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- command /stop-player <player> <text>:
- usage: &4/shulkerdamege <player> <false|true>
- permission: shulkerdamege.sk
- trigger:
- if arg-1 is "true":
- set {stop-player%arg-1%} to "true"
- else if arg-2 is "false":
- set {stop-player%arg-1%} to "false"
- on damage of player:
- {stop-player%player%} is "true"
- attacker is shulker
- cancel event
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