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- 20:02:13:071 [21948] | INFO | Initializing R.E.A.L. VR by LukeRoss, version '10.0.1.12008' (64-bit) built on '2023-05-26 01:26:00' loaded from "D:\SteamLibrary\steamapps\common\Atomic Heart\AtomicHeart\Binaries\Win64\dxgi.dll" into "D:\SteamLibrary\steamapps\common\Atomic Heart\AtomicHeart\Binaries\Win64\AtomicHeart-Win64-Shipping.exe" ...
- 20:02:13:071 [MAIN ] | INFO | (Kudos to crosire for creating his awesome ReShade injector.)
- 20:02:13:100 [MAIN ] | INFO | Registering hooks for "user32.dll" ...
- 20:02:13:100 [MAIN ] | INFO | > Libraries loaded.
- 20:02:13:100 [MAIN ] | INFO | > Found 19 match(es). Installing ...
- 20:02:13:129 [MAIN ] | INFO | Registering hooks for "ws2_32.dll" ...
- 20:02:13:129 [MAIN ] | INFO | > Libraries loaded.
- 20:02:13:129 [MAIN ] | INFO | > Found 8 match(es). Installing ...
- 20:02:13:159 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\d2d1.dll" ...
- 20:02:13:159 [MAIN ] | INFO | > Delayed.
- 20:02:13:159 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
- 20:02:13:159 [MAIN ] | INFO | > Libraries loaded.
- 20:02:13:159 [MAIN ] | INFO | > Found 9 match(es). Installing ...
- 20:02:13:190 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
- 20:02:13:191 [MAIN ] | INFO | > Delayed.
- 20:02:13:191 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
- 20:02:13:191 [MAIN ] | INFO | > Delayed.
- 20:02:13:191 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
- 20:02:13:191 [MAIN ] | INFO | > Libraries loaded.
- 20:02:13:192 [MAIN ] | INFO | > Found 2 match(es). Installing ...
- 20:02:13:220 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\d3d12.dll" ...
- 20:02:13:220 [MAIN ] | INFO | > Delayed.
- 20:02:13:220 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
- 20:02:13:220 [MAIN ] | INFO | > Delayed until first call to an exported function.
- 20:02:13:221 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
- 20:02:13:221 [MAIN ] | INFO | > Libraries loaded.
- 20:02:13:221 [MAIN ] | INFO | > Found 360 match(es). Installing ...
- 20:02:13:255 [MAIN ] | INFO | Registering hooks for "bink2w64.dll" ...
- 20:02:13:255 [MAIN ] | INFO | > Delayed.
- 20:02:13:255 [MAIN ] | INFO | Registering hooks for "XInput9_1_0.dll" ...
- 20:02:13:255 [MAIN ] | INFO | > Delayed.
- 20:02:13:255 [MAIN ] | INFO | Registering hooks for "kernel32.dll" ...
- 20:02:13:255 [MAIN ] | INFO | > Libraries loaded.
- 20:02:13:256 [MAIN ] | INFO | > Found 5 match(es). Installing ...
- 20:02:13:283 [MAIN ] | INFO | Registering hooks for "steam_api64.dll" ...
- 20:02:13:283 [MAIN ] | INFO | > Delayed.
- 20:02:13:283 [MAIN ] | INFO | Registering hooks for "Hid.dll" ...
- 20:02:13:283 [MAIN ] | INFO | > Delayed.
- 20:02:13:548 [MAIN ] | INFO | 14 RVR patch(es) applied successfully in 265 ms.
- 20:02:13:551 [MAIN ] | INFO | Initialized.
- 20:02:13:663 [MAIN ] | INFO | Installing delayed hooks for "steam_api64.dll" (Just loaded via LoadLibrary("api-ms-win-core-synch-l1-2-0")) ...
- 20:02:13:665 [MAIN ] | INFO | > Found 4 match(es). Installing ...
- 20:02:13:706 [MAIN ] | INFO | Redirecting RegisterClassExW(lpWndClassEx = 0000000000F78160 { SteamWinsockInitFakeClass_1 }) ...
- 20:02:13:706 [MAIN ] | INFO | > Adding 'CS_OWNDC' window class style flag to 'SteamWinsockInitFakeClass_1'.
- 20:02:14:002 [MAIN ] | INFO | Installing delayed hooks for "C:\Windows\system32\d3d12.dll" (Just loaded via LoadLibrary("D:/SteamLibrary/steamapps/common/Atomic Heart/Engine/Plugins/Runtime/Nvidia/Streamline/Binaries/ThirdParty/Win64/sl.common.dll")) ...
- 20:02:14:004 [MAIN ] | INFO | > Found 7 match(es). Installing ...
- 20:02:14:033 [MAIN ] | INFO | Redirecting CreateDXGIFactory(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000000000F7C830) ...
- 20:02:14:033 [MAIN ] | INFO | > Passing on to CreateDXGIFactory1:
- 20:02:14:033 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000000000F7C830) ...
- 20:02:14:034 [MAIN ] | INFO | Installing export hooks for "C:\Windows\system32\dxgi.dll" ...
- 20:02:14:034 [MAIN ] | INFO | > Found 5 match(es). Installing ...
- 20:02:14:051 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 0000000000F7E8C0) ...
- 20:02:14:196 [MAIN ] | INFO | Redirecting RegisterClassW(lpWndClass = 0000000000F7F370 { UnrealWindow }) ...
- 20:02:14:198 [MAIN ] | INFO | > Adding 'CS_OWNDC' window class style flag to 'UnrealWindow'.
- 20:02:14:212 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 0000000000F7EB60) ...
- 20:02:14:215 [MAIN ] | INFO | Redirecting D3D12CreateDevice(pAdapter = 00000000121C9A70, MinimumFeatureLevel = 0xb000, riid = {189819F1-1DB6-4B57-BE54-1821339B85F7}, ppDevice = 0000000000F7EA88) ...
- 20:02:14:290 [MAIN ] | DEBUG | Modules:
- D:\SteamLibrary\steamapps\common\Atomic Heart\AtomicHeart\Binaries\Win64\AtomicHeart-Win64-Shipping.exe (4.27.2.0)
- C:\Windows\SYSTEM32\ntdll.dll (10.0.22621.1485)
- C:\Windows\System32\KERNEL32.DLL (10.0.22621.1635)
- C:\Windows\System32\KERNELBASE.dll (10.0.22621.1635)
- C:\Windows\System32\advapi32.dll (10.0.22621.1485)
- C:\Windows\System32\msvcrt.dll (7.0.22621.608)
- C:\Windows\System32\sechost.dll (10.0.22621.1635)
- C:\Windows\System32\RPCRT4.dll (10.0.22621.1702)
- C:\Windows\System32\ucrtbase.dll (10.0.22621.608)
- C:\Windows\System32\crypt32.dll (10.0.22621.1702)
- C:\Windows\System32\gdi32.dll (10.0.22621.1635)
- C:\Windows\System32\win32u.dll (10.0.22621.1635)
- C:\Windows\System32\gdi32full.dll (10.0.22621.1635)
- C:\Windows\SYSTEM32\bcrypt.dll (10.0.22621.1344)
- C:\Windows\SYSTEM32\d3d9.dll (10.0.22621.1635)
- C:\Windows\System32\msvcp_win.dll (10.0.22621.608)
- C:\Windows\SYSTEM32\d3d11.dll (10.0.22621.1635)
- C:\Windows\System32\USER32.dll (10.0.22621.1635)
- C:\Windows\System32\imm32.dll (10.0.22621.1344)
- C:\Windows\SYSTEM32\d3dcompiler_43.dll (9.29.952.3111)
- C:\Windows\System32\combase.dll (10.0.22621.1485)
- C:\Windows\System32\normaliz.dll (10.0.22621.1)
- C:\Windows\SYSTEM32\dsound.dll (10.0.22621.1413)
- C:\Windows\System32\ole32.dll (10.0.22621.1702)
- C:\Windows\SYSTEM32\dwmapi.dll (10.0.22621.1635)
- C:\Windows\System32\oleaut32.dll (10.0.22621.608)
- C:\Windows\SYSTEM32\dxva2.dll (10.0.22621.1)
- C:\Windows\System32\setupapi.dll (10.0.22621.1635)
- D:\SteamLibrary\steamapps\common\Atomic Heart\AtomicHeart\Binaries\Win64\dxgi.dll (10.0.1.12008)
- C:\Windows\System32\shell32.dll (10.0.22621.1635)
- C:\Windows\System32\shlwapi.dll (10.0.22621.1635)
- C:\Windows\SYSTEM32\iphlpapi.dll (10.0.22621.1)
- C:\Windows\System32\wldap32.dll (10.0.22621.1635)
- C:\Windows\SYSTEM32\msvcp140.dll (14.36.32532.0)
- C:\Windows\System32\ws2_32.dll (10.0.22621.1)
- C:\Windows\SYSTEM32\ResampleDmo.DLL (10.0.22621.608)
- C:\Windows\SYSTEM32\powrprof.dll (10.0.22621.1344)
- C:\Windows\SYSTEM32\winmmbase.dll (10.0.22621.1)
- C:\Windows\SYSTEM32\opengl32.dll (10.0.22621.1635)
- C:\Windows\SYSTEM32\uiautomationcore.dll (7.2.22621.1635)
- C:\Windows\SYSTEM32\vcruntime140.dll (14.36.32532.0)
- C:\Windows\SYSTEM32\vcruntime140_1.dll (14.36.32532.0)
- C:\Windows\SYSTEM32\winhttp.dll (10.0.22621.1635)
- C:\Windows\SYSTEM32\winmm.dll (10.0.22621.1635)
- C:\Windows\SYSTEM32\WININET.dll (11.0.22621.608)
- D:\SteamLibrary\steamapps\common\Atomic Heart\AtomicHeart\Binaries\Win64\openvr_api.dll (1.16.8.0)
- D:\SteamLibrary\steamapps\common\Atomic Heart\AtomicHeart\Binaries\Win64\cudart64_110.dll (6.14.11.11080)
- C:\Windows\SYSTEM32\VERSION.dll (10.0.22621.1)
- C:\Windows\SYSTEM32\x3daudio1_7.dll (9.28.1886.0)
- C:\Windows\SYSTEM32\xapofx1_5.dll (9.29.1962.0)
- C:\Windows\SYSTEM32\msdmo.dll (10.0.22621.1)
- C:\Windows\SYSTEM32\dxcore.dll (10.0.22621.1635)
- C:\Windows\SYSTEM32\GLU32.dll (10.0.22621.608)
- C:\Windows\SYSTEM32\CRYPTBASE.DLL (10.0.22621.1)
- C:\Windows\SYSTEM32\xinput1_3.dll (9.18.944.0)
- C:\Windows\SYSTEM32\cfgmgr32.DLL (10.0.22621.1344)
- C:\Windows\SYSTEM32\UMPDC.dll (10.0.22621.1)
- C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll (8.2.18.44)
- C:\Windows\System32\PSAPI.DLL (10.0.22621.1)
- C:\Windows\system32\uxtheme.dll (10.0.22621.1635)
- C:\Windows\System32\MSCTF.dll (10.0.22621.1635)
- C:\Windows\System32\shcore.dll (10.0.22621.900)
- C:\Windows\SYSTEM32\SspiCli.dll (10.0.22621.1635)
- C:\Windows\SYSTEM32\CRYPTSP.dll (10.0.22621.1)
- C:\Windows\system32\rsaenh.dll (10.0.22621.1)
- C:\Windows\SYSTEM32\USERENV.dll (10.0.22621.1)
- C:\Windows\SYSTEM32\profapi.dll (10.0.22621.1)
- C:\Windows\System32\bcryptprimitives.dll (10.0.22621.1344)
- C:\Windows\SYSTEM32\DPAPI.dll (10.0.22621.1)
- D:\SteamLibrary\steamapps\common\Atomic Heart\Engine\Binaries\ThirdParty\Steamworks\Steamv151\Win64\steam_api64.dll (7.40.51.27)
- C:\Program Files (x86)\Steam\steamclient64.dll (8.2.18.44)
- C:\Windows\System32\imagehlp.dll (10.0.22621.1)
- C:\Windows\SYSTEM32\MSWSOCK.dll (10.0.22621.1)
- C:\Program Files (x86)\Steam\tier0_s64.dll (8.2.18.44)
- C:\Program Files (x86)\Steam\vstdlib_s64.dll (8.2.18.44)
- C:\Windows\SYSTEM32\Secur32.dll (10.0.22621.1)
- C:\Windows\SYSTEM32\windows.storage.dll (10.0.22621.1635)
- C:\Windows\SYSTEM32\wintypes.dll (10.0.22621.1485)
- D:\SteamLibrary\steamapps\common\Atomic Heart\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll (10.0.19041.1)
- C:\Windows\System32\wintrust.dll (10.0.22621.1485)
- C:\Windows\SYSTEM32\MSASN1.dll (10.0.22621.819)
- C:\Windows\SYSTEM32\gpapi.dll (10.0.22621.1555)
- C:\Windows\System32\cryptnet.dll (10.0.22621.1)
- C:\Windows\SYSTEM32\WINNSI.DLL (10.0.22621.1)
- C:\Windows\System32\NSI.dll (10.0.22621.1)
- D:\SteamLibrary\steamapps\common\Atomic Heart\Engine\Plugins\Runtime\Nvidia\Streamline\Binaries\ThirdParty\Win64\sl.interposer.dll (1.0.0.0)
- C:\Windows\SYSTEM32\dbgcore.DLL (10.0.22621.1)
- D:\SteamLibrary\steamapps\common\Atomic Heart\Engine\Plugins\Runtime\Nvidia\Streamline\Binaries\ThirdParty\Win64\sl.common.dll (1.0.0.0)
- C:\Windows\SYSTEM32\d3d12.dll (10.0.22621.1635)
- C:\Windows\system32\dxgi.dll (10.0.22621.1485)
- C:\Windows\SYSTEM32\directxdatabasehelper.dll (10.0.22621.1635)
- C:\Windows\SYSTEM32\kernel.appcore.dll (10.0.22621.1)
- C:\Windows\SYSTEM32\drvstore.dll (10.0.22621.1635)
- C:\Windows\SYSTEM32\devobj.dll (10.0.22621.1344)
- C:\Windows\SYSTEM32\wldp.dll (10.0.22621.1635)
- C:\Windows\SYSTEM32\nvapi64.dll (31.0.15.3179)
- D:\SteamLibrary\steamapps\common\Atomic Heart\Engine\Plugins\Runtime\Nvidia\Streamline\Binaries\ThirdParty\Win64\sl.dlss_g.dll (1.0.0.0)
- D:\SteamLibrary\steamapps\common\Atomic Heart\Engine\Plugins\Runtime\Nvidia\Streamline\Binaries\ThirdParty\Win64\sl.reflex.dll (1.0.0.0)
- C:\Windows\SYSTEM32\dhcpcsvc6.DLL (10.0.22621.1344)
- C:\Windows\SYSTEM32\dhcpcsvc.DLL (10.0.22621.1344)
- C:\Windows\SYSTEM32\mf.dll (10.0.22621.1702)
- C:\Windows\SYSTEM32\mfplat.dll (10.0.22621.1485)
- C:\Windows\SYSTEM32\RTWorkQ.DLL (10.0.22621.1)
- C:\Windows\SYSTEM32\mfplay.dll (10.0.22621.1)
- C:\Windows\System32\clbcatq.dll (2001.12.10941.16384)
- C:\Windows\System32\gameux.dll (10.0.22621.1)
- D:\SteamLibrary\steamapps\common\Atomic Heart\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll (1.0.0.0)
- D:\SteamLibrary\steamapps\common\Atomic Heart\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll (3.4.0.0)
- D:\SteamLibrary\steamapps\common\Atomic Heart\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll (1.0.0.0)
- D:\SteamLibrary\steamapps\common\Atomic Heart\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll (3.4.0.0)
- D:\SteamLibrary\steamapps\common\Atomic Heart\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll (1.4.0.0)
- D:\SteamLibrary\steamapps\common\Atomic Heart\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll (1.4.0.0)
- D:\SteamLibrary\steamapps\common\Atomic Heart\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll (1.4.0.0)
- D:\SteamLibrary\steamapps\common\Atomic Heart\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll (3.4.0.0)
- C:\Windows\system32\IconCodecService.dll (10.0.22621.1)
- C:\Windows\SYSTEM32\WindowsCodecs.dll (10.0.22621.1635)
- C:\Windows\SYSTEM32\textinputframework.dll (10.0.22621.1635)
- C:\Windows\system32\explorerframe.dll (10.0.22621.1635)
- D:\SteamLibrary\steamapps\common\Atomic Heart\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll (2.9.0.0)
- Callstack:
- dxgi.dll+80e8d!D3D12CreateDevice()+16d
- sl.interposer.dll+9b65!D3D12CreateDevice()+35
- AtomicHeart-Win64-Shipping.exe+28ab4ff!AK::WriteBytesBuffer::GetPos()+1037e1f
- AtomicHeart-Win64-Shipping.exe+294f760!AK::WriteBytesBuffer::GetPos()+10dc080
- AtomicHeart-Win64-Shipping.exe+294fbb5!AK::WriteBytesBuffer::GetPos()+10dc4d5
- AtomicHeart-Win64-Shipping.exe+294f809!AK::WriteBytesBuffer::GetPos()+10dc129
- AtomicHeart-Win64-Shipping.exe+36cf114!AK::WriteBytesBuffer::GetPos()+1e5ba34
- AtomicHeart-Win64-Shipping.exe+36ac52d!AK::WriteBytesBuffer::GetPos()+1e38e4d
- AtomicHeart-Win64-Shipping.exe+e35481!AK::Monitor::MonitorStreamMgrTerm()+60b1
- AtomicHeart-Win64-Shipping.exe+e37789!AK::Monitor::MonitorStreamMgrTerm()+83b9
- AtomicHeart-Win64-Shipping.exe+e2f6ad!AK::Monitor::MonitorStreamMgrTerm()+2dd
- AtomicHeart-Win64-Shipping.exe+e4007a!AK::Monitor::MonitorStreamMgrTerm()+10caa
- AtomicHeart-Win64-Shipping.exe+e40b60!AK::Monitor::MonitorStreamMgrTerm()+11790
- AtomicHeart-Win64-Shipping.exe+82b99a4!AK::IAkStreamMgr::m_pStreamMgr()+158cd8c
- AtomicHeart-Win64-Shipping.exe+4f5cefa!agsCheckDriverVersion()+8b35a
- KERNEL32.DLL+126ad!BaseThreadInitThunk()+1d
- ntdll.dll+5a9f8!RtlUserThreadStart()+28
- 20:02:14:296 [MAIN ] | INFO | Redirecting CreateDXGIFactory2(Flags = 0x80000000, riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 0000000000F7E368) ...
- 20:02:14:336 [MAIN ] | INFO | Installing delayed hooks for "XInput9_1_0.dll" (Just loaded via LoadLibrary("api-ms-win-core-synch-l1-2-0")) ...
- 20:02:14:336 [MAIN ] | INFO | > Found 1 match(es). Installing ...
- 20:02:14:374 [MAIN ] | INFO | Installing delayed hooks for "Hid.dll" (Just loaded via LoadLibrary("api-ms-win-core-synch-l1-2-0")) ...
- 20:02:14:374 [MAIN ] | INFO | > Found 9 match(es). Installing ...
- 20:02:14:417 [30556] | INFO | Ignoring LoadLibrary("ext-ms-win-mininput-inputhost-l1-1-0.dll") call to avoid possible deadlock.
- 20:02:14:459 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 0000000000F7C7B8) ...
- 20:02:14:486 [MAIN ] | INFO | Created D3D12 device 000000001DBEFF10
- 20:02:14:486 [MAIN ] | WARN | Skipping device because it is not the main one created by the game.
- 20:02:14:520 [MAIN ] | INFO | Redirecting D3D12CreateDevice(pAdapter = 000000001E1E7380, MinimumFeatureLevel = 0xb000, riid = {189819F1-1DB6-4B57-BE54-1821339B85F7}, ppDevice = 0000000000F7EA88) ...
- 20:02:14:580 [MAIN ] | DEBUG | Callstack:
- dxgi.dll+80e8d!D3D12CreateDevice()+16d
- sl.interposer.dll+9b65!D3D12CreateDevice()+35
- AtomicHeart-Win64-Shipping.exe+28ab4ff!AK::WriteBytesBuffer::GetPos()+1037e1f
- AtomicHeart-Win64-Shipping.exe+294f760!AK::WriteBytesBuffer::GetPos()+10dc080
- AtomicHeart-Win64-Shipping.exe+294fbb5!AK::WriteBytesBuffer::GetPos()+10dc4d5
- AtomicHeart-Win64-Shipping.exe+294f809!AK::WriteBytesBuffer::GetPos()+10dc129
- AtomicHeart-Win64-Shipping.exe+36cf114!AK::WriteBytesBuffer::GetPos()+1e5ba34
- AtomicHeart-Win64-Shipping.exe+36ac52d!AK::WriteBytesBuffer::GetPos()+1e38e4d
- AtomicHeart-Win64-Shipping.exe+e35481!AK::Monitor::MonitorStreamMgrTerm()+60b1
- AtomicHeart-Win64-Shipping.exe+e37789!AK::Monitor::MonitorStreamMgrTerm()+83b9
- AtomicHeart-Win64-Shipping.exe+e2f6ad!AK::Monitor::MonitorStreamMgrTerm()+2dd
- AtomicHeart-Win64-Shipping.exe+e4007a!AK::Monitor::MonitorStreamMgrTerm()+10caa
- AtomicHeart-Win64-Shipping.exe+e40b60!AK::Monitor::MonitorStreamMgrTerm()+11790
- AtomicHeart-Win64-Shipping.exe+82b99a4!AK::IAkStreamMgr::m_pStreamMgr()+158cd8c
- AtomicHeart-Win64-Shipping.exe+4f5cefa!agsCheckDriverVersion()+8b35a
- KERNEL32.DLL+126ad!BaseThreadInitThunk()+1d
- ntdll.dll+5a9f8!RtlUserThreadStart()+28
- 20:02:14:584 [MAIN ] | INFO | Redirecting CreateDXGIFactory2(Flags = 0x80000000, riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 0000000000F7E368) ...
- 20:02:14:611 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000000000F70258) ...
- 20:02:14:612 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000000000F706B8) ...
- 20:02:14:633 [MAIN ] | INFO | Created D3D12 device 000000001D168510
- 20:02:14:633 [MAIN ] | WARN | Skipping device because it is not the main one created by the game.
- 20:02:14:643 [MAIN ] | INFO | Redirecting D3D12CreateDevice(pAdapter = 000000001E1E7380, MinimumFeatureLevel = 0xb000, riid = {189819F1-1DB6-4B57-BE54-1821339B85F7}, ppDevice = 0000000000F7EA88) ...
- 20:02:14:706 [MAIN ] | DEBUG | Callstack:
- dxgi.dll+80e8d!D3D12CreateDevice()+16d
- sl.interposer.dll+9b65!D3D12CreateDevice()+35
- AtomicHeart-Win64-Shipping.exe+28ab4ff!AK::WriteBytesBuffer::GetPos()+1037e1f
- AtomicHeart-Win64-Shipping.exe+294f760!AK::WriteBytesBuffer::GetPos()+10dc080
- AtomicHeart-Win64-Shipping.exe+294fbb5!AK::WriteBytesBuffer::GetPos()+10dc4d5
- AtomicHeart-Win64-Shipping.exe+294f809!AK::WriteBytesBuffer::GetPos()+10dc129
- AtomicHeart-Win64-Shipping.exe+36cf114!AK::WriteBytesBuffer::GetPos()+1e5ba34
- AtomicHeart-Win64-Shipping.exe+36ac52d!AK::WriteBytesBuffer::GetPos()+1e38e4d
- AtomicHeart-Win64-Shipping.exe+e35481!AK::Monitor::MonitorStreamMgrTerm()+60b1
- AtomicHeart-Win64-Shipping.exe+e37789!AK::Monitor::MonitorStreamMgrTerm()+83b9
- AtomicHeart-Win64-Shipping.exe+e2f6ad!AK::Monitor::MonitorStreamMgrTerm()+2dd
- AtomicHeart-Win64-Shipping.exe+e4007a!AK::Monitor::MonitorStreamMgrTerm()+10caa
- AtomicHeart-Win64-Shipping.exe+e40b60!AK::Monitor::MonitorStreamMgrTerm()+11790
- AtomicHeart-Win64-Shipping.exe+82b99a4!AK::IAkStreamMgr::m_pStreamMgr()+158cd8c
- AtomicHeart-Win64-Shipping.exe+4f5cefa!agsCheckDriverVersion()+8b35a
- KERNEL32.DLL+126ad!BaseThreadInitThunk()+1d
- ntdll.dll+5a9f8!RtlUserThreadStart()+28
- 20:02:14:709 [MAIN ] | INFO | Redirecting CreateDXGIFactory2(Flags = 0x80000000, riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 0000000000F7E368) ...
- 20:02:14:714 [MAIN ] | INFO | Created D3D12 device 000000001FF3C170
- 20:02:14:715 [MAIN ] | WARN | Skipping device because it is not the main one created by the game.
- 20:02:14:725 [MAIN ] | INFO | Redirecting CreateDXGIFactory2(Flags = 0, riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 000000000CF02F08) ...
- 20:02:14:726 [MAIN ] | INFO | Redirecting D3D12CreateDevice(pAdapter = 000000001E1E7380, MinimumFeatureLevel = 0xc100, riid = {189819F1-1DB6-4B57-BE54-1821339B85F7}, ppDevice = 000000000CF02750) ...
- 20:02:14:790 [MAIN ] | DEBUG | Callstack:
- dxgi.dll+80e8d!D3D12CreateDevice()+16d
- sl.interposer.dll+9b65!D3D12CreateDevice()+35
- AtomicHeart-Win64-Shipping.exe+28ab4ff!AK::WriteBytesBuffer::GetPos()+1037e1f
- AtomicHeart-Win64-Shipping.exe+28ef4da!AK::WriteBytesBuffer::GetPos()+107bdfa
- AtomicHeart-Win64-Shipping.exe+28f028c!AK::WriteBytesBuffer::GetPos()+107cbac
- AtomicHeart-Win64-Shipping.exe+2950828!AK::WriteBytesBuffer::GetPos()+10dd148
- AtomicHeart-Win64-Shipping.exe+36ac566!AK::WriteBytesBuffer::GetPos()+1e38e86
- AtomicHeart-Win64-Shipping.exe+e35481!AK::Monitor::MonitorStreamMgrTerm()+60b1
- AtomicHeart-Win64-Shipping.exe+e37789!AK::Monitor::MonitorStreamMgrTerm()+83b9
- AtomicHeart-Win64-Shipping.exe+e2f6ad!AK::Monitor::MonitorStreamMgrTerm()+2dd
- AtomicHeart-Win64-Shipping.exe+e4007a!AK::Monitor::MonitorStreamMgrTerm()+10caa
- AtomicHeart-Win64-Shipping.exe+e40b60!AK::Monitor::MonitorStreamMgrTerm()+11790
- AtomicHeart-Win64-Shipping.exe+82b99a4!AK::IAkStreamMgr::m_pStreamMgr()+158cd8c
- AtomicHeart-Win64-Shipping.exe+4f5cefa!agsCheckDriverVersion()+8b35a
- KERNEL32.DLL+126ad!BaseThreadInitThunk()+1d
- ntdll.dll+5a9f8!RtlUserThreadStart()+28
- 20:02:14:793 [MAIN ] | INFO | Redirecting CreateDXGIFactory2(Flags = 0x80000000, riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 0000000000F7E8B8) ...
- 20:02:14:862 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 0000000000F7CD08) ...
- 20:02:14:888 [MAIN ] | INFO | Created D3D12 device 000000001D269FA0
- 20:02:15:366 [MAIN ] | INFO | Recreated runtime environment on runtime 0000000031169040.
- 20:02:15:367 [MAIN ] | DEBUG | Active OpenXR runtime is Varjo
- 20:02:15:371 [MAIN ] | INFO | Returning ID3D12Device0 object 000000001FBEAA20 wrapping device 000000001D269FA0.
- 20:02:15:371 [MAIN ] | WARN | 000000001FBEAA20->000000001D269FA0 was successfully queried for unknown interface {5C014B53-68A1-4B9B-8BD1-DD6046B9358B}: 000000001D269FA0
- 20:02:15:779 [MAIN ] | INFO | Redirecting CreateDXGIFactory(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000000000F7DCB0) ...
- 20:02:15:782 [MAIN ] | INFO | > Passing on to CreateDXGIFactory1:
- 20:02:15:783 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000000000F7DCB0) ...
- 20:02:15:827 [31228] | INFO | Ignoring LoadLibrary("msasn1.dll") call to avoid possible deadlock.
- 20:02:15:828 [MAIN ] | INFO | Ignoring LoadLibrary("cryptnet.dll") call to avoid possible deadlock.
- 20:02:15:828 [MAIN ] | INFO | Ignoring LoadLibrary("cryptbase.dll") call to avoid possible deadlock.
- 20:02:15:828 [MAIN ] | INFO | Ignoring LoadLibrary("nvapi64.dll") call to avoid possible deadlock.
- 20:02:16:001 [MAIN ] | INFO | Ignoring LoadLibrary("cryptnet.dll") call to avoid possible deadlock.
- 20:02:16:223 [MAIN ] | INFO | Redirecting IDXGIFactory::CreateSwapChain(this = 000000001D0245B0, pDevice = 0000000022AE0D10, pDesc = 0000000000F7E2A0, ppSwapChain = 0000000000F7E270) ...
- 20:02:16:223 [MAIN ] | INFO | > Dumping swap chain description:
- 20:02:16:223 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
- 20:02:16:223 [MAIN ] | INFO | | Parameter | Value |
- 20:02:16:223 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
- 20:02:16:223 [MAIN ] | INFO | | Width | 2704 |
- 20:02:16:223 [MAIN ] | INFO | | Height | 2160 |
- 20:02:16:224 [MAIN ] | INFO | | RefreshRate | 0 0 |
- 20:02:16:224 [MAIN ] | INFO | | Format | DXGI_FORMAT_R10G10B10A2_UNORM |
- 20:02:16:224 [MAIN ] | INFO | | ScanlineOrdering | 0 |
- 20:02:16:224 [MAIN ] | INFO | | Scaling | 0 |
- 20:02:16:224 [MAIN ] | INFO | | SampleCount | 1 |
- 20:02:16:224 [MAIN ] | INFO | | SampleQuality | 0 |
- 20:02:16:224 [MAIN ] | INFO | | BufferUsage | 0x30 |
- 20:02:16:224 [MAIN ] | INFO | | BufferCount | 3 |
- 20:02:16:224 [MAIN ] | INFO | | OutputWindow | 00000000000108B0 |
- 20:02:16:224 [MAIN ] | INFO | | Windowed | TRUE |
- 20:02:16:224 [MAIN ] | INFO | | SwapEffect | 4 |
- 20:02:16:224 [MAIN ] | INFO | | Flags | 0x802 |
- 20:02:16:224 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
- 20:02:16:230 [MAIN ] | WARN | Skipping swap chain because it was created without a (hooked) Direct3D device.
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