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- //###################//
- //# Basic TDM 1.0 #//
- //# By: WH_FusioN #//
- //###################//
- //[INCLUDES]
- #include <a_samp>
- #include <dini>
- //[DEFINES]
- #define AZUL 0x0000FFAA
- #define VERMELHO 0xFF0000AA
- #define AMARELO 0xFFFF00AA
- #define LARANJA 0xFF6A00AA
- #define VERDE 0x00FF00AA
- #define CASTANHO 0x855600AA
- #define CINZENTO 0x9E9E9EAA
- #define ROSA 0xFF00FFAA
- #define PRETO 0x000000AA
- #define BRANCO 0xFFFFFFAA
- //[VARS]
- new time[MAX_PLAYERS];
- enum info
- {
- kills,
- mortes,
- nivel,
- respeito,
- admin,
- vip
- };
- new player[MAX_PLAYERS][info];
- main()
- {
- print("\n----------------------------------");
- print(" Basic TDM 1.0");
- print(" By: WH_FusioN");
- print("----------------------------------\n");
- }
- public OnGameModeInit()
- {
- //[CONFIGS]
- SetGameModeText("BTDM 1.0");
- SendRconCommand("hostname Basic TDM 1.0");
- SendRconCommand("mapname Los Santos");
- SendRconCommand("website ---");
- //[TIMES]
- AddPlayerClass(0, -2130.185546875, 150.03318786621, 42.665424346924, 269.1425, 0, 0, 0, 0, 0, 0);//Time 1
- AddPlayerClass(1, -2087.982421875, 303.9518737793, 42.186256408691, 269.1425, 0, 0, 0, 0, 0, 0);//Time 2
- //[OBJETOS]
- CreateObject(972,-2082.10009766,123.50000000,31.00000000,0.00000000,0.00000000,264.00000000); //object(tunnelentrance) (1)
- CreateObject(972,-2071.19995117,129.39999390,30.50000000,0.00000000,0.00000000,355.99597168); //object(tunnelentrance) (2)
- CreateObject(972,-2074.80004883,151.39999390,30.50000000,0.00000000,0.00000000,27.99548340); //object(tunnelentrance) (5)
- CreateObject(972,-2081.60009766,176.00000000,30.50000000,0.00000000,0.00000000,357.99316406); //object(tunnelentrance) (6)
- CreateObject(972,-2069.89990234,197.39999390,32.29999924,0.00000000,0.00000000,293.98950195); //object(tunnelentrance) (7)
- CreateObject(972,-2044.80004883,203.30000305,32.29999924,0.00000000,0.00000000,267.98864746); //object(tunnelentrance) (8)
- CreateObject(972,-2034.30004883,209.80000305,32.29999924,0.00000000,0.00000000,1.98400879); //object(tunnelentrance) (9)
- CreateObject(972,-2035.50000000,233.89999390,32.29999924,0.00000000,0.00000000,1.98303223); //object(tunnelentrance) (10)
- CreateObject(972,-2036.09997559,255.39999390,32.29999924,0.00000000,0.00000000,1.98303223); //object(tunnelentrance) (11)
- CreateObject(972,-2036.90002441,277.00000000,32.29999924,0.00000000,0.00000000,1.98303223); //object(tunnelentrance) (12)
- CreateObject(972,-2037.40002441,297.60000610,32.29999924,0.00000000,0.00000000,1.98303223); //object(tunnelentrance) (13)
- CreateObject(972,-2044.59997559,308.79998779,32.29999924,0.00000000,0.00000000,89.98303223); //object(tunnelentrance) (14)
- CreateObject(972,-2067.60009766,308.89999390,32.29999924,0.00000000,0.00000000,89.97802734); //object(tunnelentrance) (15)
- CreateObject(972,-2090.60009766,309.00000000,32.29999924,0.00000000,0.00000000,89.97802734); //object(tunnelentrance) (16)
- CreateObject(972,-2113.10009766,309.10000610,32.29999924,0.00000000,0.00000000,89.97802734); //object(tunnelentrance) (17)
- CreateObject(972,-2129.60009766,309.29998779,32.29999924,0.00000000,0.00000000,89.97802734); //object(tunnelentrance) (18)
- CreateObject(972,-2140.50000000,302.20001221,32.29999924,0.00000000,0.00000000,177.97802734); //object(tunnelentrance) (19)
- CreateObject(972,-2140.50000000,302.19921875,32.29999924,0.00000000,0.00000000,177.97302246); //object(tunnelentrance) (20)
- CreateObject(972,-2140.60009766,284.89999390,32.29999924,0.00000000,0.00000000,181.97302246); //object(tunnelentrance) (21)
- CreateObject(972,-2140.39990234,277.60000610,32.29999924,0.00000000,0.00000000,181.97204590); //object(tunnelentrance) (22)
- CreateObject(972,-2139.80004883,256.70001221,32.29999924,0.00000000,0.00000000,181.97204590); //object(tunnelentrance) (23)
- CreateObject(972,-2138.89990234,233.60000610,32.29999924,0.00000000,0.00000000,181.97204590); //object(tunnelentrance) (24)
- CreateObject(972,-2138.00000000,209.69999695,32.29999924,0.00000000,0.00000000,181.97204590); //object(tunnelentrance) (25)
- CreateObject(972,-2136.80004883,187.80000305,32.29999924,0.00000000,0.00000000,181.97204590); //object(tunnelentrance) (26)
- CreateObject(972,-2136.19995117,166.30000305,32.29999924,0.00000000,0.00000000,181.97204590); //object(tunnelentrance) (27)
- CreateObject(972,-2135.80004883,143.80000305,32.29999924,0.00000000,0.00000000,181.97204590); //object(tunnelentrance) (28)
- CreateObject(972,-2135.60009766,130.80000305,32.29999924,0.00000000,0.00000000,181.97204590); //object(tunnelentrance) (29)
- CreateObject(972,-2129.00000000,120.69999695,32.29999924,0.00000000,0.00000000,273.97204590); //object(tunnelentrance) (30)
- CreateObject(972,-2110.50000000,121.90000153,32.29999924,0.00000000,0.00000000,273.97155762); //object(tunnelentrance) (31)
- CreateObject(972,-2099.39990234,123.80000305,32.29999924,0.00000000,0.00000000,273.97155762); //object(tunnelentrance) (32)
- return 1;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- SetPlayerInterior(playerid,14);
- SetPlayerPos(playerid,258.4893,-41.4008,1002.0234);
- SetPlayerFacingAngle(playerid, 270.0);
- SetPlayerCameraPos(playerid,256.0815,-43.0475,1004.0234);
- SetPlayerCameraLookAt(playerid,258.4893,-41.4008,1002.0234);
- if(classid == 0)
- {
- GameTextForPlayer(playerid,"~r~Time 1",5000,6);
- SetPlayerSkin(playerid, 163);
- time[playerid] = 1;
- }
- else if(classid == 1)
- {
- GameTextForPlayer(playerid,"~g~Time 2",5000,6);
- SetPlayerSkin(playerid, 164);
- time[playerid] = 2;
- }
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- new string[255];
- SendClientMessage(playerid, AMARELO, "Seja bem-vindo ao Basic TDM.");
- format(string,255,"contas/%s.ini",playername(playerid));
- if(dini_Exists(string))
- {
- ShowPlayerDialog(playerid,1,DIALOG_STYLE_PASSWORD,"Login","Insira a sua password para logar:","OK","Sair");
- }
- if(!dini_Exists(string))
- {
- ShowPlayerDialog(playerid,2,DIALOG_STYLE_PASSWORD,"Registro","Insira uma password para registrar:","OK","Sair");
- }
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- saveacc(playerid);
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- if(time[playerid] == 1)
- {
- SetPlayerColor(playerid, 0x00FFFFAA);
- GivePlayerWeapon(playerid, 24, 99999);
- }
- else if(time[playerid] == 2)
- {
- SetPlayerColor(playerid, 0xFF00FFAA);
- GivePlayerWeapon(playerid, 24, 99999);
- }
- SetPlayerInterior(playerid, 0);
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- player[killerid][kills] ++;
- player[playerid][mortes] ++;
- if(player[killerid][respeito] >= 5)
- {
- player[killerid][respeito] = 0;
- player[killerid][nivel] ++;
- SendClientMessage(killerid, VERDE, "Parabens! Você ganhou um nivel! /stats para mais info");
- return 1;
- }
- else
- {
- player[killerid][respeito] ++;
- }
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if(!IsPlayerConnected(playerid)) return 1;
- if(strcmp("/stats", cmdtext, true, 6) == 0)
- {
- new string[255];
- format(string,255,"Nivel: %d || Kills: %d || Mortes: %d || Respeito: %d/5", player[playerid][nivel], player[playerid][kills], player[playerid][mortes], player[playerid][respeito]);
- SendClientMessage(playerid, CINZENTO, string);
- return 1;
- }
- if(strcmp("/creditos", cmdtext, true, 9) == 0)
- {
- SendClientMessage(playerid, CINZENTO, "Scripter & Mapper: WH_FusioN");
- return 1;
- }
- if(strcmp("/admins", cmdtext, true, 7) == 0)
- {
- new string[255];
- SendClientMessage(playerid, ROSA, "Admins Online:");
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if(player[i][admin] >= 1 || IsPlayerAdmin(i))
- {
- format(string, 255, "Nome: %s | Nivel: %d", playername(i), player[i][admin]);
- SendClientMessage(playerid, CINZENTO, string);
- }
- }
- }
- return 1;
- }
- if(strcmp("/vips", cmdtext, true, 5) == 0)
- {
- new string[255];
- SendClientMessage(playerid, AZUL, "VIP's Online:");
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if(player[i][vip] >= 1)
- {
- format(string, 255, "Nome: %s | Nivel: %d", playername(i), player[i][vip]);
- SendClientMessage(playerid, CINZENTO, string);
- }
- }
- }
- return 1;
- }
- return SendClientMessage(playerid, VERMELHO, "[ERRO]: Comando não existente.");
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- new string[255];
- format(string, 255,"contas/%s.ini",playername(playerid));
- if(dialogid == 1)
- {
- if(!response) return Kick(playerid);
- if(!strcmp(inputtext, dini_Get(string,"Senha")))
- {
- SendClientMessage(playerid, VERDE, "Escolha sua time");
- setacc(playerid);
- }
- else return Kick(playerid);
- }
- if(dialogid == 2)
- {
- if(!response) return Kick(playerid);
- SendClientMessage(playerid, VERDE, "Escolha sua time");
- dini_Create(string);
- dini_Set(string, "Senha", inputtext);
- saveacc(playerid);
- setacc(playerid);
- }
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
- stock saveacc(playerid)
- {
- new string[255];
- format(string, 255,"contas/%s.ini", playername(playerid));
- dini_IntSet(string,"Kills",player[playerid][kills]);
- dini_IntSet(string,"Mortes",player[playerid][mortes]);
- dini_IntSet(string,"Nivel",player[playerid][nivel]);
- dini_IntSet(string,"Respeito",player[playerid][respeito]);
- dini_IntSet(string,"Admin",player[playerid][admin]);
- dini_IntSet(string,"VIP",player[playerid][vip]);
- return 1;
- }
- stock setacc(playerid)
- {
- new string[255];
- format(string, 255,"contas/%s.ini", playername(playerid));
- ResetPlayerMoney(playerid);
- player[playerid][kills] = dini_Int(string,"Kills");
- player[playerid][mortes] = dini_Int(string,"Mortes");
- player[playerid][nivel] = dini_Int(string,"Nivel");
- player[playerid][respeito] = dini_Int(string,"Respeito");
- player[playerid][admin] = dini_Int(string,"Admin");
- player[playerid][vip] = dini_Int(string,"VIP");
- return 1;
- }
- stock playername(playerid)
- {
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid, name, sizeof(name));
- return name;
- }
- strtok(const string[], &index)
- {
- new length = strlen(string);
- while ((index < length) && (string[index] <= ' '))
- {
- index++;
- }
- new offset = index;
- new result[20];
- while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
- {
- result[index - offset] = string[index];
- index++;
- }
- result[index - offset] = EOS;
- return result;
- }
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