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Nov 13th, 2019
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  1. database:
  2.  #Database backend type, can be set to mysql or sqlite
  3.   type: sqlite
  4.   #MySQL database host
  5.   mySQLHost: localhost
  6.   #MySQL connection port number
  7.   mySQLPort: 3306
  8.   #MySQL database name
  9.   mySQLDatabase: db
  10.   #MySQL database user
  11.   mySQLUser: root
  12.   #MySQL user's password
  13.   mySQLPassword: ""
  14.   #MySQL table names
  15.   tableNames:
  16.     players: players
  17.     shops: shops
  18.  
  19. #Logging settings
  20. log:
  21.  #Define whether transactions will be logged to the console/main server log
  22.   toConsole: true
  23.   #Define whether transactions will be logged to a separate log
  24.   toFile: false
  25.   #Date format of transactions (http://docs.oracle.com/javase/7/docs/api/java/text/SimpleDateFormat.html)
  26.   formatDate: "yyyy/MM/dd HH:mm:ss"
  27.   #Log message formats
  28.   messageFormats:
  29.     sell: "%owner% put up %quantity% x %item% for sale! Price: $%price%, duration: %duration%"
  30.     bought: "%buyer% bought %quantity% x %item% from %owner% for $%price%."
  31.     expired: "%owner%'s %quantity% x %item% expired."
  32.     cancelled: "%player% cancelled %owner%'s %quantity% x %item% for $%price% sell lot."
  33.  
  34.  
  35. #Default settings for sold items when not specified
  36. defaultSettings:
  37.   quantity: 1
  38.   price: 100.0
  39.  
  40. #Minimum settings values for sold items (set to -1 for no limit)
  41. minSettings:
  42.   quantity: -1
  43.   price: -1
  44.  
  45. #Maximum settings values for sold items (set to -1 for no limit), 64 is the maximal supported quantity
  46. maxSettings:
  47.   quantity: 64
  48.   price: -1
  49.  
  50. #Choose how many items player will be able to sell at the same time, permission format
  51. # is playershopguiplus.limit.NAME, eg. playershopguiplus.limit.default
  52. limits:
  53.  #"default" is required
  54.   default: 10
  55.   donator: 50
  56.  
  57. #Choose how many items player will be able to have unclaimed at the same time, permission format is
  58. # playershopguiplus.unclaimedlimit.NAME, eg. playershopguiplus.unclaimedlimit.default
  59. unclaimedLimits:
  60.  #"default" is required
  61.   default: 20
  62.   donator: 40
  63.  
  64. #List of items players won't be to put up for sale. Explained in FAQ #1 here:
  65. bannedItems:
  66.   1:
  67.     material: BEACON
  68.     compareQuantity: false
  69.     compareItemMeta: false
  70.  
  71. #Date format; more info: https://docs.oracle.com/javase/tutorial/i18n/format/simpleDateFormat.html
  72. dateFormat: "dd.MM.yyyy, HH:mm"
  73.  
  74. #Choose what gamemodes will prevent players from accessing player shops. Valid values: ADVENTURE, CREATIVE, SPECTATOR, SURVIVAL
  75. disableInGamemodes:
  76.  - ADVENTURE
  77.   - CREATIVE
  78.   - SPECTATOR
  79.  
  80. #Choose in which worlds player shops will be completely disabled
  81. disableInWorlds: []
  82.  
  83. #Players won't be able to use shop names containing following words/phrases
  84. bannedShopNames:
  85.  - fuck
  86.   - ass
  87.  
  88. #Choose for how long items will be buyable before they expire (in minutes, set to -1 to disable)
  89. shopItemDuration: 4320
  90. #Choose if shop view will be refresh automatically every X ticks (set below in autoRefreshInterval)
  91. autoRefresh: false
  92. #Interval (in ticks, 20 ticks = 1 second) between refreshing shops view
  93. #Warning: This can cause log when set to low interval with many players online/shops
  94. autoRefreshInterval: 20
  95. #Choose if empty shops (with no item lots) shall be displayed in the "All shops" menu
  96. displayEmptyShops: false
  97. #Default player shop name
  98. defaultShopName: "%player%'s shop"
  99. #Choose if GUI notifications will be displayed (or message ones instead)
  100. enableGuiNotifications: true
  101. #Choose if short dates formats will be used, eg. h instead of hours, m instead of minutes etc.
  102. useShortDateFormats: true
  103. #Choose if chests should be displayed instead of player heads in shops GUI.
  104. #This is useful for bigger server where fetching skins can cause lags.
  105. useChestShopPlaceholders: false
  106. #Settings of /playershop sell command
  107. commandSell:
  108.  #Require choose whether it should require the player to specify the quantity instead of setting
  109.   #the default one instead - takes effect only when enableGui is set to false
  110.   requireQuantity: false
  111.   #Require choose whether it should require the player to specify the price instead of setting
  112.   #the default one instead - takes effect only when enableGui is set to false
  113.   requirePrice: false
  114.   #Choose whether a message will be broadcast after players puts up an item for sale
  115.   broadcast: true
  116.   #Set minimal item price the broadcast should be sent for
  117.   broadcastMinPrice: 0.0
  118.  
  119. # Choose sounds for certain GUI actions. Full list is available at https://wiki.brcdev.net/Sounds
  120. sounds:
  121.   MAIN_MENU_OPEN: UI_BUTTON_CLICK
  122.   SHOPS_MENU_OPEN: UI_BUTTON_CLICK
  123.   SHOP_MENU_OPEN: UI_BUTTON_CLICK
  124.   ITEMS_MENU_OPEN: UI_BUTTON_CLICK
  125.   CATEGORIES_MENU_OPEN: UI_BUTTON_CLICK
  126.   CATEGORY_MENU_OPEN: UI_BUTTON_CLICK
  127.   SEARCH_SHOPS_OPEN: UI_BUTTON_CLICK
  128.   SEARCH_ITEMS_OPEN: UI_BUTTON_CLICK
  129.   SHOP_OWN_MENU_OPEN: UI_BUTTON_CLICK
  130.   UNCLAIMED_MENU_OPEN: UI_BUTTON_CLICK
  131.   SELL_ITEM: ENTITY_EXPERIENCE_ORB_PICKUP
  132.   BUY_ITEM: ENTITY_EXPERIENCE_ORB_PICKUP
  133.   CANCEL_ITEM: ENTITY_EXPERIENCE_ORB_PICKUP
  134.   NOTIFICATION_ERROR_OPEN: UI_BUTTON_CLICK
  135.   NOTIFICATION_WARNING_OPEN: UI_BUTTON_CLICK
  136.   NOTIFICATION_SUCCESS_OPEN: ENTITY_EXPERIENCE_ORB_PICKUP
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