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example_tier.yml

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Oct 4th, 2017
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  1. # -----------------------------------------------------------------------------------------------------------
  2. #There are maybe some grammar errors(mistakes?). Sorry.
  3. #
  4. # - IDName
  5. # It's a tier identifier. Should be unique.
  6. #
  7. # - Display
  8. # It will be displayed at items lore
  9. #
  10. # - Color
  11. # This color can be used for item lore design.
  12. # Variable is: %c%
  13. #
  14. # - Item -> Display
  15. # Display name of the item.
  16. # Variables are:
  17. # * %c% - Tier color
  18. # * %prefix_tier% - Random prefix of tier from ../prefixes/tiers/<tiername>.txt
  19. # * %prefix_material% - Random prefix of item material from ../prefixes/materials/<material>.txt
  20. # * %prefix_type% - Random prefix of item type like SWORD, AXE, etc. from ../prefixes/types/<type>.txt
  21. # * %suffix_tier% - Random suffix of tier from ../suffixes/tiers/<tiername>.txt
  22. # * %suffix_material% - Random suffix of item material from ../suffixes/materials/<tiername>.txt
  23. # * %suffix_type% - Random suffix of item type like SWORD, AXE, etc. from ../suffixes/types/<type>.txt
  24. # * %itemtype% - Item type like Boots, Pickaxe, etc. without material name
  25. #
  26. # - Item -> Lore
  27. # Lore of the item.
  28. # Variables are:
  29. # * %c% - Tier color
  30. # * %ATTRIBUTE_NAME% - Attribute name
  31. # * %TYPE% - Item type
  32. # * %TIER% - Tier name
  33. # * %DAMAGE_TYPES% - Damage types
  34. # * %SOULBOUND% - Soulbound/Untradeable
  35. # * %CLASS% - Class restrictions
  36. # * %LEVEL% - Level restrictions
  37. #
  38. # - Item -> DisabledMaterials
  39. # Items types listed here will/won't be used in this tier
  40. # You can disable the item material group using type like this: WOOD* (DON'T FORGET TO USE '*')
  41. # You can disable the specified item type like this: WOOD_SWORD
  42. # You can disable the item group like this: ARMOR/WEAPON/TOOL
  43. #
  44. # - Item -> DisabledItemData
  45. # Numbers listed here will/won't be applied to items as item data/durability
  46. #
  47. # - Item -> Enchants
  48. # Here you can set enchants for the items
  49. # Set list to Enchants: [] if no enchants or set Min and Max to negative like '-1'
  50. #
  51. # - Item -> Flags
  52. # Here you can add specified flags to items
  53. #
  54. # - Item -> DamageTypes
  55. # Here you can set the damage types for item.
  56. # If the item doen't have Physical damage modifier and other damage types are lower than 100%, remainder of the damage will be as Physical
  57. #
  58. # - Item -> Restrictions
  59. # Here you can define if item will require soulbound to use it
  60. # Or if the item will be fully untradeable.
  61. # Also you can set the levels requirements to use this item.
  62. # To use class restrictions you need to have any plugin with classes that supports DivineItems
  63. #
  64. # - Item -> Attributes
  65. # Here you can define how many and how attributes will be applied to item.
  66. # Default means 'base' attribute. So, for example, DAMAGE will be apllied on weapons only.
  67. # Bonus means base attribute modifier. So, for example, armour can get Bonus attribute with 25% to DAMAGE. Bonus is percent only.
  68. #
  69. # - Item -> Slots
  70. # Here you can define how many and how slots will be apllied to item.
  71. #
  72. # - Drops -> Chance
  73. # Chance to drop item from this tier. It's NOT a global drop rate!
  74. #
  75. # - Drops -> Broadcast
  76. # Will broadcast a message when someone found item with this tier.
  77. #
  78. # - Drops -> EquipOnEntity
  79. # Entities around players will be equipped in random item from this tier. (Only if chance is success)
  80. #
  81. # - Drops -> Worlds
  82. # Worlds, where items with this tier can be dropped from mobs.
  83. #
  84. # - Drops -> PreventFrom
  85. # Mobs, that spawned by one of reasons from list won't be drop items with this tier.
  86. #
  87. # - Drops -> Entities
  88. # Entities, that will able to drop items with this tier.
  89. # Combining values is allowed.
  90. # Variables are:
  91. # * ALL - All entity types
  92. # * PASSIVE - Passive mobs only
  93. # * HOSTILE - Hostile mobs only
  94. # * <ENTITY_TYPE> - Specified entity
  95. # -----------------------------------------------------------------------------------------------------------
  96. IDName: heroic
  97. Display: Heroic
  98. Color: '&6'
  99. Item:
  100.   Display: '%c%%prefix_tier% %prefix_material% %prefix_type% %itemtype% %suffix_material% %suffix_type% %suffix_tier%'
  101.   Lore:
  102.  - '&7ᚐᚑᚒᚓᚔᚍᚎᚏ&r %c%&lDescription &7ᚏᚎᚍᚔᚓᚒᚑᚐ'
  103.   - '&7Type: &f%TYPE%'
  104.   - '&7Tier:%c% %TIER%'
  105.   - '%DAMAGE_TYPES%'
  106.   - '%SOULBOUND%'
  107.   - '%CLASS%'
  108.   - '%LEVEL%'
  109.   - '&7ᚐᚑᚒᚓᚔᚍᚎᚏ&r %c%&lAttributes &7ᚏᚎᚍᚔᚓᚒᚑᚐ'
  110.   - '%DAMAGE%'
  111.   - '%CRITICAL_RATE%'
  112.   - '%CRITICAL_DAMAGE%'
  113.   - '%PENETRATION%'
  114.   - '%VAMPIRISM%'
  115.   - '%ACCURACY_RATE%'
  116.   - '%DODGE_RATE%'
  117.   - '%BLOCK_RATE%'
  118.   - '%BLOCK_DAMAGE%'
  119.   - '%MOVEMENT_SPEED%'
  120.   - '%ATTACK_SPEED%'
  121.   - '%DEFENSE%'
  122.   - '%FIRE_DEFENSE%'
  123.   - '%MAGIC_DEFENSE%'
  124.   - '%WATER_DEFENSE%'
  125.   - '%WIND_DEFENSE%'
  126.   - '%POISON_DEFENSE%'
  127.   - '%PVP_DAMAGE%'
  128.   - '%PVE_DAMAGE%'
  129.   - '%PVP_DEFENSE%'
  130.   - '%PVE_DEFENSE%'
  131.   - ''
  132.   - '%DURABILITY%'
  133.   - '%DURABILITY_UNBREAK%'
  134.   - ''
  135.   - '%BONUS_STATS%'
  136.   - '%GEM%'
  137.   - '%ENCHANT%'
  138.   - '%RUNE%'
  139.   - '%ABILITY%'
  140.   DisabledMaterials:
  141.     Reverse: true
  142.     List:
  143.    - IRON*
  144.     - DIAMOND*
  145.   DisabledItemData:
  146.     Reverse: true
  147.     SetUnbreakable: true
  148.     List:
  149.    - 1
  150.     - 2
  151.     - 3
  152.   Enchants:
  153.     Min: 1
  154.     Max: 10
  155.     SafeOnly: false
  156.     List:
  157.    - ARROW_KNOCKBACK:1:10
  158.     - ARROW_INFINITE:1:10
  159.     - ARROW_FIRE:1:10
  160.     - DAMAGE_ALL:1:10
  161.     - DAMAGE_ARTHROPODS:1:10
  162.     - DAMAGE_UNDEAD:1:10
  163.     - DIG_SPEED:1:10
  164.     - DURABILITY:1:10
  165.     - FIRE_ASPECT:1:10
  166.     - KNOCKBACK:1:10
  167.     - LOOT_BONUS_BLOCKS:1:5
  168.     - LOOT_BONUS_MOBS:1:5
  169.     - OXYGEN:1:10
  170.     - PROTECTION_ENVIRONMENTAL:1:10
  171.     - PROTECTION_FALL:1:10
  172.     - PROTECTION_FIRE:1:10
  173.     - PROTECTION_PROJECTILE:1:10
  174.     - PROTECTION_EXPLOSIONS:1:10
  175.     - SILK_TOUCH:1:10
  176.     - THORNS:1:10
  177.   Flags:
  178.  - HIDE_ATTRIBUTES
  179.   - HIDE_ENCHANTS
  180.   - HIDE_UNBREAKABLE
  181.   DamageTypes:
  182.     PHYSICAL:
  183.       Chance: 50.0
  184.       Min: 45.0
  185.       Max: 75.0
  186.     MAGICAL:
  187.       Chance: 25.0
  188.       Min: 10.0
  189.       Max: 30.0
  190.     POISON:
  191.       Chance: 25.0
  192.       Min: 10.0
  193.       Max: 30.0
  194.     FIRE:
  195.       Chance: 25.0
  196.       Min: 10.0
  197.       Max: 30.0
  198.     WATER:
  199.       Chance: 25.0
  200.       Min: 10.0
  201.       Max: 30.0
  202.     WIND:
  203.       Chance: 25.0
  204.       Min: 10.0
  205.       Max: 30.0
  206.   Restrictions:
  207.     Soulbound: true
  208.     Untradeable: false
  209.     Levels: 75-100
  210.     LevelScaleValues: 1.025
  211.     Classes:
  212.    - Warrior
  213.     - Templar
  214.     - Cleric
  215.   Attributes:
  216.     DAMAGE:
  217.       Default:
  218.         Chance: 100.0
  219.         Min: 2.4
  220.         Max: 7.2
  221.       Bonus:
  222.         Chance: 10.0
  223.         Min: 3.6
  224.         Max: 7.2
  225.     PVP_DAMAGE:
  226.       Default:
  227.         Chance: 50.0
  228.         Min: 5.0
  229.         Max: 7.0
  230.       Bonus:
  231.         Chance: 25.0
  232.         Min: 1.5
  233.         Max: 3.5
  234.     PVE_DAMAGE:
  235.       Default:
  236.         Chance: 50.0
  237.         Min: 5.0
  238.         Max: 7.0
  239.       Bonus:
  240.         Chance: 25.0
  241.         Min: 1.5
  242.         Max: 3.5
  243.     CRITICAL_RATE:
  244.       Default:
  245.         Chance: 50.0
  246.         Min: 1.0
  247.         Max: 7.25
  248.       Bonus:
  249.         Chance: 5.0
  250.         Min: 0.5
  251.         Max: 1.5
  252.     CRITICAL_DAMAGE:
  253.       Default:
  254.         Chance: 50.0
  255.         Min: 1.0
  256.         Max: 1.25
  257.       Bonus:
  258.         Chance: 3.0
  259.         Min: 0.1
  260.         Max: 0.5
  261.     DODGE_RATE:
  262.       Default:
  263.         Chance: 50.0
  264.         Min: 2.5
  265.         Max: 4.0
  266.       Bonus:
  267.         Chance: 5.0
  268.         Min: 0.5
  269.         Max: 1.0
  270.     ACCURACY_RATE:
  271.       Default:
  272.         Chance: 50.0
  273.         Min: 4.5
  274.         Max: 7.5
  275.       Bonus:
  276.         Chance: 4.0
  277.         Min: 1.5
  278.         Max: 2.0
  279.     BLOCK_RATE:
  280.       Default:
  281.         Chance: 50.0
  282.         Min: 1.5
  283.         Max: 7.0
  284.       Bonus:
  285.         Chance: 6.0
  286.         Min: 0.25
  287.         Max: 1.75
  288.     BLOCK_DAMAGE:
  289.       Default:
  290.         Chance: 50.0
  291.         Min: 3.0
  292.         Max: 10.0
  293.       Bonus:
  294.         Chance: 10.0
  295.         Min: 0.35
  296.         Max: 0.75
  297.     DEFENSE:
  298.       Default:
  299.         Chance: 100.0
  300.         Min: 6.0
  301.         Max: 14.0
  302.       Bonus:
  303.         Chance: 10.0
  304.         Min: 5.0
  305.         Max: 9.5
  306.     PVP_DEFENSE:
  307.       Default:
  308.         Chance: 50.0
  309.         Min: 5.0
  310.         Max: 7.0
  311.       Bonus:
  312.         Chance: 25.0
  313.         Min: 1.5
  314.         Max: 3.5
  315.     PVE_DEFENSE:
  316.       Default:
  317.         Chance: 50.0
  318.         Min: 5.0
  319.         Max: 7.0
  320.       Bonus:
  321.         Chance: 25.0
  322.         Min: 1.5
  323.         Max: 3.5
  324.     POISON_DEFENSE:
  325.       Default:
  326.         Chance: 50.0
  327.         Min: 3.0
  328.         Max: 6.0
  329.       Bonus:
  330.         Chance: 5.0
  331.         Min: 5.0
  332.         Max: 8.0
  333.     FIRE_DEFENSE:
  334.       Default:
  335.         Chance: 50.0
  336.         Min: 3.0
  337.         Max: 6.0
  338.       Bonus:
  339.         Chance: 5.0
  340.         Min: 5.0
  341.         Max: 8.0
  342.     MAGIC_DEFENSE:
  343.       Default:
  344.         Chance: 50.0
  345.         Min: 3.0
  346.         Max: 6.0
  347.       Bonus:
  348.         Chance: 5.0
  349.         Min: 5.0
  350.         Max: 8.0
  351.     WATER_DEFENSE:
  352.       Default:
  353.         Chance: 50.0
  354.         Min: 3.0
  355.         Max: 6.0
  356.       Bonus:
  357.         Chance: 5.0
  358.         Min: 5.0
  359.         Max: 8.0
  360.     WIND_DEFENSE:
  361.       Default:
  362.         Chance: 50.0
  363.         Min: 3.0
  364.         Max: 6.0
  365.       Bonus:
  366.         Chance: 5.0
  367.         Min: 5.0
  368.         Max: 8.0
  369.     VAMPIRISM:
  370.       Default:
  371.         Chance: 50.0
  372.         Min: 1.5
  373.         Max: 4.5
  374.       Bonus:
  375.         Chance: 2.0
  376.         Min: 1.0
  377.         Max: 3.0
  378.     DURABILITY:
  379.       Default:
  380.         Chance: 100.0
  381.         Min: 150
  382.         Max: 700
  383.       Bonus:
  384.         Chance: -1
  385.         Min: -1
  386.         Max: -1
  387.     DURABILITY_UNBREAK:
  388.       Default:
  389.         Chance: 50.0
  390.         Min: 1
  391.         Max: 1
  392.       Bonus:
  393.         Chance: -1
  394.         Min: -1
  395.         Max: -1
  396.     PENETRATION:
  397.       Default:
  398.         Chance: 45.0
  399.         Min: 4.5
  400.         Max: 10.0
  401.       Bonus:
  402.         Chance: 3.0
  403.         Min: 2.0
  404.         Max: 4.0
  405.     MOVEMENT_SPEED:
  406.       Default:
  407.         Chance: 35.5
  408.         Min: 7.5
  409.         Max: 15.0
  410.       Bonus:
  411.         Chance: 2.0
  412.         Min: 5.0
  413.         Max: 7.5
  414.     ATTACK_SPEED:
  415.       Default:
  416.         Chance: 45.75
  417.         Min: 5.0
  418.         Max: 10.0
  419.       Bonus:
  420.         Chance: 3.0
  421.         Min: 5.0
  422.         Max: 10.0
  423.   Slots:
  424.     GEM:
  425.       Chance: 100.0
  426.       Min: 1
  427.       Max: 4
  428.     ENCHANT:
  429.       Chance: 100.0
  430.       Min: 1
  431.       Max: 3
  432.     RUNE:
  433.       Chance: 100.0
  434.       Min: 1
  435.       Max: 3
  436.     ABILITY:
  437.       Chance: 100.0
  438.       Min: 1
  439.       Max: 3
  440. Drops:
  441.   Chance: 0.05
  442.   Broadcast: false
  443.   EquipOnEntity: true
  444.   Worlds:
  445.     world:
  446.       enabled: true
  447.       levels: 75-85
  448.     world_nether:
  449.       enabled: true
  450.       levels: 85-95
  451.     world_the_end:
  452.       enabled: true
  453.       levels: 95-100
  454.   PreventFrom:
  455.     EGG: true
  456.     DISPENSE_EGG: true
  457.     SPAWNER: true
  458.     SPAWNER_EGG: true
  459.     SLIME_SPLIT: true
  460.   EntityTypes:
  461.  - ALL
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