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- package net.minecraft.src;
- import net.minecraft.src.AchievementList;
- public class GuiInventory extends GuiContainer {
- private float xSize_lo;
- private float ySize_lo;
- private GuiCrafting craft;
- public GuiInventory(EntityPlayer var1) {
- super(var1.inventorySlots);
- this.allowUserInput = true;
- var1.addStat(AchievementList.openInventory, 1);
- craft = new GuiCrafting(var1.inventory, var1.worldObj, (int)var1.posX, (int)var1.posY, (int)var1.posZ);
- }
- public void updateScreen() {
- if(this.mc.playerController.isInCreativeMode()) {
- this.mc.displayGuiScreen(new GuiContainerCreative(this.mc.thePlayer));
- }
- }
- public void initGui() {
- this.controlList.clear();
- if(this.mc.playerController.isInCreativeMode()) {
- this.mc.displayGuiScreen(new GuiContainerCreative(this.mc.thePlayer));
- }
- }
- protected void drawGuiContainerForegroundLayer() {
- this.fontRenderer.drawString("Crafting", 86, 16, 4210752);
- }
- public void drawScreen(int var1, int var2, float var3) {
- super.drawScreen(var1, var2, var3);
- craft.mc = ModLoader.getMinecraftInstance();
- craft.fontRenderer = mc.fontRenderer;
- if (craft != null) {
- craft.drawScreen(var1, var2, var3);
- //craft.drawGuiContainerBackgroundLayer(0F);
- }
- this.xSize_lo = (float)var1;
- this.ySize_lo = (float)var2;
- }
- protected void drawGuiContainerBackgroundLayer(float var1) {
- int var2 = this.mc.renderEngine.getTexture("/gui/inventory.png");
- GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
- this.mc.renderEngine.bindTexture(var2);
- int var3 = (this.width - this.xSize) / 2;
- int var4 = (this.height - this.ySize) / 2;
- this.drawTexturedModalRect(var3, var4, 0, 0, this.xSize, this.ySize);
- GL11.glEnable('\u803a');
- GL11.glEnable(2903 /*GL_COLOR_MATERIAL*/);
- GL11.glPushMatrix();
- GL11.glTranslatef((float)(var3 + 51), (float)(var4 + 75), 50.0F);
- float var5 = 30.0F;
- GL11.glScalef(-var5, var5, var5);
- GL11.glRotatef(180.0F, 0.0F, 0.0F, 1.0F);
- float var6 = this.mc.thePlayer.renderYawOffset;
- float var7 = this.mc.thePlayer.rotationYaw;
- float var8 = this.mc.thePlayer.rotationPitch;
- float var9 = (float)(var3 + 51) - this.xSize_lo;
- float var10 = (float)(var4 + 75 - 50) - this.ySize_lo;
- GL11.glRotatef(135.0F, 0.0F, 1.0F, 0.0F);
- RenderHelper.enableStandardItemLighting();
- GL11.glRotatef(-135.0F, 0.0F, 1.0F, 0.0F);
- GL11.glRotatef(-((float)Math.atan((double)(var10 / 40.0F))) * 20.0F, 1.0F, 0.0F, 0.0F);
- this.mc.thePlayer.renderYawOffset = (float)Math.atan((double)(var9 / 40.0F)) * 20.0F;
- this.mc.thePlayer.rotationYaw = (float)Math.atan((double)(var9 / 40.0F)) * 40.0F;
- this.mc.thePlayer.rotationPitch = -((float)Math.atan((double)(var10 / 40.0F))) * 20.0F;
- GL11.glTranslatef(0.0F, this.mc.thePlayer.yOffset, 0.0F);
- RenderManager.instance.playerViewY = 180.0F;
- RenderManager.instance.renderEntityWithPosYaw(this.mc.thePlayer, 0.0D, 0.0D, 0.0D, 0.0F, 1.0F);
- this.mc.thePlayer.renderYawOffset = var6;
- this.mc.thePlayer.rotationYaw = var7;
- this.mc.thePlayer.rotationPitch = var8;
- GL11.glPopMatrix();
- RenderHelper.disableStandardItemLighting();
- GL11.glDisable('\u803a');
- }
- protected void actionPerformed(GuiButton var1) {
- if(var1.id == 0) {
- this.mc.displayGuiScreen(new GuiAchievements(this.mc.statFileWriter));
- }
- if(var1.id == 1) {
- this.mc.displayGuiScreen(new GuiStats(this, this.mc.statFileWriter));
- }
- }
- }
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