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- fnc_checkSale =
- {
- private["_loadout_level","_loadout_globalvar_soldier","_part_in","_zombzPlaya"];
- diag_log("========= fnc_checkSale: Starting...");
- _part_in = _this select 0;
- _zombzPlaya = player;
- p2_isWeaponBad = false;
- if (p2SpT) then { diag_log format ["==== fnc_checkSale: _part_in: %1, Debugging: %2", _part_in, p2SpT]; };
- _loadout_level = _zombzPlaya getVariable ["ZombZLoadoutLevel", 0];
- waitUntil {!isNil "_loadout_level"};
- if (p2SpT) then { diag_log format ["=== fnc_checkSale: Got Player Loadout Level: %1", _loadout_level]; };
- _loadout_globalvar_soldier = format["%1_%2_weapons", _loadout_level, "soldier"];
- _loadout_globalvar_medic = format["%1_%2_weapons", _loadout_level, "medic"];
- _loadout_globalvar_engineer = format["%1_%2_weapons", _loadout_level, "engineer"];
- _loadout_globalvar_soldier_backpack = format["%1_%2_weapons", _loadout_level, "soldier_backpack"];
- _loadout_globalvar_medic_backpack = format["%1_%2_weapons", _loadout_level, "medic_backpack"];
- _loadout_globalvar_engineer_backpack = format["%1_%2_weapons", _loadout_level, "engineer_backpack"];
- if (p2SpT) then { diag_log format ["fnc_checkSale: loadout weapon variables: %1", [_loadout_globalvar_soldier, _loadout_globalvar_medic, _loadout_globalvar_engineer]]; };
- if (p2SpT) then { diag_log format ["fnc_checkSale: loadout backpack weapon variables: %1", [_loadout_globalvar_soldier_backpack, _loadout_globalvar_medic_backpack, _loadout_globalvar_engineer_backpack]]; };
- if (p2SpT) then { diag_log format ["=== fnc_checkSale: Checking if weapon being sold is in %1 weapons", _loadout_level]; };
- call compile format["
- if (p2SpT) then { diag_log (""_part_in: "" + str %1 + "" _loadout_globalvar_soldier: "" + str %2); };
- if (%1 in %2) then {
- p2_isWeaponBad = true;
- };
- ", str _part_in,_loadout_globalvar_soldier];
- call compile format["
- if (p2SpT) then { diag_log (""_part_in: "" + str %1 + "" _loadout_globalvar_medic: "" + str %2); };
- if (%1 in %2) then {
- p2_isWeaponBad = true;
- };
- ", str _part_in,_loadout_globalvar_medic];
- call compile format["
- if (p2SpT) then { diag_log (""_part_in: "" + str %1 + "" _loadout_globalvar_engineer: "" + str %2); };
- if (%1 in %2) then {
- p2_isWeaponBad = true;
- };
- ", str _part_in,_loadout_globalvar_engineer];
- if (p2SpT) then { diag_log format ["=== fnc_checkSale: Checking if weapon being sold is in %1 backpack weapons", _loadout_level]; };
- call compile format["
- if (p2SpT) then { diag_log (""_part_in: "" + str %1 + "" _loadout_globalvar_soldier_backpack: "" + str %2); };
- if (%1 in %2) then {
- p2_isWeaponBad = true;
- };
- ", str _part_in,_loadout_globalvar_soldier_backpack];
- call compile format["
- if (p2SpT) then { diag_log (""_part_in: "" + str %1 + "" _loadout_globalvar_medic_backpack: "" + str %2); };
- if (%1 in %2) then {
- p2_isWeaponBad = true;
- };
- ", str _part_in,_loadout_globalvar_medic_backpack];
- call compile format["
- if (p2SpT) then { diag_log (""_part_in: "" + str %1 + "" _loadout_globalvar_engineer_backpack: "" + str %2); };
- if (%1 in %2) then {
- p2_isWeaponBad = true;
- };
- ", str _part_in,_loadout_globalvar_engineer_backpack];
- if (p2SpT) then { diag_log format ["==== fnc_checkSale: p2_isWeaponBad: %1", p2_isWeaponBad]; };
- diag_log("========= fnc_checkSale: Finished...");
- };
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