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FInvsee ChangePosition Config Help

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Jul 27th, 2022
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  1. Error command default message: Error: {error}, index: {index}, defaultInvSize: {mainInvSize},
  2. enderInvSize: {enderInvSize}'
  3.  
  4. When modifying CHANGE POSITIONS keep in mind that you can only use the start of the row meaning 0, 9, 18, 27, 36, 45. Other changes may influence influence the maximum slots in an inventory (See 3.Other Settings).
  5.  
  6. 1. index
  7. index: {index} refers to the exact location the error occurs at in the config:
  8.  
  9. inventoryDefaultHotbar == index 0
  10. inventoryDefaultMain = == index 1
  11. inventoryDefaultChange == index 2
  12. inventoryDefaultArmour ==index 3
  13. inventoryEnderHotbar == index 4
  14. inventoryEnderMain == index 5
  15. inventoryEnderChange == index 6
  16. inventoryEnderArmour == index 7
  17.  
  18. 2. Inventory sizes
  19. Sizes, in the error messages refer to the starting slot of the last row (Example defaultSize: 45 == inventory has 53 slots total). It's designed like this to help others better understand how to place the slots accordingly.
  20.  
  21.  
  22. 3.Other Settings
  23. When modifying CHANGE POSITIONS keep in mind that you can only use the start of the row as basis meaning 0, 9, 18, 27, 36, 45. The following settings will modify the size of the inventory:
  24.  
  25. 3.1 Default Inventory
  26.  
  27. unmodified DefaultInventory: Has 53 slots and the starting slot for the last row is 45
  28.  
  29. compactMainInventory: Will completely disable inventoryDefaultChange meaning the server will remove that row completely and it does not matter is used since it will be ignored and the change item will be moved to the armour row, one slot left of where the health item would normally be(Even if the health item is disabled). Since it removed a row then the inventory will only have 44 slots with the starting slot for the last row being 36.
  30.  
  31.  
  32. 3.2 Ender Inventory
  33. unmodified EnderInventory: Has 53 slots and the starting slot for the last row is 45
  34.  
  35. modifyHotbarInEnderChest: If disabled then this will be filled with the filler (If the filler item is enabled otherwise AIR)
  36.  
  37. compactEnderChestInventory: Same with compactMainInventory but instead the value skipped will be inventoryEnderHotbar(IF modifyHotbarInEnderChest is DISABLED) and inventoryDefaultChange. If inventoryEnderHotbar is disabled then the inventory will have 35 slots with the first slot for the last row being 27 ELSE IF inventoryEnderHotbar is enabled then the inventory will have 44 slots with the starting slot for the last row being 36.
  38.  
  39.  
  40. 4.0 Errors
  41. Mention:
  42. To check how big your inventory is check 3.Other Settings
  43.  
  44. ERROR0: As stated at the start of the start, you can only use these slots 0, 9, 18, 27, 36, 45. If you get this error it means that you are not using the correct slot.
  45.  
  46. ERROR1: You will receive this error when you try to use a bigger value than 18 for inventoryDefaultMain WHEN compactMainInventory is ENABLED.
  47.  
  48. ERROR2: You will receive this error when you try to use a bigger value than 27 for inventoryDefaultMain(Since a default inventory compactMainInventory has 53 slots trying to set it higher than 27 means that you won't have space to fit the whole inventory)
  49.  
  50. ERROR3: You will receive this error when you try to use a bigger value than 9 for inventoryEnderMain WHEN compactEnderChestInventory is ENABLED and modifyHotbarInEnderChest is DISABLED
  51.  
  52. ERROR4: You will receive this error when you try to use a bigger value than 18 for inventoryEnderMain WHEN compactEnderChestInventory is ENABLED
  53.  
  54. ERROR5: You will receive this error when you try to use a bigger value than 27 for inventoryEnderMain
  55.  
  56. ERROR6: Value at {index} higher than the maximum amount of the inventory check 3.Other Settings to see how big is your inventory (For default inventory)
  57.  
  58. ERROR7: Same as ERROR6 but for Ender
  59.  
  60. ERROR8: Value at {index} is inside the value range for inventoryDefaultMain (Main, for both default and ender, takes 3 rows of space)
  61.  
  62. ERROR9: Same as ERROR 8 but for Ender
  63.  
  64. ERROR10: Value at {index} for inventoryDefault is a duplicate (Two values in invetoryDefault have the same value) (inventoryDefaultChange / inventoryEnderHotbar / inventoryEnderChange will not trigger this error as they are skipped if they are DISABLED from their respective settings [compactMainInventory/compactEnderChestInventory for inventoryDefaultChange/inventoryEnderHotbar] and [modifyHotbarInEnderChest for inventoryEnderHotbar ] - For more details check 3.Other Settings)
  65.  
  66. ERROR11: Same as ERROR10 but for Ender
  67.  
  68.  
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