RiseoftheEast

Rise of the East 2.2.2 Changelog

Dec 26th, 2020 (edited)
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  1. ***************************************************************************
  2. ********************* RISE OF THE EAST 2.2 CHANGELOG **********************
  3. ***************************************************************************
  4.  
  5. **********************
  6. ******** 2.2.2 *******
  7. ***** --/12/2020 *****
  8. **********************
  9.  
  10. 1. Fixed base Marauder Tanks still being buildable after Anthrax Beta Upgrade
  11. 2. Fixed some Refineries not acting as a build-off of structure to allies
  12. 3. Fixed new snow terrain graphic bugs
  13. 4. Fixed vehicle explosions from blowing up uranium and other ore
  14. 5. Added Map Renderer settings files to the updater
  15. 6. Fixed Dogs not dealing damage to Ravagers properly
  16. 7. Added many new MP maps, some exclusives
  17. 8. Fixed multiple spectator crash bug
  18. 9. Enabled GLA Missions 1 and 2
  19. 10. Fixed a rare 1 FPS bug
  20.  
  21. ************
  22. * General *
  23. ************
  24.  
  25. 1. Ore Miners
  26. Reduced HP by 30%
  27. Miners gain 30% HP when docking
  28. Reduced cost by 20%
  29. Reduced damage taken from aircraft by 20%
  30.  
  31. 2. Aircraft
  32. Increased HP of T2/T3 aircraft by 7/10%
  33.  
  34. 3. Suicide Units
  35. No longer benefit from Iron Curtain effects
  36. Increased cell hits to 2 from 1
  37. Reduced damage at max. radius by 50%
  38.  
  39. 4. Hero Units
  40. No longer benefit from the 20% HP boost at Elite rank
  41.  
  42. 5. Garrisons
  43. Increased passthrough rate to 30% from 15% (chance of hits going to the infantry inside)
  44.  
  45. 6. Infantry Missile Launchers
  46. Reduced damage against vehicles by 20%
  47. Reduced attack speed by 10% (does not apply to Yuri Plasma Troopers)
  48. Reduced HP by 10%
  49.  
  50. 7. UN M1A1
  51. Reduced armor to T1 heavy from T2
  52.  
  53. 8. T3 Heavy MBTs (Apocalypse, Overlord, etc)
  54. Increased cost by 10%
  55.  
  56. ************
  57. ** Allies **
  58. ************
  59.  
  60. 1. Peacekeeper
  61. Reduced cost to 500 from 600
  62.  
  63. 2. Humvee
  64. No longer gains veterancy from passenger kills
  65.  
  66. 3. Battle Fortress
  67. No longer gains veterancy from passenger kills
  68.  
  69. 4. Javelin Soldier
  70. Changed to only use his missile launcher in open topped vehicles
  71. Reduced missile damage by 20%
  72. Increased missile range by 10%
  73.  
  74. 5. Tempest Pike
  75. Increased cost to 700 from 500
  76.  
  77. 6. B2 Shard Bomber
  78. No longer damages friendlies
  79.  
  80. 7. Jaeger
  81. Shard Grenade no longer damages friendlies
  82.  
  83. 8. M1A1
  84. Increased cost to 950 from 900
  85.  
  86. 9. Comanche (Rockets)
  87. Reduced damage against structures by 20%
  88.  
  89. 10. Rocketeer
  90. Reduced damage against structures by 20%
  91.  
  92. ************
  93. *** Asia ***
  94. ************
  95.  
  96. 1. Minigunner
  97. Reduced attack speed by 20%
  98. Reduced range by 10%
  99. Increased cost to 200 from 180
  100.  
  101. 2. Troopcrawler
  102. No longer gains veterancy
  103. Increased cost to 1100 from 1050
  104.  
  105. 3. Support Crawler
  106. No longer gains veterancy from passenger kills
  107. Can still be promoted via its missile weapon
  108. Increased cost to 1200 from 1150
  109.  
  110. 4. ICBM Launcher
  111. Increased number of cells affected to 3 from 2 (MP)
  112.  
  113. 5. Fortified Bunker
  114. Increased cost to 1100 from 800
  115. Increased build time by 20%
  116.  
  117. 6. Neutron Missile
  118. Driver neutralization no longer chance based, to reduce performance issues
  119. The detonation will now always kill drivers of all T2 and below vehicles
  120. This effect only applies to targets in the inner 66% of the impact radius
  121.  
  122. 7. Gatling Tank
  123. Increased damage against infantry by 25%
  124.  
  125. 8. Helix
  126. Increased HP by 20%
  127.  
  128. ************
  129. *** GLA ***
  130. ************
  131.  
  132. 1. Marauder Tank
  133. Increased speed by 1 stage
  134.  
  135. 2. Tremor Artillery
  136. Reduced attack speed by 20%
  137. Reduced damage by 10%
  138. Reduced HP by 10%
  139. Reduced cost to 900 from 1000
  140.  
  141. 3. Angry Mob Recruiter
  142. Reduced Recruiter HP by 30%
  143. Increased build time by 30%
  144. 3.1 Angry Mob Raider
  145. Reduced Molotov reload speed by 25%
  146.  
  147. 4. Supply Stash
  148. Increased build distance by 1 cell
  149.  
  150. 5. Combat Cycle
  151. Greatly increased resistance to all weapons
  152.  
  153. 6. SCUD Launcher
  154. Increased damage by 30%
  155. Increased number of cells affected to 3 from 2 (MP)
  156. Reduced HP by 10%
  157. Increased reload speed by 10%
  158.  
  159. 7. Saboteur
  160. Moved down to T2
  161.  
  162. 8. Quad Cannon
  163. Increased AA damage by 15%
  164.  
  165. 9. Technical
  166. Increased anti infantry damage by 16%
  167.  
  168. 10. Insurgent
  169. No longer attacks air units
  170.  
  171. 11. Hijacker
  172. Increased armor to flak from none
  173.  
  174. 12. Nomad Chopper
  175. Increased range by 10%
  176. Increased machine gun damage by 20%
  177. Increased missile reload speed by 20%
  178.  
  179. 13. Stinger Site
  180. Reduced HP by 10%
  181.  
  182. 14. Sneak Attack Tunnel
  183. Reduced HP by 30%
  184. Reduced armor to steel from fortified
  185. Increased deploy time by 30%
  186.  
  187. 15. Demo Trap
  188. Increased deploy time to 7 seconds from 1
  189.  
  190. 16. Toxin Tractor
  191. Increased HP by 5%
  192.  
  193. 17. Anthrax Beta
  194. Reduced requirement to T2 from T3
  195. Increased armor reduction duration to 16 seconds from 6
  196.  
  197. 18. Rocket Buggy
  198. Reduced damage against vehicles by 20%
  199. Increased damage against structures by 20%
  200.  
  201. ************
  202. * Soviets *
  203. ************
  204.  
  205. 1. TOS-1 MLRS
  206. Reduced reload rate by 30%
  207.  
  208. 2. V3 Launcher
  209. Increased number of cells affected to 3 from 2 (MP)
  210.  
  211. 3. Tesla Tanks
  212. Reworked into two different roles:
  213. 3.1 Tesla Tank V1
  214. Anti infantry. Green/Red(Heroic) bolts
  215. Increased bounce to 3/4 from 2/3
  216. Increased damage by 15%
  217. Increased HP by 10%
  218.  
  219. 3.2 Tesla Tank V2
  220. Anti vehicle. Blue/Yellow(Heroic) bolts
  221. Increased damage by 20%
  222. Increased HP by 10%
  223.  
  224. 5. Bunker
  225. Reduced HP by 10%
  226.  
  227. 6. Flak Weapons
  228. Reworked scatter mechanic, targeting is now consistent with other weapons of the same role
  229. Adjusted damage and AoE to compensate
  230.  
  231. ************
  232. *** Yuri ***
  233. ************
  234.  
  235. 1. Blight
  236. Moved up to T2
  237.  
  238. 2. XF-15 Wyvern
  239. New T1 anti armor aircraft
  240. Similar stats to other T1 aircraft
  241.  
  242. 3. Obelisk of Life
  243. No longer costs any power to operate
  244. Heal increased by 25%
  245. Armor bonus persists until next heal
  246.  
  247. 4. Juice 'em Up
  248. Now also increases attack speed by 15%
  249.  
  250. 5. Yuri Clone
  251. Reduced speed by 1 stage
  252.  
  253. 6. Yuri Prime
  254. Increased HP by 10%
  255.  
  256. 7. Plasma Trooper
  257. Increased range by 10%
  258.  
  259. 8. Stealth Generator
  260. Now grants permanent stealth to Shadow Tanks and increases their armor by 15% globally
  261. Shadow Tanks remain stealthed as long as a Stealth Generator has power
  262. 8.1 Cloaking Field
  263. Its effects are now permanent, costs $1500
  264. Reduced cooldown to 5 minutes from 6
  265.  
  266. 9. Chameleon
  267. Reworked role and is now anti-vehicle & siege
  268. Main weapon now has a chance to apply a brief psychedelic effect to enemy vehicles
  269. Increased main weapon range by 20%
  270. Increased Airstrike team speed by 30%
  271. Can no longer garrison structures
  272.  
  273. 10. Fleur
  274. Now has a chance to critical hit for x1.5 damage on normal attacks
  275. Critical hits reduce enemy vehicle armor and disables their weapons for 12 seconds
  276.  
  277. 11. Virus
  278. No longer available to Psicorps
  279.  
  280. 12. Arch Templar
  281. No longer available to Specter
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