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Nov 4th, 2017
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  1. variables:
  2. {questrycerz::%player%} = false
  3. {questryc::%player%} = 0
  4. on rightclick on entity:
  5. if name of clicked entity is "&7Rycerz":
  6. if {questrycerz::%player%} is false:
  7. send "&6..." to player
  8. wait 1 second
  9. send "&6..." to player
  10. wait 1 second
  11. send "&&7&l[&4Rycerz&7&l] &6 O cześć , Witaj Jestem Rycerzem z odległej krainy" to player
  12. wait 1 second
  13. send "&&7&l[&4Rycerz&7&l] &6Przyjechałem z dalekiego wschodu" to player
  14. wait 1 second
  15. send "&&7&l[&4Rycerz&7&l] &6Zbierz mi 5 Grzybow ktore wylatują z wilkow (lvl 1) w lesie" to player
  16. set {questrycerz::%player%} to true
  17. if {questryc::%player%} is 5:
  18. send "&3Oto twoja nagroda :)!"
  19.  
  20. on death of wolf:
  21. if attacker is a player:
  22. if name of entity is "&eWilk &4[1 Lvl]":
  23. chance of 100%:
  24. send "&2Znalazles grzyba! Powodzenia zbieraj dalej!" to player
  25. add 1 to {questryc::%player%}
  26. if {questryc::%player%} is 5:
  27. send "&2Wracaj do rycerza! Da ci nagrode" to player
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