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- {
- "Game settings": {
- "Minimum players required for the event to proceed": 2,
- "Send a message to the contestants when a player dies?": true,
- "Minimum respawn time for crates": 30.0,
- "Maximum respawn time for crates": 90.0,
- "Attempt to clear old arenas when the plugin loads?": true,
- "Default lobby time": 300,
- "Commands to run for each player when the game starts and the gates open. Use {id} in replacement of the players steam id": [],
- "Commands to run for each player when they leave the game. Use {id} in replacement of the players steam id": [],
- "Use the NightVision plugin?": true,
- "Allow players to loot while they are outside of the circle (in the radiation zone)?": false,
- "Announce when a player joins the event?": true,
- "Settings to help prevent non-participants from getting to the arena": {
- "Constantly check to see if non-participants are near the arena? [They will be warned then killed if found]": true,
- "How often should we check [seconds]": 1.0,
- "How close can the player get to the arena before they are warned": 50.0,
- "How many seconds does the player have to leave the arena before they are killed?": 10.0,
- "Exclude players witht he IsAdmin flag from our checks?": true
- }
- },
- "Event Helper settings": {
- "Return the players items back immediately after respawn? (setting false requries the player to use a command to get their items back)": true,
- "Delay the retrieval of items by a second? [Set to true if players items are being overwritten by other plugins such as kits or RestoreUponDeath]": false,
- "Use EventHelper to schedule the events (recommended)?": true,
- "Commands to prevent when a player are at the event": [
- "kit",
- "backpack",
- "backpack.open"
- ],
- "Allow players to stay in a team when they join the event? [set to true if using any sort of clans or team management plugin]": true,
- "A list of items that cannot be taken into the event": [
- "cassette",
- "cassette.medium",
- "cassette.short",
- "fun.casetterecorder",
- "boombox"
- ],
- "Prevent players who are flagged with the NoEscape plugin from joining the event?": true,
- "Command to restore stored items": "sarestore",
- "Prevent xp loss when dying at the event?": true,
- "Prevent the player from losing their backpack when dying at the event?": true,
- "Prevent the player from opening their backpack while at the event?": true
- },
- "Sound settings": {
- "Sound effect when the game is about to start": "assets/prefabs/missions/effects/mission_victory.prefab",
- "Sound effect for killing another player": "assets/prefabs/missions/effects/mission_accept.prefab",
- "Sound effect when a player dies (players to all participants)": "assets/prefabs/npc/m2bradley/effects/maincannonattack.prefab",
- "Sound when a player redeems a prize": "assets/prefabs/misc/easter/painted eggs/effects/gold_open.prefab"
- },
- "Radiation zone settings": {
- "How many spheres should we overlap to make it darker [higher number = darker]?": 8,
- "How many stacks of radiation should players accumulate for each second spent outside of the sphere?": 3,
- "How many points of radiation should the player accumulate per second while outside of the dome?": 3,
- "Radiation check interval (seconds)": 1,
- "Final circle size": 20,
- "Seconds after game start before the circle spawns": 60,
- "Radiation panel colour [Red Green Blue Alpha][1.0 = full colour]": "0.5 0 0 0.90"
- },
- "Bush prefabs": {
- "Arid": [
- "assets/bundled/prefabs/autospawn/resource/v3_bushes_arid_desert/creosote_bush_c.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_bushes_arid_desert/creosote_bush_d.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_bushes_arid_desert/mormon_tea_a.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_bushes_arid_desert/mormon_tea_b.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_bushes_arid_desert/mormon_tea_c.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_bushes_arid_desert/mormon_tea_d.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_bushes_arid_dry/creosote_bush_dry_a.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_bushes_arid_dry/creosote_bush_dry_b.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_bushes_arid_grass/creosote_bush_a.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_bushes_arid_grass/creosote_bush_b.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_bushes_arid_grass/creosote_bush_c.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_bushes_arid_grass/creosote_bush_d.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_arid_cactus/cactus-1.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_arid_cactus/cactus-2.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_arid_cactus/cactus-3.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_arid_cactus/cactus-4.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_arid_cactus/cactus-5.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_arid_cactus/cactus-6.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_arid_cactus/cactus-7.prefab"
- ],
- "Temperate": [
- "assets/bundled/prefabs/autospawn/resource/v3_bushes_temp/bush_spicebush_a.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_bushes_temp/bush_spicebush_b.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_bushes_temp/bush_spicebush_c.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_bushes_temp/bush_spicebush_d.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_bushes_temp/bush_willow_a.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_bushes_temp/bush_willow_b.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_bushes_temp/bush_willow_c.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_bushes_temp/bush_willow_d.prefab"
- ],
- "Tundra": [
- "assets/bundled/prefabs/autospawn/resource/v3_bushes_tundra/bush_spicebush_a.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_bushes_tundra/bush_spicebush_b.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_bushes_tundra/bush_spicebush_c.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_bushes_tundra/bush_spicebush_d.prefab"
- ],
- "Arctic": [
- "assets/bundled/prefabs/autospawn/resource/v3_bushes_arctic/bush_willow_snow_a.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_bushes_arctic/bush_willow_snow_b.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_bushes_arctic/bush_willow_snow_c.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_bushes_arctic/bush_willow_snow_d.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_bushes_arctic/bush_willow_snow_small_a.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_bushes_arctic_forest/bush_spicebush_a_snow.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_bushes_arctic_forest/bush_spicebush_c_snow.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_bushes_arctic_forest/bush_willow_snow_a.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_bushes_arctic_forest/bush_willow_snow_b.prefab"
- ]
- },
- "Tree prefabs": {
- "Arid": [
- "assets/bundled/prefabs/autospawn/resource/v3_arid_forest/palm_tree_tall_a_entity.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_arid_forest/palm_tree_tall_b_entity.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_arid_beachside/palm_tree_short_a_entity.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_arid_beachside/palm_tree_short_b_entity.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_arid_beachside/palm_tree_short_c_entity.prefab"
- ],
- "Temperate": [
- "assets/bundled/prefabs/autospawn/resource/v3_temp_forest_pine/pine_a.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_temp_forest_pine/pine_c.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_temp_field_large/oak_b.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_temp_field_large/oak_c.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_temp_field_large/oak_d.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_temp_forest_pine/birch_big_temp.prefab"
- ],
- "Tundra": [
- "assets/bundled/prefabs/autospawn/resource/v3_tundra_field_pines/pine_a.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_tundra_field_pines/pine_b.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_tundra_field_pines/pine_d.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_tundra_forest/pine_a.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_tundra_forest/pine_c.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_tundra_forest/pine_dead_a.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_tundra_forest/pine_dead_b.prefab"
- ],
- "Arctic": [
- "assets/bundled/prefabs/autospawn/resource/v3_arctic_forest/pine_a_snow.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_arctic_forest/pine_c_snow.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_arctic_forest/pine_dead_snow_b.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_arctic_forest/pine_dead_snow_c.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_arctic_forestside/pine_a_snow.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_arctic_forestside/pine_b snow.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_arctic_forestside/pine_d_snow.prefab",
- "assets/bundled/prefabs/autospawn/resource/v3_arctic_forestside/pine_dead_snow_e.prefab"
- ]
- },
- "Dead log prefabs": {
- "Arid": [
- "assets/bundled/prefabs/autospawn/resource/logs_dry/dead_log_a.prefab",
- "assets/bundled/prefabs/autospawn/resource/logs_dry/dead_log_b.prefab",
- "assets/bundled/prefabs/autospawn/resource/logs_dry/dead_log_c.prefab"
- ],
- "Temperate": [
- "assets/bundled/prefabs/autospawn/resource/logs_dry/dead_log_a.prefab",
- "assets/bundled/prefabs/autospawn/resource/logs_dry/dead_log_b.prefab",
- "assets/bundled/prefabs/autospawn/resource/logs_dry/dead_log_c.prefab"
- ],
- "Tundra": [
- "assets/bundled/prefabs/autospawn/resource/logs_dry/dead_log_a.prefab",
- "assets/bundled/prefabs/autospawn/resource/logs_dry/dead_log_b.prefab",
- "assets/bundled/prefabs/autospawn/resource/logs_dry/dead_log_c.prefab"
- ],
- "Arctic": [
- "assets/bundled/prefabs/autospawn/resource/logs_snow/dead_log_b.prefab",
- "assets/bundled/prefabs/autospawn/resource/logs_snow/dead_log_c.prefab",
- "assets/bundled/prefabs/autospawn/resource/logs_snow/dead_log_a.prefab"
- ]
- },
- "Prize settings": {
- "How many prizes should the player receive per claim?": 1,
- "Prizes": [
- {
- "shortname": "scrap",
- "min_quantity": 300,
- "max_quantity": 600,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- }
- ],
- "Economic dollars for winning a match [requires: Economics]": {
- "min_amount": 0,
- "max_amount": 0
- },
- "Server reward points for winning a match [requires: ServerRewards]": {
- "min_amount": 0,
- "max_amount": 0
- },
- "Skill Tree XP given to the player when they win the event [Requires: SkillTree]": 1000.0,
- "Automatically award the player with their prize (false means the player must type the /sprize command to redeem their prize)": false,
- "Participation rewards": {
- "Provide players with a reward for participating in the event?": false,
- "Modifiers for dying first [1, 1.0 = the first player to die will receive 1x of a random reward]": {
- "1": 1.0
- },
- "List of participation rewards [The modifier from the dictionary will multiply the amounts when selected].": [
- {
- "shortname": "scrap",
- "min_quantity": 50,
- "max_quantity": 50,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- }
- ]
- }
- },
- "Command settings": {
- "Command to join an active lobby": "survival",
- "Command to leave an active lobby": "saleave"
- },
- "Loot settings": {
- "PrimitiveLoot": {
- "Chance for this profile to be selected for the game (weighted system)": 100,
- "min_items": 2,
- "max_items": 4,
- "items": [
- {
- "shortname": "attire.hide.pants",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "attire.hide.poncho",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "attire.hide.skirt",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "attire.hide.vest",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "attire.hide.helterneck",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "attire.hide.boots",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "grenade.beancan",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "hat.wolf",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "spear.stone",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "spear.wooden",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "arrow.bone",
- "min_amount": 10,
- "max_amount": 20,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "arrow.fire",
- "min_amount": 3,
- "max_amount": 6,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "arrow.hv",
- "min_amount": 5,
- "max_amount": 12,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "arrow.wooden",
- "min_amount": 5,
- "max_amount": 20,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "longsword",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "salvaged.sword",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "machete",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "bow.compound",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "crossbow",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "bow.hunting",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "grenade.f1",
- "min_amount": 1,
- "max_amount": 3,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "pistol.revolver",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "ammo.pistol",
- "min_amount": 5,
- "max_amount": 15,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "pistol.nailgun",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "bandage",
- "min_amount": 1,
- "max_amount": 6,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "syringe.medical",
- "min_amount": 1,
- "max_amount": 2,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "bone.armor.suit",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "bone.club",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "deer.skull.mask",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "knife.bone",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "wood.armor.helmet",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "wood.armor.pants",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "wood.armor.jacket",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "hat.boonie",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "bucket.helmet",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "riot.helmet",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "burlap.gloves.new",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "burlap.headwrap",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "burlap.shirt",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "burlap.shoes",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "burlap.trousers",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "knife.butcher",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "knife.combat",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "shotgun.waterpipe",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "ammo.handmade.shell",
- "min_amount": 1,
- "max_amount": 5,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "stonehatchet",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "mace",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "salvaged.cleaver",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "rock",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- },
- {
- "shortname": "sickle",
- "min_amount": 1,
- "max_amount": 1,
- "skin": 0,
- "displayName": null,
- "dropWeight": 100
- }
- ]
- },
- "GunLoot": {
- "Chance for this profile to be selected for the game (weighted system)": 100,
- "min_items": 2,
- "max_items": 4,
- "items": [
- {
- "shortname": "weapon.mod.8x.scope",
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- "How many delete/spawn actions should we do per game tick when building/removing the arena?": 50,
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- "Send the Cancelled lang message in chat": true,
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