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Ragnorra Session 8

Dec 29th, 2021 (edited)
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  1. Start: 6 am, sunday, june 7, 1396
  2.  
  3. The party collects themselves at the Albatross.
  4.  
  5. Kal cures Vix's disease, after she asks Bar-Igbur and he refuses.
  6.  
  7. They start on the road to Suzail.
  8.  
  9. They pass by a scant few wagons, including a gnome tinker headed from Suzail, a fish salesman headed towards Valkur's Roar, and a Zhentarim trader headed towards Suzail. The Zhentarim trader had heavily armed guards and was stuffed to the brim with cargo, although this is not abnormal for them.
  10.  
  11. They continued on the road for some time, and eventually made camp around nightfall.
  12.  
  13. Shortly after they made camp, a purple dragon knight with a small detachment of men approached them.
  14.  
  15. The knight seemed to have a negative reaction to Vix and Roland, wincing in disgust for no apparent reason.
  16.  
  17. He asked them if they had seen a gnome he described as an escaped prisoner. He did not linger long. They had seen a gnome in a trader's wagon, but it did not match the description the paladin gave.
  18.  
  19. They set up camp and Ronja decided to take a short trek into the woods. On her way, she spotted a gnome in the bushes wearing the outfit of a prisoner of Suzail's lockup. He also seemed to carry initial signs of the affliction the progeny carry. The gnome appeared to be elderly, with patchy, white hair, and looked diseased.
  20.  
  21. Naturally, he ran as soon as he noticed Ronja saw him.
  22.  
  23. Ronja went back to camp. She described what she saw, and asked for help. Vix and Bar-Igbur assented.
  24.  
  25. The three of them tried with great difficulty to follow the gnome's trail, following it at length, for hours through the woods. They traversed steep ravines, muddy, slippery trails, and even scaled a small cliff in pursuit of this gnome. They followed it through the woods and into the foothills, where the rocky soil made it nigh impossible to track.
  26.  
  27. Near this locale, they found a ripped scrap of a note. It read "... seek Vane in the Stormhorns. Must not be tied t...". They returned with this information, and passed it on.
  28.  
  29. The party encamped for the night and left early in the morning. Roland kept insisting that time was of the essence.
  30.  
  31. The party kept on the path for quite some time, encamping again after several hours, closer to Suzail. They saw the spire of the mage's tower on the horizon.
  32.  
  33. Upon waking, they got back on the road. They made their way up the diverging path to the mage's tower.
  34.  
  35. They simply knocked. Cassius had a conversation with the mage, after he brought out their horses.
  36.  
  37. The mage seemed somewhat idly entertained, and his interest was piqued when Cassius asked if he knew anyone named "Vane".
  38.  
  39. The mage said he did, and the only "Vane" he knew was a man named Vane Egyon, a member of their order who was recently deceased. Cassius pushed a little bit, and uncovered Vane Egyon has a daughter named Meredith, who lives in Suzail, and is handling his estate.
  40.  
  41. It seemed tenuous, but like a potential lead. The wizard seemed to enjoy the company. He mentioned there was problems with the guard meddling with "this gnome business" and seemed annoyed with that, implying the guards had questioned them. The wizard went on to discuss how the mages' tower is sovereign and not subject to the crown authority of Cormyr, and how the guards were overstepping their authority with this "inquisition".
  42.  
  43. After they got their horses, Roland and Bar-Igbur seemed intent on quickly making their way to Suzail. Kal accompanied them and left his companions.
  44.  
  45. Kal made it abundantly clear the party should go to the Golden Goblin Inn. He mentioned "Daisy's", a sailor's bar in Suzail, where Roland wanted him to meet him originally.
  46.  
  47. The party continued on in their wake, eventually making their way outside of Suzail. Vix sent off Simon with a specific errand, and instructions to follow under her control. He split with the party for now, although he remains enthralled by Vix.
  48.  
  49. The party entered the north gate, to see clean streets and a cute middle class quarter of the city. They spotted many inns along the way, although they heeded Kal's direction, and went to the Golden Goblin.
  50.  
  51. Upon arriving, they were quite literally face-to-face with a Sir Henry Derrings, whom Ronja and Vix met some time ago in Easting.
  52.  
  53. Sir Derrings appeared badly beaten, like he lost a fight.
  54.  
  55. He offered to explain what happened, and specified he had much to discuss with them.
  56.  
  57. The party purchased a stay for one night at the Golden Goblin. They were informed breakfast, but not dinner, was complimentary.
  58.  
  59. Vix was assigned room 315, Cassius 307, in a room overlooking the stable, and Ronja in 301.
  60.  
  61. They joined Sir Derrings in his room.
  62.  
  63. He had a lot to say. He told them of how Kal tipped them off about Malshapers in the city, and how they might be working out of a seedy club, called Bindle's, in the city. He told them of how Kal gave them a lot of background information they previously did not have, and purchased a stay and meals for them.
  64.  
  65. Derrings told them his party investigated Bindles. He had an errand to run, left for a bit, and returned to find them all gone. He demanded answers from the staff there, and got beaten up. It has been several days since this occurred, and he is quite convinced something foul is afoot in that club and asked the party to help him recover his friends. The party agreed.
  66.  
  67. 350 xp for session.
  68. End: Noon, tuesday, 9, 1396
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