Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- local EV
- local CV
- getgenv().ABall = false;
- getgenv().AUpg = false;
- getgenv().ARUpg = false;
- getgenv().AChest = false;
- getgenv().ACard = false;
- getgenv().ARe = false;
- getgenv().APTR = false;
- getgenv().AWorld = false;
- function ABall()
- spawn(function ()
- while getgenv().ABall == true do
- local args = {[1] = "Throw",[2] = 1} game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args)) wait(0.02)
- end
- end)
- end
- function AutoUpgrade()
- spawn(function ()
- while getgenv().AUpg == true do
- local args = {[1] = "UpgradeStats",[2] = "KickPower",[3] = 1,[4] = "Money"} game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args)) wait(0.02)
- local args = {[1] = "UpgradeStats",[2] = "KickAccuracy",[3] = 1,[4] = "Money"} game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args)) wait(0.02)
- local args = {[1] = "UpgradeStats",[2] = "Speed",[3] = 1,[4] = "Money"} game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args)) wait(0.02)
- end
- end)
- end
- function AutoRUpgrade()
- spawn(function ()
- while getgenv().ARUpg == true do
- local args = {[1] = "RebirthUpgrade",[2] = "CoinMulti"} game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args)) wait(0.02)
- local args = {[1] = "RebirthUpgrade",[2] = "XPMulti"} game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args)) wait(0.02)
- local args = {[1] = "RebirthUpgrade",[2] = "StarSlots"} game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args)) wait(0.02)
- local args = {[1] = "RebirthUpgrade",[2] = "Luck"} game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args)) wait(0.02)
- end
- end)
- end
- function ACard()
- spawn(function ()
- while getgenv().ACard == true do
- if CV == "Basic" then
- local args = {[1] = "PromptPurchasePack",[2] = workspace.Environment.Cards.Basic} game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args)) wait(1)
- end
- if CV == "Big" then
- local args = {[1] = "PromptPurchasePack",[2] = workspace.Environment.Cards.Basic} game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args)) wait(1)
- end
- if CV == "Super" then
- local args = {[1] = "PromptPurchasePack",[2] = workspace.Environment.Cards.Basic} game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args)) wait(1)
- end
- end
- end)
- end
- function ARe()
- spawn(function ()
- while getgenv().ARe == true do
- local args = {[1] = "Rebirth"}game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args)) wait(0.1)
- end
- end)
- end
- function AutoChest(C)
- spawn(function ()
- while getgenv().AChest == true do
- local args = {[1] = "PromptPurchaseChest",[2] = workspace.ChestStands:FindFirstChild(C)} game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args)) wait(0.1)
- end
- end)
- end
- function AutoPTR()
- spawn(function ()
- while getgenv().APTR == true do
- local args = {[1] = "ClaimPlayTimeReward",[2] = "300"} game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args)) wait(0.1)
- local args = {[1] = "ClaimPlayTimeReward",[2] = "600"} game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args)) wait(0.1)
- local args = {[1] = "ClaimPlayTimeReward",[2] = "900"} game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args)) wait(0.1)
- local args = {[1] = "ClaimPlayTimeReward",[2] = "1500"} game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args)) wait(0.1)
- local args = {[1] = "ClaimPlayTimeReward",[2] = "2100"} game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args)) wait(0.1)
- local args = {[1] = "ClaimPlayTimeReward",[2] = "3600"} game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args)) wait(0.1)
- local args = {[1] = "ClaimPlayTimeReward",[2] = "4500"} game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args)) wait(0.1)
- local args = {[1] = "ClaimPlayTimeReward",[2] = "5400"} game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args)) wait(0.1)
- local args = {[1] = "ClaimPlayTimeReward",[2] = "7200"} game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args)) wait(0.1)
- end
- end)
- end
- local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wall%20v3')))()
- local w = library:CreateWindow("Goal Kick Simulator")
- local b = w:CreateFolder("Autofarm")
- b:Toggle("Auto Kick 100%",function(val)
- getgenv().ABall = val
- ABall()
- end)
- b:Toggle("Auto Rebirth",function(val)
- getgenv().ARe = val
- ARe()
- end)
- b:Toggle("Auto Upgrade",function(val)
- getgenv().AUpg = val
- AutoUpgrade()
- end)
- b:Toggle("Auto ReUpgrade",function(val)
- getgenv().ARUpg = val
- AutoRUpgrade()
- end)
- b:Toggle("Auto Playtime",function(val)
- getgenv().APTR = val
- AutoPTR()
- end)
- b:Toggle("Auto Chest",function(val)
- getgenv().AChest = val
- AutoChest(EV)
- end)
- b:Toggle("Auto Card",function(val)
- getgenv().ACard = val
- ACard()
- end)
- b:Box("Chest Name","Name",function(val)
- EV = val
- end)
- b:Dropdown("Select Card",{"Basic","Big","Super"},true,function(val)
- CV = val
- end)
- local w = library:CreateWindow("Areas")
- local b = w:CreateFolder("World 1")
- b:Button("Unlock Park",function()
- local args = {[1] = "UnlockArea",[2] = workspace.Environment.Zones.World1.Zones.Park}
- game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args))
- end)
- b:Button("Unlock Park Tree",function()
- local args = {[1] = "UnlockArea",[2] = workspace.Environment.Zones.World1.Zones:FindFirstChild("Park Tree")}
- game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args))
- end)
- b:Button("Unlock Distorted Skyscraper",function()
- local args = {[1] = "UnlockArea",[2] = workspace.Environment.Zones.World1.Zones:FindFirstChild("Distorted Skyscraper")}
- game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args))
- end)
- b:Button("Unlock Desert",function()
- local args = {[1] = "UnlockArea",[2] = workspace.Environment.Zones.World1.Zones.Desert}
- game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args))
- end)
- b:Button("Unlock Grand Pyramid",function()
- local args = {[1] = "UnlockArea",[2] = workspace.Environment.Zones.World1.Zones:FindFirstChild("Grand Pyramid")}
- game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args))
- end)
- b:Button("Unlock Rocket City",function()
- local args = {[1] = "UnlockArea",[2] = workspace.Environment.Zones.World1.Zones.City}
- game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args))
- end)
- b:Button("Unlock Beach",function()
- local args = {[1] = "UnlockArea",[2] = workspace.Environment.Zones.World1.Zones.Beach}
- game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args))
- end)
- b:Button("Unlock Rocket Ship",function()
- local args = {[1] = "UnlockArea",[2] = workspace.Environment.Zones.World1.Zones:FindFirstChild("Rocket Ship")}
- game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args))
- end)
- b:Button("Unlock Moon",function()
- local args = {[1] = "UnlockArea",[2] = workspace.Environment.Zones.World1.Zones.Moon}
- game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args))
- end)
- b:Button("Unlock Moon Base",function()
- local args = {[1] = "UnlockArea",[2] = workspace.Environment.Zones.World1.Zones:FindFirstChild("Moon Base")}
- game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args))
- end)
- b:Button("Unlock Moon Extractor",function()
- local args = {[1] = "UnlockArea",[2] = workspace.Environment.Zones.World1.Zones:FindFirstChild("Moon Extractor")}
- game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args))
- end)
- b:Button("Unlock Mars",function()
- local args = {[1] = "UnlockArea",[2] = workspace.Environment.Zones.World1.Zones.Mars}
- game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args))
- end)
- b:Button("Unlock World 2 Portal",function()
- local args = {[1] = "UnlockArea",[2] = workspace.Environment.Zones.World1.Zones:FindFirstChild("World 2 Portal")}
- game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args))
- end)
- b:Button("Unlock Mars Rocket Ship",function()
- local args = {[1] = "UnlockArea",[2] = workspace.Environment.Zones.World1.Zones:FindFirstChild("Mars Rocket Ship")}
- game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args))
- end)
- b:Button("Unlock Jupiter",function()
- local args = {[1] = "UnlockArea",[2] = workspace.Environment.Zones.World1.Zones.Jupiter}
- game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args))
- end)
- b:Button("Unlock Saturn",function()
- local args = {[1] = "UnlockArea",[2] = workspace.Environment.Zones.World1.Zones.Saturn}
- game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args))
- end)
- local w = library:CreateWindow("Others")
- local S
- local J
- local H
- local G
- local C
- local CF
- local b = w:CreateFolder("LocalPlayer")
- b:Box("Speed","number",function(val)
- S = val
- end)
- b:Box("Jump","number",function(val)
- J = val
- end)
- b:Box("Hip Height","number",function(val)
- H = val
- end)
- b:Box("Gravity","number",function(val)
- G = val
- end)
- b:Toggle("Speed",function(bool)
- getgenv().Speed = bool
- Speed(S)
- end)
- b:Toggle("Jump",function(bool)
- getgenv().Jump = bool
- Jump(J)
- end)
- b:Toggle("Hip Height",function(bool)
- getgenv().Hip = bool
- Hip(H)
- end)
- b:Toggle("Gravity",function(bool)
- getgenv().Grav = bool
- Grav(G)
- end)
- b:Slider("FOV (Default is 70)",{min = 0;max = 120;precise = true;},function(val)
- game.workspace.CurrentCamera.FieldOfView = val
- end)
- b:Button("Print Current XYZ",function()
- function GetPOS() return game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end print(GetPOS())
- end)
- local b = w:CreateFolder("Stuff")
- b:Box("Chat","Message",function(val)
- C = val
- end)
- b:Box("Cooldown","Speed",function(val)
- CF = val
- end)
- b:Toggle("Spam",function(bool)
- getgenv().Chat = bool
- Chat(C, CF)
- end)
- b:Button("Rejoin",function()
- loadstring(game:HttpGet("https://pastebin.com/raw/mM7JBG5h", true))()
- end)
- b:Button("Giant",function()
- loadstring(game:HttpGet("https://pastebin.com/raw/2jnKKARG", true))()
- end)
- b:Button("Noclip",function()
- loadstring(game:HttpGet("https://pastebin.com/raw/hd03Vdwm", true))()
- end)
- b:Button("Reset",function()
- loadstring(game:HttpGet("https://pastebin.com/raw/EEY6SATj", true))()
- end)
- b:Button("RTX Summer",function()
- loadstring(game:HttpGet("https://paste.ee/r/h4fL2", true))()
- end)
- b:Button("RTX Autumn",function()
- loadstring(game:HttpGet("https://paste.ee/r/9eV0M", true))()
- end)
- b:Button("Anti-Report",function()
- loadstring(game:HttpGet("https://paste.ee/r/GphmF", true))()
- end)
- local b = w:CreateFolder("Credits")
- b:Label("Made by X_LuaF#0705",{
- TextSize = 21;
- TextColor = Color3.fromRGB(255,255,255);
- BgColor = Color3.fromRGB(69,69,69);
- })
- b:Button("Copy Discord Invite",function()
- setclipboard("https://discord.gg/8tRb8MQcW5")
- end)
- b:DestroyGui()
- getgenv().Speed = false;
- getgenv().Jump = false;
- getgenv().Hip = false;
- getgenv().Chat = false;
- getgenv().Grav = false;
- function Chat(Mes, Freq)
- spawn(function ()
- while getgenv().Chat == true do
- local args = {[1] = Mes,[2] = "All"} game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(args))
- wait(Freq)
- end
- end)
- end
- function Speed(Nume)
- spawn(function ()
- if getgenv().Speed == true then
- while getgenv().Speed == true do
- game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = Nume
- wait()
- end
- elseif getgenv().Speed == false then
- game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = 16
- end
- end)
- end
- function Jump(Nume)
- spawn(function ()
- if getgenv().Jump == true then
- while getgenv().Jump == true do
- game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower = Nume
- wait()
- end
- elseif getgenv().Jump == false then
- game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower = 50
- end
- end)
- end
- function Hip(Nume)
- spawn(function ()
- if getgenv().Hip == true then
- while getgenv().Hip == true do
- game:GetService("Players").LocalPlayer.Character.Humanoid.HipHeight = Nume
- wait()
- end
- elseif getgenv().Hip == false then
- game:GetService("Players").LocalPlayer.Character.Humanoid.HipHeight = 0.1
- end
- end)
- end
- function Grav(Nume)
- spawn(function ()
- if getgenv().Grav == true then
- while getgenv().Grav == true do
- game:GetService("Workspace").Gravity = Nume
- wait()
- end
- elseif getgenv().Grav == false then
- game:GetService("Workspace").Gravity = 196.2
- end
- end)
- end
- function TPTo(PCFrame)
- local plr = game.Players.LocalPlayer;
- if plr.Character then
- plr.Character.HumanoidRootPart.CFrame = PCFrame
- end
- end
Advertisement
Advertisement