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- function AFAICPiiDc(code)
- local res = ''
- for i in ipairs(code) do
- res = res .. string.char(code[i] / 105)
- end
- return res
- end
- -- Obtém o serviço VirtualInputManager (decodificado para facilitar a leitura)
- local VirtualInputManager = game:GetService(AFAICPiiDc({9030, 11025, 11970, 12180, 12285, 10185, 11340, 7665, 11550, 11760, 12285, 12180, 8085, 10185, 11550, 10185, 10815, 10605, 11970}))
- -- Função para pressionar e soltar a tecla E
- local function pressKeyE()
- -- Simula o pressionamento da tecla E
- VirtualInputManager:SendKeyEvent(true, Enum.KeyCode.E, false, game)
- wait(0.1) -- Aguardando um curto período de tempo
- -- Simula o soltar da tecla E
- VirtualInputManager:SendKeyEvent(false, Enum.KeyCode.E, false, game)
- end
- local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/natoloe009/SCRIPT-ROBLOX/main/kavo%20mobile.txt", true))()
- local Window = Library.CreateLib("Mandy Stands Awakening", "BloodTheme")
- -- Main Tab
- local TabMain = Window:NewTab("Main")
- local SectionMain = TabMain:NewSection("Farm Item")
- local Player = game:GetService("Players").LocalPlayer
- local function Collect(Handle)
- repeat task.wait() until Player.Character and Player.Character.PrimaryPart
- firetouchinterest(Player.Character.PrimaryPart, Handle, 0)
- end
- SectionMain:NewToggle("Auto Farm Item", "Bring All Items", function(value)
- getgenv().AutoItems = value
- while getgenv().AutoItems do
- task.wait()
- for _, Child in workspace:GetChildren() do
- if Child:IsA("Tool") and Child.Name ~= "Banknote" and Child:FindFirstChild("Handle") then
- Collect(Child.Handle)
- end
- end
- end
- end)
- SectionMain:NewToggle("Auto Farm Banknote", "Bring Banknotes and use", function(Value)
- getgenv().AutoBanknote = Value
- while getgenv().AutoBanknote do task.wait()
- local Banknote = Player.Backpack:FindFirstChild("Banknote")
- local Character = Player.Character
- if Character and Character:FindFirstChild("Humanoid") then
- if Banknote then
- while Banknote.Parent ~= Character do task.wait()
- Character.Humanoid:EquipTool(Banknote)
- end
- Banknote:Activate()
- end
- end
- local wsBanknote = workspace:FindFirstChild("Banknote")
- if wsBanknote and wsBanknote:FindFirstChild("Handle") then
- Collect(wsBanknote.Handle)
- end
- end
- end)
- -- Boss Tab
- local TabBoss = Window:NewTab("Boss Farm")
- local SectionBoss = TabBoss:NewSection("Farm Boss (more updates here soon)")
- SectionBoss:NewButton("Auto Uncanny Boss", "don't be uncanny", function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/Gabiruvei/Ameno/08142f5310d688772d1f0303a551563184374100/Ameno_Script"))()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/Gabiruvei/Ameno_x/2b7b8828652ba7ab3dd2903f34d988419dfbfe76/ameno_x"))()
- end)
- -- Auto Farm Reaver Boss Toggle
- local AutoReaverFarmActive = false
- SectionBoss:NewToggle("Auto Reaver Boss", "STW Recomended", function(Value)
- AutoReaverFarmActive = Value
- if AutoReaverFarmActive then
- -- Auto Farm Reaver Boss Logic
- local function FarmReaverBoss()
- while AutoReaverFarmActive do
- task.wait()
- local reaverBoss = workspace:FindFirstChild("ReaverBoss") -- Supondo que o boss se chame "ReaverBoss"
- if reaverBoss and reaverBoss:FindFirstChild("HumanoidRootPart") then
- -- Teleporta para o Reaver Boss
- Player.Character.HumanoidRootPart.CFrame = reaverBoss.HumanoidRootPart.CFrame
- pressKeyE()
- -- Ataca o Reaver Boss
- end
- end
- end
- -- Se o jogador morrer, retente
- Player.CharacterAdded:Connect(function()
- while not Player.Character:FindFirstChild("HumanoidRootPart") do
- task.wait(0.1)
- end
- FarmReaverBoss()
- end)
- -- Começa o farm
- FarmReaverBoss()
- end
- end)
- -- Misc Tab
- local TabMisc = Window:NewTab("Misc")
- local SectionMisc = TabMisc:NewSection("Skills And Features")
- SectionMisc:NewButton("Anti Time Stop", "No Stand Nedees", function()
- local ReplicatedStorage = game:GetService("ReplicatedStorage")
- local Players = game:GetService("Players")
- local Player = Players.LocalPlayer
- -- Hook para desativar o Anti Time Stop
- local loaded_AntiTimeStop = true
- local Anchor = ReplicatedStorage.Anchor
- local old
- old = hookmetamethod(game, "__namecall", function(self, Obj, value, ...)
- local method = getnamecallmethod():lower()
- if self == Anchor and method == "fireserver" and Obj then
- if Player.Character and Obj:IsDescendantOf(Player.Character) then
- if loaded_AntiTimeStop and value == true then
- return nil
- end
- end
- end
- return old(self, Obj, value, ...)
- end)
- end)
- SectionMisc:NewButton("Infinity Damage Reflection", "Golden Experience Needed", function()
- local args = {
- [1] = "Alternate",
- [2] = "RTZ",
- [3] = true
- }
- game:GetService("ReplicatedStorage").Main.Input:FireServer(unpack(args))
- end)
- SectionMisc:NewButton("Infinity Dio Dodge", "Shadow The World Needed", function()
- local args = {
- [1] = "Alternate",
- [2] = "STWRTZ",
- [3] = true
- }
- game:GetService("ReplicatedStorage").Main.Input:FireServer(unpack(args))
- end)
- SectionMisc:NewButton("Infinity Emerald Splash", "Hierophant Green Needed", function()
- while task.wait() do
- local Players = game:GetService("Players")
- local Player = Players.LocalPlayer
- local Mouse = Player:GetMouse()
- while task.wait(0.20) do
- local Target = CFrame.new(Mouse.Hit.X, Mouse.Hit.Y + 1, Mouse.Hit.Z)
- game:GetService("ReplicatedStorage").Main.Input:FireServer("Alternate", "EmeraldProjectile2", false, Target)
- end
- end
- end)
- local TpMain = Window:NewTab("Map Teleport")
- local SectionTp = TpMain:NewSection("Teleport Areas")
- SectionTp:NewButton("Merchant", "", function()
- local player = game.Players.LocalPlayer
- local character = player.Character or player.CharacterAdded:Wait()
- character.PrimaryPart = character:FindFirstChild("HumanoidRootPart")
- local teleportPosition = Vector3.new(1342, 588, -553)
- character:SetPrimaryPartCFrame(CFrame.new(teleportPosition))
- end)
- SectionTp:NewButton("WaterFall", "", function()
- local player = game.Players.LocalPlayer
- local character = player.Character or player.CharacterAdded:Wait()
- character.PrimaryPart = character:FindFirstChild("HumanoidRootPart")
- local teleportPosition = Vector3.new(1626, 579, -747)
- character:SetPrimaryPartCFrame(CFrame.new(teleportPosition))
- end)
- SectionTp:NewButton("Rachel's Cabin", "", function()
- local player = game.Players.LocalPlayer
- local character = player.Character or player.CharacterAdded:Wait()
- character.PrimaryPart = character:FindFirstChild("HumanoidRootPart")
- local teleportPosition = Vector3.new(1035, 583, -180)
- character:SetPrimaryPartCFrame(CFrame.new(teleportPosition))
- end)
- SectionTp:NewButton("Farming Zone", "", function()
- local player = game.Players.LocalPlayer
- local character = player.Character or player.CharacterAdded:Wait()
- character.PrimaryPart = character:FindFirstChild("HumanoidRootPart")
- local teleportPosition = Vector3.new(-295, 462, -1491)
- character:SetPrimaryPartCFrame(CFrame.new(teleportPosition))
- end)
- SectionTp:NewButton("Boss Arena", "", function()
- local player = game.Players.LocalPlayer
- local character = player.Character or player.CharacterAdded:Wait()
- character.PrimaryPart = character:FindFirstChild("HumanoidRootPart")
- local teleportPosition = Vector3.new(1135, 584, -710)
- character:SetPrimaryPartCFrame(CFrame.new(teleportPosition))
- end)
- SectionTp:NewButton("D4C Dimension", "", function()
- local player = game.Players.LocalPlayer
- local character = player.Character or player.CharacterAdded:Wait()
- character.PrimaryPart = character:FindFirstChild("HumanoidRootPart")
- local teleportPosition = Vector3.new(-3091, 464, -417)
- character:SetPrimaryPartCFrame(CFrame.new(teleportPosition))
- end)
- SectionTp:NewButton("Tim Shed", "", function()
- local player = game.Players.LocalPlayer
- local character = player.Character or player.CharacterAdded:Wait()
- character.PrimaryPart = character:FindFirstChild("HumanoidRootPart")
- local teleportPosition = Vector3.new(1398, 584, -223)
- character:SetPrimaryPartCFrame(CFrame.new(teleportPosition))
- end)
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