296. end
  2297. end
  2298. end)]]--
  2299. ----------------------------------------------------
  2300. Charging = false
  2301. mouse.KeyDown:connect(function(key)
  2302. if key == "r" then
  2303. if Charging == false then
  2304. Charging = true
  2305. if Debounces.CanAttack == true then
  2306. Debounces.CanAttack = false
  2307. Debounces.NoIdl = true
  2308. Debounces.on = true
  2309. for i = 1,20 do
  2310. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2311. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2312. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2313. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2314. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2315. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2316. if Debounces.on == false then break end
  2317. rs:wait()
  2318. end
  2319. --[[for i = 1,20 do
  2320. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2321. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2322. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2323. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2324. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2325. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2326. if Debounces.on == false then break end
  2327. rs:wait()
  2328. end]]--
  2329. pt=Instance.new('Part',torso)
  2330. pt.Anchored=true
  2331. pt.CanCollide=false
  2332. pt.Locked = true
  2333. pt.FormFactor='Custom'
  2334. pt.Size=Vector3.new(1,1,1)
  2335. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2336. pt.Transparency=.6
  2337. pt.BrickColor=BrickColor.new('Really black')
  2338. msh=Instance.new('SpecialMesh',pt)
  2339. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2340. msh.Scale=Vector3.new(8,4,8)
  2341. pt2=pt:clone()
  2342. pt2.Parent = torso
  2343. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2344. pt2.BrickColor=BrickColor.new("Lime green")
  2345. msh2=msh:clone()
  2346. msh2.Parent=pt2
  2347. msh2.Scale=Vector3.new(10,5,10)
  2348.  
  2349. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2350.  
  2351. bl = Instance.new("Part", char)
  2352. bl.Locked = true
  2353. bl.Name = "Shell"
  2354. bl.BrickColor = BrickColor.new("Really black")
  2355. bl.Anchored = true
  2356. bl.CanCollide = false
  2357. bl.Transparency = 0
  2358. bl.Reflectance = 0
  2359. bl.BottomSurface = 0
  2360. bl.TopSurface = 0
  2361. bl.Shape = 0
  2362. blm = Instance.new("SpecialMesh",bl)
  2363. blm.MeshType = "Sphere"
  2364. blm.Scale = Vector3.new(1,1,1)
  2365. blm.MeshId = "rbxassetid://9982590"
  2366.  
  2367. coroutine.resume(coroutine.create(function()
  2368. for i=1, math.huge, 4 do
  2369. if Charging == true then
  2370. rs:wait()
  2371. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2372. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  2373. bl.Transparency = bl.Transparency + 0.005
  2374. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2375. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2376. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  2377. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  2378. elseif Charging == false then break
  2379. end
  2380. end
  2381. end))
  2382.  
  2383. repeat
  2384. local p = Instance.new('Part',torso)
  2385. p.formFactor = 'Custom'
  2386. p.Size = Vector3.new(1,1,1)
  2387. p.BrickColor = workspace.Base.BrickColor
  2388. p.CanCollide = false
  2389. p.Transparency = 0
  2390. p.Anchored = true
  2391. p.Locked=true
  2392. p.Material = workspace.Base.Material
  2393. s = math.random(1,40)/10
  2394. local m = Instance.new("BlockMesh",p)
  2395. m.Scale = Vector3.new(s,s,s)
  2396. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2397. --[[coroutine.wrap(function()
  2398. wait(2)
  2399. while Charging == true do
  2400. wait(2)
  2401. GroundWave1()
  2402. wait(2)
  2403. end
  2404. end)()]]--
  2405. Spawn(function()
  2406. while rs:wait() do
  2407. if Charging == true then
  2408. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2409. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2410. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2411. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2412. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2413. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2414. elseif Charging == false then break
  2415. end
  2416. end
  2417. end)
  2418. Spawn(function()
  2419. while rs:wait() do
  2420. if p.Transparency >= 1 then p:Destroy() break end
  2421. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2422. p.Transparency = p.Transparency+0.01
  2423. end
  2424. end)
  2425. wait(.3)
  2426. until Charging == false
  2427. end
  2428. end
  2429. end
  2430. end)
  2431. ----------------------------------------------------
  2432. mouse.KeyUp:connect(function(key)
  2433. if key == "r" then
  2434. if Charging == true then
  2435. Charging = false
  2436. pt:Destroy()
  2437. pt2:Destroy()
  2438. bl:Destroy()
  2439. if Debounces.CanAttack == false then
  2440. Debounces.CanAttack = true
  2441. Debounces.NoIdl = false
  2442. Debounces.on = false
  2443. end
  2444. end
  2445. end
  2446. end)
  2447. ----------------------------------------------------
  2448. mouse.KeyDown:connect(function(key)
  2449. if key == "g" then
  2450. if Debounces.CanAttack == true then
  2451. Debounces.CanAttack = false
  2452. Debounces.NoIdl = true
  2453. Debounces.on = true
  2454. local shell = Instance.new("Part",torso)
  2455. shell.BrickColor = BrickColor.new("Lime green")
  2456. shell.Anchored = true
  2457. shell.CanCollide = false
  2458. shell.Locked = true
  2459. shell.TopSurface = "SmoothNoOutlines"
  2460. shell.BottomSurface = "SmoothNoOutlines"
  2461. shell.Size = Vector3.new(1,1,1)
  2462. shellm = Instance.new("SpecialMesh",shell)
  2463. shellm.MeshType = "Sphere"
  2464. shellm.Scale = Vector3.new(1,1,1)
  2465. local shell2 = Instance.new("Part",torso)
  2466. shell2.BrickColor = BrickColor.new("Lime green")
  2467. shell2.Anchored = true
  2468. shell2.CanCollide = false
  2469. shell2.Locked = true
  2470. shell2.TopSurface = "SmoothNoOutlines"
  2471. shell2.BottomSurface = "SmoothNoOutlines"
  2472. shell2.Size = Vector3.new(1,1,1)
  2473. shellm2 = Instance.new("SpecialMesh",shell2)
  2474. shellm2.MeshType = "Sphere"
  2475. shellm2.Scale = Vector3.new(1,1,1)
  2476.  
  2477. function FindNearestTorso(Position,Distance,SinglePlayer)
  2478. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2479. local List = {}
  2480. for i,v in pairs(workspace:GetChildren())do
  2481. if v:IsA("Model")then
  2482. if v:findFirstChild("Torso")then
  2483. if v ~= char then
  2484. if(v.Torso.Position -Position).magnitude <= Distance then
  2485. table.insert(List,v)
  2486. end
  2487. end
  2488. end
  2489. end
  2490. end
  2491. return List
  2492. end
  2493.  
  2494. Shell = function()
  2495. local X = Instance.new("Part",char)
  2496. local O = Instance.new("ObjectValue",X)
  2497. O.Name = "creator"
  2498. X.Locked = true
  2499. X.Name = "Shell"
  2500. X.Anchored = false
  2501. X.CanCollide = false
  2502. X.Transparency = 0
  2503. X.Reflectance = 0
  2504. X.BottomSurface = 0
  2505. X.TopSurface = 0
  2506. X.Shape = 0
  2507. local V = Instance.new("ObjectValue",X)
  2508. V.Value = char
  2509. V.Name = "creator"
  2510. X.BrickColor = BrickColor.new("Lime green")
  2511. X.Size = Vector3.new(1,1,1)
  2512. --X.Material = "Neon"
  2513. local Z = Instance.new("SpecialMesh",X)
  2514. Z.MeshType = "Sphere"
  2515. Z.Scale = Vector3.new(1,1,1)
  2516. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2517. local bv = Instance.new("BodyVelocity",X)
  2518. bv.maxForce = Vector3.new(99999,99999,99999)
  2519. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2520. bv.velocity = root.CFrame.lookVector*65
  2521. Explode = X.Touched:connect(function(hit)
  2522. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2523. local cf = X.CFrame
  2524. bv:Destroy()
  2525. X.Anchored = true
  2526. Z:Remove()
  2527. Explode:disconnect()
  2528. X.Size = Vector3.new(3,3,3)
  2529. X.Touched:connect(function(hit) end)
  2530. X.CanCollide = false
  2531. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  2532. if v:FindFirstChild('Humanoid') then
  2533. v.Humanoid:TakeDamage(math.random(6,12))
  2534. end
  2535. end
  2536. for i = 1, (40) do rs:wait()
  2537. X.Transparency = X.Transparency + (1/40)
  2538. X.Size = X.Size + Vector3.new(1,1,1)
  2539. X.CFrame = cf
  2540. end
  2541. X:Destroy()
  2542. end
  2543. end)
  2544. end
  2545. Shell()
  2546. for i = 1, 10 do
  2547. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2548. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2549. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2550. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2551. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  2552. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  2553. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  2554. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  2555. if Debounces.on == false then break end
  2556. rs:wait()
  2557. end
  2558. Shell()
  2559. shell.Transparency = 1
  2560. for i = 1, 10 do
  2561. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2562. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2563. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2564. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2565. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2566. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2567. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2568. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2569. if Debounces.on == false then break end
  2570. rs:wait()
  2571. end
  2572. Shell()
  2573. shell.Transparency = 0
  2574. shell2.Transparency = 1
  2575. for i = 1, 10 do
  2576. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2577. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2578. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2579. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2580. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2581. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2582. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2583. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2584. if Debounces.on == false then break end
  2585. rs:wait()
  2586. end
  2587. Shell()
  2588. shell2.Transparency = 0
  2589. shell.Transparency = 1
  2590. for i = 1, 10 do
  2591. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2592. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2593. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2594. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2595. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2596. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2597. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2598. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2599. if Debounces.on == false then break end
  2600. rs:wait()
  2601. end
  2602. Shell()
  2603. shell.Transparency = 0
  2604. shell2.Transparency = 1
  2605. for i = 1, 10 do
  2606. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2607. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2608. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2609. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2610. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2611. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2612. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2613. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2614. if Debounces.on == false then break end
  2615. rs:wait()
  2616. end
  2617. Shell()
  2618. shell2.Transparency = 0
  2619. shell.Transparency = 1
  2620. for i = 1, 10 do
  2621. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2622. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2623. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2624. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2625. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2626. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2627. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2628. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2629. if Debounces.on == false then break end
  2630. rs:wait()
  2631. end
  2632. Shell()
  2633. shell.Transparency = 0
  2634. shell2.Transparency = 1
  2635. for i = 1, 10 do
  2636. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2637. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2638. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2639. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  2640. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2641. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2642. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2643. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2644. if Debounces.on == false then break end
  2645. rs:wait()
  2646. end
  2647. Shell()
  2648. shell2.Transparency = 0
  2649. shell.Transparency = 1
  2650. for i = 1, 10 do
  2651. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2652. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2653. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2654. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2655. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2656. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2657. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2658. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2659. if Debounces.on == false then break end
  2660. rs:wait()
  2661. end
  2662. Shell()
  2663. shell.Transparency = 0
  2664. shell2.Transparency = 1
  2665. for i = 1, 10 do
  2666. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2667. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2668. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2669. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2670. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2671. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2672. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2673. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2674. if Debounces.on == false then break end
  2675. rs:wait()
  2676. end
  2677. Shell()
  2678. shell2.Transparency = 0
  2679. shell.Transparency = 1
  2680. for i = 1, 10 do
  2681. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2682. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2683. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2684. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2685. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2686. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2687. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2688. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2689. if Debounces.on == false then break end
  2690. rs:wait()
  2691. end
  2692. Shell()
  2693. shell.Transparency = 0
  2694. shell2.Transparency = 1
  2695. for i = 1, 10 do
  2696. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2697. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2698. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2699. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2700. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2701. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2702. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2703. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2704. if Debounces.on == false then break end
  2705. rs:wait()
  2706. end
  2707. Shell()
  2708. shell2.Transparency = 0
  2709. shell.Transparency = 1
  2710. for i = 1, 10 do
  2711. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2712. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2713. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2714. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2715. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2716. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2717. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2718. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2719. if Debounces.on == false then break end
  2720. rs:wait()
  2721. end
  2722. Shell()
  2723. shell.Transparency = 0
  2724. shell2.Transparency = 1
  2725. for i = 1, 10 do
  2726. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2727. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2728. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2729. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2730. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2731. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2732. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2733. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2734. if Debounces.on == false then break end
  2735. rs:wait()
  2736. end
  2737. shell.Transparency = 1
  2738. if Debounces.CanAttack == false then
  2739. Debounces.CanAttack = true
  2740. Debounces.NoIdl = false
  2741. Debounces.on = false
  2742. end
  2743. end
  2744. end
  2745. end)
  2746. ----------------------------------------------------
  2747. Search = false
  2748. mouse.KeyDown:connect(function(key)
  2749. if key == "n" then
  2750. if Search == false then
  2751. Search = true
  2752. for i,v in pairs(game.Players:getPlayers()) do
  2753. if v.Name~=char.Name then
  2754. for j,k in pairs(v.Character:GetChildren()) do
  2755. if k:IsA("BasePart") and k.Transparency >= 1 then
  2756. bawx=Instance.new("SelectionBox",cam)
  2757. bawx.Color = BrickColor.new("Bright red")
  2758. bawx.Transparency = .5
  2759. bawx.Adornee = k
  2760. end
  2761. end
  2762. end
  2763. end
  2764. elseif Search == true then
  2765. Search = false
  2766. for i, v in pairs(cam:GetChildren()) do
  2767. if v:IsA("SelectionBox") then
  2768. v:Destroy()
  2769. end
  2770. end
  2771. end
  2772. end
  2773. end)
  2774. ----------------------------------------------------
  2775. Grab = false
  2776. mouse.KeyDown:connect(function(key)
  2777. if key == "z" then
  2778. Debounces.on = true
  2779. Debounces.NoIdl = true
  2780. Debounces.ks = true
  2781. if Grab == false then
  2782. gp = nil
  2783. for i = 1, 20 do
  2784. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  2785. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  2786. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2787. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2788. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  2789. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  2790. if Debounces.on == false then break end
  2791. rs:wait()
  2792. end
  2793. con1=larm.Touched:connect(function(hit) -- this is grab
  2794. ht = hit.Parent
  2795. hum1=ht:FindFirstChild('Humanoid')
  2796. if hum1 ~= nil then
  2797. if Debounces.ks==true then
  2798. z = Instance.new("Sound",hed)
  2799. z.SoundId = "rbxassetid://169380525"
  2800. z.Volume = 1
  2801. z:Play()
  2802. Debounces.ks=false
  2803. end
  2804. hum1.PlatformStand=true
  2805. gp = ht
  2806. Grab = true
  2807. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  2808. asd.Parent = larm
  2809. asd.Name = "asd"
  2810. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  2811. --[[elseif hum1 == nil then
  2812. con1:disconnect()
  2813. wait() return]]--
  2814. end
  2815. end)
  2816. for i = 1, 20 do
  2817. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  2818. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  2819. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2820. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2821. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  2822. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  2823. if Debounces.on == false then break end
  2824. rs:wait()
  2825. end
  2826. if hum1 == nil then
  2827. Debounces.on = false
  2828. Debounces.NoIdl = false
  2829. end
  2830. con1:disconnect()
  2831. elseif Grab == true then
  2832. Grab = false
  2833. Punch()
  2834. z = Instance.new("Sound",hed)
  2835. z.SoundId = "rbxassetid://169380525"
  2836. z.Pitch = ptz[math.random(1,#ptz)]
  2837. z.Volume = 1
  2838. z:Play()
  2839. for i = 1, 10 do
  2840. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2841. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2842. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2843. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2844. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2845. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2846. if Debounces.on == false then break end
  2847. rs:wait()
  2848. end
  2849. Punch()
  2850. z = Instance.new("Sound",hed)
  2851. z.SoundId = "rbxassetid://169380525"
  2852. z.Pitch = ptz[math.random(1,#ptz)]
  2853. z.Volume = 1
  2854. z:Play()
  2855. for i = 1, 10 do
  2856. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2857. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2858. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2859. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2860. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2861. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2862. if Debounces.on == false then break end
  2863. rs:wait()
  2864. end
  2865. Punch()
  2866. z = Instance.new("Sound",hed)
  2867. z.SoundId = "rbxassetid://169380525"
  2868. z.Pitch = ptz[math.random(1,#ptz)]
  2869. z.Volume = 1
  2870. z:Play()
  2871. for i = 1, 10 do
  2872. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2873. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2874. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2875. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2876. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2877. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2878. if Debounces.on == false then break end
  2879. rs:wait()
  2880. end
  2881. Punch()
  2882. z = Instance.new("Sound",hed)
  2883. z.SoundId = "rbxassetid://169380525"
  2884. z.Pitch = ptz[math.random(1,#ptz)]
  2885. z.Volume = 1
  2886. z:Play()
  2887. for i = 1, 10 do
  2888. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2889. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2890. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2891. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2892. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2893. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2894. if Debounces.on == false then break end
  2895. rs:wait()
  2896. end
  2897. Punch()
  2898. z = Instance.new("Sound",hed)
  2899. z.SoundId = "rbxassetid://169380525"
  2900. z.Pitch = ptz[math.random(1,#ptz)]
  2901. z.Volume = 1
  2902. z:Play()
  2903. for i = 1, 10 do
  2904. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2905. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2906. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2907. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2908. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2909. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2910. if Debounces.on == false then break end
  2911. rs:wait()
  2912. end
  2913. Punch()
  2914. z = Instance.new("Sound",hed)
  2915. z.SoundId = "rbxassetid://169380525"
  2916. z.Pitch = ptz[math.random(1,#ptz)]
  2917. z.Volume = 1
  2918. z:Play()
  2919. for i = 1, 10 do
  2920. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2921. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2922. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2923. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2924. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2925. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2926. if Debounces.on == false then break end
  2927. rs:wait()
  2928. end
  2929. Punch()
  2930. z = Instance.new("Sound",hed)
  2931. z.SoundId = "rbxassetid://169380525"
  2932. z.Pitch = ptz[math.random(1,#ptz)]
  2933. z.Volume = 1
  2934. z:Play()
  2935. for i = 1, 10 do
  2936. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2937. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2938. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2939. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2940. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2941. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2942. if Debounces.on == false then break end
  2943. rs:wait()
  2944. end
  2945. Punch()
  2946. z = Instance.new("Sound",hed)
  2947. z.SoundId = "rbxassetid://169380525"
  2948. z.Pitch = ptz[math.random(1,#ptz)]
  2949. z.Volume = 1
  2950. z:Play()
  2951. for i = 1, 10 do
  2952. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2953. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2954. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2955. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2956. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2957. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2958. if Debounces.on == false then break end
  2959. rs:wait()
  2960. end
  2961. Punch()
  2962. z = Instance.new("Sound",hed)
  2963. z.SoundId = "rbxassetid://169380525"
  2964. z.Pitch = ptz[math.random(1,#ptz)]
  2965. z.Volume = 1
  2966. z:Play()
  2967. for i = 1, 10 do
  2968. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2969. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2970. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2971. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2972. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2973. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2974. if Debounces.on == false then break end
  2975. rs:wait()
  2976. end
  2977. Punch()
  2978. z = Instance.new("Sound",hed)
  2979. z.SoundId = "rbxassetid://169380525"
  2980. z.Pitch = ptz[math.random(1,#ptz)]
  2981. z.Volume = 1
  2982. z:Play()
  2983. for i = 1, 10 do
  2984. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2985. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2986. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2987. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2988. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2989. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2990. if Debounces.on == false then break end
  2991. rs:wait()
  2992. end
  2993. Punch()
  2994. z = Instance.new("Sound",hed)
  2995. z.SoundId = "rbxassetid://169380525"
  2996. z.Pitch = ptz[math.random(1,#ptz)]
  2997. z.Volume = 1
  2998. z:Play()
  2999. for i = 1, 10 do
  3000. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3001. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3002. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3003. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3004. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3005. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3006. if Debounces.on == false then break end
  3007. rs:wait()
  3008. end
  3009. Punch()
  3010. z = Instance.new("Sound",hed)
  3011. z.SoundId = "rbxassetid://338700363"
  3012. z.Pitch = ptz[math.random(1,#ptz)]
  3013. z.Volume = 1
  3014. z:Play()
  3015. for i = 1, 10 do
  3016. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3017. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3018. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3019. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3020. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3021. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3022. if Debounces.on == false then break end
  3023. rs:wait()
  3024. end
  3025. con1:disconnect()
  3026. Debounces.on = false
  3027. Debounces.NoIdl = false
  3028. if gp ~= nil then
  3029. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3030. for i,v in pairs(larm:GetChildren()) do
  3031. if v.Name == "asd" and v:IsA("Weld") then
  3032. v:Remove()
  3033. end
  3034. end
  3035. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3036. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3037. bv.P = 125000
  3038. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3039. hum1=nil
  3040. ht=nil
  3041. Debounces.on = false
  3042. Debounces.NoIdl = false
  3043. elseif ht == nil then wait()
  3044. Grab = false
  3045. Debounces.on = false
  3046. Debounces.NoIdl = false
  3047. end
  3048. end
  3049. end
  3050. end)
  3051. ----------------------------------------------------
  3052. mouse.KeyDown:connect(function(key)
  3053. if string.byte(key) == 52 then
  3054. char.Humanoid.WalkSpeed = 60
  3055. end
  3056. end)
  3057. mouse.KeyUp:connect(function(key)
  3058. if string.byte(key) == 52 then
  3059. char.Humanoid.WalkSpeed = 8
  3060. end
  3061. end)
  3062. -------------------------------
  3063. local animpose = "Idle"
  3064. local lastanimpose = "Idle"
  3065. local sine = 0
  3066. local change = 1
  3067. local val = 0
  3068. local ffing = false
  3069. -------------------------------
  3070. game:GetService("RunService").RenderStepped:connect(function()
  3071. --[[if char.Humanoid.Jump == true then
  3072. jump = true
  3073. else
  3074. jump = false
  3075. end]]
  3076. char.Humanoid.FreeFalling:connect(function(f)
  3077. if f then
  3078. ffing = true
  3079. else
  3080. ffing = false
  3081. end
  3082. end)
  3083. sine = sine + change
  3084. if jumpn == true then
  3085. animpose = "Jumping"
  3086. elseif ffing == true then
  3087. animpose = "Freefalling"
  3088. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3089. animpose = "Idle"
  3090. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3091. animpose = "Walking"
  3092. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3093. animpose = "Running"
  3094. end
  3095. if animpose ~= lastanimpose then
  3096. sine = 0
  3097. if Debounces.NoIdl == false then
  3098. if animpose == "Idle" then
  3099. for i = 1, 2 do
  3100. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3101. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3102. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3103. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3104. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3105. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3106. end
  3107. elseif animpose == "Walking" then
  3108. for i = 1, 2 do
  3109. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3110. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3111. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3112. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3113. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3114. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3115. end
  3116. elseif animpose == "Running" then
  3117. for i = 1, 2 do
  3118. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3119. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3120. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3121. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3122. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3123. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3124. wait()
  3125. end
  3126. end
  3127. else
  3128. end
  3129. end
  3130. lastanimpose = animpose
  3131. if Debounces.NoIdl == false then
  3132. if animpose == "Idle" then
  3133. change = 0.5
  3134. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3135. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3136. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3137. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3138. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3139. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3140. elseif animpose == "Walking" then
  3141. change = 1
  3142. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3143. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3144. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3145. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3146. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3147. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3148. elseif animpose == "Running" then
  3149. change = 1
  3150. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  3151. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  3152. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  3153. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  3154. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  3155. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  3156. end
  3157. end
  3158. end)
  3159.  
  3160. hum.MaxHealth = 9001
  3161. wait(3)
  3162. hum.Health = 9001
  3163.  
  3164. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3165. --[[Part0 = Vector3 (Start pos)
  3166. Part1 = Vector3 (End pos)
  3167. Times = number (Amount of lightning parts)
  3168. Offset = number (Offset)
  3169. Color = color (brickcolor value)
  3170. Thickness = number (thickness)
  3171. Trans = number (transparency)
  3172. ]]--
  3173. local magz = (Part0 - Part1).magnitude
  3174. local curpos = Part0
  3175. local trz = {-Offset,Offset}
  3176. for i=1,Times do
  3177. local li = Instance.new("Part", torso)
  3178. li.Name = "Lightning"
  3179. li.TopSurface =0
  3180. li.Material = "Neon"
  3181. li.BottomSurface = 0
  3182. li.Anchored = true
  3183. li.Locked = true
  3184. li.Transparency = Trans or 0.4
  3185. li.BrickColor = BrickColor.new(Color)
  3186. li.formFactor = "Custom"
  3187. li.CanCollide = false
  3188. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3189. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3190. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3191. if Times == i then
  3192. local magz2 = (curpos - Part1).magnitude
  3193. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3194. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3195. else
  3196. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3197. end
  3198. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3199. game.Debris:AddItem(li,.1)
  3200. end
  3201. end
  3202.  
  3203. BodyParts = {} -- Parts to emit lightning effects from
  3204. for _, v in pairs(char:GetChildren()) do
  3205. if v:IsA("Part") then
  3206. table.insert(BodyParts, v)
  3207. end
  3208. end
  3209.  
  3210. Bounding = {} -- Calculate the bounding boxes
  3211. for _, v in pairs(BodyParts) do
  3212. local temp = {X=nil, Y=nil, Z=nil}
  3213. temp.X = v.Size.X/2 * 10
  3214. temp.Y = v.Size.Y/2 * 10
  3215. temp.Z = v.Size.Z/2 * 10
  3216. Bounding[v.Name] = temp
  3217. --table.insert(Bounding, v.Name, temp)
  3218. end
  3219.  
  3220. while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
  3221. local Body1 = BodyParts[math.random(#BodyParts)]
  3222. local Body2 = BodyParts[math.random(#BodyParts)]
  3223. local Pos1 = Vector3.new(
  3224. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3225. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3226. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3227. )
  3228. local Pos2 = Vector3.new(
  3229. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3230. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3231. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3232. )
  3233. local SPos1 = Body1.Position + Pos1
  3234. local SPos2 = Body2.Position + Pos2
  3235. Lightning(SPos1, SPos2, 4, 3, "Really black", .3, .56)
  3236. end
  3237. -- ~CLarramore
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