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- #define MAX_CONNECTIONS 3
- public OnIncomingConnection(playerid, ip_address[], port)
- {
- new
- count = 1;
- for (new i = 0, j = GetPlayerPoolSize(); i <= j; i++)
- {
- if (IsPlayerConnected(i) && strcmp(GetPlayerIP(i), ip_address, false) == 0)
- {
- count ++;
- }
- }
- if (count > MAX_CONNECTIONS)
- {
- Kick(playerid);
- }
- return true;
- }
- stock GetPlayerIP(playerid)
- {
- new
- str[39 + 1];
- GetPlayerIp(playerid, str, sizeof(str));
- return str;
- }
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