Advertisement
Guest User

_DishonoredEngine.ini

a guest
Oct 20th, 2012
216
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. [URL]
  2. //Originally modified by Kakkoii, many thanks.
  3. Protocol=unreal
  4. Name=Player
  5. Map=DishonoredGameFull_P.umap
  6. LocalMap=DishonoredGameFull_P.umap
  7. LocalOptions=
  8. TransitionMap=DishonoredGameFull_P.umap
  9. MapExt=umap
  10. EXEName=DishonoredGame.exe
  11. DebugEXEName=DEBUG-DishonoredGame.exe
  12. SaveExt=usa
  13. Port=7777
  14. PeerPort=7778
  15. GameName=Dishonored Game
  16. GameNameShort=EG
  17.  
  18. [Engine.Engine]
  19. NetworkDevice=IpDrv.TcpNetDriver
  20. ConsoleClassName=Engine.Console
  21. GameViewportClientClassName=DishonoredGame.DishonoredViewportClient
  22. LocalPlayerClassName=DishonoredGame.DisLocalPlayer
  23. DataStoreClientClassName=Engine.DataStoreClient
  24. Language=int
  25. bAllowMatureLanguage=TRUE
  26. GameEngine=DishonoredGame.DishonoredEngine
  27. EditorEngine=DishonoredEditor.DishonoredEditorEngine
  28. UnrealEdEngine=DishonoredEditor.DishonoredUnEdEngine
  29. Client=WinDrv.WindowsClient
  30. Render=Render.Render
  31. Input=Engine.Input
  32. Canvas=Engine.Canvas
  33. TinyFontName=EngineFonts.TinyFont
  34. SmallFontName=EngineFonts.SmallFont
  35. MediumFontName=EngineFonts.MediumFont
  36. LargeFontName=EngineFonts.LargeFont
  37. SubtitleFontName=EngineFonts.SmallFont
  38. WireframeMaterialName=EngineDebugMaterials.WireframeMaterial
  39. DefaultMaterialName=EngineMaterials.DefaultMaterial
  40. DefaultDecalMaterialName=EngineMaterials.DefaultDecalMaterial
  41. DefaultTextureName=EngineMaterials.DefaultDiffuse
  42. DefaultBlackCubemapTextureName=EngineMaterials.BlackCube
  43. EmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterial
  44. GeomMaterialName=EngineDebugMaterials.GeomMaterial
  45. DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial
  46. TickMaterialName=EditorMaterials.Tick_Mat
  47. CrossMaterialName=EditorMaterials.Cross_Mat
  48. DefaultUICaretMaterialName=EngineMaterials.BlinkingCaret
  49. SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterial
  50. SceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterial
  51. ScreenDoorNoiseTextureName=EngineMaterials.ScreenDoorNoiseTexture
  52. RandomAngleTextureName=EngineMaterials.RandomAngles
  53. RandomNormalTextureName=EngineMaterials.RandomNormal2
  54. RandomMirrorDiscTextureName=EngineMaterials.RandomMirrorDisc
  55. WeightMapPlaceholderTextureName=EngineMaterials.WeightMapPlaceholderTexture
  56. LightMapDensityTextureName=EngineMaterials.DefaultWhiteGrid
  57. LightMapDensityNormalName=EngineMaterials.DefaultNormal
  58. LevelColorationLitMaterialName=EngineDebugMaterials.LevelColorationLitMaterial
  59. LevelColorationUnlitMaterialName=EngineDebugMaterials.LevelColorationUnlitMaterial
  60. LightingTexelDensityName=EngineDebugMaterials.MAT_LevelColorationLitLightmapUVs
  61. ShadedLevelColorationUnlitMaterialName=EngineDebugMaterials.ShadedLevelColorationUnlitMaterial
  62. ShadedLevelColorationLitMaterialName=EngineDebugMaterials.ShadedLevelColorationLitMaterial
  63. ShadedLevelColorationTranslucentUnlitMaterialName=EngineDebugMaterials.ShadedLevelColorationTranslucentUnlitMaterial
  64. RemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMaterial
  65. VertexColorMaterialName=EngineDebugMaterials.VertexColorMaterial
  66. VertexColorViewModeMaterialName_ColorOnly=EngineDebugMaterials.VertexColorViewMode_ColorOnly
  67. VertexColorViewModeMaterialName_AlphaAsColor=EngineDebugMaterials.VertexColorViewMode_AlphaAsColor
  68. VertexColorViewModeMaterialName_RedOnly=EngineDebugMaterials.VertexColorViewMode_RedOnly
  69. VertexColorViewModeMaterialName_GreenOnly=EngineDebugMaterials.VertexColorViewMode_GreenOnly
  70. VertexColorViewModeMaterialName_BlueOnly=EngineDebugMaterials.VertexColorViewMode_BlueOnly
  71. HeatmapMaterialName=EngineDebugMaterials.HeatmapMaterial
  72. BoneWeightMaterialName=EngineDebugMaterials.BoneWeightMaterial
  73. TangentColorMaterialName=EngineDebugMaterials.TangentColorMaterial
  74. EditorBrushMaterialName=EngineMaterials.EditorBrushMaterial
  75. DefaultPhysMaterialName=EngineMaterials.DefaultPhysicalMaterial
  76. TextureStreamingBoundsMaterialName=EditorMaterials.Utilities.TextureStreamingBounds_MATInst
  77. TerrainErrorMaterialName=EngineDebugMaterials.MaterialError_Mat
  78. ProcBuildingSimpleMaterialName=EngineBuildings.ProcBuildingSimpleMaterial
  79. BuildingQuadStaticMeshName=EngineBuildings.BuildingQuadMesh
  80. ProcBuildingLODColorTexelsPerWorldUnit=0.075
  81. ProcBuildingLODLightingTexelsPerWorldUnit=0.015
  82. MaxProcBuildingLODColorTextureSize=2048
  83. MaxProcBuildingLODLightingTextureSize=1024
  84. UseProcBuildingLODTextureCropping=True
  85. ForcePowerOfTwoProcBuildingLODTextures=True
  86. bCombineSimilarMappings=True
  87. MaxRMSDForCombiningMappings=6.0
  88. TerrainMaterialMaxTextureCount=16
  89. TerrainTessellationCheckCount=6
  90. TerrainTessellationCheckBorder=2.0
  91. TerrainTessellationCheckDistance=4096.0
  92. BeginUPTryCount=200000
  93. bStaticDecalsEnabled=True
  94. bDynamicDecalsEnabled=True
  95. bForceStaticTerrain=False
  96. LightingOnlyBrightness=(R=0.3,G=0.3,B=0.3,A=1.0)
  97. LightComplexityColors=(R=0,G=0,B=0,A=1)
  98. LightComplexityColors=(R=0,G=255,B=0,A=1)
  99. LightComplexityColors=(R=63,G=191,B=0,A=1)
  100. LightComplexityColors=(R=127,G=127,B=0,A=1)
  101. LightComplexityColors=(R=191,G=63,B=0,A=1)
  102. LightComplexityColors=(R=255,G=0,B=0,A=1)
  103. ShaderComplexityColors=(R=0.0,G=1.0,B=0.127,A=1.0)
  104. ShaderComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
  105. ShaderComplexityColors=(R=0.046,G=0.52,B=0.0,A=1.0)
  106. ShaderComplexityColors=(R=0.215,G=0.215,B=0.0,A=1.0)
  107. ShaderComplexityColors=(R=0.52,G=0.046,B=0.0,A=1.0)
  108. ShaderComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
  109. ShaderComplexityColors=(R=1.0,G=0.0,B=0.0,A=1.0)
  110. ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0)
  111. ShaderComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
  112. MaxPixelShaderAdditiveComplexityCount=900
  113. TimeBetweenPurgingPendingKillObjects=300
  114. NumberOfAllocsBetweenGC=16384
  115. TotalAllocSizeBetweenGC=1048576
  116. MinFadeDurationForGarbageCollectInS=0.2
  117. AllowGarbageCollectOnScreenFadeAfterInS=30
  118. bUseTextureStreaming=True
  119. bUseBackgroundLevelStreaming=True
  120. bSubtitlesForcedOff=FALSE
  121. ScoutClassName=DishonoredGame.DishonoredScout
  122. DefaultPostProcessName=AltScreen_Effects.PostProcessChain.Test_PPG
  123. DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess
  124. ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
  125. ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
  126. ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
  127. bOnScreenKismetWarnings=TRUE
  128. bEnableKismetLogging=FALSE
  129. bAllowDebugViewmodesOnConsoles=FALSE
  130. CameraRotationThreshold=45.0
  131. CameraTranslationThreshold=10000
  132. PrimitiveProbablyVisibleTime=8.0
  133. PercentUnoccludedRequeries=0.125
  134. MaxOcclusionPixelsFraction=0.001
  135. MinTextureDensity=0.0
  136. IdealTextureDensity=20.0
  137. MaxTextureDensity=80.0
  138. MinLightMapDensity=0.0
  139. IdealLightMapDensity=1.0
  140. MaxLightMapDensity=3.0
  141. RenderLightMapDensityGrayscaleScale=1.0
  142. RenderLightMapDensityColorScale=1.0
  143. bRenderLightMapDensityGrayscale=true
  144. LightMapDensityVertexMappedColor=(R=0.65,G=0.65,B=0.25,A=1.0)
  145. LightMapDensitySelectedColor=(R=1.0,G=0.2,B=1.0,A=1.0)
  146. bDisablePhysXHardwareSupport=True
  147. DemoRecordingDevice=Engine.DemoRecDriver
  148. bPauseOnLossOfFocus=TRUE
  149. MaxFluidNumVerts=1048576
  150. FluidSimulationTimeLimit=30.0
  151. MaxParticleResize=0
  152. MaxParticleResizeWarn=0
  153. bCheckParticleRenderSize=True
  154. MaxParticleVertexMemory=131972
  155. NetClientTicksPerSecond=200
  156. MaxTrackedOcclusionIncrement=0.10
  157. TrackedOcclusionStepSize=0.10
  158. MipFadeInSpeed0=0.3
  159. MipFadeOutSpeed0=0.1
  160. MipFadeInSpeed1=2.0
  161. MipFadeOutSpeed1=1.0
  162. StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255))))
  163. StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=25.0,Out=(G=255)),(In=29.0,Out=(R=255,G=255)),(In=33.0,Out=(R=255))))
  164. StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255))))
  165. PhysXGpuHeapSize=32
  166. PhysXMeshCacheSize=8
  167. HACK_UseTickFrequency=FALSE
  168. bShouldGenerateSimpleLightmaps=TRUE
  169. bSmoothFrameRate=TRUE
  170. MinSmoothedFrameRate=28
  171. MaxSmoothedFrameRate=130
  172. DefaultSelectedMaterialColor=(R=0.04,G=0.02,B=0.24,A=1.0)
  173. bEnableOnScreenDebugMessages=true
  174. AllowScreenDoorFade=False
  175. AllowNvidiaStereo3d=False
  176. IgnoreSimulatedFuncWarnings=Tick
  177. bEnableColorClear=TRUE
  178. DefaultOnlineSubsystemName=OnlineSubsystemSteamworks.OnlineSubsystemSteamworks
  179.  
  180. [Engine.StreamingMovies]
  181. RenderPriorityPS3=1001
  182. SuspendGameIO=false
  183.  
  184. [Engine.ISVHacks]
  185. bInitializeShadersOnDemand=False
  186. DisableATITextureFilterOptimizationChecks=TRUE
  187. UseMinimalNVIDIADriverShaderOptimization=TRUE
  188. PumpWindowMessagesWhenRenderThreadStalled=False
  189.  
  190. [Engine.GameEngine]
  191. MaxDeltaTime=0
  192.  
  193. [Engine.DemoRecDriver]
  194. AllowDownloads=True
  195. DemoSpectatorClass=Engine.PlayerController
  196. MaxClientRate=25000
  197. ConnectionTimeout=15.0
  198. InitialConnectTimeout=30.0
  199. AckTimeout=1.0
  200. KeepAliveTime=1.0
  201. SimLatency=0
  202. RelevantTimeout=5.0
  203. SpawnPrioritySeconds=1.0
  204. ServerTravelPause=4.0
  205. NetServerMaxTickRate=30
  206. LanServerMaxTickRate=30
  207. MaxRewindPoints=30
  208. RewindPointInterval=1.0
  209. NumRecentRewindPoints=7
  210.  
  211. [Engine.PackagesToAlwaysCook]
  212. Package=UI_GamepadMapping
  213. Package=UI_ItemIcons_Large
  214. Package=UI_Mission_Small
  215. Package=UI_Mission_Large
  216. Package=UI_portraits_objectives
  217. Package=UI_Powers_Large
  218. SeekFreePackage=DisFonts
  219. SeekFreePackage=DisFonts_LCZEHUNPOL
  220. SeekFreePackage=DisFonts_LRUS
  221. SeekFreePackage=UI_Gamma
  222. SeekFreePackage=UI_HUD
  223. SeekFreePackage=UI_HUDFX
  224. SeekFreePackage=UI_HUD_DLCTest
  225. SeekFreePackage=UI_Journal
  226. SeekFreePackage=UI_Loading
  227. SeekFreePackage=UI_Loading_LCZEHUNPOL
  228. SeekFreePackage=UI_Loading_LRUS
  229. SeekFreePackage=UI_MissionStats
  230. SeekFreePackage=UI_PauseMenu
  231. SeekFreePackage=UI_PowerWheel
  232. SeekFreePackage=UI_Shop
  233. SeekFreePackage=UI_Map_Boyle
  234. SeekFreePackage=UI_Map_Bridge
  235. SeekFreePackage=UI_Map_BrothelExt
  236. SeekFreePackage=UI_Map_BrothelInt
  237. SeekFreePackage=UI_Map_LightHouseExt1
  238. SeekFreePackage=UI_Map_LightHouseExt2
  239. SeekFreePackage=UI_Map_LightHouseExt3
  240. SeekFreePackage=UI_Map_OverseerExt
  241. SeekFreePackage=UI_Map_OverseerInt1
  242. SeekFreePackage=UI_Map_OverseerInt2
  243. SeekFreePackage=UI_Map_Streets
  244. SeekFreePackage=UI_Map_TowerReturnInt
  245. SeekFreePackage=UI_Map_TowerReturnInt2
  246. SeekFreePackage=UI_MissionStatsBg_Boyle
  247. SeekFreePackage=UI_MissionStatsBg_Bridge
  248. SeekFreePackage=UI_MissionStatsBg_Brothel
  249. SeekFreePackage=UI_MissionStatsBg_Flooded
  250. SeekFreePackage=UI_MissionStatsBg_Hub
  251. SeekFreePackage=UI_MissionStatsBg_LightH
  252. SeekFreePackage=UI_MissionStatsBg_Overseer
  253. SeekFreePackage=UI_MissionStatsBg_Prison
  254. SeekFreePackage=UI_MissionStatsBg_TowerRet
  255. SeekFreePackage=UI_Tuto_Assassination
  256. SeekFreePackage=UI_Tuto_BendTime
  257. SeekFreePackage=UI_Tuto_Blink
  258. SeekFreePackage=UI_Tuto_Block
  259. SeekFreePackage=UI_Tuto_BloodThirsty
  260. SeekFreePackage=UI_Tuto_BluePrints
  261. SeekFreePackage=UI_Tuto_BoneCharms
  262. SeekFreePackage=UI_Tuto_Celerity
  263. SeekFreePackage=UI_Tuto_Chaos
  264. SeekFreePackage=UI_Tuto_Combat
  265. SeekFreePackage=UI_Tuto_CounterAttack
  266. SeekFreePackage=UI_Tuto_DarkVision
  267. SeekFreePackage=UI_Tuto_DevouringSwarm
  268. SeekFreePackage=UI_Tuto_DropAssassination
  269. SeekFreePackage=UI_Tuto_Heart
  270. SeekFreePackage=UI_Tuto_Journal
  271. SeekFreePackage=UI_Tuto_Lean
  272. SeekFreePackage=UI_Tuto_PerfectBlock
  273. SeekFreePackage=UI_Tuto_Possession
  274. SeekFreePackage=UI_Tuto_PYWOptions
  275. SeekFreePackage=UI_Tuto_PYWPathways
  276. SeekFreePackage=UI_Tuto_PYWPathways2
  277. SeekFreePackage=UI_Tuto_PYWPowers
  278. SeekFreePackage=UI_Tuto_RewireTool
  279. SeekFreePackage=UI_Tuto_Runes
  280. SeekFreePackage=UI_Tuto_ShadowKill
  281. SeekFreePackage=UI_Tuto_Shop
  282. SeekFreePackage=UI_Tuto_SpringRazor
  283. SeekFreePackage=UI_Tuto_Stealth
  284. SeekFreePackage=UI_Tuto_Vitality
  285. SeekFreePackage=UI_Tuto_Wheel
  286. SeekFreePackage=UI_Tuto_Windblast
  287. SeekFreePackage=WrittenNotes_twk
  288. SeekFreePackage=AudioGraph_Twk
  289. SeekFreePackage=ChapterNotes_twk
  290. SeekFreePackage=Pickups_twk_Keys
  291. SeekFreePackage=Tutorials_twk_Abst
  292. SeekFreePackage=Blueprints_twk_Abst
  293. SeekFreePackage=Twk_Upgrades
  294. SeekFreePackage=Prison_AbstractInv_MS
  295. SeekFreePackage=Hub_AbstInv
  296. SeekFreePackage=Streets_AbsInv
  297. SeekFreePackage=Ovrsr_AbstractInv_MS
  298. SeekFreePackage=Abbey_01_Keys
  299. SeekFreePackage=Boyle_AbstractInv_MS
  300. SeekFreePackage=Tower_AbstractInv_MS
  301. SeekFreePackage=Flooded_AbstractInv_MS
  302. SeekFreePackage=Brothel_AbstractInv_MS
  303. SeekFreePackage=Money_twk_Abs
  304. SeekFreePackage=StreetSewer_AbsInv
  305. SeekFreePackage=Tower_Twk_Abs
  306. SeekFreePackage=Hub_AbstractInv_MS
  307. SeekFreePackage=Bridge_Abstract
  308.  
  309. [Engine.StartupPackages]
  310. bSerializeStartupPackagesFromMemory=TRUE
  311. bFullyCompressStartupPackages=FALSE
  312. Package=EngineMaterials
  313. Package=EngineDebugMaterials
  314. Package=EngineFonts
  315. Package=Screen_Effects
  316. Package=AltScreen_Effects
  317. Package=WwiseGlobal
  318. Package=Common_assets
  319. Package=UI_LoadGame
  320. Package=UI_OptionsMenu
  321. Package=Shr_Characters
  322. Package=UI_EquipmentIcons
  323. Package=UI_ItemIcons_Small
  324. Package=Twk_Inv_Seekfree
  325. Package=Twk_Pawn_Corvo
  326. Package=DebugMaterials
  327.  
  328. [Engine.PackagesToForceCookPerMap]
  329.  
  330. [Core.System]
  331. MaxObjectsNotConsideredByGC=58555
  332. SizeOfPermanentObjectPool=0
  333. StaleCacheDays=30
  334. MaxStaleCacheSize=10
  335. MaxOverallCacheSize=30
  336. PackageSizeSoftLimit=300
  337. AsyncIOBandwidthLimit=0
  338. CachePath=..\..\DishonoredGame\Cache
  339. CacheExt=.uxx
  340. Paths=..\..\Engine\Content
  341. ScriptPaths=..\..\DishonoredGame\Script
  342. FRScriptPaths=..\..\DishonoredGame\ScriptFinalRelease
  343. MobileScriptPaths=..\..\DishonoredGame\ScriptMobile
  344. CutdownPaths=..\..\DishonoredGame\CutdownPackages
  345. CutdownPaths=..\..\DishonoredGame\Script
  346. ScreenShotPath=..\..\DishonoredGame\ScreenShots
  347. LocalizationPaths=..\..\Engine\Localization
  348. Extensions=upk
  349. Extensions=u
  350. SaveLocalizedCookedPackagesInSubdirectories=FALSE
  351. TextureFileCacheExtension=tfc
  352. Suppress=Dev
  353. Suppress=DevAbsorbFuncs
  354. Suppress=DevAnim
  355. Suppress=DevAssetDataBase
  356. Suppress=DevAudio
  357. Suppress=DevAudioVerbose
  358. Suppress=DevBind
  359. Suppress=DevBsp
  360. Suppress=DevCamera
  361. Suppress=DevCollision
  362. Suppress=DevCompile
  363. Suppress=DevComponents
  364. Suppress=DevConfig
  365. Suppress=DevCooking
  366. Suppress=DevCrossLevel
  367. Suppress=DevDataStore
  368. Suppress=DevDecals
  369. Suppress=DevFaceFX
  370. Suppress=DevGarbage
  371. Suppress=DevKill
  372. Suppress=DevLevelTools
  373. Suppress=DevLightmassSolver
  374. Suppress=DevLoad
  375. Suppress=DevMovie
  376. Suppress=DevNavMesh
  377. Suppress=DevNavMeshWarning
  378. Suppress=DevNet
  379. Suppress=DevNetTraffic
  380. Suppress=DevOnline
  381. Suppress=DevPath
  382. Suppress=DevReplace
  383. Suppress=DevSHA
  384. Suppress=DevSave
  385. Suppress=DevShaders
  386. Suppress=DevShadersDetailed
  387. Suppress=DevSound
  388. Suppress=DevStats
  389. Suppress=DevTick
  390. Suppress=DevUI
  391. Suppress=DevUIAnimation
  392. Suppress=DevUIFocus
  393. Suppress=DevUIStates
  394. Suppress=DevUIStyles
  395. Suppress=DevMatinee
  396. Suppress=GameStats
  397. Suppress=Init
  398. Suppress=Input
  399. Suppress=Inventory
  400. Suppress=Localization
  401. Suppress=PlayerManagement
  402. Suppress=PlayerMove
  403. Paths=..\..\DishonoredGame\Content
  404. Paths=..\..\DishonoredGame\__Trashcan
  405. LocalizationPaths=..\..\DishonoredGame\Localization
  406. Paths=..\DishonoredGameContent\Content
  407. Paths=..\DishonoredGameContent\__Trashcan
  408. SavePath=..\..\DishonoredGame\Save
  409. Extensions=umap
  410. SeekFreePCPaths=..\..\DishonoredGame\CookedPC
  411. SeekFreePCExtensions=xxx
  412. Suppress=DevAIReachability
  413. Suppress=DevContactAI
  414. Suppress=DevDialogTree
  415. Suppress=DevDifficulty
  416. Suppress=DevPowers
  417. Suppress=DevSpawners
  418. Suppress=DevCorpse
  419. Suppress=DevPawn
  420. Suppress=DevProjectile
  421. Suppress=DevAIBrain
  422. Suppress=DevAIStims
  423. Suppress=DevSaveLoad
  424. Suppress=DevSever
  425. Suppress=DevAIKnowledge
  426. Suppress=DevInventory
  427. Suppress=DevAIContext
  428. Suppress=DevGFxUI
  429. Suppress=DevCrosshair
  430. Suppress=DevAIHideout
  431.  
  432. [Engine.Client]
  433. MinDesiredFrameRate=30.000000
  434. InitialButtonRepeatDelay=0.4
  435. ButtonRepeatDelay=0.1
  436.  
  437. [WinDrv.WindowsClient]
  438. MinAllowableResolutionX=0
  439. MinAllowableResolutionY=0
  440. MaxAllowableResolutionX=0
  441. MaxAllowableResolutionY=0
  442. MinAllowableRefreshRate=0
  443. MaxAllowableRefreshRate=0
  444. ParanoidDeviceLostChecking=1
  445. AllowJoystickInput=1
  446.  
  447. [Engine.Player]
  448. ConfiguredInternetSpeed=10000
  449. ConfiguredLanSpeed=20000
  450. PP_DesaturationMultiplier=1.0
  451. PP_HighlightsMultiplier=1.0
  452. PP_MidTonesMultiplier=1.0
  453. PP_ShadowsMultiplier=1.0
  454.  
  455. [IpDrv.TcpNetDriver]
  456. AllowDownloads=True
  457. AllowPeerConnections=False
  458. ConnectionTimeout=30.0
  459. InitialConnectTimeout=200.0
  460. AckTimeout=1.0
  461. KeepAliveTime=0.2
  462. MaxClientRate=15000
  463. MaxInternetClientRate=10000
  464. RelevantTimeout=5.0
  465. SpawnPrioritySeconds=1.0
  466. ServerTravelPause=4.0
  467. NetServerMaxTickRate=30
  468. LanServerMaxTickRate=35
  469. DownloadManagers=IpDrv.HTTPDownload
  470. DownloadManagers=Engine.ChannelDownload
  471. NetConnectionClassName=IpDrv.TcpipConnection
  472.  
  473. [OnlineSubsystemSteamworks.IpNetDriverSteamworks]
  474. NetConnectionClassName=OnlineSubsystemSteamworks.IpNetConnectionSteamworks
  475.  
  476. [IpServer.UdpServerQuery]
  477. GameName=ut
  478.  
  479. [IpDrv.UdpBeacon]
  480. DoBeacon=True
  481. BeaconTime=0.50
  482. BeaconTimeout=5.0
  483. BeaconProduct=ut
  484. ServerBeaconPort=8777
  485. BeaconPort=9777
  486.  
  487. [TextureStreaming]
  488. PoolSize=320
  489. MemoryMargin=20
  490. MemoryLoss=0
  491. HysteresisLimit=30
  492. DropMipLevelsLimit=24
  493. StopIncreasingLimit=20
  494. StopStreamingLimit=12
  495. MinEvictSize=10
  496. MinFudgeFactor=1
  497. FudgeFactorIncreaseRateOfChange=0.5
  498. FudgeFactorDecreaseRateOfChange=-0.4
  499. MinRequestedMipsToConsider=11
  500. MinTimeToGuaranteeMinMipCount=0
  501. MaxTimeToGuaranteeMinMipCount=0
  502. UseTextureFileCache=TRUE
  503. LoadMapTimeLimit=4.0
  504. LightmapStreamingFactor=0.04
  505. ShadowmapStreamingFactor=0.04
  506. MaxLightmapRadius=2000.0
  507. AllowStreamingLightmaps=True
  508. TextureFileCacheBulkDataAlignment=1
  509. UsePriorityStreaming=True
  510. bAllowSwitchingStreamingSystem=False
  511. UseDynamicStreaming=True
  512. bEnableAsyncDefrag=False
  513. bEnableAsyncReallocation=False
  514. MaxDefragRelocations=256
  515. MaxDefragDownShift=128
  516.  
  517. [StreamByURL]
  518. PostLoadPause=6.0
  519.  
  520. [UnrealEd.EditorEngine]
  521. LocalPlayerClassName=UnrealEd.EditorPlayer
  522. GridEnabled=True
  523. SnapScaleEnabled=True
  524. ScaleGridSize=5
  525. SnapVertices=False
  526. SnapDistance=10.000000
  527. GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
  528. RotGridEnabled=True
  529. RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
  530. GameCommandLine=-log
  531. FOVAngle=90.000000
  532. GameFOVAngle=75.000000
  533. FaceFXFOVAngle=60.000000
  534. FaceFXCameraDefaultDistance=512
  535. GodMode=True
  536. AutoSaveDir=..\..\DishonoredGame\Autosaves
  537. InvertwidgetZAxis=True
  538. UseAxisIndicator=True
  539. MatineeCurveDetail=0.1
  540. Client=WinDrv.WindowsClient
  541. CurrentGridSz=4
  542. bUseMayaCameraControls=True
  543. bPrefabsLocked=True
  544. HeightMapExportClassName=TerrainHeightMapExporterTextT3D
  545. EditorOnlyContentPackages=EditorMeshes
  546. EditorOnlyContentPackages=EditorMaterials
  547. EditorOnlyContentPackages=EditorResources
  548. EditPackagesInPath=..\..\Development\Src
  549. EditPackages=Core
  550. EditPackages=Engine
  551. EditPackages=GFxUI
  552. EditPackages=AkAudio
  553. EditPackages=GameFramework
  554. EditPackages=UnrealEd
  555. EditPackages=GFxUIEditor
  556. EditPackages=IpDrv
  557. EditPackages=OnlineSubsystemPC
  558. EditPackages=OnlineSubsystemLive
  559. EditPackages=OnlineSubsystemSteamworks
  560. bBuildReachSpecs=FALSE
  561. MobileScriptOutputPath=..\..\DishonoredGame\ScriptMobile
  562. EditorOnlyContentPackages=DishonoredEditorResources
  563. AnimCompressionMaxEndEffectorError=0.5
  564. EditPackagesOutPath=..\..\DishonoredGame\Script
  565. FRScriptOutputPath=..\..\DishonoredGame\ScriptFinalRelease
  566. EditPackages=DishonoredGame
  567. EditPackages=DishonoredEditor
  568. EditPackages=DishonoredGameContent
  569. EditPackages=OnlineSubsystemPSN
  570. InEditorGameURLOptions=
  571. ClassMapPair=Pylon/DisPylon
  572. HiddenActorFactoryNames=ActorFactoryFracturedStaticMesh
  573. HiddenActorFactoryNames=ActorFactoryFoliage
  574. HiddenActorFactoryNames=ActorFactoryInteractiveFoliage
  575. HiddenActorFactoryNames=ActorFactoryRigidBody
  576. HiddenActorFactoryNames=ActorFactoryDecal
  577. HiddenActorFactoryNames=ActorFactoryFogVolumeConstantDensityInfo
  578. HiddenActorFactoryNames=ActorFactorySkeletalMeshCinematic
  579. HiddenActorFactoryNames=ActorFactoryAmbientSoundSimpleToggleable
  580. HiddenActorFactoryNames=ActorFactoryAmbientSoundNonLoop
  581. HiddenActorFactoryNames=ActorFactoryAmbientSoundSimple
  582. HiddenActorFactoryNames=ActorFactoryAmbientSound
  583. HiddenActorFactoryNames=ActorFactoryAmbientSoundMovable
  584. HiddenActorFactoryNames=ActorFactoryCoverLink
  585. HiddenActorFactoryNames=ActorFactoryDominantDirectionalLight
  586. HiddenActorFactoryNames=ActorFactoryDominantDirectionalLightMovable
  587. HiddenActorFactoryNames=ActorFactoryFogVolumeLinearHalfspaceDensityInfo
  588. HiddenActorFactoryNames=ActorFactoryFogVolumeSphericalDensityInfo
  589. HiddenActorFactoryNames=ActorFactoryPathNode
  590. HiddenActorFactoryNames=ActorFactoryPylon
  591. HiddenActorFactoryNames=ActorFactoryTrigger
  592. HiddenActorFactoryNames=ActorFactoryAI
  593. HiddenActorFactoryNames=ActorFactoryVehicle
  594. HiddenActorFactoryNames=PickupFactory
  595.  
  596. [UnrealEd.UnrealEdEngine]
  597. AutoSaveIndex=0
  598. PackagesToBeFullyLoadedAtStartup=EditorMaterials
  599. PackagesToBeFullyLoadedAtStartup=EditorMeshes
  600. PackagesToBeFullyLoadedAtStartup=EditorResources
  601. PackagesToBeFullyLoadedAtStartup=EngineMaterials
  602. PackagesToBeFullyLoadedAtStartup=EngineFonts
  603. PackagesToBeFullyLoadedAtStartup=EngineResources
  604. PackagesToBeFullyLoadedAtStartup=Engine_MI_Shaders
  605. SnapDistance=10.000000
  606. CurrentGridSz=5
  607.  
  608. [Engine.DataStoreClient]
  609. GlobalDataStoreClasses=Engine.UIDataStore_Strings
  610. GlobalDataStoreClasses=Engine.UIDataStore_GameResource
  611. GlobalDataStoreClasses=Engine.UIDataStore_Fonts
  612. GlobalDataStoreClasses=Engine.UIDataStore_Registry
  613. GlobalDataStoreClasses=Engine.UIDataStore_InputAlias
  614. PlayerDataStoreClassNames=Engine.UIDataStore_OnlinePlayerData
  615.  
  616. [DevOptions.Shaders]
  617. AutoReloadChangedShaders=True
  618. bAllowMultiThreadedShaderCompile=True
  619. bAllowDistributedShaderCompile=False
  620. NumUnusedShaderCompilingThreads=1
  621. ThreadedShaderCompileThreshold=1
  622. MaxShaderJobBatchSize=30
  623. bDumpShaderPDBs=False
  624. bPromptToRetryFailedShaderCompiles=True
  625.  
  626. [DevOptions.Debug]
  627. ShowSelectedLightmap=False
  628.  
  629. [StatNotifyProviders]
  630. BinaryFileStatNotifyProvider=true
  631. XmlStatNotifyProvider=false
  632. CsvStatNotifyProvider=false
  633. StatsNotifyProvider_UDP=true
  634. PIXNamedCounterProvider=false
  635.  
  636. [StatNotifyProviders.StatNotifyProvider_UDP]
  637. ListenPort=13000
  638.  
  639. [RemoteControl]
  640. SuppressRemoteControlAtStartup=False
  641.  
  642. [LogFiles]
  643. PurgeLogsDays=3
  644. LogTimes=True
  645.  
  646. [AnimationCompression]
  647. CompressCommandletVersion=1 // Bump this up to trigger full recompression. Otherwise only new animations imported will be recompressed.
  648. DefaultCompressionAlgorithm=AnimationCompressionAlgorithm_EdgeAnim
  649. TranslationCompressionFormat=7
  650. RotationCompressionFormat=7
  651. AlternativeCompressionThreshold=1.f
  652. ForceRecompression=False
  653. bOnlyCheckForMissingSkeletalMeshes=False
  654.  
  655. [IpDrv.OnlineSubsystemCommonImpl]
  656. MaxLocalTalkers=1
  657. MaxRemoteTalkers=16
  658. bIsUsingSpeechRecognition=false
  659.  
  660. [IpDrv.OnlineGameInterfaceImpl]
  661. LanAnnouncePort=14001
  662. LanQueryTimeout=5.0
  663.  
  664. [OnlineSubsystemLive.OnlineSubsystemLive]
  665. LanAnnouncePort=14001
  666. VoiceNotificationDelta=0.2
  667.  
  668. [Engine.StaticMeshCollectionActor]
  669. bCookOutStaticMeshActors=TRUE
  670. MaxStaticMeshComponents=100
  671.  
  672. [Engine.StaticLightCollectionActor]
  673. bCookOutStaticLightActors=TRUE
  674. MaxLightComponents=100
  675.  
  676. [LiveSock]
  677. bUseVDP=True
  678. bUseSecureConnections=true
  679. MaxDgramSockets=64
  680. MaxStreamSockets=16
  681. DefaultRecvBufsizeInK=256
  682. DefaultSendBufsizeInK=256
  683. SystemLinkPort=14000
  684.  
  685. [CustomStats]
  686. LD=Streaming fudge factor
  687. LD=FrameTime
  688. LD=Terrain Foliage Time
  689. LD=Foliage Render Time
  690. LD=Terrain Smooth Time
  691. LD=Terrain Render Time
  692. LD=Decal Render Time
  693. LD=Terrain Triangles
  694. LD=Foliage Instances
  695. LD=Decal Triangles
  696. LD=Decal Draw Calls
  697. LD=Static Mesh Tris
  698. LD=Skel Mesh Tris
  699. LD=Skel Verts CPU Skin
  700. LD=Skel Verts GPU Skin
  701. LD=30+ FPS
  702. LD=Total CPU rendering time
  703. LD=Total GPU rendering time
  704. LD=Occluded primitives
  705. LD=Projected shadows
  706. LD=Visible static mesh elements
  707. LD=Visible dynamic primitives
  708. LD=Texture Pool Size
  709. LD=Physical Memory Used
  710. LD=Virtual Memory Used
  711. LD=Audio Memory Used
  712. LD=Texture Memory Used
  713. LD=360 Texture Memory Used
  714. LD=Animation Memory
  715. LD=Vertex Lighting Memory
  716. LD=StaticMesh Vertex Memory
  717. LD=StaticMesh Index Memory
  718. LD=SkeletalMesh Vertex Memory
  719. LD=SkeletalMesh Index Memory
  720. LD=Decal Vertex Memory
  721. LD=Decal Index Memory
  722. LD=Decal Interaction Memory
  723. MEMLEAN=Virtual Memory Used
  724. MEMLEAN=Audio Memory Used
  725. MEMLEAN=Animation Memory
  726. MEMLEAN=FaceFX Cur Mem
  727. MEMLEAN=Vertex Lighting Memory
  728. MEMLEAN=StaticMesh Vertex Memory
  729. MEMLEAN=StaticMesh Index Memory
  730. MEMLEAN=SkeletalMesh Vertex Memory
  731. MEMLEAN=SkeletalMesh Index Memory
  732. MEMLEAN=Decal Vertex Memory
  733. MEMLEAN=Decal Index Memory
  734. MEMLEAN=Decal Interaction Memory
  735. MEMLEAN=VertexShader Memory
  736. MEMLEAN=PixelShader Memory
  737. GameThread=Async Loading Time
  738. GameThread=Audio Update Time
  739. GameThread=FrameTime
  740. GameThread=HUD Time
  741. GameThread=Input Time
  742. GameThread=Kismet Time
  743. GameThread=Move Actor Time
  744. GameThread=RHI Game Tick
  745. GameThread=RedrawViewports
  746. GameThread=Script time
  747. GameThread=Tick Time
  748. GameThread=Update Components Time
  749. GameThread=World Tick Time
  750. GameThread=Async Work Wait
  751. GameThread=PerFrameCapture
  752. GameThread=DynamicLightEnvComp Tick
  753.  
  754. [MemorySplitClassesToTrack]
  755. Class=AnimSequence
  756. Class=AudioComponent
  757. Class=AudioDevice
  758. Class=BrushComponent
  759. Class=CylinderComponent
  760. Class=DecalComponent
  761. Class=DecalManager
  762. Class=DecalMaterial
  763. Class=Font
  764. Class=Level
  765. Class=Material
  766. Class=MaterialInstanceConstant
  767. Class=MaterialInstanceTimeVarying
  768. Class=Model
  769. Class=ModelComponent
  770. Class=MorphTarget
  771. Class=NavigationMeshBase
  772. Class=ParticleModule
  773. Class=ParticleSystemComponent
  774. Class=PathNode
  775. Class=ProcBuilding_SimpleLODActor
  776. Class=RB_BodyInstance
  777. Class=RB_BodySetup
  778. Class=ReachSpec
  779. Class=Sequence
  780. Class=SkeletalMesh
  781. Class=SkeletalMeshComponent
  782. Class=SoundCue
  783. Class=SoundNode
  784. Class=SoundNodeWave
  785. Class=StaticMesh
  786. Class=StaticMeshActor
  787. Class=StaticMeshCollectionActor
  788. Class=StaticMeshComponent
  789. Class=Terrain
  790. Class=TerrainComponent
  791. Class=Texture2D
  792. Class=UIRoot
  793.  
  794. [MemLeakCheckExtraExecsToRun]
  795. Cmd=obj list class=StaticMesh -Alphasort -DetailedInfo
  796. Cmd=obj list class=StaticMeshActor -ALPHASORT -DetailedInfo
  797. Cmd=obj list class=StaticMeshCollectionActor -ALPHASORT -DetailedInfo
  798. Cmd=obj list class=TextureMovie -Alphasort -DetailedInfo
  799. Cmd=obj list class=Level -ALPHASORT -DetailedInfo
  800. Cmd=lightenv list volumes
  801. Cmd=lightenv list transition
  802. Cmd=ListThreads
  803.  
  804. [ConfigCoalesceFilter]
  805. FilterOut=DishonoredEngine.ini
  806. FilterOut=DishonoredEditor.ini
  807. FilterOut=DishonoredInput.ini
  808. FilterOut=DishonoredLightmass.ini
  809. FilterOut=DishonoredGame.ini
  810. FilterOut=DishonoredGameDedicatedServer.ini
  811. FilterOut=DishonoredUI.ini
  812. FilterOut=DishonoredCompat.ini
  813. FilterOut=DishonoredEngineG4WLive.ini
  814. FilterOut=DishonoredEngineG4WLiveDedicatedServer.ini
  815. FilterOut=DishonoredEngineNoLive.ini
  816. FilterOut=DishonoredEngineNoLiveDedicatedServer.ini
  817. FilterOut=DishonoredEditorKeyBindings.ini
  818. FilterOut=DishonoredEditorUserSettings.ini
  819. FilterOut=Descriptions.int
  820. FilterOut=Editor.int
  821. FilterOut=EditorTips.int
  822. FilterOut=UnrealEd.int
  823. FilterOut=WinDrv.int
  824. FilterOut=XWindow.int
  825. FilterOut=DishonoredEditor.int
  826.  
  827. [TaskPerfTracking]
  828. bUseTaskPerfTracking=TRUE
  829. RemoteConnectionIP=192.168.0.61
  830. ConnectionString=provider=sqloledb;Data Source=SQL01.ARKANE-STUDIOS.LAN;Initial Catalog=PerfMem;Integrated Security=SSPI
  831. RemoteConnectionStringOverride=provider=sqloledb;Data Source=SQL01.ARKANE-STUDIOS.LAN;Initial Catalog=PerfMem;Integrated Security=SSPI;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn
  832.  
  833. [TaskPerfMemDatabase]
  834. bUseTaskPerfMemDatabase=TRUE
  835. RemoteConnectionIP=192.168.0.61
  836. ConnectionString=provider=sqloledb;Data Source=SQL01.ARKANE-STUDIOS.LAN;Initial Catalog=PerfMem;Integrated Security=SSPI
  837. RemoteConnectionStringOverride=provider=sqloledb;Data Source=SQL01.ARKANE-STUDIOS.LAN;Initial Catalog=PerfMem;Integrated Security=SSPI;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn
  838.  
  839. [MemoryPools]
  840. FLightPrimitiveInteractionInitialBlockSize=1024
  841. FModShadowPrimitiveInteractionInitialBlockSize=1024
  842.  
  843. [SystemSettings]
  844. SkeletalLODDistanceFactorMultiplier=0   //DISHONORED: bmartin (2011-08-26) - Setting for graphics quality
  845. StaticLODDistanceFactorMultiplier=0
  846. TextureForcedLODBias=0                  //DISHONORED: bmartin (2011-08-26) - Setting for texture quality
  847. iType_AntiAlias=0                       //DISHONORED: olhermite (2012-07-26) see engineArkPClasses.h, EPpAa_None=0, EPpAa_Mlaa=1, EPpAa_Fxaa=2
  848. bUseMaxQualityMode=False
  849. StaticDecals=True
  850. DynamicDecals=True
  851. UnbatchedDecals=True
  852. DecalCullDistanceScale=1.0
  853. DynamicLights=True
  854. DynamicShadows=True
  855. LightEnvironmentShadows=True
  856. CompositeDynamicLights=True
  857. SHSecondaryLighting=True
  858. DirectionalLightmaps=True
  859. MotionBlur=False                 //DISHONORED: nsilvagni (20110104) - Motion blur is unwanted
  860. MotionBlurPause=False            //DISHONORED: nsilvagni (20110104) - Motion blur is unwanted
  861. DepthOfField=True
  862. AmbientOcclusion=False          //DISHONORED: nsilvagni (20110104) - Ambient occlusion is unwanted
  863. Bloom=True
  864. UseHighQualityBloom=True
  865. bAllowLightShafts=True
  866. bAllowRatsShadow=True
  867. Distortion=True
  868. FilteredDistortion=True
  869. DropParticleDistortion=False
  870. bAllowDownsampledTranslucency=False
  871. SpeedTreeLeaves=True
  872. SpeedTreeFronds=True
  873. OnlyStreamInTextures=False
  874. LensFlares=True
  875. FogVolumes=True
  876. FloatingPointRenderTargets=True
  877. OneFrameThreadLag=False
  878. UseVsync=True
  879. UpscaleScreenPercentage=True
  880. Fullscreen=True
  881. AllowD3D10=False
  882. AllowRadialBlur=True
  883. SkeletalMeshLODBias=0
  884. ParticleLODBias=0
  885. DetailMode=4
  886. ShadowFilterQualityBias=10
  887. MaxAnisotropy=16
  888. MaxMultisamples=1
  889. MinShadowResolution=64
  890. MinPreShadowResolution=8
  891. MaxShadowResolution=4096
  892. MaxWholeSceneDominantShadowResolution=1344
  893. ShadowFadeResolution=128
  894. PreShadowFadeResolution=16
  895. ShadowFadeExponent=.25
  896. ResX=1280
  897. ResY=720
  898. ScreenPercentage=100.000000
  899. SceneCaptureStreamingMultiplier=1.000000
  900. FoliageDrawRadiusMultiplier=1.000000
  901. ShadowTexelsPerPixel=16
  902. PreShadowResolutionFactor=.5
  903. bEnableVSMShadows=True
  904. bEnableBranchingPCFShadows=False
  905. bAllowHardwareShadowFiltering=False
  906. bAllowBetterModulatedShadows=True
  907. bEnableForegroundShadowsOnWorld=True
  908. bEnableForegroundSelfShadowing=True
  909. bAllowWholeSceneDominantShadows=True
  910. ShadowFilterRadius=4
  911. ShadowDepthBias=.003
  912. CSMSplitPenumbraScale=.5
  913. CSMSplitSoftTransitionDistanceScale=4
  914. CSMSplitDepthBiasScale=.7
  915. UnbuiltWholeSceneDynamicShadowRadius=20000
  916. UnbuiltNumWholeSceneDynamicShadowCascades=3
  917. WholeSceneShadowUnbuiltInteractionThreshold=50
  918. bAllowFracturedDamage=True
  919. NumFracturedPartsScale=1.0
  920. FractureDirectSpawnChanceScale=1.0
  921. FractureRadialSpawnChanceScale=1.0
  922. FractureCullDistanceScale=1.0
  923. bForceCPUAccessToGPUSkinVerts=false
  924. bDisableSkeletalInstanceWeights=false
  925. SpeakerConfiguration=0
  926. TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
  927. TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
  928. TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
  929. TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
  930. TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
  931. TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
  932. TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
  933. TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
  934. TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
  935. TEXTUREGROUP_Vehicle=(MinLODSize=512,MaxLODSize=1024,LODBias=0,NumStreamedMips=0)
  936. TEXTUREGROUP_VehicleNormalMap=(MinLODSize=512,MaxLODSize=1024,LODBias=0,NumStreamedMips=0)
  937. TEXTUREGROUP_VehicleSpecular=(MinLODSize=512,MaxLODSize=1024,LODBias=0,NumStreamedMips=0)
  938. TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=4096,LODBias=0,NumStreamedMips=0)
  939. TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=512,LODBias=0)
  940. TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=linear)
  941. TEXTUREGROUP_Skybox=(MinLODSize=512,MaxLODSize=2048,LODBias=0)
  942. TEXTUREGROUP_UI=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
  943. TEXTUREGROUP_Lightmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0,NumStreamedMips=0)
  944. TEXTUREGROUP_Shadowmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0,NumStreamedMips=0)
  945. TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
  946. TEXTUREGROUP_MobileFlattened=(MinLODSize=8,MaxLODSize=256,LODBias=0)
  947. TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=linear)
  948. TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=linear)
  949. TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=linear)
  950. TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=linear)
  951.  
  952. [SystemSettingsEditor]
  953. bEnableForegroundSelfShadowing=False
  954. TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  955. TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  956. ResX=1280
  957. ResY=720
  958. TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
  959. TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
  960. TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
  961. TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=4096,LODBias=0)
  962. TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=512,LODBias=0)
  963. TEXTUREGROUP_Lightmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0)
  964. TEXTUREGROUP_Shadowmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0,NumStreamedMips=3)
  965. TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
  966. TEXTUREGROUP_Skybox=(MinLODSize=512,MaxLODSize=2048,LODBias=0)
  967. TEXTUREGROUP_UI=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
  968. TEXTUREGROUP_Vehicle=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
  969. TEXTUREGROUP_VehicleNormalMap=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
  970. TEXTUREGROUP_VehicleSpecular=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
  971. TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
  972. TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
  973. TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
  974. TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
  975. TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
  976. TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
  977. TEXTUREGROUP_MobileFlattened=(MinLODSize=128,MaxLODSize=4096,LODBias=0)
  978.  
  979. [SystemSettingsSplitScreen2]
  980. bAllowWholeSceneDominantShadows=False
  981. bAllowLightShafts=False
  982.  
  983. [SystemSettingsMobile]
  984. BasedOn=SystemSettings
  985. Fullscreen=True
  986. DirectionalLightmaps=False
  987. DynamicLights=False
  988. SHSecondaryLighting=False
  989. StaticDecals=True
  990. DynamicDecals=False
  991. UnbatchedDecals=False
  992. MotionBlur=FALSE
  993. MotionBlurPause=FALSE
  994. DepthOfField=FALSE
  995. AmbientOcclusion=FALSE
  996. Bloom=FALSE
  997. UseHighQualityBloom=FALSE
  998. Distortion=FALSE
  999. FilteredDistortion=FALSE
  1000. DropParticleDistortion=TRUE
  1001. FloatingPointRenderTargets=FALSE
  1002. SkeletalMeshLODBias=1
  1003. ParticleLODBias=1
  1004. MaxAnisotropy=2
  1005. bAllowBetterModulatedShadows=FALSE
  1006.  
  1007. [SystemSettingsMobileTextureBias]
  1008. BasedOn=SystemSettingsMobile
  1009. TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1010. TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1011. TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1012. TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1013. TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1014. TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1015. TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1016. TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1017. TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1018. TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1019. TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1020. TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1021. TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1022. TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=point)
  1023. TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1024. TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1025. TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1026. TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1027. TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3)
  1028. TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1029. TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1030. TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1031. TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1032. TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1033. TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1034.  
  1035. [Engine.PhysicsLODVerticalEmitter]
  1036. ParticlePercentage=100
  1037.  
  1038. [Engine.OnlineSubsystem]
  1039. NamedInterfaceDefs=(InterfaceName="RecentPlayersList",InterfaceClassName="Engine.OnlineRecentPlayersList")
  1040. AsyncMinCompletionTime=0.0
  1041.  
  1042. [Engine.OnlineRecentPlayersList]
  1043. MaxRecentPlayers=100
  1044. MaxRecentParties=5
  1045.  
  1046. [VoIP]
  1047. VolumeThreshold=0.1
  1048. bHasVoiceEnabled=true
  1049.  
  1050. [FullScreenMovie]
  1051. bForceNoMovies=false
  1052. BinkIOStreamReadBufferSize=1000000
  1053. bForceNoStartupMovies=True
  1054. bShouldStopMovieAtEndOfLoadMap=true
  1055. StartupMovies=Black_266ms
  1056. StartupMovies=ZenimaxLegal
  1057. StartupMovies=ZenimaxLegalFR
  1058. StartupMovies=LogoBethesda
  1059. StartupMovies=LogoArkane
  1060. StartupMovies=UE3_logo
  1061. StartupMovies=Legal
  1062. StartupMovies=Loading
  1063. LoadMapMovies=Loading
  1064. SkippableMovies=Prison_Montage
  1065. SkippableMovies=Intro
  1066. SkippableMovies=Intro_Loc
  1067. SkippableMovies=Credits
  1068. l_tower_p=INTRO_LOC
  1069. NoBGMMovies=Credits
  1070. NoBGMMovies=Dishonored
  1071. NoBGMMovies=Intro_loc
  1072. NoBGMMovies=Legal
  1073. NoBGMMovies=UE3_logo
  1074. NoBGMMovies=LogoBethesda
  1075. NoBGMMovies=LogoArkane
  1076. NoBGMMovies=ZenimaxLegal
  1077. NoBGMMovies=ZenimaxLegalFR
  1078. NoBGMMovies=Black_266ms
  1079.  
  1080. [IPDrv.WebConnection]
  1081. MaxValueLength=512
  1082. MaxLineLength=4096
  1083.  
  1084. [IPDrv.WebServer]
  1085. ApplicationPaths[0]=/ServerAdmin
  1086. ApplicationPaths[1]=/images
  1087. ListenPort=80
  1088. MaxConnections=18
  1089. ExpirationSeconds=86400
  1090. bEnabled=false
  1091.  
  1092. [IPDrv.WebResponse]
  1093. IncludePath=/Web
  1094. CharSet=iso-8859-1
  1095.  
  1096. [TextureTracking]
  1097. #TextureName=T_GD_Traffic_Crosswalk_01
  1098.  
  1099. [AnimNotify]
  1100. Trail_MaxSampleRate=200.0
  1101.  
  1102. [Engine.LocalPlayer]
  1103. OverridePPRecoveryTime=1.0
  1104.  
  1105. [MobileSupport]
  1106. bShouldCachePVRTCTextures=False
  1107. bShouldFlattenMaterials=False
  1108. FlattenedTextureResolutionBias=1
  1109.  
  1110. [Engine.GameViewportClient]
  1111. bDebugNoGFxUI=FALSE
  1112. bUseHardwareCursorWhenWindowed=TRUE
  1113.  
  1114. [ContentComparisonReferenceTypes]
  1115. +Class=AnimSet
  1116. +Class=SkeletalMesh
  1117. +Class=SoundCue
  1118. +Class=StaticMesh
  1119. +Class=ParticleSystem
  1120. +Class=Texture2D
  1121.  
  1122. [Configuration]
  1123.  
  1124. [Core.PoolParams]
  1125. PoolParams_576=7000,100
  1126. PoolParams_336=2000,200
  1127. PoolParams_112=3500,200
  1128. PoolParams_304=500,100
  1129. PoolParams_128=3500,100
  1130. PoolParams_272=2000,200
  1131. PoolParams_96=2500,200
  1132. PoolParams_176=1000,200
  1133. PoolParams_144=2000,200
  1134. PoolParams_64=3000,100
  1135. PoolParams_160=2000,100
  1136. PoolParams_80=1500,200
  1137. PoolParams_208=2500,200
  1138. PoolParams_240=1000,100
  1139. PoolParams_224=6000,200
  1140. PoolParams_192=2000,200
  1141. PoolParams_480=500,50
  1142. PoolParams_288=500,50
  1143. PoolParams_544=500,50
  1144. PoolParams_400=300,50
  1145. PoolParams_416=400,50
  1146. PoolParams_432=200,50
  1147. PoolParams_560=300,50
  1148. PoolParams_256=800,50
  1149. PoolParams_464=300,20
  1150. PoolParams_704=100,15
  1151. PoolParams_352=200,15
  1152. PoolParams_528=50,15
  1153. PoolParams_512=100,10
  1154. PoolParams_496=100,15
  1155. PoolParams_448=100,15
  1156. PoolParams_608=150,20
  1157. PoolParams_688=100,15
  1158. PoolParams_816=50,10
  1159. PoolParams_896=75,10
  1160. PoolParams_976=100,10
  1161. PoolParams_2576=50,10
  1162. PoolParams_960=50,10
  1163. PoolParams_1104=75,10
  1164. PoolParams_720=150,50
  1165. PoolParams_672=50,10
  1166. PoolParams_320=250,10
  1167. PoolParams_880=50,5
  1168. PoolParams_1056=100,20
  1169. PoolParams_1040=10,5
  1170. PoolParams_1072=50,5
  1171. PoolParams_592=400,100
  1172. PoolParams_656=35,5
  1173. PoolParams_944=10,5
  1174. PoolParams_368=50,10
  1175. PoolParams_624=25,5
  1176. PoolParams_384=15,5
  1177. PoolParams_3200=10,5
  1178. PoolParams_1024=30,5
  1179. PoolParams_1296=10,5
  1180. PoolParams_848=10,5
  1181. PoolParams_752=10,5
  1182. PoolParams_1632=5,5
  1183. PoolParams_1504=5,5
  1184. PoolParams_928=5,5
  1185.  
  1186. [Engine.UIDataStore_OnlinePlayerData]
  1187. ProfileSettingsClassName=Engine.ArkProfileSettings
  1188.  
  1189. [DishonoredGame.DishonoredEngine]
  1190. m_MapConfig=(m_Name=Dishonored_MainMenu,m_FriendlyName="",m_ImageName=,m_LoadingMovieName=LoadingSavingNotification,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=true,m_nRichPresenceChapter=0)
  1191. m_MapConfig=(m_Name=DishonoredGameFull_P,m_FriendlyName="",m_ImageName=,m_LoadingMovieName=Loading,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=0)
  1192. m_MapConfig=(m_Name=L_Tower_P,m_FriendlyName="Dunwall Tower",m_ImageName=EmpressTower,m_LoadingMovieName=LoadingEmpressTower,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=1)
  1193. m_MapConfig=(m_Name=L_Prison_P,m_FriendlyName="Coldridge Prison",m_ImageName=Prison,m_LoadingMovieName=LoadingPrison,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=2)
  1194. m_MapConfig=(m_Name=L_PrsnSewer_P,m_FriendlyName="Dunwall Sewers",m_ImageName=Sewer,m_LoadingMovieName=LoadingSewers,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=3)
  1195. m_MapConfig=(m_Name=L_Pub_Day_P,m_FriendlyName="The Hound Pits Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=14)
  1196. m_MapConfig=(m_Name=L_Pub_Dusk_P,m_FriendlyName="The Hound Pits Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=14)
  1197. m_MapConfig=(m_Name=L_Pub_Night_P,m_FriendlyName="The Hound Pits Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=14)
  1198. m_MapConfig=(m_Name=L_Pub_Morning_P,m_FriendlyName="The Hound Pits Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=14)
  1199. m_MapConfig=(m_Name=L_Pub_Assault_P,m_FriendlyName="The Hound Pits Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=14)
  1200. m_MapConfig=(m_Name=L_OutsiderDream_P,m_FriendlyName="Somewhere Else...",m_ImageName=Void,m_LoadingMovieName=LoadingVoid,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=4)
  1201. m_MapConfig=(m_Name=L_Streets1_P,m_FriendlyName="Distillery District",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=5)
  1202. m_MapConfig=(m_Name=L_Streets2_P,m_FriendlyName="Distillery District",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=5)
  1203. m_MapConfig=(m_Name=L_Galvani1_P,m_FriendlyName="Dr. Galvani's Office",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=5)
  1204. m_MapConfig=(m_Name=L_Galvani2_P,m_FriendlyName="Dr. Galvani's Office",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=5)
  1205. m_MapConfig=(m_Name=L_ArtDealer_P,m_FriendlyName="Art Dealer's Apartment",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=5)
  1206. m_MapConfig=(m_Name=L_Distillery_P,m_FriendlyName="Old Dunwall Distillery",m_ImageName=Distillery,m_LoadingMovieName=LoadingDistillery,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=6)
  1207. m_MapConfig=(m_Name=L_Distillery2_P,m_FriendlyName="Old Dunwall Distillery",m_ImageName=Distillery,m_LoadingMovieName=LoadingDistillery,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=6)
  1208. m_MapConfig=(m_Name=L_Ovrsr_P,m_FriendlyName="High Overseer's Office",m_ImageName=Overseer,m_LoadingMovieName=LoadingOverseer,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=7)
  1209. m_MapConfig=(m_Name=L_Ovrsr_Back_P,m_FriendlyName="High Overseer's Office",m_ImageName=Overseer,m_LoadingMovieName=LoadingOverseer,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=7)
  1210. m_MapConfig=(m_Name=L_Ovrsr_Kennel_P,m_FriendlyName="High Overseer's Office",m_ImageName=Overseer,m_LoadingMovieName=LoadingOverseer,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=7)
  1211. m_MapConfig=(m_Name=L_Brothel_P,m_FriendlyName="The Golden Cat Bathhouse",m_ImageName=Brothel,m_LoadingMovieName=LoadingBrothel,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=8)
  1212. m_MapConfig=(m_Name=L_Bridge_Part1a_P,m_FriendlyName="Kaldwin's Bridge",m_ImageName=Bridge,m_LoadingMovieName=LoadingBridge,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=9)
  1213. m_MapConfig=(m_Name=L_Bridge_Part1b_P,m_FriendlyName="Kaldwin's Bridge",m_ImageName=Bridge,m_LoadingMovieName=LoadingBridge,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=9)
  1214. m_MapConfig=(m_Name=L_Bridge_Part1c_P,m_FriendlyName="Kaldwin's Bridge",m_ImageName=Bridge,m_LoadingMovieName=LoadingBridge,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=9)
  1215. m_MapConfig=(m_Name=L_Bridge_Part2_P,m_FriendlyName="Kaldwin's Bridge",m_ImageName=Bridge,m_LoadingMovieName=LoadingBridge2,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=9)
  1216. m_MapConfig=(m_Name=L_Boyle_Ext_P,m_FriendlyName="The Boyle Estate",m_ImageName=Boyle,m_LoadingMovieName=LoadingBoyle,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=10)
  1217. m_MapConfig=(m_Name=L_Boyle_Int_P,m_FriendlyName="The Boyle Estate",m_ImageName=Boyle,m_LoadingMovieName=LoadingBoyle,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=10)
  1218. m_MapConfig=(m_Name=L_TowerRtrn_Yard_P,m_FriendlyName="Return to Dunwall Tower",m_ImageName=TowerReturn,m_LoadingMovieName=LoadingTowerReturn,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=11)
  1219. m_MapConfig=(m_Name=L_TowerRtrn_Int_P,m_FriendlyName="Return to Dunwall Tower",m_ImageName=TowerReturn,m_LoadingMovieName=LoadingTowerReturn2,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=11)
  1220. m_MapConfig=(m_Name=L_Flooded_FIntro_P,m_FriendlyName="Flooded District",m_ImageName=FloodedDistrict,m_LoadingMovieName=LoadingFlooded,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=12)
  1221. m_MapConfig=(m_Name=L_Flooded_FRefinery_P,m_FriendlyName="Flooded District",m_ImageName=FloodedDistrict,m_LoadingMovieName=LoadingFlooded,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=12)
  1222. m_MapConfig=(m_Name=L_Flooded_FStreets_P,m_FriendlyName="Flooded District",m_ImageName=FloodedDistrict,m_LoadingMovieName=LoadingFlooded,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=12)
  1223. m_MapConfig=(m_Name=L_Flooded_FGate_P,m_FriendlyName="Flooded District",m_ImageName=FloodedDistrict,m_LoadingMovieName=LoadingFlooded,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=12)
  1224. m_MapConfig=(m_Name=L_Flooded_FAssassins_P,m_FriendlyName="Assassin's HQ",m_ImageName=AssassinsHQ,m_LoadingMovieName=LoadingAssassinsHQ,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=12)
  1225. m_MapConfig=(m_Name=L_Streetsewer_P,m_FriendlyName="Old Dunwall Sewer",m_ImageName=StreetsSewer,m_LoadingMovieName=LoadingStreetsSewers,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=13)
  1226. m_MapConfig=(m_Name=L_Isl_HighChaos_P,m_FriendlyName="Kingsparrow Isle",m_ImageName=Lighthouse,m_LoadingMovieName=LoadingLighthouse,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=15)
  1227. m_MapConfig=(m_Name=L_Isl_LowChaos_P,m_FriendlyName="Kingsparrow Isle",m_ImageName=Lighthouse,m_LoadingMovieName=LoadingLighthouse,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=15)
  1228. m_MapConfig=(m_Name=L_LightH_HighChaos_P,m_FriendlyName="The Lighthouse",m_ImageName=Lighthouse,m_LoadingMovieName=LoadingLighthouse,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=15)
  1229. m_MapConfig=(m_Name=L_LightH_LowChaos_P,m_FriendlyName="The Lighthouse",m_ImageName=Lighthouse,m_LoadingMovieName=LoadingLighthouse,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=15)
  1230. m_MapConfig=(m_Name=L_Out_P,m_FriendlyName="The End",m_ImageName=Outro,m_LoadingMovieName=LoadingOutro,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=4)
  1231. m_MapConfig=(m_Name=L_Out_HighChaos_emilyDead_P,m_FriendlyName="The End",m_ImageName=Outro,m_LoadingMovieName=LoadingOutro,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=4)
  1232. m_MapConfig=(m_Name=L_Out_HighChaos_EmilyAlive_P,m_FriendlyName="The End",m_ImageName=Outro,m_LoadingMovieName=LoadingOutro,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=4)
  1233. m_fAutosaveWaitTime=1.000000
  1234. m_bShowLoadingMapNameAndHints=true
  1235. m_fSaveNotificationMovieMinimumDuration=3.0
  1236. m_fSaveNotificationMovieMinimumDurationNoHD=3.0
  1237.  
  1238. [Windows.StandardUser]
  1239. MyDocumentsSubDirName=Dishonored
  1240.  
  1241. [OnlineSubsystemPC.OnlineSubsystemPC]
  1242. LoggedInPlayerName=PlayerOne
  1243. ProfileDataDirectory=../../DishonoredGame/SaveData
  1244. ProfileDataExtension=.disprofile
  1245.  
  1246. [OnlineSubsystemSteamworks.OnlineSubsystemSteamworks]
  1247. bUseVAC=true
  1248. GameDir=unrealtest
  1249. GameVersion=1.0.0.0
  1250. Region=255
  1251. CurrentNotificationPosition=NNP_BottomRight
  1252. ResetStats=0
  1253.  
  1254. [DishonoredMods]
  1255. MapInfoClass=DishonoredGame.DishonoredMapInfo
  1256. AudioSystemClass=DishonoredGame.DishonoredAudioSystem
  1257.  
  1258. [DishonoredGame.DishonoredViewportClient]
  1259. bUseHardwareCursorWhenWindowed=false
  1260. m_fLowFPSDisplayDuration=1.0
  1261. m_fLowFPSNeededFrameCount=10
  1262. m_HideFPSWarningInShipping=true
  1263.  
  1264. [DisFullScreenMovieBink]
  1265. fLoadingDelay=0
  1266. bAlwaysAutoStart=false
  1267. MapsToAutoStart=Dishonored_MainMenu
  1268. MapsToAutoStart=DishonoredGameFull_P
  1269.  
  1270. [IniVersion]
  1271. 0=1349745130.000000
  1272. 1=1349745359.000000
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement