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- void FixedUpdate()
- {
- if(increaseScale)
- {
- transform.localScale += transform.forward* speed;
- // when to stop
- if ((AEForward * transform.localScale.z).sqrMagnitude >= range * range)
- increaseScale = false;
- }
- }
- void OnTriggerEnter(Collider other)
- {
- Debug.Log(other.transform);
- }
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