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- #{player} will be replaced with the players name
- #{amount} will be replaced with the amount
- #{currency} will be replaced with whatever you set the currency value to
- #{placer} will be replace by the person who placed the bounty
- bountyPlaced: A bounty has been placed on {player} for {amount}{currency}
- #{player} will be replaced with the players name
- #{amount} will be replaced with the amount
- #{currency} will be replaced with whatever you set the currency value to
- #{killer} will be replaced with the player who collected the bounty
- collectedBounty: The bounty on {player} has been collected by {killer}
- #Used to replace {currency}
- currency: $
- #{player} will be replaced with the players name
- #{amount} will be replaced with the amount
- #{currency} will be replaced with whatever you set the currency value to
- list: '{player} has a bounty of {amount}{currency} on their head!'
- #{amount} will be replaced with the amount
- #{currency} will be replaced with whatever you set the currency value to
- userBounty: You have a bounty of {amount}{currency} on your head!
- #No variables
- noUserBounty: You do not have a bounty on your head!
- #No variables
- noPermission: You dont have permission for that!
- #No variables
- noBounties: There are currently no bounties.
- #No variables
- invalidPlayer: Invalid Player
- #No variables
- invalidAmount: Invalid Amount
- #No variables
- bountyOnSelf: You cannot place a bounty on yourself
- #{amount} will be replaced with the amount
- #{currency} will be replaced with whatever you set the currency value to
- minBounty: The minimum bounty is {amount}{currency}
- #{amount} will be replaced with the amount,
- #{currency} will be replaced with whatever you set the currency value to
- maxBounty: The maximum bounty is {amount}{currency}
- #No variable
- notEnoughMoney: You do not have enough money to place a bounty that high
- #No variable
- reload: '[Config Reloaded]'
- #No variable
- immunity: You cannot place a bounty on that player
- #{player} will be replaced with the players name
- #{amount} will be replaced with the amount
- #{currency} will be replaced with whatever you set the currency value to
- joinAnnounce: '{player} has a bounty of {amount}{currency} on their head!'
- #This is sent to the player when broadcastOnPlace is set to false
- #{player} will be replaced with the players name
- #{amount} will be replaced with the amount
- #{currency} will be replaced with whatever you set the currency value to
- directPlace: A bounty has been placed on your head for {amount}{currency} by {player}
- #This is sent to the placerwhen broadcastOnPlace is set to false
- #{player} will be replaced with the players name
- #{amount} will be replaced with the amount
- #{currency} will be replaced with whatever you set the currency value to
- directReturn: You have placed a bounty on {player} for {amount}{currency}[/SIZE]
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