Pecham

LAST UPDATED: 12/24/2024 @ 20:40 (Early Game)

Dec 9th, 2024 (edited)
6,922
3
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 5.58 KB | Gaming | 3 0
  1. Title of this Pastebin will be when Pecham's Loot Filter was Last updated.
  2. =========================================================================
  3.  
  4. ------------------------------------
  5. # Recent Changes v0.0.1.M - Overhaul
  6. ------------------------------------
  7.  
  8. General Updates
  9. ---------------
  10. - Massive Color Overhaul. All Background colors changed to a solid black for better clarity and more pop of color.
  11. - Gold Drop Background remains the same transparency.
  12. - Added some new sound drops to Currency items. (Might be interesting to most people but will help a lot with drop sounds.)
  13.  
  14. ------------------------------------
  15. # Recent Changes v0.0.1.L
  16. ------------------------------------
  17.  
  18. General Updates
  19. ---------------
  20. - Cleaned up Loot Filter Text Document. Easier to find what you're looking for in the document.
  21.  
  22. Items
  23. -----
  24. - "Reliquary Key" BaseType added to Class "Key".
  25.  
  26. Coveted Currency Category
  27. -------------------------
  28. - Reorganized for better Clarity in Text Document.
  29. - Created more Rules for single Currencies instead of grouping them all into one Rule.
  30.  
  31. --------------------------------------
  32. Recent Changes - v0.0.1.K
  33. --------------------------------------
  34.  
  35. Gem Changes
  36. -----------
  37. - "Uncut" Gems (Level 20):
  38. - Updated background to white.
  39. - "Uncut" Gems (Level 19 and below):
  40. - No changes applied.
  41.  
  42. Unique Item Changes
  43. -------------------
  44. - Mirror of Kalandra assigned its own rule.
  45. - Divine Orb assigned its own rule.
  46.  
  47. PlayEffect Changes
  48. ------------------
  49. - Added blue temporary PlayEffect for Chance Shards.
  50. - Added yellow temporary PlayEffect for Rare rarity items.
  51.  
  52. New Rule Additions
  53. ------------------
  54. - Created rules for:
  55. - "Barya"
  56. - "Ultimatum"
  57. - "Breachstone"
  58.  
  59. General Updates
  60. ---------------
  61. - Socketed and Quality items now have distinguished colors based on their rarity.
  62.  
  63.  
  64. --------------------------------------
  65. Recent Changes - v0.0.1.J (BIG CHANGES)
  66. --------------------------------------
  67.  
  68. Endgame Filter Updates
  69. -----------------------
  70. - NEW "Endgame" Filter added to the folder.
  71. - "Endgame" Filter will have its own "Last Updated" Pastebin in the same folder. Pastebin link:
  72. https://pastebin.com/u/Pecham/1/s3VFL7DC.
  73.  
  74. General Updates
  75. ---------------
  76. - Added Normal Jewel Rarity as it was missing.
  77. - Created new "Normal Rarity Jewels" rule.
  78. - Rule titles updated for Magic and Rare Jewels.
  79. - Added Flask border colors to reflect Life and Mana Flasks.
  80.  
  81.  
  82. --------------------------------------
  83. Recent Changes - v0.0.1.I
  84. --------------------------------------
  85. - Updated "Orb of Chance" text and border color to RGB (255, 255, 255) with background set to RGB (140, 158, 155, 100).
  86. - Removed "PlayEffect Yellow" (yellow light beam) from "Rarity Rare" items due to distraction.
  87.  
  88.  
  89. --------------------------------------
  90. Recent Changes - v0.0.1.H
  91. --------------------------------------
  92. - Line 42: Removed "PlayEffect Orange Temp" (Orange temporary light beam) for Large Stack of Gold (500).
  93. - Line 51: Removed "PlayEffect Orange Temp" for Decent Stack of Gold (250).
  94. - Line 107: Changed "PlayEffect Cyan" to "PlayEffect Yellow" for Special A Tier - Rare Jewels.
  95. - Line 173: Added "PlayEffect Yellow" (yellow light beam) for Rarity Rare items.
  96.  
  97.  
  98. --------------------------------------
  99. Recent Changes - v0.0.1.G
  100. --------------------------------------
  101. - Added "Belt" to Normal, Magic, and Rare rarity rules.
  102.  
  103.  
  104. --------------------------------------
  105. Recent Changes - v0.0.1.F
  106. --------------------------------------
  107. - Updated text and border colors for Soul Core and Timeless items to RGB (179, 136, 255).
  108. - Added new rule for "Currency Tier C: Artificer's Shard" (Lines 224 - 232).
  109. - Modified rule for "Currency Tier C: Etcher Scrap" (Lines 234 - 242).
  110. - Renamed "Currency Tier C: Etcher & Scrap" to "Scraps" (Line 337).
  111. - Changed text color for Armourer's Scrap and Blacksmith's Whetstone to RGB (255, 205, 210).
  112.  
  113.  
  114. --------------------------------------
  115. Recent Changes - v0.0.1.E
  116. --------------------------------------
  117. - Adjusted lines 1 through 18.
  118. - Line 31: Changed "SetBackgroundColor 255 255 255 175" to "SetBackgroundColor 255 255 255 150".
  119. - Renamed all categories for clarity.
  120.  
  121.  
  122. --------------------------------------
  123. Recent Changes - v0.0.1.D
  124. --------------------------------------
  125. - Fixed issue on line 513 where "DropLevel <= 50" mistakenly included an extra "o" ("50o"). Credit to u/BeastMode09-00 for the notice.
  126. - Revised mini summaries on lines 10 and 11.
  127.  
  128.  
  129. --------------------------------------
  130. Recent Changes - v0.0.1.C
  131. --------------------------------------
  132. - Introduced "Item Tiers & Uniques" category.
  133. - Moved "Uniques" into the "Item Tiers & Uniques" category.
  134. - Renamed "Gold" category to "Gold & Gold Stacks."
  135. - Added tier names for different gold stack amounts.
  136. - Enabled sound alerts for quest items by adding "PlayAlertSound 5 300."
  137.  
  138.  
  139. --------------------------------------
  140. Recent Changes - v0.0.1.B
  141. --------------------------------------
  142. - Added new rules for lines 119 to 136.
  143. - Removed obsolete lines 515 to 522.
  144. - Split charms and runes into separate rules.
  145. - Updated text color for charms to RGB (184, 211, 227).
  146. - Changed border and text color for runes to electric blue (RGB: 125, 249, 255).
  147.  
  148.  
  149. --------------------------------------
  150. Recent Changes - v0.0.1.A
  151. --------------------------------------
  152. - Adjusted lines 437, 446, and 455.
  153. - Added item types to Normal, Magic, and Rare item rules:
  154. "Amulets", "Body Armour", "Boots", "Bow", "Crossbow", "Focus", "Gloves", "Helmet", "One Hand Mace", "Quiver", "Rings", "Shield", "Sceptre", "Staff", "Two Hand Mace", "Wand", "Quarterstaff."
  155.  
Advertisement
Add Comment
Please, Sign In to add comment