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- [URL]
- //Originally modified by Kakkoii, many thanks.
- Protocol=unreal
- Name=Player
- Map=DishonoredGameFull_P.umap
- LocalMap=DishonoredGameFull_P.umap
- LocalOptions=
- TransitionMap=DishonoredGameFull_P.umap
- MapExt=umap
- EXEName=DishonoredGame.exe
- DebugEXEName=DEBUG-DishonoredGame.exe
- SaveExt=usa
- Port=7777
- PeerPort=7778
- GameName=Dishonored Game
- GameNameShort=EG
- [Engine.Engine]
- NetworkDevice=IpDrv.TcpNetDriver
- ConsoleClassName=Engine.Console
- GameViewportClientClassName=DishonoredGame.DishonoredViewportClient
- LocalPlayerClassName=DishonoredGame.DisLocalPlayer
- DataStoreClientClassName=Engine.DataStoreClient
- Language=int
- bAllowMatureLanguage=TRUE
- GameEngine=DishonoredGame.DishonoredEngine
- EditorEngine=DishonoredEditor.DishonoredEditorEngine
- UnrealEdEngine=DishonoredEditor.DishonoredUnEdEngine
- Client=WinDrv.WindowsClient
- Render=Render.Render
- Input=Engine.Input
- Canvas=Engine.Canvas
- TinyFontName=EngineFonts.TinyFont
- SmallFontName=EngineFonts.SmallFont
- MediumFontName=EngineFonts.MediumFont
- LargeFontName=EngineFonts.LargeFont
- SubtitleFontName=EngineFonts.SmallFont
- WireframeMaterialName=EngineDebugMaterials.WireframeMaterial
- DefaultMaterialName=EngineMaterials.DefaultMaterial
- DefaultDecalMaterialName=EngineMaterials.DefaultDecalMaterial
- DefaultTextureName=EngineMaterials.DefaultDiffuse
- DefaultBlackCubemapTextureName=EngineMaterials.BlackCube
- EmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterial
- GeomMaterialName=EngineDebugMaterials.GeomMaterial
- DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial
- TickMaterialName=EditorMaterials.Tick_Mat
- CrossMaterialName=EditorMaterials.Cross_Mat
- DefaultUICaretMaterialName=EngineMaterials.BlinkingCaret
- SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterial
- SceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterial
- ScreenDoorNoiseTextureName=EngineMaterials.ScreenDoorNoiseTexture
- RandomAngleTextureName=EngineMaterials.RandomAngles
- RandomNormalTextureName=EngineMaterials.RandomNormal2
- RandomMirrorDiscTextureName=EngineMaterials.RandomMirrorDisc
- WeightMapPlaceholderTextureName=EngineMaterials.WeightMapPlaceholderTexture
- LightMapDensityTextureName=EngineMaterials.DefaultWhiteGrid
- LightMapDensityNormalName=EngineMaterials.DefaultNormal
- LevelColorationLitMaterialName=EngineDebugMaterials.LevelColorationLitMaterial
- LevelColorationUnlitMaterialName=EngineDebugMaterials.LevelColorationUnlitMaterial
- LightingTexelDensityName=EngineDebugMaterials.MAT_LevelColorationLitLightmapUVs
- ShadedLevelColorationUnlitMaterialName=EngineDebugMaterials.ShadedLevelColorationUnlitMaterial
- ShadedLevelColorationLitMaterialName=EngineDebugMaterials.ShadedLevelColorationLitMaterial
- ShadedLevelColorationTranslucentUnlitMaterialName=EngineDebugMaterials.ShadedLevelColorationTranslucentUnlitMaterial
- RemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMaterial
- VertexColorMaterialName=EngineDebugMaterials.VertexColorMaterial
- VertexColorViewModeMaterialName_ColorOnly=EngineDebugMaterials.VertexColorViewMode_ColorOnly
- VertexColorViewModeMaterialName_AlphaAsColor=EngineDebugMaterials.VertexColorViewMode_AlphaAsColor
- VertexColorViewModeMaterialName_RedOnly=EngineDebugMaterials.VertexColorViewMode_RedOnly
- VertexColorViewModeMaterialName_GreenOnly=EngineDebugMaterials.VertexColorViewMode_GreenOnly
- VertexColorViewModeMaterialName_BlueOnly=EngineDebugMaterials.VertexColorViewMode_BlueOnly
- HeatmapMaterialName=EngineDebugMaterials.HeatmapMaterial
- BoneWeightMaterialName=EngineDebugMaterials.BoneWeightMaterial
- TangentColorMaterialName=EngineDebugMaterials.TangentColorMaterial
- EditorBrushMaterialName=EngineMaterials.EditorBrushMaterial
- DefaultPhysMaterialName=EngineMaterials.DefaultPhysicalMaterial
- TextureStreamingBoundsMaterialName=EditorMaterials.Utilities.TextureStreamingBounds_MATInst
- TerrainErrorMaterialName=EngineDebugMaterials.MaterialError_Mat
- ProcBuildingSimpleMaterialName=EngineBuildings.ProcBuildingSimpleMaterial
- BuildingQuadStaticMeshName=EngineBuildings.BuildingQuadMesh
- ProcBuildingLODColorTexelsPerWorldUnit=0.075
- ProcBuildingLODLightingTexelsPerWorldUnit=0.015
- MaxProcBuildingLODColorTextureSize=2048
- MaxProcBuildingLODLightingTextureSize=1024
- UseProcBuildingLODTextureCropping=True
- ForcePowerOfTwoProcBuildingLODTextures=True
- bCombineSimilarMappings=True
- MaxRMSDForCombiningMappings=6.0
- TerrainMaterialMaxTextureCount=16
- TerrainTessellationCheckCount=6
- TerrainTessellationCheckBorder=2.0
- TerrainTessellationCheckDistance=4096.0
- BeginUPTryCount=200000
- bStaticDecalsEnabled=True
- bDynamicDecalsEnabled=True
- bForceStaticTerrain=False
- LightingOnlyBrightness=(R=0.3,G=0.3,B=0.3,A=1.0)
- LightComplexityColors=(R=0,G=0,B=0,A=1)
- LightComplexityColors=(R=0,G=255,B=0,A=1)
- LightComplexityColors=(R=63,G=191,B=0,A=1)
- LightComplexityColors=(R=127,G=127,B=0,A=1)
- LightComplexityColors=(R=191,G=63,B=0,A=1)
- LightComplexityColors=(R=255,G=0,B=0,A=1)
- ShaderComplexityColors=(R=0.0,G=1.0,B=0.127,A=1.0)
- ShaderComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
- ShaderComplexityColors=(R=0.046,G=0.52,B=0.0,A=1.0)
- ShaderComplexityColors=(R=0.215,G=0.215,B=0.0,A=1.0)
- ShaderComplexityColors=(R=0.52,G=0.046,B=0.0,A=1.0)
- ShaderComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
- ShaderComplexityColors=(R=1.0,G=0.0,B=0.0,A=1.0)
- ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0)
- ShaderComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
- MaxPixelShaderAdditiveComplexityCount=900
- TimeBetweenPurgingPendingKillObjects=300
- NumberOfAllocsBetweenGC=16384
- TotalAllocSizeBetweenGC=1048576
- MinFadeDurationForGarbageCollectInS=0.2
- AllowGarbageCollectOnScreenFadeAfterInS=30
- bUseTextureStreaming=True
- bUseBackgroundLevelStreaming=True
- bSubtitlesForcedOff=FALSE
- ScoutClassName=DishonoredGame.DishonoredScout
- DefaultPostProcessName=AltScreen_Effects.PostProcessChain.Test_PPG
- DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess
- ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
- ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
- ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
- bOnScreenKismetWarnings=TRUE
- bEnableKismetLogging=FALSE
- bAllowDebugViewmodesOnConsoles=FALSE
- CameraRotationThreshold=45.0
- CameraTranslationThreshold=10000
- PrimitiveProbablyVisibleTime=8.0
- PercentUnoccludedRequeries=0.125
- MaxOcclusionPixelsFraction=0.001
- MinTextureDensity=0.0
- IdealTextureDensity=20.0
- MaxTextureDensity=80.0
- MinLightMapDensity=0.0
- IdealLightMapDensity=1.0
- MaxLightMapDensity=3.0
- RenderLightMapDensityGrayscaleScale=1.0
- RenderLightMapDensityColorScale=1.0
- bRenderLightMapDensityGrayscale=true
- LightMapDensityVertexMappedColor=(R=0.65,G=0.65,B=0.25,A=1.0)
- LightMapDensitySelectedColor=(R=1.0,G=0.2,B=1.0,A=1.0)
- bDisablePhysXHardwareSupport=True
- DemoRecordingDevice=Engine.DemoRecDriver
- bPauseOnLossOfFocus=TRUE
- MaxFluidNumVerts=1048576
- FluidSimulationTimeLimit=30.0
- MaxParticleResize=0
- MaxParticleResizeWarn=0
- bCheckParticleRenderSize=True
- MaxParticleVertexMemory=131972
- NetClientTicksPerSecond=200
- MaxTrackedOcclusionIncrement=0.10
- TrackedOcclusionStepSize=0.10
- MipFadeInSpeed0=0.3
- MipFadeOutSpeed0=0.1
- MipFadeInSpeed1=2.0
- MipFadeOutSpeed1=1.0
- StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255))))
- StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=25.0,Out=(G=255)),(In=29.0,Out=(R=255,G=255)),(In=33.0,Out=(R=255))))
- StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255))))
- PhysXGpuHeapSize=32
- PhysXMeshCacheSize=8
- HACK_UseTickFrequency=FALSE
- bShouldGenerateSimpleLightmaps=TRUE
- bSmoothFrameRate=TRUE
- MinSmoothedFrameRate=28
- MaxSmoothedFrameRate=130
- DefaultSelectedMaterialColor=(R=0.04,G=0.02,B=0.24,A=1.0)
- bEnableOnScreenDebugMessages=true
- AllowScreenDoorFade=False
- AllowNvidiaStereo3d=False
- IgnoreSimulatedFuncWarnings=Tick
- bEnableColorClear=TRUE
- DefaultOnlineSubsystemName=OnlineSubsystemSteamworks.OnlineSubsystemSteamworks
- [Engine.StreamingMovies]
- RenderPriorityPS3=1001
- SuspendGameIO=false
- [Engine.ISVHacks]
- bInitializeShadersOnDemand=False
- DisableATITextureFilterOptimizationChecks=TRUE
- UseMinimalNVIDIADriverShaderOptimization=TRUE
- PumpWindowMessagesWhenRenderThreadStalled=False
- [Engine.GameEngine]
- MaxDeltaTime=0
- [Engine.DemoRecDriver]
- AllowDownloads=True
- DemoSpectatorClass=Engine.PlayerController
- MaxClientRate=25000
- ConnectionTimeout=15.0
- InitialConnectTimeout=30.0
- AckTimeout=1.0
- KeepAliveTime=1.0
- SimLatency=0
- RelevantTimeout=5.0
- SpawnPrioritySeconds=1.0
- ServerTravelPause=4.0
- NetServerMaxTickRate=30
- LanServerMaxTickRate=30
- MaxRewindPoints=30
- RewindPointInterval=1.0
- NumRecentRewindPoints=7
- [Engine.PackagesToAlwaysCook]
- Package=UI_GamepadMapping
- Package=UI_ItemIcons_Large
- Package=UI_Mission_Small
- Package=UI_Mission_Large
- Package=UI_portraits_objectives
- Package=UI_Powers_Large
- SeekFreePackage=DisFonts
- SeekFreePackage=DisFonts_LCZEHUNPOL
- SeekFreePackage=DisFonts_LRUS
- SeekFreePackage=UI_Gamma
- SeekFreePackage=UI_HUD
- SeekFreePackage=UI_HUDFX
- SeekFreePackage=UI_HUD_DLCTest
- SeekFreePackage=UI_Journal
- SeekFreePackage=UI_Loading
- SeekFreePackage=UI_Loading_LCZEHUNPOL
- SeekFreePackage=UI_Loading_LRUS
- SeekFreePackage=UI_MissionStats
- SeekFreePackage=UI_PauseMenu
- SeekFreePackage=UI_PowerWheel
- SeekFreePackage=UI_Shop
- SeekFreePackage=UI_Map_Boyle
- SeekFreePackage=UI_Map_Bridge
- SeekFreePackage=UI_Map_BrothelExt
- SeekFreePackage=UI_Map_BrothelInt
- SeekFreePackage=UI_Map_LightHouseExt1
- SeekFreePackage=UI_Map_LightHouseExt2
- SeekFreePackage=UI_Map_LightHouseExt3
- SeekFreePackage=UI_Map_OverseerExt
- SeekFreePackage=UI_Map_OverseerInt1
- SeekFreePackage=UI_Map_OverseerInt2
- SeekFreePackage=UI_Map_Streets
- SeekFreePackage=UI_Map_TowerReturnInt
- SeekFreePackage=UI_Map_TowerReturnInt2
- SeekFreePackage=UI_MissionStatsBg_Boyle
- SeekFreePackage=UI_MissionStatsBg_Bridge
- SeekFreePackage=UI_MissionStatsBg_Brothel
- SeekFreePackage=UI_MissionStatsBg_Flooded
- SeekFreePackage=UI_MissionStatsBg_Hub
- SeekFreePackage=UI_MissionStatsBg_LightH
- SeekFreePackage=UI_MissionStatsBg_Overseer
- SeekFreePackage=UI_MissionStatsBg_Prison
- SeekFreePackage=UI_MissionStatsBg_TowerRet
- SeekFreePackage=UI_Tuto_Assassination
- SeekFreePackage=UI_Tuto_BendTime
- SeekFreePackage=UI_Tuto_Blink
- SeekFreePackage=UI_Tuto_Block
- SeekFreePackage=UI_Tuto_BloodThirsty
- SeekFreePackage=UI_Tuto_BluePrints
- SeekFreePackage=UI_Tuto_BoneCharms
- SeekFreePackage=UI_Tuto_Celerity
- SeekFreePackage=UI_Tuto_Chaos
- SeekFreePackage=UI_Tuto_Combat
- SeekFreePackage=UI_Tuto_CounterAttack
- SeekFreePackage=UI_Tuto_DarkVision
- SeekFreePackage=UI_Tuto_DevouringSwarm
- SeekFreePackage=UI_Tuto_DropAssassination
- SeekFreePackage=UI_Tuto_Heart
- SeekFreePackage=UI_Tuto_Journal
- SeekFreePackage=UI_Tuto_Lean
- SeekFreePackage=UI_Tuto_PerfectBlock
- SeekFreePackage=UI_Tuto_Possession
- SeekFreePackage=UI_Tuto_PYWOptions
- SeekFreePackage=UI_Tuto_PYWPathways
- SeekFreePackage=UI_Tuto_PYWPathways2
- SeekFreePackage=UI_Tuto_PYWPowers
- SeekFreePackage=UI_Tuto_RewireTool
- SeekFreePackage=UI_Tuto_Runes
- SeekFreePackage=UI_Tuto_ShadowKill
- SeekFreePackage=UI_Tuto_Shop
- SeekFreePackage=UI_Tuto_SpringRazor
- SeekFreePackage=UI_Tuto_Stealth
- SeekFreePackage=UI_Tuto_Vitality
- SeekFreePackage=UI_Tuto_Wheel
- SeekFreePackage=UI_Tuto_Windblast
- SeekFreePackage=WrittenNotes_twk
- SeekFreePackage=AudioGraph_Twk
- SeekFreePackage=ChapterNotes_twk
- SeekFreePackage=Pickups_twk_Keys
- SeekFreePackage=Tutorials_twk_Abst
- SeekFreePackage=Blueprints_twk_Abst
- SeekFreePackage=Twk_Upgrades
- SeekFreePackage=Prison_AbstractInv_MS
- SeekFreePackage=Hub_AbstInv
- SeekFreePackage=Streets_AbsInv
- SeekFreePackage=Ovrsr_AbstractInv_MS
- SeekFreePackage=Abbey_01_Keys
- SeekFreePackage=Boyle_AbstractInv_MS
- SeekFreePackage=Tower_AbstractInv_MS
- SeekFreePackage=Flooded_AbstractInv_MS
- SeekFreePackage=Brothel_AbstractInv_MS
- SeekFreePackage=Money_twk_Abs
- SeekFreePackage=StreetSewer_AbsInv
- SeekFreePackage=Tower_Twk_Abs
- SeekFreePackage=Hub_AbstractInv_MS
- SeekFreePackage=Bridge_Abstract
- [Engine.StartupPackages]
- bSerializeStartupPackagesFromMemory=TRUE
- bFullyCompressStartupPackages=FALSE
- Package=EngineMaterials
- Package=EngineDebugMaterials
- Package=EngineFonts
- Package=Screen_Effects
- Package=AltScreen_Effects
- Package=WwiseGlobal
- Package=Common_assets
- Package=UI_LoadGame
- Package=UI_OptionsMenu
- Package=Shr_Characters
- Package=UI_EquipmentIcons
- Package=UI_ItemIcons_Small
- Package=Twk_Inv_Seekfree
- Package=Twk_Pawn_Corvo
- Package=DebugMaterials
- [Engine.PackagesToForceCookPerMap]
- [Core.System]
- MaxObjectsNotConsideredByGC=58555
- SizeOfPermanentObjectPool=0
- StaleCacheDays=30
- MaxStaleCacheSize=10
- MaxOverallCacheSize=30
- PackageSizeSoftLimit=300
- AsyncIOBandwidthLimit=0
- CachePath=..\..\DishonoredGame\Cache
- CacheExt=.uxx
- Paths=..\..\Engine\Content
- ScriptPaths=..\..\DishonoredGame\Script
- FRScriptPaths=..\..\DishonoredGame\ScriptFinalRelease
- MobileScriptPaths=..\..\DishonoredGame\ScriptMobile
- CutdownPaths=..\..\DishonoredGame\CutdownPackages
- CutdownPaths=..\..\DishonoredGame\Script
- ScreenShotPath=..\..\DishonoredGame\ScreenShots
- LocalizationPaths=..\..\Engine\Localization
- Extensions=upk
- Extensions=u
- SaveLocalizedCookedPackagesInSubdirectories=FALSE
- TextureFileCacheExtension=tfc
- Suppress=Dev
- Suppress=DevAbsorbFuncs
- Suppress=DevAnim
- Suppress=DevAssetDataBase
- Suppress=DevAudio
- Suppress=DevAudioVerbose
- Suppress=DevBind
- Suppress=DevBsp
- Suppress=DevCamera
- Suppress=DevCollision
- Suppress=DevCompile
- Suppress=DevComponents
- Suppress=DevConfig
- Suppress=DevCooking
- Suppress=DevCrossLevel
- Suppress=DevDataStore
- Suppress=DevDecals
- Suppress=DevFaceFX
- Suppress=DevGarbage
- Suppress=DevKill
- Suppress=DevLevelTools
- Suppress=DevLightmassSolver
- Suppress=DevLoad
- Suppress=DevMovie
- Suppress=DevNavMesh
- Suppress=DevNavMeshWarning
- Suppress=DevNet
- Suppress=DevNetTraffic
- Suppress=DevOnline
- Suppress=DevPath
- Suppress=DevReplace
- Suppress=DevSHA
- Suppress=DevSave
- Suppress=DevShaders
- Suppress=DevShadersDetailed
- Suppress=DevSound
- Suppress=DevStats
- Suppress=DevTick
- Suppress=DevUI
- Suppress=DevUIAnimation
- Suppress=DevUIFocus
- Suppress=DevUIStates
- Suppress=DevUIStyles
- Suppress=DevMatinee
- Suppress=GameStats
- Suppress=Init
- Suppress=Input
- Suppress=Inventory
- Suppress=Localization
- Suppress=PlayerManagement
- Suppress=PlayerMove
- Paths=..\..\DishonoredGame\Content
- Paths=..\..\DishonoredGame\__Trashcan
- LocalizationPaths=..\..\DishonoredGame\Localization
- Paths=..\DishonoredGameContent\Content
- Paths=..\DishonoredGameContent\__Trashcan
- SavePath=..\..\DishonoredGame\Save
- Extensions=umap
- SeekFreePCPaths=..\..\DishonoredGame\CookedPC
- SeekFreePCExtensions=xxx
- Suppress=DevAIReachability
- Suppress=DevContactAI
- Suppress=DevDialogTree
- Suppress=DevDifficulty
- Suppress=DevPowers
- Suppress=DevSpawners
- Suppress=DevCorpse
- Suppress=DevPawn
- Suppress=DevProjectile
- Suppress=DevAIBrain
- Suppress=DevAIStims
- Suppress=DevSaveLoad
- Suppress=DevSever
- Suppress=DevAIKnowledge
- Suppress=DevInventory
- Suppress=DevAIContext
- Suppress=DevGFxUI
- Suppress=DevCrosshair
- Suppress=DevAIHideout
- [Engine.Client]
- MinDesiredFrameRate=30.000000
- InitialButtonRepeatDelay=0.4
- ButtonRepeatDelay=0.1
- [WinDrv.WindowsClient]
- MinAllowableResolutionX=0
- MinAllowableResolutionY=0
- MaxAllowableResolutionX=0
- MaxAllowableResolutionY=0
- MinAllowableRefreshRate=0
- MaxAllowableRefreshRate=0
- ParanoidDeviceLostChecking=1
- AllowJoystickInput=1
- [Engine.Player]
- ConfiguredInternetSpeed=10000
- ConfiguredLanSpeed=20000
- PP_DesaturationMultiplier=1.0
- PP_HighlightsMultiplier=1.0
- PP_MidTonesMultiplier=1.0
- PP_ShadowsMultiplier=1.0
- [IpDrv.TcpNetDriver]
- AllowDownloads=True
- AllowPeerConnections=False
- ConnectionTimeout=30.0
- InitialConnectTimeout=200.0
- AckTimeout=1.0
- KeepAliveTime=0.2
- MaxClientRate=15000
- MaxInternetClientRate=10000
- RelevantTimeout=5.0
- SpawnPrioritySeconds=1.0
- ServerTravelPause=4.0
- NetServerMaxTickRate=30
- LanServerMaxTickRate=35
- DownloadManagers=IpDrv.HTTPDownload
- DownloadManagers=Engine.ChannelDownload
- NetConnectionClassName=IpDrv.TcpipConnection
- [OnlineSubsystemSteamworks.IpNetDriverSteamworks]
- NetConnectionClassName=OnlineSubsystemSteamworks.IpNetConnectionSteamworks
- [IpServer.UdpServerQuery]
- GameName=ut
- [IpDrv.UdpBeacon]
- DoBeacon=True
- BeaconTime=0.50
- BeaconTimeout=5.0
- BeaconProduct=ut
- ServerBeaconPort=8777
- BeaconPort=9777
- [TextureStreaming]
- PoolSize=320
- MemoryMargin=20
- MemoryLoss=0
- HysteresisLimit=30
- DropMipLevelsLimit=24
- StopIncreasingLimit=20
- StopStreamingLimit=12
- MinEvictSize=10
- MinFudgeFactor=1
- FudgeFactorIncreaseRateOfChange=0.5
- FudgeFactorDecreaseRateOfChange=-0.4
- MinRequestedMipsToConsider=11
- MinTimeToGuaranteeMinMipCount=0
- MaxTimeToGuaranteeMinMipCount=0
- UseTextureFileCache=TRUE
- LoadMapTimeLimit=4.0
- LightmapStreamingFactor=0.04
- ShadowmapStreamingFactor=0.04
- MaxLightmapRadius=2000.0
- AllowStreamingLightmaps=True
- TextureFileCacheBulkDataAlignment=1
- UsePriorityStreaming=True
- bAllowSwitchingStreamingSystem=False
- UseDynamicStreaming=True
- bEnableAsyncDefrag=False
- bEnableAsyncReallocation=False
- MaxDefragRelocations=256
- MaxDefragDownShift=128
- [StreamByURL]
- PostLoadPause=6.0
- [UnrealEd.EditorEngine]
- LocalPlayerClassName=UnrealEd.EditorPlayer
- GridEnabled=True
- SnapScaleEnabled=True
- ScaleGridSize=5
- SnapVertices=False
- SnapDistance=10.000000
- GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
- RotGridEnabled=True
- RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
- GameCommandLine=-log
- FOVAngle=90.000000
- GameFOVAngle=75.000000
- FaceFXFOVAngle=60.000000
- FaceFXCameraDefaultDistance=512
- GodMode=True
- AutoSaveDir=..\..\DishonoredGame\Autosaves
- InvertwidgetZAxis=True
- UseAxisIndicator=True
- MatineeCurveDetail=0.1
- Client=WinDrv.WindowsClient
- CurrentGridSz=4
- bUseMayaCameraControls=True
- bPrefabsLocked=True
- HeightMapExportClassName=TerrainHeightMapExporterTextT3D
- EditorOnlyContentPackages=EditorMeshes
- EditorOnlyContentPackages=EditorMaterials
- EditorOnlyContentPackages=EditorResources
- EditPackagesInPath=..\..\Development\Src
- EditPackages=Core
- EditPackages=Engine
- EditPackages=GFxUI
- EditPackages=AkAudio
- EditPackages=GameFramework
- EditPackages=UnrealEd
- EditPackages=GFxUIEditor
- EditPackages=IpDrv
- EditPackages=OnlineSubsystemPC
- EditPackages=OnlineSubsystemLive
- EditPackages=OnlineSubsystemSteamworks
- bBuildReachSpecs=FALSE
- MobileScriptOutputPath=..\..\DishonoredGame\ScriptMobile
- EditorOnlyContentPackages=DishonoredEditorResources
- AnimCompressionMaxEndEffectorError=0.5
- EditPackagesOutPath=..\..\DishonoredGame\Script
- FRScriptOutputPath=..\..\DishonoredGame\ScriptFinalRelease
- EditPackages=DishonoredGame
- EditPackages=DishonoredEditor
- EditPackages=DishonoredGameContent
- EditPackages=OnlineSubsystemPSN
- InEditorGameURLOptions=
- ClassMapPair=Pylon/DisPylon
- HiddenActorFactoryNames=ActorFactoryFracturedStaticMesh
- HiddenActorFactoryNames=ActorFactoryFoliage
- HiddenActorFactoryNames=ActorFactoryInteractiveFoliage
- HiddenActorFactoryNames=ActorFactoryRigidBody
- HiddenActorFactoryNames=ActorFactoryDecal
- HiddenActorFactoryNames=ActorFactoryFogVolumeConstantDensityInfo
- HiddenActorFactoryNames=ActorFactorySkeletalMeshCinematic
- HiddenActorFactoryNames=ActorFactoryAmbientSoundSimpleToggleable
- HiddenActorFactoryNames=ActorFactoryAmbientSoundNonLoop
- HiddenActorFactoryNames=ActorFactoryAmbientSoundSimple
- HiddenActorFactoryNames=ActorFactoryAmbientSound
- HiddenActorFactoryNames=ActorFactoryAmbientSoundMovable
- HiddenActorFactoryNames=ActorFactoryCoverLink
- HiddenActorFactoryNames=ActorFactoryDominantDirectionalLight
- HiddenActorFactoryNames=ActorFactoryDominantDirectionalLightMovable
- HiddenActorFactoryNames=ActorFactoryFogVolumeLinearHalfspaceDensityInfo
- HiddenActorFactoryNames=ActorFactoryFogVolumeSphericalDensityInfo
- HiddenActorFactoryNames=ActorFactoryPathNode
- HiddenActorFactoryNames=ActorFactoryPylon
- HiddenActorFactoryNames=ActorFactoryTrigger
- HiddenActorFactoryNames=ActorFactoryAI
- HiddenActorFactoryNames=ActorFactoryVehicle
- HiddenActorFactoryNames=PickupFactory
- [UnrealEd.UnrealEdEngine]
- AutoSaveIndex=0
- PackagesToBeFullyLoadedAtStartup=EditorMaterials
- PackagesToBeFullyLoadedAtStartup=EditorMeshes
- PackagesToBeFullyLoadedAtStartup=EditorResources
- PackagesToBeFullyLoadedAtStartup=EngineMaterials
- PackagesToBeFullyLoadedAtStartup=EngineFonts
- PackagesToBeFullyLoadedAtStartup=EngineResources
- PackagesToBeFullyLoadedAtStartup=Engine_MI_Shaders
- SnapDistance=10.000000
- CurrentGridSz=5
- [Engine.DataStoreClient]
- GlobalDataStoreClasses=Engine.UIDataStore_Strings
- GlobalDataStoreClasses=Engine.UIDataStore_GameResource
- GlobalDataStoreClasses=Engine.UIDataStore_Fonts
- GlobalDataStoreClasses=Engine.UIDataStore_Registry
- GlobalDataStoreClasses=Engine.UIDataStore_InputAlias
- PlayerDataStoreClassNames=Engine.UIDataStore_OnlinePlayerData
- [DevOptions.Shaders]
- AutoReloadChangedShaders=True
- bAllowMultiThreadedShaderCompile=True
- bAllowDistributedShaderCompile=False
- NumUnusedShaderCompilingThreads=1
- ThreadedShaderCompileThreshold=1
- MaxShaderJobBatchSize=30
- bDumpShaderPDBs=False
- bPromptToRetryFailedShaderCompiles=True
- [DevOptions.Debug]
- ShowSelectedLightmap=False
- [StatNotifyProviders]
- BinaryFileStatNotifyProvider=true
- XmlStatNotifyProvider=false
- CsvStatNotifyProvider=false
- StatsNotifyProvider_UDP=true
- PIXNamedCounterProvider=false
- [StatNotifyProviders.StatNotifyProvider_UDP]
- ListenPort=13000
- [RemoteControl]
- SuppressRemoteControlAtStartup=False
- [LogFiles]
- PurgeLogsDays=3
- LogTimes=True
- [AnimationCompression]
- CompressCommandletVersion=1 // Bump this up to trigger full recompression. Otherwise only new animations imported will be recompressed.
- DefaultCompressionAlgorithm=AnimationCompressionAlgorithm_EdgeAnim
- TranslationCompressionFormat=7
- RotationCompressionFormat=7
- AlternativeCompressionThreshold=1.f
- ForceRecompression=False
- bOnlyCheckForMissingSkeletalMeshes=False
- [IpDrv.OnlineSubsystemCommonImpl]
- MaxLocalTalkers=1
- MaxRemoteTalkers=16
- bIsUsingSpeechRecognition=false
- [IpDrv.OnlineGameInterfaceImpl]
- LanAnnouncePort=14001
- LanQueryTimeout=5.0
- [OnlineSubsystemLive.OnlineSubsystemLive]
- LanAnnouncePort=14001
- VoiceNotificationDelta=0.2
- [Engine.StaticMeshCollectionActor]
- bCookOutStaticMeshActors=TRUE
- MaxStaticMeshComponents=100
- [Engine.StaticLightCollectionActor]
- bCookOutStaticLightActors=TRUE
- MaxLightComponents=100
- [LiveSock]
- bUseVDP=True
- bUseSecureConnections=true
- MaxDgramSockets=64
- MaxStreamSockets=16
- DefaultRecvBufsizeInK=256
- DefaultSendBufsizeInK=256
- SystemLinkPort=14000
- [CustomStats]
- LD=Streaming fudge factor
- LD=FrameTime
- LD=Terrain Foliage Time
- LD=Foliage Render Time
- LD=Terrain Smooth Time
- LD=Terrain Render Time
- LD=Decal Render Time
- LD=Terrain Triangles
- LD=Foliage Instances
- LD=Decal Triangles
- LD=Decal Draw Calls
- LD=Static Mesh Tris
- LD=Skel Mesh Tris
- LD=Skel Verts CPU Skin
- LD=Skel Verts GPU Skin
- LD=30+ FPS
- LD=Total CPU rendering time
- LD=Total GPU rendering time
- LD=Occluded primitives
- LD=Projected shadows
- LD=Visible static mesh elements
- LD=Visible dynamic primitives
- LD=Texture Pool Size
- LD=Physical Memory Used
- LD=Virtual Memory Used
- LD=Audio Memory Used
- LD=Texture Memory Used
- LD=360 Texture Memory Used
- LD=Animation Memory
- LD=Vertex Lighting Memory
- LD=StaticMesh Vertex Memory
- LD=StaticMesh Index Memory
- LD=SkeletalMesh Vertex Memory
- LD=SkeletalMesh Index Memory
- LD=Decal Vertex Memory
- LD=Decal Index Memory
- LD=Decal Interaction Memory
- MEMLEAN=Virtual Memory Used
- MEMLEAN=Audio Memory Used
- MEMLEAN=Animation Memory
- MEMLEAN=FaceFX Cur Mem
- MEMLEAN=Vertex Lighting Memory
- MEMLEAN=StaticMesh Vertex Memory
- MEMLEAN=StaticMesh Index Memory
- MEMLEAN=SkeletalMesh Vertex Memory
- MEMLEAN=SkeletalMesh Index Memory
- MEMLEAN=Decal Vertex Memory
- MEMLEAN=Decal Index Memory
- MEMLEAN=Decal Interaction Memory
- MEMLEAN=VertexShader Memory
- MEMLEAN=PixelShader Memory
- GameThread=Async Loading Time
- GameThread=Audio Update Time
- GameThread=FrameTime
- GameThread=HUD Time
- GameThread=Input Time
- GameThread=Kismet Time
- GameThread=Move Actor Time
- GameThread=RHI Game Tick
- GameThread=RedrawViewports
- GameThread=Script time
- GameThread=Tick Time
- GameThread=Update Components Time
- GameThread=World Tick Time
- GameThread=Async Work Wait
- GameThread=PerFrameCapture
- GameThread=DynamicLightEnvComp Tick
- [MemorySplitClassesToTrack]
- Class=AnimSequence
- Class=AudioComponent
- Class=AudioDevice
- Class=BrushComponent
- Class=CylinderComponent
- Class=DecalComponent
- Class=DecalManager
- Class=DecalMaterial
- Class=Font
- Class=Level
- Class=Material
- Class=MaterialInstanceConstant
- Class=MaterialInstanceTimeVarying
- Class=Model
- Class=ModelComponent
- Class=MorphTarget
- Class=NavigationMeshBase
- Class=ParticleModule
- Class=ParticleSystemComponent
- Class=PathNode
- Class=ProcBuilding_SimpleLODActor
- Class=RB_BodyInstance
- Class=RB_BodySetup
- Class=ReachSpec
- Class=Sequence
- Class=SkeletalMesh
- Class=SkeletalMeshComponent
- Class=SoundCue
- Class=SoundNode
- Class=SoundNodeWave
- Class=StaticMesh
- Class=StaticMeshActor
- Class=StaticMeshCollectionActor
- Class=StaticMeshComponent
- Class=Terrain
- Class=TerrainComponent
- Class=Texture2D
- Class=UIRoot
- [MemLeakCheckExtraExecsToRun]
- Cmd=obj list class=StaticMesh -Alphasort -DetailedInfo
- Cmd=obj list class=StaticMeshActor -ALPHASORT -DetailedInfo
- Cmd=obj list class=StaticMeshCollectionActor -ALPHASORT -DetailedInfo
- Cmd=obj list class=TextureMovie -Alphasort -DetailedInfo
- Cmd=obj list class=Level -ALPHASORT -DetailedInfo
- Cmd=lightenv list volumes
- Cmd=lightenv list transition
- Cmd=ListThreads
- [ConfigCoalesceFilter]
- FilterOut=DishonoredEngine.ini
- FilterOut=DishonoredEditor.ini
- FilterOut=DishonoredInput.ini
- FilterOut=DishonoredLightmass.ini
- FilterOut=DishonoredGame.ini
- FilterOut=DishonoredGameDedicatedServer.ini
- FilterOut=DishonoredUI.ini
- FilterOut=DishonoredCompat.ini
- FilterOut=DishonoredEngineG4WLive.ini
- FilterOut=DishonoredEngineG4WLiveDedicatedServer.ini
- FilterOut=DishonoredEngineNoLive.ini
- FilterOut=DishonoredEngineNoLiveDedicatedServer.ini
- FilterOut=DishonoredEditorKeyBindings.ini
- FilterOut=DishonoredEditorUserSettings.ini
- FilterOut=Descriptions.int
- FilterOut=Editor.int
- FilterOut=EditorTips.int
- FilterOut=UnrealEd.int
- FilterOut=WinDrv.int
- FilterOut=XWindow.int
- FilterOut=DishonoredEditor.int
- [TaskPerfTracking]
- bUseTaskPerfTracking=TRUE
- RemoteConnectionIP=192.168.0.61
- ConnectionString=provider=sqloledb;Data Source=SQL01.ARKANE-STUDIOS.LAN;Initial Catalog=PerfMem;Integrated Security=SSPI
- RemoteConnectionStringOverride=provider=sqloledb;Data Source=SQL01.ARKANE-STUDIOS.LAN;Initial Catalog=PerfMem;Integrated Security=SSPI;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn
- [TaskPerfMemDatabase]
- bUseTaskPerfMemDatabase=TRUE
- RemoteConnectionIP=192.168.0.61
- ConnectionString=provider=sqloledb;Data Source=SQL01.ARKANE-STUDIOS.LAN;Initial Catalog=PerfMem;Integrated Security=SSPI
- RemoteConnectionStringOverride=provider=sqloledb;Data Source=SQL01.ARKANE-STUDIOS.LAN;Initial Catalog=PerfMem;Integrated Security=SSPI;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn
- [MemoryPools]
- FLightPrimitiveInteractionInitialBlockSize=1024
- FModShadowPrimitiveInteractionInitialBlockSize=1024
- [SystemSettings]
- SkeletalLODDistanceFactorMultiplier=0 //DISHONORED: bmartin (2011-08-26) - Setting for graphics quality
- StaticLODDistanceFactorMultiplier=0
- TextureForcedLODBias=0 //DISHONORED: bmartin (2011-08-26) - Setting for texture quality
- iType_AntiAlias=0 //DISHONORED: olhermite (2012-07-26) see engineArkPClasses.h, EPpAa_None=0, EPpAa_Mlaa=1, EPpAa_Fxaa=2
- bUseMaxQualityMode=False
- StaticDecals=True
- DynamicDecals=True
- UnbatchedDecals=True
- DecalCullDistanceScale=1.0
- DynamicLights=True
- DynamicShadows=True
- LightEnvironmentShadows=True
- CompositeDynamicLights=True
- SHSecondaryLighting=True
- DirectionalLightmaps=True
- MotionBlur=False //DISHONORED: nsilvagni (20110104) - Motion blur is unwanted
- MotionBlurPause=False //DISHONORED: nsilvagni (20110104) - Motion blur is unwanted
- DepthOfField=True
- AmbientOcclusion=False //DISHONORED: nsilvagni (20110104) - Ambient occlusion is unwanted
- Bloom=True
- UseHighQualityBloom=True
- bAllowLightShafts=True
- bAllowRatsShadow=True
- Distortion=True
- FilteredDistortion=True
- DropParticleDistortion=False
- bAllowDownsampledTranslucency=False
- SpeedTreeLeaves=True
- SpeedTreeFronds=True
- OnlyStreamInTextures=False
- LensFlares=True
- FogVolumes=True
- FloatingPointRenderTargets=True
- OneFrameThreadLag=False
- UseVsync=True
- UpscaleScreenPercentage=True
- Fullscreen=True
- AllowD3D10=False
- AllowRadialBlur=True
- SkeletalMeshLODBias=0
- ParticleLODBias=0
- DetailMode=4
- ShadowFilterQualityBias=10
- MaxAnisotropy=16
- MaxMultisamples=1
- MinShadowResolution=64
- MinPreShadowResolution=8
- MaxShadowResolution=4096
- MaxWholeSceneDominantShadowResolution=1344
- ShadowFadeResolution=128
- PreShadowFadeResolution=16
- ShadowFadeExponent=.25
- ResX=1280
- ResY=720
- ScreenPercentage=100.000000
- SceneCaptureStreamingMultiplier=1.000000
- FoliageDrawRadiusMultiplier=1.000000
- ShadowTexelsPerPixel=16
- PreShadowResolutionFactor=.5
- bEnableVSMShadows=True
- bEnableBranchingPCFShadows=False
- bAllowHardwareShadowFiltering=False
- bAllowBetterModulatedShadows=True
- bEnableForegroundShadowsOnWorld=True
- bEnableForegroundSelfShadowing=True
- bAllowWholeSceneDominantShadows=True
- ShadowFilterRadius=4
- ShadowDepthBias=.003
- CSMSplitPenumbraScale=.5
- CSMSplitSoftTransitionDistanceScale=4
- CSMSplitDepthBiasScale=.7
- UnbuiltWholeSceneDynamicShadowRadius=20000
- UnbuiltNumWholeSceneDynamicShadowCascades=3
- WholeSceneShadowUnbuiltInteractionThreshold=50
- bAllowFracturedDamage=True
- NumFracturedPartsScale=1.0
- FractureDirectSpawnChanceScale=1.0
- FractureRadialSpawnChanceScale=1.0
- FractureCullDistanceScale=1.0
- bForceCPUAccessToGPUSkinVerts=false
- bDisableSkeletalInstanceWeights=false
- SpeakerConfiguration=0
- TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
- TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
- TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
- TEXTUREGROUP_Vehicle=(MinLODSize=512,MaxLODSize=1024,LODBias=0,NumStreamedMips=0)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=512,MaxLODSize=1024,LODBias=0,NumStreamedMips=0)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=512,MaxLODSize=1024,LODBias=0,NumStreamedMips=0)
- TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=4096,LODBias=0,NumStreamedMips=0)
- TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=512,LODBias=0)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Skybox=(MinLODSize=512,MaxLODSize=2048,LODBias=0)
- TEXTUREGROUP_UI=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
- TEXTUREGROUP_Lightmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0,NumStreamedMips=0)
- TEXTUREGROUP_Shadowmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0,NumStreamedMips=0)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=8,MaxLODSize=256,LODBias=0)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=linear)
- [SystemSettingsEditor]
- bEnableForegroundSelfShadowing=False
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- ResX=1280
- ResY=720
- TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
- TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=4096,LODBias=0)
- TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=512,LODBias=0)
- TEXTUREGROUP_Lightmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0)
- TEXTUREGROUP_Shadowmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0,NumStreamedMips=3)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
- TEXTUREGROUP_Skybox=(MinLODSize=512,MaxLODSize=2048,LODBias=0)
- TEXTUREGROUP_UI=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
- TEXTUREGROUP_Vehicle=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
- TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
- TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=128,MaxLODSize=4096,LODBias=0)
- [SystemSettingsSplitScreen2]
- bAllowWholeSceneDominantShadows=False
- bAllowLightShafts=False
- [SystemSettingsMobile]
- BasedOn=SystemSettings
- Fullscreen=True
- DirectionalLightmaps=False
- DynamicLights=False
- SHSecondaryLighting=False
- StaticDecals=True
- DynamicDecals=False
- UnbatchedDecals=False
- MotionBlur=FALSE
- MotionBlurPause=FALSE
- DepthOfField=FALSE
- AmbientOcclusion=FALSE
- Bloom=FALSE
- UseHighQualityBloom=FALSE
- Distortion=FALSE
- FilteredDistortion=FALSE
- DropParticleDistortion=TRUE
- FloatingPointRenderTargets=FALSE
- SkeletalMeshLODBias=1
- ParticleLODBias=1
- MaxAnisotropy=2
- bAllowBetterModulatedShadows=FALSE
- [SystemSettingsMobileTextureBias]
- BasedOn=SystemSettingsMobile
- TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=point)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- [Engine.PhysicsLODVerticalEmitter]
- ParticlePercentage=100
- [Engine.OnlineSubsystem]
- NamedInterfaceDefs=(InterfaceName="RecentPlayersList",InterfaceClassName="Engine.OnlineRecentPlayersList")
- AsyncMinCompletionTime=0.0
- [Engine.OnlineRecentPlayersList]
- MaxRecentPlayers=100
- MaxRecentParties=5
- [VoIP]
- VolumeThreshold=0.1
- bHasVoiceEnabled=true
- [FullScreenMovie]
- bForceNoMovies=false
- BinkIOStreamReadBufferSize=1000000
- bForceNoStartupMovies=True
- bShouldStopMovieAtEndOfLoadMap=true
- StartupMovies=Black_266ms
- StartupMovies=ZenimaxLegal
- StartupMovies=ZenimaxLegalFR
- StartupMovies=LogoBethesda
- StartupMovies=LogoArkane
- StartupMovies=UE3_logo
- StartupMovies=Legal
- StartupMovies=Loading
- LoadMapMovies=Loading
- SkippableMovies=Prison_Montage
- SkippableMovies=Intro
- SkippableMovies=Intro_Loc
- SkippableMovies=Credits
- l_tower_p=INTRO_LOC
- NoBGMMovies=Credits
- NoBGMMovies=Dishonored
- NoBGMMovies=Intro_loc
- NoBGMMovies=Legal
- NoBGMMovies=UE3_logo
- NoBGMMovies=LogoBethesda
- NoBGMMovies=LogoArkane
- NoBGMMovies=ZenimaxLegal
- NoBGMMovies=ZenimaxLegalFR
- NoBGMMovies=Black_266ms
- [IPDrv.WebConnection]
- MaxValueLength=512
- MaxLineLength=4096
- [IPDrv.WebServer]
- ApplicationPaths[0]=/ServerAdmin
- ApplicationPaths[1]=/images
- ListenPort=80
- MaxConnections=18
- ExpirationSeconds=86400
- bEnabled=false
- [IPDrv.WebResponse]
- IncludePath=/Web
- CharSet=iso-8859-1
- [TextureTracking]
- #TextureName=T_GD_Traffic_Crosswalk_01
- [AnimNotify]
- Trail_MaxSampleRate=200.0
- [Engine.LocalPlayer]
- OverridePPRecoveryTime=1.0
- [MobileSupport]
- bShouldCachePVRTCTextures=False
- bShouldFlattenMaterials=False
- FlattenedTextureResolutionBias=1
- [Engine.GameViewportClient]
- bDebugNoGFxUI=FALSE
- bUseHardwareCursorWhenWindowed=TRUE
- [ContentComparisonReferenceTypes]
- +Class=AnimSet
- +Class=SkeletalMesh
- +Class=SoundCue
- +Class=StaticMesh
- +Class=ParticleSystem
- +Class=Texture2D
- [Configuration]
- [Core.PoolParams]
- PoolParams_576=7000,100
- PoolParams_336=2000,200
- PoolParams_112=3500,200
- PoolParams_304=500,100
- PoolParams_128=3500,100
- PoolParams_272=2000,200
- PoolParams_96=2500,200
- PoolParams_176=1000,200
- PoolParams_144=2000,200
- PoolParams_64=3000,100
- PoolParams_160=2000,100
- PoolParams_80=1500,200
- PoolParams_208=2500,200
- PoolParams_240=1000,100
- PoolParams_224=6000,200
- PoolParams_192=2000,200
- PoolParams_480=500,50
- PoolParams_288=500,50
- PoolParams_544=500,50
- PoolParams_400=300,50
- PoolParams_416=400,50
- PoolParams_432=200,50
- PoolParams_560=300,50
- PoolParams_256=800,50
- PoolParams_464=300,20
- PoolParams_704=100,15
- PoolParams_352=200,15
- PoolParams_528=50,15
- PoolParams_512=100,10
- PoolParams_496=100,15
- PoolParams_448=100,15
- PoolParams_608=150,20
- PoolParams_688=100,15
- PoolParams_816=50,10
- PoolParams_896=75,10
- PoolParams_976=100,10
- PoolParams_2576=50,10
- PoolParams_960=50,10
- PoolParams_1104=75,10
- PoolParams_720=150,50
- PoolParams_672=50,10
- PoolParams_320=250,10
- PoolParams_880=50,5
- PoolParams_1056=100,20
- PoolParams_1040=10,5
- PoolParams_1072=50,5
- PoolParams_592=400,100
- PoolParams_656=35,5
- PoolParams_944=10,5
- PoolParams_368=50,10
- PoolParams_624=25,5
- PoolParams_384=15,5
- PoolParams_3200=10,5
- PoolParams_1024=30,5
- PoolParams_1296=10,5
- PoolParams_848=10,5
- PoolParams_752=10,5
- PoolParams_1632=5,5
- PoolParams_1504=5,5
- PoolParams_928=5,5
- [Engine.UIDataStore_OnlinePlayerData]
- ProfileSettingsClassName=Engine.ArkProfileSettings
- [DishonoredGame.DishonoredEngine]
- m_MapConfig=(m_Name=Dishonored_MainMenu,m_FriendlyName="",m_ImageName=,m_LoadingMovieName=LoadingSavingNotification,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=true,m_nRichPresenceChapter=0)
- m_MapConfig=(m_Name=DishonoredGameFull_P,m_FriendlyName="",m_ImageName=,m_LoadingMovieName=Loading,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=0)
- m_MapConfig=(m_Name=L_Tower_P,m_FriendlyName="Dunwall Tower",m_ImageName=EmpressTower,m_LoadingMovieName=LoadingEmpressTower,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=1)
- m_MapConfig=(m_Name=L_Prison_P,m_FriendlyName="Coldridge Prison",m_ImageName=Prison,m_LoadingMovieName=LoadingPrison,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=2)
- m_MapConfig=(m_Name=L_PrsnSewer_P,m_FriendlyName="Dunwall Sewers",m_ImageName=Sewer,m_LoadingMovieName=LoadingSewers,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=3)
- m_MapConfig=(m_Name=L_Pub_Day_P,m_FriendlyName="The Hound Pits Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=14)
- m_MapConfig=(m_Name=L_Pub_Dusk_P,m_FriendlyName="The Hound Pits Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=14)
- m_MapConfig=(m_Name=L_Pub_Night_P,m_FriendlyName="The Hound Pits Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=14)
- m_MapConfig=(m_Name=L_Pub_Morning_P,m_FriendlyName="The Hound Pits Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=14)
- m_MapConfig=(m_Name=L_Pub_Assault_P,m_FriendlyName="The Hound Pits Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=14)
- m_MapConfig=(m_Name=L_OutsiderDream_P,m_FriendlyName="Somewhere Else...",m_ImageName=Void,m_LoadingMovieName=LoadingVoid,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=4)
- m_MapConfig=(m_Name=L_Streets1_P,m_FriendlyName="Distillery District",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=5)
- m_MapConfig=(m_Name=L_Streets2_P,m_FriendlyName="Distillery District",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=5)
- m_MapConfig=(m_Name=L_Galvani1_P,m_FriendlyName="Dr. Galvani's Office",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=5)
- m_MapConfig=(m_Name=L_Galvani2_P,m_FriendlyName="Dr. Galvani's Office",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=5)
- m_MapConfig=(m_Name=L_ArtDealer_P,m_FriendlyName="Art Dealer's Apartment",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=5)
- m_MapConfig=(m_Name=L_Distillery_P,m_FriendlyName="Old Dunwall Distillery",m_ImageName=Distillery,m_LoadingMovieName=LoadingDistillery,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=6)
- m_MapConfig=(m_Name=L_Distillery2_P,m_FriendlyName="Old Dunwall Distillery",m_ImageName=Distillery,m_LoadingMovieName=LoadingDistillery,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=6)
- m_MapConfig=(m_Name=L_Ovrsr_P,m_FriendlyName="High Overseer's Office",m_ImageName=Overseer,m_LoadingMovieName=LoadingOverseer,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=7)
- m_MapConfig=(m_Name=L_Ovrsr_Back_P,m_FriendlyName="High Overseer's Office",m_ImageName=Overseer,m_LoadingMovieName=LoadingOverseer,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=7)
- m_MapConfig=(m_Name=L_Ovrsr_Kennel_P,m_FriendlyName="High Overseer's Office",m_ImageName=Overseer,m_LoadingMovieName=LoadingOverseer,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=7)
- m_MapConfig=(m_Name=L_Brothel_P,m_FriendlyName="The Golden Cat Bathhouse",m_ImageName=Brothel,m_LoadingMovieName=LoadingBrothel,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=8)
- m_MapConfig=(m_Name=L_Bridge_Part1a_P,m_FriendlyName="Kaldwin's Bridge",m_ImageName=Bridge,m_LoadingMovieName=LoadingBridge,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=9)
- m_MapConfig=(m_Name=L_Bridge_Part1b_P,m_FriendlyName="Kaldwin's Bridge",m_ImageName=Bridge,m_LoadingMovieName=LoadingBridge,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=9)
- m_MapConfig=(m_Name=L_Bridge_Part1c_P,m_FriendlyName="Kaldwin's Bridge",m_ImageName=Bridge,m_LoadingMovieName=LoadingBridge,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=9)
- m_MapConfig=(m_Name=L_Bridge_Part2_P,m_FriendlyName="Kaldwin's Bridge",m_ImageName=Bridge,m_LoadingMovieName=LoadingBridge2,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=9)
- m_MapConfig=(m_Name=L_Boyle_Ext_P,m_FriendlyName="The Boyle Estate",m_ImageName=Boyle,m_LoadingMovieName=LoadingBoyle,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=10)
- m_MapConfig=(m_Name=L_Boyle_Int_P,m_FriendlyName="The Boyle Estate",m_ImageName=Boyle,m_LoadingMovieName=LoadingBoyle,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=10)
- m_MapConfig=(m_Name=L_TowerRtrn_Yard_P,m_FriendlyName="Return to Dunwall Tower",m_ImageName=TowerReturn,m_LoadingMovieName=LoadingTowerReturn,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=11)
- m_MapConfig=(m_Name=L_TowerRtrn_Int_P,m_FriendlyName="Return to Dunwall Tower",m_ImageName=TowerReturn,m_LoadingMovieName=LoadingTowerReturn2,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=11)
- m_MapConfig=(m_Name=L_Flooded_FIntro_P,m_FriendlyName="Flooded District",m_ImageName=FloodedDistrict,m_LoadingMovieName=LoadingFlooded,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=12)
- m_MapConfig=(m_Name=L_Flooded_FRefinery_P,m_FriendlyName="Flooded District",m_ImageName=FloodedDistrict,m_LoadingMovieName=LoadingFlooded,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=12)
- m_MapConfig=(m_Name=L_Flooded_FStreets_P,m_FriendlyName="Flooded District",m_ImageName=FloodedDistrict,m_LoadingMovieName=LoadingFlooded,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=12)
- m_MapConfig=(m_Name=L_Flooded_FGate_P,m_FriendlyName="Flooded District",m_ImageName=FloodedDistrict,m_LoadingMovieName=LoadingFlooded,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=12)
- m_MapConfig=(m_Name=L_Flooded_FAssassins_P,m_FriendlyName="Assassin's HQ",m_ImageName=AssassinsHQ,m_LoadingMovieName=LoadingAssassinsHQ,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=12)
- m_MapConfig=(m_Name=L_Streetsewer_P,m_FriendlyName="Old Dunwall Sewer",m_ImageName=StreetsSewer,m_LoadingMovieName=LoadingStreetsSewers,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=13)
- m_MapConfig=(m_Name=L_Isl_HighChaos_P,m_FriendlyName="Kingsparrow Isle",m_ImageName=Lighthouse,m_LoadingMovieName=LoadingLighthouse,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=15)
- m_MapConfig=(m_Name=L_Isl_LowChaos_P,m_FriendlyName="Kingsparrow Isle",m_ImageName=Lighthouse,m_LoadingMovieName=LoadingLighthouse,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=15)
- m_MapConfig=(m_Name=L_LightH_HighChaos_P,m_FriendlyName="The Lighthouse",m_ImageName=Lighthouse,m_LoadingMovieName=LoadingLighthouse,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=15)
- m_MapConfig=(m_Name=L_LightH_LowChaos_P,m_FriendlyName="The Lighthouse",m_ImageName=Lighthouse,m_LoadingMovieName=LoadingLighthouse,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=15)
- m_MapConfig=(m_Name=L_Out_P,m_FriendlyName="The End",m_ImageName=Outro,m_LoadingMovieName=LoadingOutro,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=4)
- m_MapConfig=(m_Name=L_Out_HighChaos_emilyDead_P,m_FriendlyName="The End",m_ImageName=Outro,m_LoadingMovieName=LoadingOutro,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=4)
- m_MapConfig=(m_Name=L_Out_HighChaos_EmilyAlive_P,m_FriendlyName="The End",m_ImageName=Outro,m_LoadingMovieName=LoadingOutro,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=4)
- m_fAutosaveWaitTime=1.000000
- m_bShowLoadingMapNameAndHints=true
- m_fSaveNotificationMovieMinimumDuration=3.0
- m_fSaveNotificationMovieMinimumDurationNoHD=3.0
- [Windows.StandardUser]
- MyDocumentsSubDirName=Dishonored
- [OnlineSubsystemPC.OnlineSubsystemPC]
- LoggedInPlayerName=PlayerOne
- ProfileDataDirectory=../../DishonoredGame/SaveData
- ProfileDataExtension=.disprofile
- [OnlineSubsystemSteamworks.OnlineSubsystemSteamworks]
- bUseVAC=true
- GameDir=unrealtest
- GameVersion=1.0.0.0
- Region=255
- CurrentNotificationPosition=NNP_BottomRight
- ResetStats=0
- [DishonoredMods]
- MapInfoClass=DishonoredGame.DishonoredMapInfo
- AudioSystemClass=DishonoredGame.DishonoredAudioSystem
- [DishonoredGame.DishonoredViewportClient]
- bUseHardwareCursorWhenWindowed=false
- m_fLowFPSDisplayDuration=1.0
- m_fLowFPSNeededFrameCount=10
- m_HideFPSWarningInShipping=true
- [DisFullScreenMovieBink]
- fLoadingDelay=0
- bAlwaysAutoStart=false
- MapsToAutoStart=Dishonored_MainMenu
- MapsToAutoStart=DishonoredGameFull_P
- [IniVersion]
- 0=1349745130.000000
- 1=1349745359.000000
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